Liga Relonchis V.1 Maese_Bolo (Axis) vs Senor_Ralpa (Allies+20)

  • '12

    3 of 6 bombers down?  Ouch


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 2 fighters, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Urals to Novosibirsk
                      Japanese take Novosibirsk from Russians
                2 infantry moved from Shensi to Kweichow
                2 infantry moved from Shensi to Szechwan
                2 fighters and 2 tactical_bombers moved from Volgograd to Szechwan
                1 bomber moved from Japan to Kweichow
                1 destroyer moved from 44 Sea Zone to 43 Sea Zone
                1 bomber moved from Japan to 43 Sea Zone
                2 infantry moved from Soviet Far East to 5 Sea Zone
                2 infantry and 1 transport moved from 5 Sea Zone to 8 Sea Zone
                2 infantry moved from 8 Sea Zone to Aleutian Islands
                1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 26 Sea Zone
                1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 cruisers moved from 33 Sea Zone to 26 Sea Zone
                2 battleships moved from 33 Sea Zone to 26 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 bomber and 1 destroyer
                    ANZAC defend with 1 submarine
                    Japanese win, taking 43 Sea Zone from ANZAC with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Szechwan
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 1 infantry
                    Japanese win, taking Szechwan from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 bomber and 2 infantry
                    British defend with 1 mech_infantry
                    Japanese win, taking Kweichow from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Aleutian Islands
                Battle in Hawaiian Islands
                    Japanese attack with 2 artilleries and 5 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Aleutian Islands from Americans, taking Hawaiian Islands from Americans with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Japanese
                1 destroyer moved from 33 Sea Zone to 50 Sea Zone
                8 carriers, 1 destroyer, 10 fighters and 6 tactical_bombers moved from 33 Sea Zone to 26 Sea Zone
                1 submarine moved from 1 Sea Zone to 7 Sea Zone
                2 mech_infantrys moved from Siberia to Amur
                2 destroyers and 2 submarines moved from 6 Sea Zone to 26 Sea Zone
                1 bomber moved from 43 Sea Zone to Philippines
                4 armour and 8 mech_infantrys moved from Volgograd to Sikang
                3 mech_infantrys moved from Shensi to Anhwe
                1 bomber moved from Kweichow to Kiangsu
                1 mech_infantry moved from Tsinghai to Hopei
                1 aaGun moved from Kansu to Shensi
                2 fighters and 2 tactical_bombers moved from Szechwan to Shensi

    Place Units - Japanese
                3 mech_infantrys placed in Kiangsu
                1 carrier and 1 transport placed in 6 Sea Zone
                2 fighters placed in 6 Sea Zone
                1 artillery and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 60 PUs; end with 60 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs


  • @Boldfresh:

    3 of 6 bombers down?  Ouch

    Yes, that hurt… Marti hates me


  • My sacrifices to Kukulkan had their fruit. But i’ll need more than that to win….


  • Uploads fail…  :?


  • Error: The upload folder is full. Please try a smaller file and/or contact an administrator.

  • '12

    Up later is full.  Email the map file.


  • we are playing by email……strange things are happening with dices…the turkish rejected an attack against 6 ground troops and 4 planes from USA  :? :? :?

  • '12

    @Don_Guti:

    we are playing by email……strange things are happening with dices…the turkish rejected an attack against 6 ground troops and 4 planes from USA  :? :? :?

    Ouch attack of neutrals is always dangerous esp turkey.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 6 artilleries, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Germans
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Combat Move - Germans
                2 infantry moved from Scotland to United Kingdom
                1 transport moved from 111 Sea Zone to 112 Sea Zone
                2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
                2 artilleries and 2 infantry moved from 110 Sea Zone to United Kingdom
                1 destroyer and 1 submarine moved from 110 Sea Zone to 105 Sea Zone
                6 bombers and 7 fighters moved from Western Germany to United Kingdom
                1 mech_infantry moved from Romania to Greece
                      Germans take Greece from Americans
                1 armour moved from Volgograd to Turkmenistan
                      Germans take Turkmenistan from Russians

    Combat - Germans
                Battle in 105 Sea Zone
                    Germans attack with 1 destroyer and 1 submarine
                    Americans defend with 1 submarine
                    Germans win, taking 105 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 submarine
                Battle in United Kingdom
                    Germans attack with 2 artilleries, 6 bombers, 7 fighters and 4 infantry
                    French defend with 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 8 infantry and 3 mech_infantrys
                    Germans captures 33PUs while taking British capital
                    Germans converts factory_major into different units
                    Germans win, taking United Kingdom from British with 1 artillery, 6 bombers and 5 fighters remaining. Battle score for attacker is 31
                    Casualties for Germans: 1 artillery, 2 fighters and 4 infantry
                    Casualties for French: 2 infantry
                    Casualties for British: 5 aaGuns, 8 infantry and 3 mech_infantrys
                Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans

    Non Combat Move - Germans
                3 infantry moved from Normandy Bordeaux to Spain
                      Germans take Spain from Neutral_True
                1 mech_infantry moved from Volgograd to Turkmenistan
                6 mech_infantrys moved from Volgograd to Bryansk
                1 mech_infantry moved from Volgograd to Caucasus
                2 mech_infantrys moved from Slovakia Hungary to Romania
                4 armour and 4 mech_infantrys moved from Volgograd to Ukraine
                5 fighters moved from United Kingdom to Normandy Bordeaux
                6 bombers moved from United Kingdom to Western Germany

    Place Units - Germans
                1 armour and 2 mech_infantrys placed in Volgograd
                3 artilleries placed in Ukraine
                3 artilleries placed in Western Ukraine
                3 infantry placed in Novgorod
                1 armour and 7 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,5,6
                Germans collect 69 PUs (2 lost to blockades); end with 102 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 107 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 112 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 122 PUs

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