Use latest map please.
2014 League playoff rd 2 - (3) Zhukov44(+18) vs (2) Gamerman01(Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 destroyers, 2 fighters, 9 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 mech_infantry moved from Eastern Persia to West India
Germans take West India from UK_Pacific
1 infantry moved from Volgograd to Samara
1 infantry moved from Archangel to Smolensk
1 infantry moved from Archangel to Smolensk
1 mech_infantry moved from Volgograd to Sikang
Germans take Sikang from Chinese
1 mech_infantry moved from Volgograd to Tsinghai
1 bomber moved from Northwest Persia to Tsinghai
1 artillery moved from Volgograd to Samara
1 infantry moved from Archangel to Vologda
1 fighter moved from Novgorod to Vologda
1 tactical_bomber moved from Novgorod to Vologda
1 fighter moved from Bryansk to Samara
1 tactical_bomber moved from Bryansk to Samara
1 bomber moved from Western Germany to Egypt
1 tactical_bomber moved from Novgorod to Vologda
1 tactical_bomber moved from Bryansk to Samara
1 infantry moved from Nenetsia to Vologda
1 bomber moved from Western Germany to Smolensk
1 bomber moved from Western Germany to Smolensk
1 bomber moved from Western Germany to French West AfricaCombat - Germans
Strategic bombing raid in Egypt
Bombing raid in Egypt rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Egypt causes 3 damage total.
Battle in French West Africa
Germans attack with 1 bomber
British defend with 1 tactical_bomber
British win with 1 tactical_bomber remaining. Battle score for attacker is -12
Casualties for Germans: 1 bomber
Battle in Tsinghai
Germans attack with 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Germans win, taking Tsinghai from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Vologda
Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
Russians defend with 1 artillery and 1 infantry
Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Smolensk
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
Russians defend with 1 artillery and 1 infantry
Germans win, taking Samara from Russians with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Germans
1 mech_infantry moved from Turkmenistan to West India
3 armour moved from Persia to West India
2 infantry moved from Northwest Persia to Iraq
2 mech_infantrys moved from Iraq to Eastern Persia
1 bomber moved from Egypt to Iraq
2 bombers moved from Smolensk to Novgorod
1 transport moved from 115 Sea Zone to 113 Sea Zone
4 armour and 5 mech_infantrys moved from Eastern Persia to West India
1 bomber moved from Tsinghai to Eastern Persia
3 fighters moved from Western Germany to Southern Italy
1 aaGun moved from France to Western Germany
1 mech_infantry moved from Western Germany to Poland
1 bomber moved from Guam to Shan State
2 mech_infantrys moved from Western Germany to Poland
1 fighter and 1 tactical_bomber moved from Samara to Turkmenistan
3 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
1 fighter and 2 tactical_bombers moved from Vologda to Bryansk
1 tactical_bomber moved from Samara to Turkmenistan
4 mech_infantrys moved from Bryansk to CaucasusPlace Units - Germans
2 infantry and 1 mech_infantry placed in Novgorod
3 infantry placed in Ukraine
1 armour and 2 infantry placed in Volgograd
2 destroyers and 2 submarines placed in 113 Sea Zone
2 fighters placed in Western Germany
1 mech_infantry placed in Western Germany
2 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,4
Germans collect 64 PUs (3 lost to blockades); end with 64 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs -
Ah, thanks both of you
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians repair damage of 14x factory_major; Remaining resources: 32 PUs;
Russians buy 3 artilleries, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Russia to Archangel
Russians take Archangel from Germans
1 armour and 1 mech_infantry moved from Yenisey to Buryatia
Russians take Yakut S.S.R. from Japanese
Russians take Buryatia from Japanese
1 armour moved from Timguska to Olgiy
Russians take Olgiy from Japanese
1 armour moved from Olgiy to Dzavhan
Russians take Dzavhan from Japanese
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Shensi to Tsinghai
1 fighter moved from Russia to Tsinghai
1 artillery moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 infantry moved from Russia to Samara
1 armour moved from Timguska to Samara
1 tactical_bomber moved from Russia to SamaraCombat - Russians
Battle in Samara
Russians attack with 1 armour, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians win, taking Samara from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 2 infantry
Russians win, taking Smolensk from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Tsinghai
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Tsinghai from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 tactical_bomber moved from Samara to Russia
1 fighter moved from Smolensk to Russia
1 infantry moved from Timguska to Kansu
1 fighter moved from Tsinghai to ShensiPlace Units - Russians
3 artilleries, 4 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 14 PUs; end with 14 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 4 armour, 9 infantry, 1 mech_infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
1 infantry moved from Aleutian Islands to 8 Sea Zone
2 infantry and 1 transport moved from 8 Sea Zone to 1 Sea Zone
2 infantry moved from 1 Sea Zone to British Columbia
1 infantry moved from Malaya to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
2 armour and 2 mech_infantrys moved from Shan State to India
Japanese take Burma from UK_Pacific
5 fighters and 1 tactical_bomber moved from French Indo China to India
2 bombers moved from Anhwe to India
1 tactical_bomber moved from 39 Sea Zone to India
1 submarine moved from 77 Sea Zone to 71 Sea Zone
1 submarine moved from 77 Sea Zone to 72 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 48 Sea Zone
2 infantry moved from 48 Sea Zone to Gilbert Islands
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 49 Sea Zone
1 armour and 1 infantry moved from 49 Sea Zone to Solomon Islands
1 armour moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
1 artillery and 1 infantry moved from 2 Sea Zone to Alaska
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters and 3 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 63 Sea Zone
2 infantry moved from 63 Sea Zone to New Zealand
1 infantry moved from French Indo China to Kwangsi
1 infantry moved from French Indo China to Kwangsi
1 armour moved from French Indo China to KwangsiCombat - Japanese
Battle in New Zealand
Battle in Gilbert Islands
Battle in Alaska
Battle in Solomon Islands
Battle in British Columbia
Battle in Hawaiian Islands
Japanese attack with 1 armour, 1 artillery, 3 fighters, 4 infantry and 3 tactical_bombers
Americans defend with 1 airfield, 1 armour, 1 artillery, 1 harbour and 4 infantry
Japanese win, taking New Zealand from ANZAC, taking Gilbert Islands from UK_Pacific, taking Alaska from Americans, taking Solomon Islands from ANZAC, taking British Columbia from British, taking Hawaiian Islands from Americans with 1 armour, 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Americans: 1 armour, 1 artillery and 4 infantry
Casualties for Japanese: 3 infantry
Battle in India
Japanese attack with 2 armour, 1 artillery, 2 bombers, 5 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
British defend with 1 aaGun, 1 airfield, 2 artilleries, 1 harbour and 15 infantry; UK_Pacific defend with 1 factory_major
UK_Pacific win with 2 artilleries and 9 infantry remaining. Battle score for attacker is -24
Casualties for British: 1 aaGun and 6 infantry
Casualties for Japanese: 2 armour, 1 artillery, 2 fighters, 1 infantry and 2 mech_infantrys
3 fighters owned by the Japanese, 2 bombers owned by the Japanese and 2 tactical_bombers owned by the Japanese retreated
Battle in Kwangsi
Japanese attack with 1 armour and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to GermansNon Combat Move - Japanese
1 mech_infantry moved from Malaya to French Indo China
3 fighters moved from India to West India
1 tactical_bomber moved from India to West India
2 bombers moved from India to Shan State
1 aaGun moved from Anhwe to Kiangsi
3 infantry moved from Anhwe to Kiangsi
1 artillery moved from Anhwe to Kiangsi
3 infantry moved from Chahar to Anhwe
1 infantry moved from Kwangtung to Kiangsi
1 carrier moved from 26 Sea Zone to 10 Sea Zone
1 battleship and 1 destroyer moved from 33 Sea Zone to 63 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 10 Sea Zone
1 fighter moved from Hawaiian Islands to 10 Sea Zone
1 carrier moved from 26 Sea Zone to 10 Sea Zone
1 fighter moved from Hawaiian Islands to 10 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 10 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from India to Shan State
1 artillery moved from Shan State to French Indo ChinaPlace Units - Japanese
3 infantry placed in French Indo China
2 transports placed in 6 Sea Zone
3 armour placed in Malaya
Japanese undo move 1.
Japanese undo move 2.
1 armour and 2 infantry placed in Japan
1 mech_infantry placed in Malaya
3 armour placed in French Indo China
2 infantry placed in Malaya
5 infantry placed in JapanTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs total
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 26 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 10 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
I chose AAA to give you maximum defense - put it back on in place of an infantry in India if you want
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 26 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 10 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 39 Sea Zone: 1 carrier
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 26 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 10 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 39 Sea Zone: 1 carrier
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
Americans buy 2 bombers, 2 fighters and 4 infantry; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Western United States to British Columbia
1 infantry moved from Western United States to British Columbia
2 fighters moved from Western United States to British Columbia
1 fighter moved from Western United States to 1 Sea Zone
1 fighter moved from Morocco to 96 Sea Zone
3 bombers moved from Morocco to 97 Sea Zone -
Scramble 97? You have 3 German fighters.
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Heh - are you trying to be helpful, or don’t want me to look at the map and see your chance to take Rome with the UK? :wink:
Scramble them anyway
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Heh - are you trying to be helpful, or don’t want me to look at the map and see your chance to take Rome with the UK? :wink:
Scramble them anyway
I never feel right ending a game with the allies without at least taking Rome.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 26 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 10 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 39 Sea Zone: 1 carrier
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
Americans buy 2 bombers, 2 fighters and 4 infantry; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Western United States to British Columbia
1 infantry moved from Western United States to British Columbia
2 fighters moved from Western United States to British Columbia
1 fighter moved from Western United States to 1 Sea Zone
1 fighter moved from Morocco to 96 Sea Zone
3 bombers moved from Morocco to 97 Sea ZoneCombat - Americans
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 1 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in British Columbia
Americans attack with 2 fighters and 3 infantry
Japanese defend with 2 infantry
Americans win, taking British Columbia from Japanese with 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in 97 Sea Zone
Americans attack with 3 bombers
Germans defend with 3 fighters; Italians defend with 1 transport
retreated to 97 Sea Zone
Italians win with 1 fighter and 1 transport remaining. Battle score for attacker is -4
Casualties for Germans: 2 fighters
Casualties for Americans: 2 bombers
Battle in 96 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern ItalyNon Combat Move - Americans
1 bomber moved from 97 Sea Zone to Malta
1 fighter moved from 96 Sea Zone to Malta
3 carriers, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 64 Sea Zone
2 carriers moved from 88 Sea Zone to 64 Sea Zone
3 fighters moved from 88 Sea Zone to 64 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
2 fighters moved from Morocco to Gibraltar
1 fighter moved from Morocco to United Kingdom
1 fighter moved from Morocco to United Kingdom
1 fighter and 1 tactical_bomber moved from Morocco to 64 Sea Zone
1 fighter moved from 1 Sea Zone to 64 Sea Zone
2 artilleries and 6 infantry moved from Central United States to 101 Sea Zone
1 submarine moved from 101 Sea Zone to 64 Sea Zone
1 submarine moved from 105 Sea Zone to 110 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 6 infantry moved from 91 Sea Zone to Morocco
2 aaGuns moved from Central United States to Western United States
1 aaGun moved from Western United States to British Columbia
1 fighter moved from British Columbia to Western United States
1 fighter moved from British Columbia to 64 Sea ZonePlace Units - Americans
2 bombers, 2 fighters and 4 infantry placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 2,2,2,1,6,1,1,1,4,5,5,6,6,3,6,6,4
Americans collect 36 PUs (12 lost to blockades); end with 36 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 41 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 51 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 artillery, 1 fighter and 1 infantry moved from Shensi to Sikang
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
6 artilleries and 15 infantry moved from Yunnan to KwangsiCombat - Chinese
Battle in Kwangsi
Chinese attack with 6 artilleries and 15 infantry
Japanese defend with 1 armour and 2 infantry
Chinese win, taking Kwangsi from Japanese with 6 artilleries and 13 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour and 2 infantry
Casualties for Chinese: 2 infantry
Battle in Sikang
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Chinese win, taking Sikang from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Sikang to Shensi
1 artillery moved from Kansu to Suiyuyan
1 infantry moved from Hopei to SuiyuyanPlace Units - Chinese
1 infantry placed in Shensi
4 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 12 PUs; end with 14 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - British
1 armour moved from Gibraltar to 91 Sea Zone
1 armour and 1 transport moved from 91 Sea Zone to 82 Sea Zone
1 armour moved from 82 Sea Zone to Gold Coast
1 tactical_bomber moved from French West Africa to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
1 destroyer moved from 87 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from Malta to 97 Sea Zone
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 mech_infantry moved from French Equatorial Africa to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Shensi to Central Mongolia
UK_Pacific take Central Mongolia from Japanese
1 artillery, 13 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan -
Scramble 97? Sorry to take so long; was kinda indecisive over my China deployment.
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No problem -
I’ll scramble it and hope for a 10%er
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British repair damage of 3x factory_minor; Remaining resources: 29 PUs;
British buy 1 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Gibraltar to 91 Sea Zone
1 armour and 1 transport moved from 91 Sea Zone to 82 Sea Zone
1 armour moved from 82 Sea Zone to Gold Coast
1 tactical_bomber moved from French West Africa to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
1 destroyer moved from 87 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from Malta to 97 Sea Zone
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 mech_infantry moved from French Equatorial Africa to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Shensi to Central Mongolia
UK_Pacific take Central Mongolia from Japanese
1 artillery, 13 infantry and 1 mech_infantry moved from Egypt to Trans-JordanCombat - British
Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in Gold Coast
Battle in Normandy Bordeaux
Battle in 97 Sea Zone
British attack with 1 fighter and 1 tactical_bomber
Germans defend with 1 fighter; Italians defend with 1 transport
British win, taking Gold Coast from Italians, taking Normandy Bordeaux from Germans with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for Germans: 1 fighter
Casualties for Italians: 1 transportNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Malta
2 aaGuns and 7 infantry moved from Yunnan to Kwangsi
1 fighter moved from Shensi to Kwangsi
2 artilleries and 8 infantry moved from India to Burma
1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 submarine moved from 110 Sea Zone to 92 Sea ZonePlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from Burma: 1 infantry
EDIT: Adding units owned by UK_Pacific to Burma: 1 aaGun
EDIT: Turning off Edit Mode
1 submarine placed in 81 Sea Zone
1 submarine placed in 98 Sea Zone
1 infantry placed in Egypt
2 transports placed in 110 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 fighter
EDIT: Adding units owned by Americans to 64 Sea Zone: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2
British collect 28 PUs (7 lost to blockades); end with 28 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUsPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 4 PUs; end with 4 PUs total
Units Change Ownership
Some Units in Burma change ownership: 1 aaGun
Some Units in India change ownership: 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 mech_infantry moved from Northern Italy to Normandy Bordeaux
1 bomber moved from Southern Italy to Normandy BordeauxCombat - Italians
Italians creates battle in territory 98 Sea Zone
Battle in Normandy Bordeaux
Italians attack with 1 bomber and 1 mech_infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 infantryNon Combat Move - Italians
1 mech_infantry moved from Syria to Persia
1 mech_infantry moved from Romania to Ukraine
1 bomber moved from Normandy Bordeaux to Southern Italy
1 mech_infantry moved from Southern Italy to Western Germany
1 infantry moved from Northern Italy to France
1 artillery moved from Northern Italy to France
1 armour moved from Kazakhstan to Eastern Persia
1 infantry moved from Tambov to Bryansk
1 armour moved from Bryansk to VolgogradPlace Units - Italians
1 destroyer placed in 95 Sea Zone
1 fighter, 1 infantry and 1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3
Italians collect 19 PUs (1 lost to blockades); end with 20 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 2 PUs;Combat Move - ANZAC
3 fighters and 1 tactical_bomber moved from New South Wales to 63 Sea ZoneCombat - ANZAC
Battle in 63 Sea Zone
ANZAC attack with 3 fighters and 1 tactical_bomber
Japanese defend with 1 battleship, 1 destroyer and 1 transport
Units damaged: 1 battleship owned by the Japanese
ANZAC win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Japanese: 1 battleship, 1 destroyer and 1 transport
Casualties for ANZAC: 2 fightersNon Combat Move - ANZAC
1 fighter and 1 tactical_bomber moved from 63 Sea Zone to Queensland
1 infantry moved from South Australia to New South Wales
1 aaGun, 2 artilleries and 6 infantry moved from South Australia to QueenslandPlace Units - ANZAC
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 8 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
1 destroyer moved from 91 Sea Zone to 92 Sea ZoneNon Combat Move - French
Turn Complete - French