Got it, I didn’t see that I also had a FAQ, was thinking I only had the CLASSIFIED clarification
Now I see my specific question is answered, the carriers could not even split up during a combat move that ends in the same place
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 fighters and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone
2 infantry moved from 111 Sea Zone to Scotland
1 mech_infantry moved from Caucasus to Northwest Persia
Germans take Northwest Persia from Russians
1 infantry moved from Tambov to Samara
Germans take Samara from Russians
6 bombers moved from Western Germany to United Kingdom
Combat - Germans
Battle in Scotland
Strategic bombing raid in United Kingdom
3 bombers killed by AA
Bombing raid in United Kingdom rolls: 8,8,4 and causes: 20 damage to unit: factory_major
Bombing raid in United Kingdom causes 20 damage total.
Non Combat Move - Germans
3 bombers moved from United Kingdom to Western Germany
1 submarine moved from 119 Sea Zone to 110 Sea Zone
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
3 infantry moved from France to Normandy Bordeaux
2 artilleries and 2 infantry moved from France to Western Germany
2 mech_infantrys moved from Western Germany to Slovakia Hungary
2 mech_infantrys moved from Ukraine to Romania
1 aaGun moved from Rostov to Bryansk
1 armour and 1 mech_infantry moved from Rostov to Ukraine
1 infantry moved from Bryansk to Tambov
1 fighter and 2 tactical_bombers moved from Bryansk to Ukraine
3 mech_infantrys moved from Novgorod to Bryansk
7 mech_infantrys moved from Volgograd to Bryansk
Place Units - Germans
1 transport placed in 112 Sea Zone
7 fighters placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,1,2,1,6,3,3,3,2,1,1,2,5,1,6,6,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4
Germans collect 59 PUs (2 lost to blockades); end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Alexandria to Tobruk
Russians take Tobruk from Italians
Combat - Russians
Non Combat Move - Russians
Place Units - Russians
3 infantry placed in Russia
Turn Complete - Russians
Russians collect 4 PUs; end with 4 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 7 PUs
3 of 6 bombers down? Ouch
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 fighters, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Urals to Novosibirsk
Japanese take Novosibirsk from Russians
2 infantry moved from Shensi to Kweichow
2 infantry moved from Shensi to Szechwan
2 fighters and 2 tactical_bombers moved from Volgograd to Szechwan
1 bomber moved from Japan to Kweichow
1 destroyer moved from 44 Sea Zone to 43 Sea Zone
1 bomber moved from Japan to 43 Sea Zone
2 infantry moved from Soviet Far East to 5 Sea Zone
2 infantry and 1 transport moved from 5 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
2 cruisers moved from 33 Sea Zone to 26 Sea Zone
2 battleships moved from 33 Sea Zone to 26 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
ANZAC defend with 1 submarine
Japanese win, taking 43 Sea Zone from ANZAC with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Szechwan
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kweichow
Japanese attack with 1 bomber and 2 infantry
British defend with 1 mech_infantry
Japanese win, taking Kweichow from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Aleutian Islands
Battle in Hawaiian Islands
Japanese attack with 2 artilleries and 5 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Aleutian Islands from Americans, taking Hawaiian Islands from Americans with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Japanese
1 destroyer moved from 33 Sea Zone to 50 Sea Zone
8 carriers, 1 destroyer, 10 fighters and 6 tactical_bombers moved from 33 Sea Zone to 26 Sea Zone
1 submarine moved from 1 Sea Zone to 7 Sea Zone
2 mech_infantrys moved from Siberia to Amur
2 destroyers and 2 submarines moved from 6 Sea Zone to 26 Sea Zone
1 bomber moved from 43 Sea Zone to Philippines
4 armour and 8 mech_infantrys moved from Volgograd to Sikang
3 mech_infantrys moved from Shensi to Anhwe
1 bomber moved from Kweichow to Kiangsu
1 mech_infantry moved from Tsinghai to Hopei
1 aaGun moved from Kansu to Shensi
2 fighters and 2 tactical_bombers moved from Szechwan to Shensi
Place Units - Japanese
3 mech_infantrys placed in Kiangsu
1 carrier and 1 transport placed in 6 Sea Zone
2 fighters placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
My sacrifices to Kukulkan had their fruit. But i’ll need more than that to win….
Uploads fail… :?
Error: The upload folder is full. Please try a smaller file and/or contact an administrator.
Up later is full. Email the map file.
we are playing by email……strange things are happening with dices…the turkish rejected an attack against 6 ground troops and 4 planes from USA :? :? :?
we are playing by email……strange things are happening with dices…the turkish rejected an attack against 6 ground troops and 4 planes from USA :? :? :?
Ouch attack of neutrals is always dangerous esp turkey.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 6 artilleries, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
Combat Move - Germans
2 infantry moved from Scotland to United Kingdom
1 transport moved from 111 Sea Zone to 112 Sea Zone
2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to United Kingdom
1 destroyer and 1 submarine moved from 110 Sea Zone to 105 Sea Zone
6 bombers and 7 fighters moved from Western Germany to United Kingdom
1 mech_infantry moved from Romania to Greece
Germans take Greece from Americans
1 armour moved from Volgograd to Turkmenistan
Germans take Turkmenistan from Russians
Combat - Germans
Battle in 105 Sea Zone
Germans attack with 1 destroyer and 1 submarine
Americans defend with 1 submarine
Germans win, taking 105 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 0
Casualties for Germans: 1 submarine
Casualties for Americans: 1 submarine
Battle in United Kingdom
Germans attack with 2 artilleries, 6 bombers, 7 fighters and 4 infantry
French defend with 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 8 infantry and 3 mech_infantrys
Germans captures 33PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 1 artillery, 6 bombers and 5 fighters remaining. Battle score for attacker is 31
Casualties for Germans: 1 artillery, 2 fighters and 4 infantry
Casualties for French: 2 infantry
Casualties for British: 5 aaGuns, 8 infantry and 3 mech_infantrys
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
Non Combat Move - Germans
3 infantry moved from Normandy Bordeaux to Spain
Germans take Spain from Neutral_True
1 mech_infantry moved from Volgograd to Turkmenistan
6 mech_infantrys moved from Volgograd to Bryansk
1 mech_infantry moved from Volgograd to Caucasus
2 mech_infantrys moved from Slovakia Hungary to Romania
4 armour and 4 mech_infantrys moved from Volgograd to Ukraine
5 fighters moved from United Kingdom to Normandy Bordeaux
6 bombers moved from United Kingdom to Western Germany
Place Units - Germans
1 armour and 2 mech_infantrys placed in Volgograd
3 artilleries placed in Ukraine
3 artilleries placed in Western Ukraine
3 infantry placed in Novgorod
1 armour and 7 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,5,6
Germans collect 69 PUs (2 lost to blockades); end with 102 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 107 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 112 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 122 PUs