@zlefin I need scramble orders for 97.
15L variance vs Balladeer(allies+15)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 factory_minor; Remaining resources: 1 PUs;Combat Move - Italians
1 armour moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 armour moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Egypt to Trans-Jordan
1 bomber moved from Tobruk to Trans-Jordan
1 artillery and 1 infantry moved from Tunisia to Algeria
Italians take Algeria from French
1 infantry moved from Alexandria to 98 Sea Zone
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Syria
1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to CyprusCombat - Italians
Battle in Syria
Battle in Cyprus
Battle in Trans-Jordan
Italians attack with 1 armour and 1 bomber
French defend with 1 infantry
Italians win, taking Syria from French, taking Cyprus from British, taking Trans-Jordan from British with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
1 artillery and 1 infantry moved from Alexandria to Egypt
2 aaGuns moved from France to Northern Italy
6 infantry moved from Northern Italy to Southern Italy
2 artilleries and 1 infantry moved from Southern France to Northern Italy
1 bomber moved from Trans-Jordan to EgyptPlace Units - Italians
1 factory_minor placed in EgyptTurn Complete - Italians
Italians collect 19 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 destroyer moved from 46 Sea Zone to 45 Sea Zone
1 destroyer moved from 45 Sea Zone to 42 Sea Zone
1 cruiser moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
2 fighters moved from Queensland to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
ANZAC win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyer
Battle in 55 Sea Zone
ANZAC attack with 1 cruiser and 1 fighter
Japanese defend with 1 destroyer
ANZAC win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
2 fighters moved from 42 Sea Zone to Northern Territory
1 fighter moved from 55 Sea Zone to Northern Territory
2 aaGuns, 1 artillery and 1 infantry moved from Queensland to Northern Territory
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from DutchPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 2
Combat Move - French
Non Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 76 Sea Zone to 72 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 3
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 1 artillery, 3 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers moved from Egypt to Bessarabia
1 infantry moved from Romania to Bessarabia
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Poland to Baltic States
1 infantry moved from Poland to Baltic States
2 artilleries and 7 infantry moved from Slovakia Hungary to Eastern Poland
11 artilleries and 14 infantry moved from Poland to Eastern Poland
10 armour and 7 mech_infantrys moved from Germany to Eastern PolandCombat - Germans
Battle in Baltic States
Germans attack with 2 infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 10 armour, 13 artilleries, 21 infantry and 7 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Eastern Poland from Russians with 10 armour, 13 artilleries, 20 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 aaGun moved from Poland to Baltic States
1 infantry moved from Slovakia Hungary to Eastern Poland
1 aaGun moved from Poland to Eastern Poland
2 armour moved from Greece to Romania
2 bombers moved from Bessarabia to Romania
1 aaGun moved from Poland to Eastern Poland
1 armour moved from Greece to Romania
1 infantry moved from Greece to 99 Sea Zone
2 infantry moved from Greece to Bulgaria
1 mech_infantry moved from Normandy Bordeaux to Northern Italy
1 cruiser moved from 113 Sea Zone to 104 Sea Zone
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 transport moved from 113 Sea Zone to 112 Sea Zone
2 fighters moved from Egypt to Southern Italy
1 tactical_bomber moved from Egypt to Northern Italy
3 mech_infantrys moved from Western Germany to Poland
1 mech_infantry moved from Western Germany to Northern ItalyPlace Units - Germans
10 mech_infantrys placed in Germany
1 artillery and 2 infantry placed in France
1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1
Germans collect 45 PUs (1 lost to blockades); end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 3
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Russians
Russians buy 12 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Novgorod to Karelia
1 artillery and 2 infantry moved from Belarus to Baltic States
1 artillery moved from Belarus to Baltic States
1 mech_infantry moved from Szechwan to Burma
1 fighter moved from Szechwan to Burma
1 tactical_bomber moved from Szechwan to BurmaCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Burma
Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 armour
Russians win, taking Burma from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Karelia
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Karelia from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 aaGun and 2 infantry
Russians win, taking Baltic States from Germans with 2 artilleries remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun and 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 infantry moved from Novgorod to Archangel
1 infantry moved from Western Ukraine to Bessarabia
2 aaGuns, 3 artilleries and 6 infantry moved from Western Ukraine to Bryansk
3 artilleries moved from Ukraine to Bryansk
2 aaGuns and 14 infantry moved from Belarus to Bryansk
5 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
2 armour and 1 mech_infantry moved from Szechwan to Yunnan
2 mech_infantrys moved from Sikang to Yunnan
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Russians
10 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 36 PUs; end with 37 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 armour, 5 infantry and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
6 infantry moved from Anhwe to Kweichow
1 submarine moved from 35 Sea Zone to 45 Sea Zone
2 bombers moved from Siam to Sikang
1 infantry moved from Shan State to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Burma
3 fighters and 3 tactical_bombers moved from 38 Sea Zone to India
1 submarine moved from 38 Sea Zone to 39 Sea Zone
2 cruisers moved from 38 Sea Zone to 39 Sea Zone
3 artilleries and 3 infantry moved from Hainan to 36 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 battleship moved from 36 Sea Zone to 38 Sea Zone
1 battleship moved from 37 Sea Zone to 38 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 transport moved from 38 Sea Zone to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 artillery moved from 38 Sea Zone to Burma
1 tactical_bomber moved from Siam to Burma
3 fighters and 3 tactical_bombers moved from Siam to India
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 39 Sea Zone
2 artilleries and 3 infantry moved from 39 Sea Zone to India
1 carrier moved from 38 Sea Zone to 39 Sea Zone
1 carrier moved from 38 Sea Zone to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 destroyer moved from 41 Sea Zone to 39 Sea ZoneCombat - Japanese
Battle in 39 Sea Zone
Japanese attack with 2 carriers, 2 cruisers, 1 destroyer, 1 submarine and 4 transports
British defend with 1 destroyer
Japanese win, taking 39 Sea Zone from Neutral with 2 carriers, 2 cruisers, 1 destroyer, 1 submarine and 4 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 45 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Burma
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Japanese win, taking Burma from UK_Pacific with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Sikang
Japanese attack with 2 bombers
Chinese defend with 1 fighter
Japanese win with 2 bombers remaining. Battle score for attacker is 10
Casualties for Chinese: 1 fighter
Battle in Kweichow
Japanese attack with 6 infantry
Chinese defend with 2 infantry
Japanese win, taking Kweichow from Chinese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in India
Japanese attack with 3 artilleries, 6 fighters, 4 infantry and 6 tactical_bombers
British defend with 1 airfield, 1 harbour, 10 infantry and 2 mech_infantrys; UK_Pacific defend with 1 factory_major
Japanese captures 10PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 3 artilleries, 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is 26
Casualties for British: 10 infantry and 2 mech_infantrys
Casualties for Japanese: 4 infantryNon Combat Move - Japanese
1 tactical_bomber moved from Burma to Shan State
3 tactical_bombers moved from India to Shan State
3 fighters moved from India to Shan State
1 infantry moved from French Indo China to Shan State
2 bombers moved from Sikang to Suiyuyan
1 mech_infantry moved from Kwangtung to Kiangsu
1 aaGun moved from Anhwe to Shantung
4 infantry moved from Korea to Manchuria
1 artillery and 2 infantry moved from Kwangtung to Kiangsi
3 tactical_bombers moved from India to 39 Sea Zone
3 fighters moved from India to 39 Sea Zone
1 carrier moved from 38 Sea Zone to 39 Sea ZonePlace Units - Japanese
5 infantry placed in Japan
1 armour and 2 mech_infantrys placed in Shantung
1 armour and 2 mech_infantrys placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,1,1,4,3,4,6,3
Japanese collect 35 PUs (12 lost to blockades); end with 45 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 50 PUs -
:-)
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I took India and I am happy about it. yayy!
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Right, congrats!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 4 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from 101 Sea Zone to 104 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
1 tactical_bomber moved from 6 Sea Zone to Iwo JimaCombat - Americans
Americans creates battle in territory 19 Sea Zone
Americans creates battle in territory 6 Sea Zone
Battle in 104 Sea Zone
Americans attack with 2 fighters and 1 submarine
Germans defend with 1 cruiser
Americans win, taking 19 Sea Zone from Japanese, taking 6 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiser
Battle in Iwo Jima
Americans attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans win, taking Iwo Jima from Japanese with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 tactical_bomber moved from Iwo Jima to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Buryatia
1 submarine moved from 16 Sea Zone to 19 Sea Zone
2 carriers, 1 destroyer, 1 fighter and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
3 fighters moved from Hawaiian Islands to 6 Sea Zone
1 fighter moved from Western United States to 6 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from 104 Sea Zone to 91 Sea Zone
1 cruiser, 1 destroyer and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Central United States to Western United StatesPlace Units - Americans
1 artillery and 2 infantry placed in Western United States
2 transports placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
1 infantry placed in Central United States
2 fighters placed in Western United States
1 destroyer and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
3 infantry moved from Yunnan to Burma
1 infantry moved from Yunnan to BurmaCombat - Chinese
Battle in Burma
Chinese attack with 4 infantry
Japanese defend with 1 artillery
Chinese win, taking Burma from Japanese with 4 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
4 infantry moved from Yunnan to SzechwanPlace Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 3
Purchase Units - British
British buy 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 6 PUs;Combat Move - British
2 transports moved from 91 Sea Zone to 92 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Gibraltar to 92 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to Algeria
3 fighters moved from Gibraltar to Algeria
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 artillery moved from Kenya to 72 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
3 infantry moved from Persia to IraqCombat - British
Battle in Iraq
British attack with 1 artillery and 4 infantry
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 2 infantry
Battle in Algeria
British attack with 1 armour, 1 artillery, 3 fighters and 2 infantry
Italians defend with 1 artillery and 1 infantry
British win, taking Algeria from Italians with 1 armour, 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - British
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Kenya to Belgian Congo
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Algeria to Gibraltar
2 fighters moved from Algeria to Malta
1 battleship, 1 cruiser and 1 destroyer moved from 72 Sea Zone to 71 Sea ZonePlace Units - British
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
1 fighter placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 36 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 3
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 3 armour and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Egypt to French Equatorial Africa
1 bomber moved from Egypt to French Equatorial AfricaCombat - Italians
Battle in French Equatorial Africa
Italians attack with 1 armour and 1 bomber
French defend with 1 infantry
Italians win with 1 bomber remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour
Casualties for French: 1 infantryNon Combat Move - Italians
1 bomber moved from French Equatorial Africa to Egypt
1 armour moved from Trans-Jordan to Egypt
1 infantry moved from Syria to 99 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
3 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to EgyptPlace Units - Italians
3 armour placed in Egypt
2 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone
2 aaGuns, 1 artillery and 1 infantry moved from Northern Territory to Queensland
1 cruiser moved from 55 Sea Zone to 54 Sea Zone
1 fighter moved from Northern Territory to Queensland
2 fighters moved from Northern Territory to PhilippinesPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 3
Combat Move - French
Non Combat Move - French
2 infantry moved from Morocco to Algeria
1 fighter moved from United Kingdom to Gibraltar
1 destroyer moved from 72 Sea Zone to 71 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries and 3 bombers; Remaining resources: 0 PUs;Combat Move - Germans
1 transport moved from 112 Sea Zone to 127 Sea Zone
2 infantry moved from Finland to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Novgorod
3 infantry moved from Finland to Karelia
1 infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Eastern Poland to Bessarabia
1 bomber moved from Romania to Western Ukraine
1 bomber moved from Romania to Bessarabia
10 mech_infantrys moved from Germany to Baltic States
2 mech_infantrys moved from Poland to Belarus
1 infantry moved from Finland to Karelia
1 mech_infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Western Ukraine
10 armour, 13 artilleries, 19 infantry and 5 mech_infantrys moved from Eastern Poland to BelarusCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Belarus
Germans attack with 10 armour, 13 artilleries, 19 infantry and 7 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 10 armour, 13 artilleries, 19 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 10 mech_infantrys
Russians defend with 2 artilleries
Germans win, taking Baltic States from Russians with 10 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Russians: 2 artilleries
Battle in Western Ukraine
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Karelia
Germans attack with 4 infantry
Russians defend with 1 artillery
Germans win, taking Karelia from Russians with 4 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in NovgorodNon Combat Move - Germans
1 aaGun moved from Eastern Poland to Belarus
1 bomber moved from Western Ukraine to Eastern Poland
3 armour moved from Romania to Belarus
1 infantry moved from Western Germany to France
1 bomber moved from Eastern Poland to Western Germany
1 bomber moved from Bessarabia to Western Germany
1 fighter and 2 tactical_bombers moved from Western Germany to Egypt
1 infantry moved from 98 Sea Zone to Egypt
1 tactical_bomber moved from Northern Italy to Egypt
2 aaGuns moved from Western Germany to Northern Italy
1 aaGun moved from Eastern Poland to Belarus
1 mech_infantry moved from Poland to Belarus
2 fighters moved from Southern Italy to EgyptPlace Units - Germans
2 artilleries placed in France
1 armour and 3 bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
Germans collect 47 PUs (2 lost to blockades); end with 47 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 4
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 1 PUs;Combat Move - Russians
2 armour and 3 mech_infantrys moved from Yunnan to IndiaCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in India
Russians attack with 2 armour and 3 mech_infantrys
Japanese defend with 1 airfield, 3 artilleries, 1 factory_minor and 1 harbour
Russians win, taking India from Japanese, taking Burma from Chinese with 1 armour remaining. Battle score for attacker is -6
Casualties for Japanese: 3 artilleries
Casualties for Russians: 1 armour and 3 mech_infantrysNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Yunnan to Volgograd
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Yenisey to Timguska
1 infantry moved from Archangel to Vologda
4 aaGuns, 6 artilleries, 1 fighter and 29 infantry moved from Bryansk to Russia
2 infantry moved from Volgograd to TambovPlace Units - Russians
10 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 31 PUs; end with 32 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 8 infantry and 5 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Shan State to 38 Sea Zone
3 carriers, 2 cruisers, 1 destroyer, 1 submarine and 4 transports moved from 39 Sea Zone to 80 Sea Zone
2 battleships, 1 infantry and 2 transports moved from 38 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to India
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Shensi to Sikang
4 infantry moved from Kweichow to Szechwan
1 infantry moved from Kweichow to Yunnan
1 artillery and 2 infantry moved from Kiangsi to Kwangsi
1 armour and 2 mech_infantrys moved from Kiangsu to Hunan
1 bomber moved from Suiyuyan to Tsinghai
1 bomber moved from Suiyuyan to Sikang
2 fighters and 2 tactical_bombers moved from Shan State to Szechwan
1 fighter and 1 tactical_bomber moved from Shan State to Yunnan
1 submarine moved from 45 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India
2 fighters and 2 tactical_bombers moved from 39 Sea Zone to IraqCombat - Japanese
Battle in India
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour; Russians defend with 1 armour
Japanese captures 0PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Iraq
Japanese attack with 2 fighters and 2 tactical_bombers
British defend with 1 artillery and 2 infantry
Japanese win with 2 fighters remaining. Battle score for attacker is -12
Casualties for British: 1 artillery and 2 infantry
Casualties for Japanese: 2 tactical_bombers
Battle in Kwangsi
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 1 artillery remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Hunan
Japanese attack with 1 armour and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Yunnan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 2 fighters, 4 infantry and 2 tactical_bombers
Chinese defend with 4 infantry
Japanese win, taking Szechwan from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 4 infantry
Casualties for Japanese: 2 infantry
Battle in Sikang
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Sikang from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Tsinghai
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Tsinghai from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 80 Sea Zone
Japanese attack with 3 carriers, 2 cruisers, 1 destroyer, 1 submarine and 4 transports
British defend with 1 transport
Japanese win, taking 80 Sea Zone from Neutral with 3 carriers, 2 cruisers, 1 destroyer, 1 submarine and 4 transports remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Japanese
2 fighters moved from Iraq to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from India to 80 Sea Zone
1 tactical_bomber moved from Shan State to 80 Sea Zone
1 mech_infantry moved from Kiangsu to Hopei
1 armour and 2 mech_infantrys moved from Shantung to Hopei
1 aaGun moved from Shantung to Anhwe
2 fighters and 2 tactical_bombers moved from Szechwan to Anhwe
1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe
1 bomber moved from Tsinghai to Anhwe
1 bomber moved from Sikang to AnhwePlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Shantung
8 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,6,6,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,2,3,2,2,3,1,4,2,4,4,2,6,6,2,4,2,6,4
Japanese collect 34 PUs (15 lost to blockades); end with 34 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 39 PUs -
edited the destroyer to block malaya.





