@Martin
Game History
Combat Hit Differential Summary :
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 factory_minor, 2 infantry, 1 mech_infantry, 3 submarines and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 armour and 1 mech_infantry moved from Evenkiyskiy to Olgiy
Japanese take Timguska from Russians
Japanese take Olgiy from Russians
1 infantry moved from Yenisey to Dzavhan
Japanese take Dzavhan from Russians
1 infantry moved from Buyant-Uhaa to Central Mongolia
Japanese take Central Mongolia from Russians
1 infantry moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from French Indo China to Shan State
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New Guinea
1 battleship and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
2 bombers moved from French Indo China to Kwangsi
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
1 infantry moved from 31 Sea Zone to Wake Island
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 tactical_bomber moved from Philippines to Java
1 fighter moved from 35 Sea Zone to Java
1 fighter moved from Malaya to 41 Sea Zone
1 infantry moved from Kiangsi to Hunan
1 infantry moved from French Indo China to Kwangsi
1 fighter and 1 tactical_bomber moved from Caroline Islands to New Guinea
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from Malaya to 37 Sea Zone
1 tactical_bomber moved from Malaya to 37 Sea Zone
1 tactical_bomber moved from Malaya to Shan State
1 fighter moved from Kiangsi to Shan State
1 fighter moved from Kiangsi to Hunan
1 fighter moved from Kiangsi to Hunan
1 infantry moved from Anhwe to Hopei
Combat - Japanese
Battle in Wake Island
Battle in Midway
Battle in New Guinea
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Wake Island from Americans, taking Midway from Americans, taking New Guinea from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 destroyer and 1 transport
ANZAC defend with 1 destroyer and 1 transport
Japanese win, taking 42 Sea Zone from ANZAC with 1 battleship, 1 destroyer and 1 transport remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kwangsi
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hunan
Japanese attack with 2 fighters and 1 infantry
British defend with 1 infantry
Japanese win with 2 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
2 fighters moved from Hunan to Hopei
1 armour moved from Korea to Jehol
1 aaGun moved from Korea to Manchuria
1 infantry moved from Japan to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 carrier, 3 destroyers and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from New Guinea to 33 Sea Zone
1 tactical_bomber moved from New Guinea to 33 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from 41 Sea Zone to Malaya
2 bombers moved from Kwangsi to Caroline Islands
2 tactical_bombers moved from Philippines to Caroline Islands
1 carrier moved from 35 Sea Zone to 42 Sea Zone
2 fighters moved from Japan to 33 Sea Zone
2 tactical_bombers moved from Kiangsi to 33 Sea Zone
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 fighter moved from Shan State to French Indo China
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to French Indo China
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 1 fighter and 3 submarines moved from 35 Sea Zone to 33 Sea Zone
1 infantry moved from Jehol to Anhwe
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from 36 Sea Zone to French Indo China
1 tactical_bomber moved from Shan State to Hopei
Place Units - Japanese
1 factory_minor placed in Malaya
1 carrier, 3 submarines and 2 transports placed in 6 Sea Zone
1 armour, 2 infantry and 1 mech_infantry placed in Japan
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 3 fighters, 1 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
1 artillery, 4 carriers, 2 destroyers, 3 infantry, 2 mech_infantrys, 3 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
3 fighters and 1 tactical_bomber moved from British Guiana to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber moved from Western United States to 90 Sea Zone
1 bomber moved from 90 Sea Zone to British Guiana
2 fighters and 1 tactical_bomber moved from 90 Sea Zone to 91 Sea Zone
1 fighter moved from 49 Sea Zone to 46 Sea Zone
1 fighter moved from 49 Sea Zone to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 31 Sea Zone
1 carrier and 1 fighter moved from 49 Sea Zone to 34 Sea Zone
1 destroyer moved from 49 Sea Zone to 30 Sea Zone
1 armour, 1 artillery, 2 fighters, 4 infantry, 1 tactical_bomber and 3 transports moved from 49 Sea Zone to 26 Sea Zone
1 armour, 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 battleship, 2 carriers, 3 cruisers, 3 destroyers and 3 submarines moved from 49 Sea Zone to 26 Sea Zone
Combat - Americans
Battle in 25 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Hawaiian Islands
Americans attack with 1 armour, 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 harbour and 2 infantry
Americans win, taking Hawaiian Islands from Japanese with 1 armour, 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in 46 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 31 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
Americans win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Morocco
Non Combat Move - Americans
2 aaGuns moved from Eastern United States to Central United States
1 fighter moved from 25 Sea Zone to 26 Sea Zone
2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from 46 Sea Zone to New Zealand
Place Units - Americans
1 carrier placed in 10 Sea Zone
2 fighters placed in Western United States
1 fighter placed in Eastern United States
2 transports placed in 101 Sea Zone
1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 51 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Yunnan to Kwangsi
1 fighter moved from Shensi to Kwangsi
2 artilleries and 5 infantry moved from Shensi to Suiyuyan
Combat - Chinese
Battle in Kwangsi
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Chinese attack with 2 artilleries and 5 infantry
Japanese defend with 1 infantry
Chinese win, taking Suiyuyan from Japanese with 2 artilleries and 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Yunnan
Place Units - Chinese
4 infantry placed in Suiyuyan
1 infantry placed in Yunnan
Chinese undo move 1.
3 infantry placed in Suiyuyan
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 carrier, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 artillery and 1 infantry moved from Yunnan to Shan State
1 mech_infantry moved from Kazakhstan to Northwest Persia
1 tactical_bomber moved from Persia to Northwest Persia
1 fighter moved from Egypt to Northwest Persia
3 fighters moved from United Kingdom to Morocco
1 battleship and 1 cruiser moved from 49 Sea Zone to 26 Sea Zone
1 bomber, 1 fighter, 1 infantry and 1 mech_infantry moved from French Equatorial Africa to Nigeria
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
2 destroyers and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 armour moved from Ethiopia to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
Combat - British
Battle in Shan State
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Northwest Persia
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 armour
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for British: 1 mech_infantry
Battle in Nigeria
British attack with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 1 artillery and 1 infantry
British win, taking Nigeria from Germans with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Non Combat Move - British
1 bomber moved from Nigeria to Morocco
1 fighter moved from Nigeria to Egypt
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
3 fighters moved from Persia to Russia
1 fighter moved from Kazakhstan to Russia
1 fighter and 1 tactical_bomber moved from Shensi to Russia
1 mech_infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Egypt to Iraq
1 fighter and 1 tactical_bomber moved from Northwest Persia to Persia
1 mech_infantry moved from French Equatorial Africa to Egypt
Place Units - British
1 carrier and 1 transport placed in 106 Sea Zone
1 tactical_bomber placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,1,1,3,4,6,4
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2,5,1
British collect 24 PUs (10 lost to blockades); end with 24 PUs total
Place Units - UK_Pacific
1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 1 infantry and 1 mech_infantry
5 days already? Starting to move now
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 fighter, 1 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Northern Italy to 95 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 armour moved from Tobruk to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 92 Sea Zone to Morocco
2 fighters moved from Gibraltar to Morocco
1 fighter moved from Southern Italy to Morocco
1 bomber moved from Tobruk to Morocco
1 infantry moved from Tobruk to Alexandria
1 bomber moved from Bryansk to Alexandria
1 mech_infantry moved from Tobruk to Alexandria
1 fighter moved from Tobruk to Alexandria
Combat - Italians
Battle in Morocco
Italians attack with 1 armour, 2 artilleries, 1 bomber, 3 fighters and 3 infantry
British defend with 1 bomber and 3 fighters; Americans defend with 1 artillery, 3 infantry and 2 mech_infantrys
Only 2 hits in Morocco. What do you lose?
Lose 2 inf.
3 more hits
Italian bomber hasn’t found the battlefield yet though
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 fighter, 1 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Northern Italy to 95 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 armour moved from Tobruk to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 92 Sea Zone to Morocco
2 fighters moved from Gibraltar to Morocco
1 fighter moved from Southern Italy to Morocco
1 bomber moved from Tobruk to Morocco
1 infantry moved from Tobruk to Alexandria
1 bomber moved from Bryansk to Alexandria
1 mech_infantry moved from Tobruk to Alexandria
1 fighter moved from Tobruk to Alexandria
Combat - Italians
Battle in Morocco
Italians attack with 1 armour, 2 artilleries, 1 bomber, 3 fighters and 3 infantry
British defend with 1 bomber and 3 fighters; Americans defend with 1 artillery, 3 infantry and 2 mech_infantrys
Lose inf and 2 mechs.
Sorry, forgot to say you hit 5 times. Took me two rounds to get 5 hits and we started with the same # of pips :p
Thanks for the quick reply
What a disaster. Good grief, you killed the bomber twice
Freaking Italians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 fighter, 1 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Northern Italy to 95 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 armour moved from Tobruk to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 92 Sea Zone to Morocco
2 fighters moved from Gibraltar to Morocco
1 fighter moved from Southern Italy to Morocco
1 bomber moved from Tobruk to Morocco
1 infantry moved from Tobruk to Alexandria
1 bomber moved from Bryansk to Alexandria
1 mech_infantry moved from Tobruk to Alexandria
1 fighter moved from Tobruk to Alexandria
Combat - Italians
Battle in Morocco
Italians attack with 1 armour, 2 artilleries, 1 bomber, 3 fighters and 3 infantry
British defend with 1 bomber and 3 fighters; Americans defend with 1 artillery, 3 infantry and 2 mech_infantrys
Americans win with 1 artillery, 1 bomber and 3 fighters remaining. Battle score for attacker is -48
Casualties for Italians: 1 armour, 2 artilleries, 1 bomber, 3 fighters and 3 infantry
Casualties for Americans: 3 infantry and 2 mech_infantrys
Battle in Alexandria
Italians attack with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
ANZAC defend with 1 infantry
Italians win, taking Alexandria from British with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Italians
1 carrier and 2 destroyers moved from 92 Sea Zone to 95 Sea Zone
1 fighter moved from Alexandria to 95 Sea Zone
1 bomber moved from Alexandria to Tobruk
1 armour moved from Rostov to Volgograd
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Rostov to Volgograd
1 armour moved from Rostov to Bryansk
1 submarine moved from 98 Sea Zone to 95 Sea Zone
1 aaGun moved from Southern France to Northern Italy
Place Units - Italians
2 transports placed in 95 Sea Zone
1 fighter placed in Southern Italy
1 armour, 1 artillery and 1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 fighters; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from 34 Sea Zone to Guam
Combat - ANZAC
Battle in Guam
ANZAC attack with 1 fighter
Japanese defend with 1 airfield; Germans defend with 1 bomber
Japanese win with 1 bomber remaining. Battle score for attacker is -10
Casualties for ANZAC: 1 fighter
Non Combat Move - ANZAC
1 cruiser and 3 submarines moved from 49 Sea Zone to 26 Sea Zone
1 infantry moved from New South Wales to South Australia
1 tactical_bomber moved from New South Wales to New Zealand
1 fighter moved from South Australia to New Zealand
Place Units - ANZAC
1 artillery and 2 fighters placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,6,4,1
ANZAC collect 10 PUs (4 lost to blockades); end with 10 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
1 destroyer moved from 71 Sea Zone to 82 Sea Zone
Combat - French
Battle in 82 Sea Zone
French attack with 1 destroyer
Germans defend with 1 submarine
French win, taking 82 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 2 bombers, 2 fighters, 7 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
2 infantry moved from Rostov to Caucasus
1 infantry moved from Tambov to Samara
3 fighters moved from Gibraltar to Morocco
3 bombers moved from Western Germany to Morocco
1 armour moved from Volgograd to Caucasus
Germans take Kazakhstan from Russians
1 mech_infantry moved from Bryansk to Samara
1 mech_infantry moved from Bryansk to Samara
1 mech_infantry moved from Bryansk to Caucasus
1 bomber moved from Bryansk to Urals
1 infantry moved from Nenetsia to Urals
1 tactical_bomber moved from Bryansk to Caucasus
1 tactical_bomber moved from Bryansk to Samara
1 fighter moved from Bryansk to Samara
1 bomber moved from Bryansk to Samara
1 armour moved from Bryansk to Samara
1 tactical_bomber moved from Bryansk to Samara
1 bomber moved from Guam to 31 Sea Zone
1 armour moved from Bryansk to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
1 tactical_bomber moved from Bryansk to Samara
Combat - Germans
Battle in 31 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 destroyer
Americans win with no units remaining. Battle score for attacker is -4
Casualties for Germans: 1 bomber
Casualties for Americans: 1 destroyer
Battle in Caucasus
Germans attack with 2 armour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Caucasus from Russians with 2 armour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Morocco
Germans attack with 3 bombers and 3 fighters
British defend with 1 bomber and 3 fighters; Americans defend with 1 artillery
Germans win with 2 bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 bomber and 3 fighters
Casualties for British: 1 bomber and 3 fighters
Casualties for Americans: 1 artillery
Battle in Samara
Germans attack with 1 armour, 1 bomber, 1 fighter, 1 infantry, 2 mech_infantrys and 3 tactical_bombers
Russians defend with 5 infantry
Germans win, taking Samara from Russians with 1 armour, 1 bomber, 1 fighter, 1 infantry, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Russians: 5 infantry
Battle in Urals
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win, taking Urals from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Urals to Dzavhan
1 mech_infantry moved from Archangel to Bryansk
1 infantry moved from Novgorod to Archangel
1 infantry moved from Smolensk to Bryansk
3 artilleries moved from Belarus to Bryansk
3 infantry moved from Ukraine to Bryansk
2 bombers moved from Morocco to Tunisia
1 tactical_bomber moved from Caucasus to Bryansk
5 armour and 8 mech_infantrys moved from Volgograd to Northwest Persia
1 bomber, 1 fighter and 3 tactical_bombers moved from Samara to Bryansk
2 infantry moved from Novgorod to Belarus
1 submarine moved from 109 Sea Zone to 119 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 109 Sea Zone to 112 Sea Zone
Place Units - Germans
2 artilleries and 1 infantry placed in Volgograd
3 infantry placed in Ukraine
3 infantry placed in Novgorod
1 submarine placed in 112 Sea Zone
2 bombers, 2 fighters and 1 mech_infantry placed in Western Germany
Turn Complete - Germans
Germans collect 61 PUs; end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Realized I forgot to move air that was on West Germany, sorry
Ftr/Tac to Bryansk from W Ger, and 1 tac to NW Persia that attacked Cauc
Germans attack with 1 bomber
Americans defend with 1 destroyer
Americans win with no units remaining. Battle score for attacker is -4
looks like I’m screwed. I needed the Anzac fighter to kill the bomber. I knew it was overly risky to be relying on this, but at the time it seemed less bad…