Yes, FWA. No sense going east and taking the French territory of FEA so that the Brits can quickly claim it well into the future.
15L Ghostglider vs. Bjergmose (+18)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Bryansk to Rostov
Germans take Rostov from Russians
1 infantry moved from Bryansk to Tambov
Germans take Tambov from Russians
1 infantry moved from Smolensk to Russia
1 mech_infantry moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Ukraine to Bulgaria
1 bomber moved from Ukraine to Greece
1 mech_infantry moved from Albania to Greece
1 mech_infantry moved from Yugoslavia to Bulgaria
1 bomber moved from Ukraine to Greece
1 bomber moved from Ukraine to Bulgaria
1 fighter moved from Southern Italy to 112 Sea Zone
3 bombers moved from Germany to Holland Belgium
2 infantry moved from France to Holland Belgium
1 mech_infantry moved from Novgorod to Nenetsia
Germans take Nenetsia from RussiansCombat - Germans
Battle in Greece
Germans attack with 2 bombers and 1 mech_infantry
French defend with 1 infantry
retreated to Greece
British win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 mech_infantry
Battle in Holland Belgium
Germans attack with 3 bombers and 2 infantry
Americans defend with 2 infantry
Germans win, taking Holland Belgium from Americans with 3 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Bulgaria
Germans attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Germans win, taking Bulgaria from British with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 112 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Russia
Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 factory_minor and 1 infantry
Germans captures 13PUs while taking Russians capital
Germans win, taking Russia from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 aaGun moved from Smolensk to Bryansk
1 artillery and 1 infantry moved from Archangel to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Smolensk
3 mech_infantrys moved from Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Bulgaria to Ukraine
3 bombers moved from Holland Belgium to Germany
1 bomber moved from Bulgaria to Germany
2 bombers moved from Greece to Germany
1 mech_infantry moved from Germany to Yugoslavia
1 mech_infantry moved from Germany to Romania
2 mech_infantrys moved from Germany to Western Germany
3 infantry moved from Germany to Western Germany
4 mech_infantrys moved from France to Western Germany
7 armour moved from Norway to Karelia
1 fighter moved from 112 Sea Zone to NorwayPlace Units - Germans
3 artilleries placed in France
3 infantry placed in Norway
2 infantry and 3 mech_infantrys placed in Germany
3 artilleries placed in Western Germany
Germans undo move 3.
4 infantry and 1 mech_infantry placed in Germany
2 mech_infantrys placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6
Germans collect 53 PUs (2 lost to blockades); end with 66 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - Russians
Non Combat Move - Russians
1 infantry moved from Jehol to Manchuria
1 infantry moved from Samara to Novosibirsk
1 infantry moved from Samara to Volgograd
3 infantry moved from Volgograd to SamaraTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 fighters, 3 infantry and 1 transport; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 bomber moved from Midway to Iwo Jima
1 fighter moved from Japan to Iwo Jima
1 armour and 1 infantry moved from Amur to Manchuria
1 infantry moved from Korea to Manchuria
1 fighter moved from Japan to Iwo Jima
1 artillery moved from Korea to ManchuriaCombat - Japanese
Battle in Iwo Jima
Japanese attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Iwo Jima from Americans with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Manchuria
Japanese attack with 1 armour, 1 artillery and 2 infantry
Chinese defend with 1 infantry; Russians defend with 1 infantry
Japanese win, taking Manchuria from Chinese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Japanese
2 fighters moved from Iwo Jima to 6 Sea Zone
1 bomber moved from Iwo Jima to Japan
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 carriers and 1 destroyer moved from 19 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from Midway to Hawaiian Islands
1 bomber moved from Hawaiian Islands to Caroline Islands
1 carrier moved from 20 Sea Zone to 6 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 2 submarines and 1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Philippines
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 aaGuns moved from Japan to 6 Sea Zone
2 aaGuns and 1 infantry moved from 6 Sea Zone to Korea
1 aaGun moved from Amur to ManchuriaPlace Units - Japanese
1 transport placed in 6 Sea Zone
3 artilleries, 2 fighters and 3 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 4,6,6,5,4,3,3,5,2,2,4,3
Japanese collect 32 PUs (1 lost to blockades); end with 32 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 2 destroyers, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 fighters moved from Normandy Bordeaux to Holland Belgium
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland BelgiumCombat - Americans
Battle in Holland Belgium
Americans attack with 2 fighters and 1 infantry
Germans defend with 2 infantry
Americans win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Battle in Midway
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 artillery and 1 infantry
Americans win, taking Midway from Japanese with 1 artillery remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 23 Sea Zone
1 submarine moved from 26 Sea Zone to 24 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 49 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
2 fighters moved from Holland Belgium to Normandy BordeauxPlace Units - Americans
1 fighter and 2 infantry placed in Normandy Bordeaux
1 artillery, 2 bombers and 1 infantry placed in Western United States
2 destroyers and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Turning on Edit Mode
EDIT: Adding units owned by Americans to India: 1 bomber
EDIT: Removing units owned by Americans from Queensland: 1 bomber
EDIT: Turning off Edit ModeNon Combat Move - Chinese
1 artillery and 2 infantry moved from Shantung to Anhwe
1 artillery moved from Kiangsu to Anhwe
3 infantry moved from Anhwe to Kiangsu
1 artillery and 2 infantry moved from Anhwe to JeholPlace Units - Chinese
2 artilleries and 7 infantry placed in JeholTurn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 2 artilleries, 1 factory_minor, 1 fighter and 6 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
1 infantry moved from Samara to Vologda
British take Vologda from Germans
1 mech_infantry moved from Kansu to Novosibirsk
1 mech_infantry moved from Novosibirsk to Urals
British take Urals from Japanese
1 armour moved from Kansu to Yenisey
UK_Pacific take Timguska from Japanese
UK_Pacific take Yenisey from Japanese
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Caucasus to Rostov
1 infantry moved from Volgograd to Tambov
1 fighter moved from Volgograd to Tambov
1 fighter moved from Iraq to Rostov
1 artillery moved from Samara to TambovCombat - British
Battle in Tambov
British attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
British win, taking Tambov from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Celebes
Battle in Rostov
British attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
British win, taking Celebes from Japanese, taking Rostov from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
1 fighter moved from Tambov to Volgograd
1 fighter moved from Rostov to Volgograd
2 artilleries and 4 infantry moved from Iraq to Northwest Persia
2 mech_infantrys moved from Eastern Persia to Kazakhstan
1 aaGun and 1 infantry moved from Anhwe to Jehol
2 infantry moved from Kwangsi to Kiangsi
3 infantry moved from Yunnan to Kwangsi
1 infantry moved from Shan State to Yunnan
3 infantry moved from West India to Eastern Persia
3 infantry moved from India to West India
3 submarines moved from 39 Sea Zone to 37 Sea Zone
1 carrier, 4 destroyers, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 aaGun and 5 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 5 infantry moved from 110 Sea Zone to Normandy BordeauxPlace Units - British
1 fighter placed in 110 Sea Zone
1 factory_minor placed in Egypt
1 artillery and 2 infantry placed in Iraq
1 artillery and 4 infantry placed in United KingdomTurn Complete - British
British collect 45 PUs; end with 45 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 50 PUsPlace Units - UK_Pacific
5 infantry placed in India
1 submarine and 1 transport placed in 39 Sea ZoneTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,3
UK_Pacific collect 28 PUs (3 lost to blockades); end with 28 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 33 PUs
Units Change Ownership
Some Units in India change ownership: 5 infantry
Some Units in 39 Sea Zone change ownership: 1 submarine and 1 transport -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians
2 artilleries and 1 infantry moved from Ukraine to RostovCombat - Italians
Battle in Rostov
Italians attack with 2 artilleries and 1 infantry
British defend with 1 artillery and 1 infantry
Italians win, taking Rostov from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Italians
3 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Northern Italy to Western Germany
2 infantry moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to Northern ItalyPlace Units - Italians
1 mech_infantry placed in Ukraine
1 fighter and 1 infantry placed in Northern Italy
Italians undo move 2.
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 5 infantry
EDIT: Adding units owned by Italians to Southern Italy: 5 infantry
EDIT: Turning off Edit Mode
1 infantry placed in Northern Italy
1 fighter placed in Southern Italy
Italians undo move 3.
Italians undo move 2.
1 infantry placed in Ukraine
1 fighter placed in Southern Italy
Italians undo move 3.
1 fighter placed in UkraineTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3
Italians collect 14 PUs (3 lost to blockades); end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New GuineaCombat - ANZAC
Battle in New GuineaNon Combat Move - ANZAC
1 fighter moved from Shan State to Kazakhstan
1 fighter moved from Sikang to Volgograd
1 infantry moved from Samara to VolgogradPlace Units - ANZAC
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to IraqTurn Complete - French
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Nu har triplea gjort det igen - Dice rullet korrekt, men umiddelbart intet map.
Jeg laver ny i morgen aften/giver op… MÃ¥ske korrekt map dukker op af sig selv -
du overvejer stadig ikke at gemme hver gang?!
så ud til at mine Fighters tog dejlige mange tyske køretøjer ud.
nu er vi under 15% -
Det er faktisk lidt ‘snyd’ at TripleA kan crashe - det giver mulighed for at ændre indkøb…
Det har jeg naturligvis ikke brug for ;-)
Fra næste tur poster jeg mine combat moves, så er der mindre at fixe - tror nu den lette løsning er at checke om det er postet inden tripleA Lukkes.
Mvh.
Jacob -
glemte du map?!
-
Venligst check at jeg har lavet map korrekt.
Jeg tror den er god nok. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - Russians
Non Combat Move - Russians
1 infantry moved from Novosibirsk to Urals
1 infantry moved from Samara to Novosibirsk
1 infantry moved from Samara to Tambov
1 infantry moved from Samara to KazakhstanTurn Complete - Russians
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Test summary from TripleA, engine version: 1.8.0.5, time: 23:16:17
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 destroyers and 2 fighters; Remaining resources: 0 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 tactical_bomber moved from Philippines to 44 Sea Zone
1 bomber moved from Caroline Islands to 46 Sea Zone
2 tactical_bombers moved from Hawaiian Islands to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 fighter moved from Japan to 25 Sea Zone
1 bomber moved from Japan to 25 Sea ZoneCombat - Japanese
Japanese creates battle in territory 17 Sea Zone
Battle in 25 Sea Zone
Japanese attack with 1 bomber, 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer and 1 transport
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 destroyer and 1 transport
Casualties for Japanese: 1 bomber
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber
British defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 46 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
1 bomber moved from 46 Sea Zone to Philippines
1 tactical_bomber moved from 44 Sea Zone to Philippines
1 submarine moved from 20 Sea Zone to 35 Sea Zone
1 submarine moved from 35 Sea Zone to 33 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 25 Sea Zone to Hawaiian Islands
1 artillery moved from Iwo Jima to 17 Sea Zone
3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Korea
1 armour moved from Manchuria to Amur
1 aaGun, 1 artillery and 2 infantry moved from Manchuria to Amur
1 armour moved from Amur to Buryatia
1 fighter moved from Japan to Philippines
2 aaGuns and 1 infantry moved from Korea to Amur
3 artilleries and 3 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 6 Sea Zone to Philippines
1 fighter moved from 6 Sea Zone to JapanPlace Units - Japanese
2 destroyers placed in 6 Sea Zone
2 fighters placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 2,5,4,2
Japanese collect 26 PUs (1 lost to blockades); end with 27 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 32 PUs -
Jeg fandt fejlen!
“incorrect password” - nÃ¥r jeg trykkede pÃ¥ post. Jeg havde nok ikke lige læst beskeden de sidste par gange. Det virker nu :roll: -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 bomber, 1 destroyer, 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
2 bombers moved from Western United States to Hawaiian Islands
1 fighter moved from Western United States to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 carrier, 3 destroyers and 1 fighter moved from 10 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in Hawaiian Islands
Americans attack with 1 artillery, 2 bombers, 1 fighter and 3 infantry
Japanese defend with 1 airfield, 1 armour, 2 fighters, 1 harbour, 2 infantry and 2 tactical_bombers
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -35
Casualties for Americans: 1 artillery, 2 bombers, 1 fighter and 3 infantry
Casualties for Japanese: 1 armour and 2 infantryNon Combat Move - Americans
1 submarine moved from 24 Sea Zone to 26 Sea Zone
1 submarine moved from 16 Sea Zone to 18 Sea Zone
1 submarine moved from 23 Sea Zone to 21 Sea Zone
1 submarine moved from 49 Sea Zone to 54 Sea Zone
1 bomber moved from India to Egypt
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 92 Sea Zone to Gibraltar
2 artilleries and 7 infantry moved from Normandy Bordeaux to Southern France
3 transports moved from 110 Sea Zone to 91 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 artillery and 2 infantry placed in Normandy Bordeaux
1 destroyer and 1 transport placed in 10 Sea Zone
1 armour, 1 bomber, 1 fighter and 1 infantry placed in Western United States
1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 artilleries and 9 infantry moved from Jehol to Manchuria
Chinese take Manchuria from JapaneseCombat - Chinese
Non Combat Move - Chinese
4 infantry moved from Kiangsu to Kiangsi
2 artilleries and 2 infantry moved from Anhwe to Kiangsi
1 fighter moved from Anhwe to KiangsiPlace Units - Chinese
4 infantry placed in Manchuria
2 artilleries and 2 infantry placed in KiangsiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs