2014 League playoff rd 2 - (3) Zhukov44(+18) vs (2) Gamerman01(Axis)

  • '16 '15 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 3 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to South Australia
                1 infantry moved from New South Wales to 62 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                2 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone

    Non Combat Move - ANZAC

    Place Units - ANZAC
                3 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

  • '16 '15 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 fighter moved from French West Africa to 91 Sea Zone
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Combat - French
                Battle in 91 Sea Zone
                    French attack with 1 fighter
                    Italians defend with 1 transport
                    French win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport

    Non Combat Move - French
                1 fighter moved from 91 Sea Zone to French West Africa

    Turn Complete - French


  • Dang, realized that 4 hours too late
    Gotta stop making all these mistakes with the Italians

  • '16 '15 '10

    Just a sec quick edit coming up.

  • '16 '15 '10

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 fighter moved from French West Africa to 91 Sea Zone
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Combat - French
                Battle in 91 Sea Zone
                    French attack with 1 fighter
                    Italians defend with 1 transport
                    French win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport

    Non Combat Move - French
                1 fighter moved from 91 Sea Zone to French West Africa

    Turn Complete - French
                Turning on Edit Mode
                EDIT: Removing units owned by French from 71 Sea Zone: 1 destroyer
                EDIT: Adding units owned by French to 77 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode


  • Just move the destroyer?  OK, I can do that - I’m in the middle of my turn so will just make the edit


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 airfield, 1 armour and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                    Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 infantry moved from Vyborg to Novgorod
                      Germans take Novgorod from Russians
                1 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                1 bomber moved from Western Germany to Archangel
                3 armour and 3 mech_infantrys moved from Eastern Poland to Archangel
                      Germans take Belarus from Russians
                EDIT: 1 destroyer moved from 71 Sea Zone to 77 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 airfield, 1 armour and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                    Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 infantry moved from Vyborg to Novgorod
                      Germans take Novgorod from Russians
                1 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                1 bomber moved from Western Germany to Archangel
                3 armour and 3 mech_infantrys moved from Eastern Poland to Archangel
                      Germans take Belarus from Russians
                EDIT: 1 destroyer moved from 71 Sea Zone to 77 Sea Zone

    Combat - Germans
                Battle in Archangel
                    Germans attack with 3 armour, 1 bomber and 3 mech_infantrys
                    Russians defend with 3 infantry
                    Germans win, taking Archangel from Russians with 3 armour, 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 9
                    Casualties for Russians: 3 infantry

    Non Combat Move - Germans
                4 infantry moved from Vyborg to Novgorod
                1 infantry moved from Karelia to Novgorod
                3 aaGuns, 5 armour, 6 artilleries, 13 infantry and 6 mech_infantrys moved from Eastern Poland to Western Ukraine
                2 artilleries and 11 infantry moved from Bessarabia to Western Ukraine
                3 infantry moved from Poland to Eastern Poland
                1 infantry moved from Baltic States to Belarus
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from Southern Italy to Western Ukraine
                1 submarine moved from 125 Sea Zone to 112 Sea Zone
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                1 battleship, 1 cruiser, 1 destroyer and 2 submarines moved from 109 Sea Zone to 91 Sea Zone
                1 tactical_bomber moved from Western Germany to Western Ukraine
                10 mech_infantrys moved from Germany to Eastern Poland
                1 infantry moved from Normandy Bordeaux to Southern France
                1 aaGun moved from Northern Italy to Southern France
                1 fighter moved from Gibraltar to Southern Italy
                1 bomber moved from Archangel to Finland
                3 tactical_bombers moved from Western Germany to Western Ukraine
                1 aaGun moved from Western Germany to Northern Italy

    Place Units - Germans
                1 airfield placed in Gibraltar
                1 armour and 7 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 50 PUs; end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs


  • Nothing a little luck couldn’t soothe…

  • '16 '15 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 1 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                1 submarine moved from 106 Sea Zone to 64 Sea Zone
                1 armour and 1 mech_infantry moved from Yunnan to Sikang
                1 fighter and 1 tactical_bomber moved from Yunnan to Central Mongolia
                2 infantry moved from Buyant-Uhaa to Central Mongolia
                1 infantry moved from Ulaanbaatar to Central Mongolia
                1 infantry moved from Dzavhan to Central Mongolia
                2 infantry moved from Olgiy to Kansu
                6 infantry moved from Timguska to Novosibirsk
                1 artillery and 1 infantry moved from Bryansk to Ukraine
                1 fighter moved from Russia to Ukraine
                1 infantry moved from Yunnan to Szechwan
                1 armour moved from Kazakhstan to Novosibirsk
                1 armour moved from Russia to Novosibirsk
                1 cruiser moved from 114 Sea Zone to 115 Sea Zone

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 factory_minor and 1 infantry
                    Russians win, taking Ukraine from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Ukraine to Russia
                4 aaGuns, 4 artilleries and 45 infantry moved from Bryansk to Russia
                2 aaGuns and 12 infantry moved from Yenisey to Timguska

    Place Units - Russians
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 23 PUs; end with 24 PUs total


  • Gonna have to ask for permission to use Deep Blue again….  :wink:


  • Haven’t received permission yet

    j/k - oughtta be moving again soon

  • '16 '15 '10

    3.5 months in and we’re still on round 4.  I realized these playoff games would be long ones but….

    Normally I could care less about time/delays but since this is a playoff and Ghostglider is waiting on us…

    Bump #1.


  • Fine

    Busy season for a CPA
    You’re entitled to bump I suppose
    Who’s idea of how long the playoffs should last is correct?


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 armour, 3 destroyers, 1 fighter, 1 infantry, 3 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 fighter moved from Japan to 16 Sea Zone
                1 bomber moved from Caroline Islands to 16 Sea Zone
                1 mech_infantry moved from Kwangtung to French Indo China
                1 infantry moved from Kwangsi to French Indo China
                1 infantry moved from Anhwe to Hunan
                1 fighter moved from Caroline Islands to 16 Sea Zone
                1 destroyer moved from 42 Sea Zone to 55 Sea Zone
                1 fighter moved from 42 Sea Zone to 55 Sea Zone
                1 transport moved from 44 Sea Zone to 42 Sea Zone
                1 armour moved from Java to 42 Sea Zone
                1 armour and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 armour moved from 37 Sea Zone to Shan State
                1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
                1 infantry moved from 38 Sea Zone to Burma
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
                1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
                1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
                1 armour and 1 mech_infantry moved from Amur to Yakut S.S.R.
                      Japanese take Ulaanbaatar from Russians
                      Japanese take Yakut S.S.R. from Russians
                1 tactical_bomber moved from Kwangsi to Hunan
                1 infantry moved from Suiyuyan to Shensi
                1 bomber moved from Kwangsi to Shensi
                1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
                1 artillery moved from Kwangsi to French Indo China
                1 mech_infantry moved from Kwangsi to French Indo China

    Combat - Japanese
                Battle in Burma
                Battle in Shan State
                Battle in 55 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 submarine
                    Japanese win, taking Burma from UK_Pacific, taking Shan State from UK_Pacific with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 16 Sea Zone
                    Japanese attack with 1 bomber and 2 fighters
                    Americans defend with 1 destroyer
                    Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 fighter
                Battle in Hunan
                    Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                    Japanese win, taking Hunan from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Shensi
                    Japanese attack with 1 bomber and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in French Indo China
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
                    British defend with 2 infantry
                    Japanese win, taking French Indo China from UK_Pacific with 1 artillery, 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry

    Non Combat Move - Japanese
                1 artillery moved from Suiyuyan to Chahar
                1 aaGun moved from Anhwe to Chahar
                2 infantry moved from Amur to Manchuria
                1 fighter moved from 16 Sea Zone to Japan
                1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Caroline Islands
                5 infantry moved from Anhwe to Chahar
                2 infantry moved from Anhwe to Kiangsi
                1 infantry moved from Kwangtung to Kwangsi
                1 fighter moved from 44 Sea Zone to Caroline Islands
                1 tactical_bomber moved from 44 Sea Zone to Caroline Islands
                1 carrier moved from 42 Sea Zone to 37 Sea Zone
                1 fighter moved from French Indo China to 37 Sea Zone
                1 tactical_bomber moved from French Indo China to 37 Sea Zone
                1 bomber moved from Shensi to Kwangsi
                1 infantry moved from Buryatia to Yakut S.S.R.
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Kiangsu
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Kiangsu
                3 destroyers and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from French Indo China to Philippines
                1 bomber moved from 16 Sea Zone to Japan
                1 fighter and 1 tactical_bomber moved from Hunan to 35 Sea Zone
                1 carrier moved from 20 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from Hunan to 35 Sea Zone
                1 submarine moved from 42 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from Kwangsi to 6 Sea Zone
                1 tactical_bomber moved from Kwangsi to Philippines
                1 battleship moved from 42 Sea Zone to 37 Sea Zone
                1 cruiser moved from 42 Sea Zone to 38 Sea Zone
                1 battleship moved from 44 Sea Zone to 35 Sea Zone
                1 carrier moved from 44 Sea Zone to 35 Sea Zone
                1 cruiser moved from 44 Sea Zone to 37 Sea Zone

    Place Units - Japanese
                1 armour, 1 fighter and 1 infantry placed in Japan
                3 destroyers, 3 submarines and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 64 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs


  • @Zhukov44:

    3.5 months in and we’re still on round 4.  I realized these playoff games would be long ones but….

    Normally I could care less about time/delays but since this is a playoff and Ghostglider is waiting on us…

    Bump #1.

    And now it’s been more than 3 days for you - what gives?
    Dang, I catch a mistake with the Italians and you move quickly and I can’t fix it.  Now I’m eager to play and you’re not playing.  Alas

  • '16 '15 '10

    Keep in mind I’m Allies.  For me, Allies always requires more planning.  And this is a key turn.  Should have something by the end of the weekend, hopefully sooner.

    A good pace is a 2 way street.  I’d play faster if the game was fresher in my mind.

    I’ve made some errors in this game so I can’t afford to rush anything.


  • Sure, I know all that, just a little miffed that you would bump
    This game will be finished, so bumping is pointless
    I was in my busy season, trying to meet a major deadline, that’s all

  • '16 '15 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 2 bombers, 1 carrier, 1 destroyer, 1 fighter and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 bomber moved from India to 38 Sea Zone
                1 fighter and 1 tactical_bomber moved from Eastern United States to 101 Sea Zone
                1 destroyer, 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 86 Sea Zone
                4 fighters moved from 54 Sea Zone to 55 Sea Zone

    Combat - Americans
                Battle in 38 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 cruiser and 1 transport
                    Japanese win with 1 transport remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 cruiser
                    Casualties for Americans: 1 bomber
                Battle in 55 Sea Zone
                    Americans attack with 4 fighters
                    Japanese defend with 1 destroyer
                    Americans win with 4 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 86 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Italians defend with 1 submarine
                    Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from 86 Sea Zone to Brazil
                4 fighters moved from 55 Sea Zone to 54 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 carrier, 1 infantry and 1 transport moved from 26 Sea Zone to 64 Sea Zone
                1 artillery and 1 infantry moved from 64 Sea Zone to Central America
                2 mech_infantrys moved from Central United States to Central America
                1 fighter moved from 26 Sea Zone to Central America
                1 tactical_bomber moved from 26 Sea Zone to Western United States
                1 fighter moved from Western United States to Eastern United States
                2 aaGuns and 1 infantry moved from Central United States to Eastern United States
                1 mech_infantry moved from Central United States to Western United States
                1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 64 Sea Zone
                1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
                1 submarine moved from 46 Sea Zone to 54 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer and 2 submarines placed in 101 Sea Zone
                1 bomber and 1 fighter placed in Eastern United States
                1 bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

  • '16 '15 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 2 bombers, 1 carrier, 1 destroyer, 1 fighter and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 bomber moved from India to 38 Sea Zone
                1 fighter and 1 tactical_bomber moved from Eastern United States to 101 Sea Zone
                1 destroyer, 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 86 Sea Zone
                4 fighters moved from 54 Sea Zone to 55 Sea Zone

    Combat - Americans
                Battle in 38 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 cruiser and 1 transport
                    Japanese win with 1 transport remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 cruiser
                    Casualties for Americans: 1 bomber
                Battle in 55 Sea Zone
                    Americans attack with 4 fighters
                    Japanese defend with 1 destroyer
                    Americans win with 4 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 86 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Italians defend with 1 submarine
                    Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from 86 Sea Zone to Brazil
                4 fighters moved from 55 Sea Zone to 54 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 carrier, 1 infantry and 1 transport moved from 26 Sea Zone to 64 Sea Zone
                1 artillery and 1 infantry moved from 64 Sea Zone to Central America
                2 mech_infantrys moved from Central United States to Central America
                1 fighter moved from 26 Sea Zone to Central America
                1 tactical_bomber moved from 26 Sea Zone to Western United States
                1 fighter moved from Western United States to Eastern United States
                2 aaGuns and 1 infantry moved from Central United States to Eastern United States
                1 mech_infantry moved from Central United States to Western United States
                1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 64 Sea Zone
                1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
                1 submarine moved from 46 Sea Zone to 54 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer and 2 submarines placed in 101 Sea Zone
                1 bomber and 1 fighter placed in Eastern United States
                1 bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

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