TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 18 PUs;
British buy 3 infantry and 1 transport; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer and 2 submarines moved from 91 Sea Zone to 112 Sea Zone
1 destroyer moved from 91 Sea Zone to 119 Sea Zone
1 destroyer moved from 91 Sea Zone to 85 Sea Zone
1 mech_infantry moved from Nigeria to French West Africa
British take French West Africa from Italians
1 tactical_bomber moved from United Kingdom to 119 Sea Zone
2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 1 fighter, 5 infantry and 1 mech_infantry moved from Egypt to Alexandria
5 fighters and 1 tactical_bomber moved from Russia to Tsinghai
1 artillery and 2 infantry moved from Yunnan to Shan State
Combat - British
Battle in Tsinghai
British attack with 5 fighters and 1 tactical_bomber
Japanese defend with 1 armour and 1 mech_infantry
British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -10
Casualties for Japanese: 1 armour and 1 mech_infantry
Casualties for British: 2 fighters
Battle in Shan State
British attack with 1 artillery and 2 infantry
Japanese defend with 1 artillery and 1 infantry
British win, taking Shan State from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in 119 Sea Zone
British attack with 1 destroyer and 1 tactical_bomber
Germans defend with 1 submarine
British win, taking 119 Sea Zone from Neutral with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 112 Sea Zone
British attack with 1 destroyer and 2 submarines
Germans defend with 2 submarines
British win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Battle in 85 Sea Zone
British attack with 1 destroyer
Germans defend with 1 submarine
British win, taking 85 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Alexandria
British attack with 1 armour, 1 artillery, 1 fighter, 5 infantry and 1 mech_infantry
Italians defend with 1 infantry and 1 mech_infantry
British win, taking Alexandria from Italians with 1 armour, 1 artillery, 1 fighter, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 infantry and 1 mech_infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Persia to Egypt
1 mech_infantry moved from Iraq to Egypt
1 fighter moved from Alexandria to Egypt
3 fighters and 1 tactical_bomber moved from Tsinghai to Shensi
2 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
1 carrier, 2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 tactical_bomber moved from 119 Sea Zone to 91 Sea Zone
1 mech_infantry moved from India to Yunnan
1 mech_infantry moved from Yunnan to Shensi
Place Units - British
1 transport placed in 110 Sea Zone
3 infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2
British collect 33 PUs (2 lost to blockades); end with 35 PUs total
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5,2,1
UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs total
Some Units in India change ownership: 1 artillery and 2 infantry