@nikola1975 said in PTV L25 PlayOff: Surfer (Allies) vs Nikola1975 (Axis +9):
@surfer Yes :) Let’s see how you react.
Ok. Let’s try this. Scramble orders?
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Purchase Units - Germans
Germans buy 4 armour, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Western Germany to 113 Sea Zone
1 cruiser moved from 112 Sea Zone to 113 Sea Zone
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
6 infantry moved from Finland to Karelia
Germans take Karelia from Russians
3 armour, 6 artilleries and 14 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
12 armour and 3 mech_infantrys moved from Germany to Baltic States
1 infantry moved from Romania to Eastern Poland
Germans take Eastern Poland from Russians
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
3 bombers moved from Southern Italy to 96 Sea Zone
1 fighter and 2 tactical_bombers moved from Southern Italy to 96 Sea Zone
1 submarine moved from 92 Sea Zone to 96 Sea Zone
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in 96 Sea Zone
Germans attack with 3 bombers, 1 fighter, 1 submarine and 2 tactical_bombers
French defend with 1 destroyer
Germans roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 3 bombers, 1 fighter and 2 tactical_bombers in 96 Sea Zone, round 2 : 1/6 hits
French roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the French lost in 96 Sea Zone
Germans win with 3 bombers, 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in 113 Sea Zone
Germans attack with 1 cruiser, 2 fighters and 2 tactical_bombers
Russians defend with 1 cruiser
Germans roll dice for 1 cruiser, 2 fighters and 2 tactical_bombers in 113 Sea Zone, round 2 : 3/5 hits
Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Russians and 1 cruiser owned by the Germans lost in 113 Sea Zone
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 cruiser
Casualties for Russians: 1 cruiser
Non Combat Move - Germans
2 fighters and 2 tactical_bombers moved from 113 Sea Zone to Western Germany
1 fighter and 2 tactical_bombers moved from 96 Sea Zone to Southern Italy
3 bombers moved from 96 Sea Zone to Western Germany
1 artillery moved from Western Germany to France
1 mech_infantry moved from Southern France to Western Germany
4 mech_infantrys moved from Western Germany to Poland
3 artilleries moved from Germany to Poland
3 aaGuns moved from Poland to Baltic States
2 infantry moved from Norway to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Karelia
2 infantry moved from Greece to Bulgaria
1 artillery moved from Romania to Bulgaria
Place Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 92 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to 95 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode
2 infantry placed in France
4 armour and 6 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2
Germans collect 44 PUs (3 lost to blockades); end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 2 infantry
Western Germany : 3 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 2 fighters, 1 harbour, 1 mech_infantry and 2 tactical_bombers
Romania : 1 artillery and 4 infantry
Poland : 3 artilleries and 4 mech_infantrys
Germany : 4 armour, 1 factory_major and 6 mech_infantrys
Southern Italy : 1 fighter and 2 tactical_bombers
Karelia : 1 flag, 8 infantry
Baltic States : 1 flag, 3 aaGuns, 15 armour, 6 artilleries, 14 infantry and 3 mech_infantrys
Vyborg : 1 flag, 1 infantry
Eastern Poland : 1 flag, 1 infantry
Bessarabia : 1 flag, 1 infantry
125 Sea Zone : 1 submarine
96 Sea Zone : 1 submarine
95 Sea Zone : 1 battleship
Bulgaria : 1 flag, 1 artillery and 2 infantry
Greece : 1 flag
127 Sea Zone : 1 transport
Finland : 1 flag
Production/PUs Summary :
Germans : 47 / 49
Russians : 34 / 37
Japanese : 38 / 41
Americans : 50 / 70
Chinese : 7 / 13
British : 31 / 36
UK_Pacific : 18 / 15
Italians : 11 / 16
ANZAC : 14 / 24
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 submarine moved from 125 Sea Zone to 127 Sea Zone
2 fighters and 1 tactical_bomber moved from Novgorod to Karelia
1 artillery and 7 infantry moved from Novgorod to Karelia
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 submarine moved from 125 Sea Zone to 127 Sea Zone
2 fighters and 1 tactical_bomber moved from Novgorod to Karelia
1 artillery and 7 infantry moved from Novgorod to Karelia
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
Combat - Russians
Battle in 127 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 transport
Russians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Karelia
Russians attack with 1 artillery, 2 fighters, 7 infantry and 1 tactical_bomber
Germans defend with 8 infantry
Russians win, taking Karelia from Germans with 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Germans: 8 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Karelia to Russia
1 aaGun moved from Novgorod to Karelia
1 aaGun, 2 artilleries and 13 infantry moved from Belarus to Bryansk
1 aaGun, 2 artilleries, 9 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk
1 artillery moved from Ukraine to Bryansk
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 armour and 2 mech_infantrys moved from Volgograd to Bryansk
1 infantry moved from Caucasus to Rostov
3 infantry moved from Tsagaan Olom to Suiyuyan
1 armour and 2 mech_infantrys moved from Tsinghai to Suiyuyan
Place Units - Russians
4 artilleries and 5 infantry placed in Russia
1 infantry placed in Novgorod
1 infantry placed in Ukraine
Turn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 factory_minor, 2 fighters and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 fighter and 2 infantry moved from Manchuria to Korea
1 artillery and 2 infantry moved from Kweichow to Szechwan
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Kweichow to Yunnan
2 fighters and 2 tactical_bombers moved from Kwangsi to Szechwan
2 battleships and 2 cruisers moved from 38 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Siam to Yunnan
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 bomber moved from Siam to 42 Sea Zone
1 artillery and 2 infantry moved from Hopei to Shensi
3 fighters and 3 tactical_bombers moved from Siam to Malaya
Combat - Japanese
Battle in Malaya
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
ANZAC defend with 1 infantry; British defend with 1 harbour and 3 infantry
Japanese roll dice for 2 battleships in Malaya, round 2 : 1/2 hits
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Malaya, round 2 : 5/8 hits
UK_Pacific roll dice for 4 infantry in Malaya, round 2 : 1/4 hits
3 infantry owned by the British, 1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Casualties for British: 3 infantry
Battle in 42 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
ANZAC defend with 1 cruiser
Japanese roll dice for 1 bomber and 1 destroyer in 42 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 cruiser in 42 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the ANZAC and 1 destroyer owned by the Japanese lost in 42 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 cruiser
Battle in Korea
Japanese attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Korea, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Korea
Japanese roll dice for 1 fighter and 1 infantry in Korea, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Korea, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Shensi
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 1/3 hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 3 : 0/2 hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits
1 infantry owned by the Japanese lost in Shensi
Japanese roll dice for 1 artillery in Shensi, round 4 : 0/1 hits
Chinese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits
Japanese roll dice for 1 artillery in Shensi, round 5 : 1/1 hits
Chinese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 0/4 hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 1/4 hits
Chinese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 4 : 0/4 hits
Chinese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 5 : 3/4 hits
Chinese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Szechwan
Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Szechwan, round 2 : 0/7 hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 2/2 hits
2 infantry owned by the Japanese lost in Szechwan
Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Szechwan, round 3 : 3/5 hits
Chinese roll dice for 2 infantry in Szechwan, round 3 : 0/2 hits
2 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
3 carriers and 2 transports moved from 38 Sea Zone to 37 Sea Zone
2 destroyers moved from 36 Sea Zone to 37 Sea Zone
3 fighters moved from Malaya to 37 Sea Zone
3 tactical_bombers moved from Malaya to 37 Sea Zone
1 submarine moved from 41 Sea Zone to 37 Sea Zone
1 bomber moved from 42 Sea Zone to Siam
1 fighter and 1 tactical_bomber moved from Yunnan to Siam
2 fighters and 2 tactical_bombers moved from Szechwan to French Indo China
1 fighter moved from Korea to Manchuria
Place Units - Japanese
2 fighters placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 2 fighters
EDIT: Adding units owned by Japanese to French Indo China: 2 fighters
EDIT: Turning off Edit Mode
1 factory_minor placed in French Indo China
3 infantry placed in Manchuria
Turn Complete - Japanese
Japanese collect 45 PUs; end with 45 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Korea : 1 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 1 infantry
Jehol : 1 flag
Siam : 2 bombers, 1 fighter and 2 tactical_bombers
Manchuria : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 fighter, 13 infantry and 1 mech_infantry
Shensi : 1 flag, 1 artillery
Yunnan : 1 flag, 2 infantry
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag, 1 artillery
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 infantry
Malaya : 1 flag, 1 artillery and 1 harbour
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 infantry
French Indo China : 1 flag, 1 factory_minor, 4 fighters and 2 tactical_bombers
41 Sea Zone : 1 flag
37 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine, 3 tactical_bombers and 3 transports
36 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 46 / 49
Russians : 35 / 38
Japanese : 45 / 45
Americans : 50 / 70
Chinese : 4 / 13
British : 31 / 36
UK_Pacific : 14 / 15
Italians : 11 / 16
ANZAC : 14 / 24
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands
2 fighters moved from Queensland to Caroline Islands
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from Guam to Caroline Islands
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands
2 fighters moved from Queensland to Caroline Islands
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from Guam to Caroline Islands
Combat - Americans
Battle in Caroline Islands
Americans attack with 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 fighter and 1 infantry
Non Combat Move - Americans
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 cruiser moved from 54 Sea Zone to 33 Sea Zone
1 carrier moved from 26 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea Zone
1 carrier moved from 54 Sea Zone to 33 Sea Zone
1 bomber moved from Hawaiian Islands to Queensland
1 fighter moved from Queensland to 33 Sea Zone
1 fighter moved from Guam to Queensland
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 armour moved from Central United States to Eastern United States
1 mech_infantry moved from Central United States to Western United States
1 bomber moved from Western United States to United Kingdom
1 bomber moved from Western United States to Queensland
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 bomber moved from Caroline Islands to New Guinea
Place Units - Americans
3 submarines placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in Eastern United States
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Suiyuyan to Kansu
Place Units - Chinese
2 infantry placed in Tsinghai
2 infantry placed in Sikang
Chinese undo move 1.
1 infantry placed in Tsinghai
1 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs total
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Combat Move - British
1 destroyer moved from 91 Sea Zone to 96 Sea Zone
1 bomber moved from Gibraltar to 96 Sea Zone
1 artillery moved from Italian Somaliland to 76 Sea Zone
1 artillery and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 artillery moved from 80 Sea Zone to Iraq
3 armour moved from Egypt to Iraq
1 tactical_bomber moved from Egypt to Iraq
1 infantry moved from Persia to Iraq
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - British
British buy 1 destroyer, 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 91 Sea Zone to 96 Sea Zone
1 bomber moved from Gibraltar to 96 Sea Zone
1 artillery moved from Italian Somaliland to 76 Sea Zone
1 artillery and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 artillery moved from 80 Sea Zone to Iraq
3 armour moved from Egypt to Iraq
1 tactical_bomber moved from Egypt to Iraq
1 infantry moved from Persia to Iraq
Combat - British
Battle in 96 Sea Zone
British attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
British win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Iraq
British attack with 3 armour, 1 artillery, 1 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 3 armour, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 1 infantry
Non Combat Move - British
1 tactical_bomber moved from Iraq to Persia
2 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
1 battleship and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 cruiser moved from 76 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 bomber moved from 96 Sea Zone to Egypt
Place Units - British
1 fighter placed in United Kingdom
1 fighter placed in Egypt
1 destroyer placed in 106 Sea Zone
2 mech_infantrys placed in Egypt
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Place Units - UK_Pacific
1 aaGun, 2 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Some Units in India change ownership: 1 aaGun, 2 infantry and 1 mech_infantry
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Romania to Belarus
1 bomber moved from Southern Italy to Belarus
1 armour and 1 mech_infantry moved from Libya to Algeria
Italians take Tunisia from French
1 fighter moved from Southern Italy to Algeria
Combat - Italians
Battle in Algeria
Italians attack with 1 armour, 1 fighter and 1 mech_infantry
French defend with 2 infantry
Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Algeria, round 2 : 0/3 hits
French roll dice for 2 infantry in Algeria, round 2 : 1/2 hits
1 mech_infantry owned by the Italians lost in Algeria
Italians roll dice for 1 armour and 1 fighter in Algeria, round 3 : 1/2 hits
French roll dice for 2 infantry in Algeria, round 3 : 2/2 hits
1 infantry owned by the French, 1 fighter owned by the Italians and 1 armour owned by the Italians lost in Algeria
French win with 1 infantry remaining. Battle score for attacker is -17
Casualties for French: 1 infantry
Casualties for Italians: 1 armour, 1 fighter and 1 mech_infantry
Battle in Belarus
Italians attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 bomber in Belarus, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 armour owned by the Italians lost in Belarus
retreated to Belarus
Russians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Italians: 1 armour
Non Combat Move - Italians
1 bomber moved from Belarus to Poland
1 artillery and 1 infantry moved from Romania to Eastern Poland
4 infantry and 1 mech_infantry moved from Northern Italy to Yugoslavia
1 mech_infantry moved from Yugoslavia to Slovakia Hungary
Place Units - Italians
1 infantry placed in Southern Italy
1 artillery and 3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Territory Summary for Italians :
Tunisia : 1 flag
Slovakia Hungary : 1 mech_infantry
Poland : 1 bomber
Northern Italy : 1 artillery, 1 factory_major and 3 infantry
Libya : 2 artilleries and 4 infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 6 infantry
Eastern Poland : 1 artillery and 1 infantry
Yugoslavia : 1 flag, 4 infantry
Production/PUs Summary :
Germans : 46 / 49
Russians : 35 / 38
Japanese : 43 / 45
Americans : 52 / 72
Chinese : 6 / 7
British : 33 / 38
UK_Pacific : 14 / 14
Italians : 12 / 12
ANZAC : 14 / 24
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 bomber and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
2 fighters moved from Java to India
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Egypt to Alexandria
1 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 bomber placed in New South Wales
2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Combat Move - French
1 infantry moved from Algeria to Tunisia
French take Tunisia from Italians
Combat - French
Non Combat Move - French
1 infantry moved from Egypt to Alexandria
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 fighter moved from Malta to Gibraltar
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 7 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 battleship moved from 95 Sea Zone to 96 Sea Zone
1 fighter and 2 tactical_bombers moved from Southern Italy to 96 Sea Zone
1 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Baltic States to Belarus
3 artilleries and 5 infantry moved from Baltic States to Novgorod
15 armour and 3 mech_infantrys moved from Baltic States to Novgorod
1 bomber moved from Western Germany to Belarus
Combat - Germans
Battle in 96 Sea Zone
Germans attack with 1 battleship, 1 fighter and 2 tactical_bombers
British defend with 1 destroyer
Germans roll dice for 1 battleship, 1 fighter and 2 tactical_bombers in 96 Sea Zone, round 2 : 2/4 hits
British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 96 Sea Zone
Germans win with 1 battleship, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Belarus
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Belarus, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
Germans roll dice for 1 bomber and 2 infantry in Belarus, round 3 : 0/3 hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits
Germans roll dice for 1 bomber and 2 infantry in Belarus, round 4 : 1/3 hits
Russians roll dice for 1 infantry in Belarus, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 15 armour, 3 artilleries, 5 infantry and 3 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 15 armour, 3 artilleries, 5 infantry and 3 mech_infantrys in Novgorod, round 2 : 6/26 hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 15 armour, 3 artilleries, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 artillery and 4 infantry moved from Romania to Eastern Poland
3 artilleries moved from Poland to Eastern Poland
3 artilleries and 7 infantry moved from Baltic States to Eastern Poland
4 mech_infantrys moved from Poland to Eastern Poland
4 armour and 6 mech_infantrys moved from Germany to Eastern Poland
1 bomber moved from Belarus to Eastern Poland
2 aaGuns moved from Baltic States to Novgorod
1 aaGun moved from Baltic States to Eastern Poland
1 mech_infantry moved from Western Germany to Yugoslavia
1 fighter and 2 tactical_bombers moved from 96 Sea Zone to Southern Italy
Place Units - Germans
1 artillery and 6 mech_infantrys placed in Germany
4 infantry placed in Western Germany
1 infantry placed in France
2 infantry placed in Germany
Germans undo move 2.
1 infantry placed in Germany
1 infantry placed in France
2 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 4 infantry
Western Germany : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 2 tactical_bombers
Germany : 1 artillery, 1 factory_major, 3 infantry and 6 mech_infantrys
Southern Italy : 1 fighter and 2 tactical_bombers
Belarus : 1 flag, 2 infantry
Baltic States : 1 flag
Vyborg : 1 flag, 1 infantry
Eastern Poland : 1 flag, 1 aaGun, 4 armour, 7 artilleries, 1 bomber, 11 infantry and 10 mech_infantrys
Bessarabia : 1 flag
Western Ukraine : 1 flag, 1 infantry
Novgorod : 1 flag, 2 aaGuns, 1 airfield, 15 armour, 3 artilleries, 1 factory_minor, 1 harbour, 5 infantry and 3 mech_infantrys
125 Sea Zone : 1 submarine
96 Sea Zone : 1 battleship
Bulgaria : 1 flag, 1 artillery and 2 infantry
Greece : 1 flag
Yugoslavia : 1 mech_infantry
Finland : 1 flag
Production/PUs Summary :
Germans : 51 / 61
Russians : 30 / 38
Japanese : 43 / 45
Americans : 52 / 72
Chinese : 6 / 7
British : 33 / 38
UK_Pacific : 14 / 14
Italians : 11 / 12
ANZAC : 17 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 2 infantry moved from Karelia to Vyborg
2 infantry moved from Karelia to Finland
Russians take Finland from Germans
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
2 infantry moved from Ukraine to Western Ukraine
1 fighter moved from Russia to Belarus
2 infantry moved from Bryansk to Belarus
1 tactical_bomber moved from Russia to Belarus
1 fighter moved from Russia to Western Ukraine
1 mech_infantry moved from Suiyuyan to Jehol
Chinese take Jehol from Japanese
1 mech_infantry moved from Suiyuyan to Anhwe
Chinese take Anhwe from Japanese
3 infantry moved from Suiyuyan to Shensi
1 armour moved from Suiyuyan to Kweichow
Chinese take Kweichow from Japanese
3 infantry moved from Amur to Korea
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 2 infantry moved from Karelia to Vyborg
2 infantry moved from Karelia to Finland
Russians take Finland from Germans
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
2 infantry moved from Ukraine to Western Ukraine
1 fighter moved from Russia to Belarus
2 infantry moved from Bryansk to Belarus
1 tactical_bomber moved from Russia to Belarus
1 fighter moved from Russia to Western Ukraine
1 mech_infantry moved from Suiyuyan to Jehol
Chinese take Jehol from Japanese
1 mech_infantry moved from Suiyuyan to Anhwe
Chinese take Anhwe from Japanese
3 infantry moved from Suiyuyan to Shensi
1 armour moved from Suiyuyan to Kweichow
Chinese take Kweichow from Japanese
3 infantry moved from Amur to Korea
Combat - Russians
Battle in Shensi
Russians attack with 3 infantry
Japanese defend with 1 artillery
1 infantry owned by the Russians retreated to Suiyuyan
Japanese win with 1 artillery remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Belarus
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Vyborg
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Vyborg from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Korea
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians win, taking Korea from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
15 infantry moved from Amur to Ulaanbaatar
1 infantry moved from Amur to Buyant-Uhaa
2 aaGuns moved from Amur to Ulaanbaatar
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Rostov to Ukraine
1 fighter moved from Western Ukraine to Russia
1 fighter moved from Belarus to Russia
1 infantry moved from Bryansk to Smolensk
1 tactical_bomber moved from Belarus to Russia
1 mech_infantry moved from Bryansk to Archangel
2 armour and 3 mech_infantrys moved from Bryansk to Samara
3 aaGuns, 6 artilleries and 22 infantry moved from Bryansk to Russia
1 aaGun moved from Karelia to Finland
1 submarine moved from 127 Sea Zone to 125 Sea Zone
1 submarine moved from 115 Sea Zone to 114 Sea Zone
Place Units - Russians
10 infantry placed in Russia
2 mech_infantrys placed in Volgograd
Turn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 2 fighters and 7 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 fighter moved from 37 Sea Zone to 44 Sea Zone
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
3 fighters moved from French Indo China to 35 Sea Zone
3 infantry moved from Manchuria to Korea
3 fighters moved from Japan to Korea
2 infantry moved from Yunnan to Kweichow
1 artillery moved from Szechwan to Kweichow
1 fighter and 2 infantry moved from Manchuria to Amur
1 artillery moved from Shensi to Kweichow
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 transport moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Manchuria to Korea
1 artillery and 3 infantry moved from Manchuria to Jehol
2 bombers moved from Siam to 42 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 2 fighters, 3 tactical_bombers and 1 transport moved from 37 Sea Zone to 35 Sea Zone
Combat - Japanese
British scrambles 3 units out of India to defend against the attack in 39 Sea Zone
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Borneo
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits
ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Borneo from UK_Pacific, taking Celebes from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 39 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 3 fighters; British defend with 1 transport
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits
1 transport owned by the British lost in 39 Sea Zone
1 submarine owned by the Japanese Submerged
British win with 3 fighters remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 42 Sea Zone
Japanese attack with 2 bombers
Americans defend with 1 destroyer
Japanese roll dice for 2 bombers in 42 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 bomber owned by the Japanese lost in 42 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is -4
Casualties for Japanese: 1 bomber
Casualties for Americans: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 3 tactical_bombers and 1 transport
Americans defend with 1 submarine
Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 3 tactical_bombers and 1 transport in 35 Sea Zone, round 2 : 7/14 hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese win with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Jehol
Japanese attack with 1 artillery and 3 infantry
Russians defend with 1 mech_infantry
Japanese roll dice for 1 artillery and 3 infantry in Jehol, round 2 : 0/4 hits
Chinese roll dice for 1 mech_infantry in Jehol, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Jehol
Japanese roll dice for 1 artillery and 2 infantry in Jehol, round 3 : 0/3 hits
Chinese roll dice for 1 mech_infantry in Jehol, round 3 : 0/1 hits
Japanese roll dice for 1 artillery and 2 infantry in Jehol, round 4 : 0/3 hits
Chinese roll dice for 1 mech_infantry in Jehol, round 4 : 1/1 hits
1 infantry owned by the Japanese lost in Jehol
Japanese roll dice for 1 artillery and 1 infantry in Jehol, round 5 : 0/2 hits
Chinese roll dice for 1 mech_infantry in Jehol, round 5 : 1/1 hits
1 infantry owned by the Japanese lost in Jehol
Japanese roll dice for 1 artillery in Jehol, round 6 : 1/1 hits
Chinese roll dice for 1 mech_infantry in Jehol, round 6 : 1/1 hits
1 mech_infantry owned by the Russians and 1 artillery owned by the Japanese lost in Jehol
Chinese win with no units remaining. Battle score for attacker is -9
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for Russians: 1 mech_infantry
Battle in Kweichow
Japanese attack with 2 artilleries and 2 infantry
Russians defend with 1 armour
Japanese roll dice for 2 artilleries and 2 infantry in Kweichow, round 2 : 2/4 hits
Chinese roll dice for 1 armour in Kweichow, round 2 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Japanese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 armour
Battle in Korea
Japanese attack with 3 fighters and 4 infantry
Russians defend with 3 infantry
Japanese roll dice for 3 fighters and 4 infantry in Korea, round 2 : 2/7 hits
Russians roll dice for 3 infantry in Korea, round 2 : 0/3 hits
2 infantry owned by the Russians lost in Korea
Japanese roll dice for 3 fighters and 4 infantry in Korea, round 3 : 2/7 hits
Russians roll dice for 1 infantry in Korea, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 3 fighters and 4 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Amur
Japanese attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Amur, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 2 infantry in Amur, round 3 : 0/3 hits
Russians roll dice for 1 infantry in Amur, round 3 : 0/1 hits
Japanese roll dice for 1 fighter and 2 infantry in Amur, round 4 : 1/3 hits
Russians roll dice for 1 infantry in Amur, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Moving scrambled unit from 39 Sea Zone back to originating territory: India
Moving scrambled unit from 39 Sea Zone back to originating territory: India
Moving scrambled unit from 39 Sea Zone back to originating territory: India
Non Combat Move - Japanese
3 fighters moved from Korea to Japan
1 fighter moved from Amur to Manchuria
1 fighter moved from 44 Sea Zone to 35 Sea Zone
3 tactical_bombers moved from 35 Sea Zone to Kwangtung
1 fighter and 2 tactical_bombers moved from French Indo China to Kwangtung
1 fighter and 2 tactical_bombers moved from Siam to Kwangtung
1 bomber moved from 42 Sea Zone to French Indo China
Place Units - Japanese
1 artillery and 2 infantry placed in Manchuria
2 fighters placed in Japan
3 infantry placed in French Indo China
2 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangtung: 3 tactical_bombers
EDIT: Adding units owned by Japanese to Philippines: 3 tactical_bombers
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs total
Territory Summary for Japanese :
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Korea : 4 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 5 fighters, 1 harbour and 3 infantry
Manchuria : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 fighter, 6 infantry and 1 mech_infantry
Shensi : 1 flag
Yunnan : 1 flag
Kweichow : 1 flag, 2 artilleries and 1 infantry
Hunan : 1 flag
Szechwan : 1 flag
Shan State : 1 flag
Burma : 1 flag, 1 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 2 fighters, 1 harbour and 4 tactical_bombers
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 3 tactical_bombers
Amur : 1 flag, 2 infantry
French Indo China : 1 flag, 1 bomber, 1 factory_minor and 3 infantry
Celebes : 1 flag, 1 artillery and 1 infantry
41 Sea Zone : 1 flag
44 Sea Zone : 1 transport
43 Sea Zone : 1 transport
36 Sea Zone : 1 flag
35 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 6 fighters and 1 transport
39 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 46 / 61
Russians : 34 / 41
Japanese : 50 / 50
Americans : 52 / 72
Chinese : 8 / 7
British : 33 / 38
UK_Pacific : 9 / 14
Italians : 11 / 12
ANZAC : 14 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 2 fighters, 1 infantry, 5 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to France
1 bomber moved from Queensland to 43 Sea Zone
1 bomber moved from Queensland to 44 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 2 fighters, 1 infantry, 5 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to France
1 bomber moved from Queensland to 43 Sea Zone
1 bomber moved from Queensland to 44 Sea Zone
Combat - Americans
Strategic bombing raid in France
Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in 43 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 44 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 bomber moved from 44 Sea Zone to Java
1 bomber moved from 43 Sea Zone to Sumatra
1 bomber moved from New Guinea to Queensland
1 artillery moved from Caroline Islands to 33 Sea Zone
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 54 Sea Zone
1 artillery and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Queensland to 54 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to Queensland
3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 mech_infantry moved from Central United States to Western United States
1 fighter and 1 tactical_bomber moved from Eastern United States to 101 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from France to United Kingdom
Place Units - Americans
1 destroyer and 1 transport placed in 101 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Eastern United States
5 submarines placed in 10 Sea Zone
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Hopei to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Chahar to Jehol
1 infantry moved from Hopei to Anhwe
1 infantry moved from Kansu to Shensi
1 infantry moved from Tsinghai to Sikang
1 infantry moved from Sikang to Szechwan
Place Units - Chinese
1 infantry placed in Hopei
1 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs total