@zlefin I see dice were rolled an hour ago. If you need more time to decide on your turn that is totally fine, but just messaging in case you forgot to post.
15L Ghostglider vs. Bjergmose (+18)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 2 fighters and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
12 artilleries and 11 infantry moved from Bryansk to Russia
1 bomber moved from Eastern Poland to Russia
2 bombers moved from Western Germany to Russia
5 armour, 5 mech_infantrys and 1 tactical_bomber moved from Karelia to Norway
4 armour, 1 infantry and 6 mech_infantrys moved from Finland to Norway
1 fighter and 1 tactical_bomber moved from Western Germany to Norway
6 infantry moved from Germany to Poland
2 artilleries and 4 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
2 mech_infantrys moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
2 mech_infantrys moved from Germany to Holland BelgiumCombat - Germans
Battle in Poland
Germans attack with 6 infantry
Americans defend with 1 infantry
Germans win, taking Poland from Americans with 5 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Germans attack with 5 artilleries, 4 infantry and 4 mech_infantrys
British defend with 2 infantry
Germans win, taking Holland Belgium from British with 5 artilleries, 4 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Norway
Germans attack with 9 armour, 1 fighter, 1 infantry, 11 mech_infantrys and 2 tactical_bombers
British defend with 1 artillery, 6 fighters and 5 infantry; Americans defend with 1 airfield, 1 armour, 1 factory_minor, 3 infantry and 1 mech_infantry; Russians defend with 1 artillery
Germans win, taking Norway from Americans with 9 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 63
Casualties for Germans: 1 infantry and 9 mech_infantrys
Casualties for British: 1 artillery, 6 fighters and 5 infantry
Casualties for Americans: 1 armour, 3 infantry and 1 mech_infantry
Casualties for Russians: 1 artillery
Battle in Russia
Germans attack with 12 artilleries, 3 bombers and 11 infantry
British defend with 1 fighter; Americans defend with 3 fighters; Russians defend with 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor and 19 infantry
retreated to Russia
Russians win with 4 fighters remaining. Battle score for attacker is -34
Casualties for Germans: 12 artilleries, 2 bombers and 11 infantry
Casualties for Russians: 2 aaGuns, 1 artillery and 19 infantryNon Combat Move - Germans
1 bomber moved from Russia to Novgorod
1 artillery and 1 infantry moved from Karelia to Novgorod
3 infantry moved from Novgorod to Belarus
3 mech_infantrys moved from Eastern Poland to Bryansk
1 fighter and 2 tactical_bombers moved from Norway to Western Germany
10 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from Western Germany to Holland Belgium
1 artillery and 10 infantry moved from Western Germany to Northern Italy
1 aaGun and 1 mech_infantry moved from Yugoslavia to Northern Italy
3 infantry moved from Germany to Western GermanyPlace Units - Germans
3 mech_infantrys placed in Novgorod
2 bombers, 2 fighters and 1 mech_infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,1,6
Germans collect 47 PUs (3 lost to blockades); end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
1 infantry moved from Hopei to AnhwePlace Units - Russians
3 infantry placed in Russia
3 infantry placed in VolgogradTurn Complete - Russians
Russians collect 17 PUs; end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 4 infantry and 3 transports; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 fighters moved from Midway to Hawaiian Islands
1 transport moved from 6 Sea Zone to 25 Sea Zone
1 armour and 1 infantry moved from Midway to 25 Sea Zone
1 armour, 1 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour moved from Amur to Soviet Far East
Japanese take Siberia from Russians
Japanese take Soviet Far East from Russians
4 infantry moved from Manchuria to Jehol
1 armour and 2 mech_infantrys moved from Amur to Jehol
1 infantry moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 infantry moved from Timguska to Novosibirsk
Japanese take Novosibirsk from Russians
1 fighter and 1 tactical_bomber moved from Manchuria to Jehol
1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
1 bomber moved from Japan to Jehol
1 submarine moved from 20 Sea Zone to 43 Sea ZoneCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 tactical_bomber
British defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Hawaiian Islands
Japanese attack with 1 armour, 2 fighters and 1 infantry
Americans defend with 1 airfield, 1 armour, 1 harbour and 1 infantry
Japanese win, taking Hawaiian Islands from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is -11
Casualties for Americans: 1 armour and 1 infantry
Casualties for Japanese: 2 fighters
Battle in Jehol
Japanese attack with 1 armour, 1 bomber, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 armour and 1 infantry; Chinese defend with 4 artilleries and 5 infantry
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for British: 1 armour and 1 infantry
Casualties for Chinese: 4 artilleries and 5 infantry
Casualties for Japanese: 1 armour, 4 infantry and 2 mech_infantrysNon Combat Move - Japanese
1 bomber, 1 fighter and 1 tactical_bomber moved from Jehol to Manchuria
1 battleship, 2 carriers, 1 destroyer, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to 35 Sea Zone
1 bomber moved from Marshall Islands to Caroline Islands
1 fighter and 1 tactical_bomber moved from Manchuria to 6 Sea ZonePlace Units - Japanese
3 infantry placed in Manchuria
Japanese undo move 1.
1 artillery and 2 infantry placed in Manchuria
1 artillery and 2 infantry placed in Japan
1 destroyer and 3 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 37 PUs; end with 37 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 6 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Western United States to Hawaiian Islands
3 submarines moved from 25 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in 26 Sea Zone
Americans attack with 4 submarines and 1 transport
Japanese defend with 1 transport
Americans win, taking 26 Sea Zone from Neutral with 4 submarines and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Hawaiian Islands
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 airfield, 1 armour, 1 harbour and 1 infantry
Japanese win with 1 armour remaining. Battle score for attacker is -4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
1 bomber owned by the Americans retreatedNon Combat Move - Americans
1 bomber moved from Hawaiian Islands to Johnston Island
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 98 Sea Zone to 99 Sea Zone
1 armour, 1 artillery, 8 infantry and 1 mech_infantry moved from Southern France to Normandy Bordeaux
1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 cruiser, 2 destroyers and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 transport moved from 114 Sea Zone to 113 Sea ZonePlace Units - Americans
3 infantry placed in Southern France
1 fighter and 2 infantry placed in Normandy Bordeaux
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Shantung to Jehol
1 infantry moved from Chahar to Jehol
1 fighter moved from Anhwe to Jehol
1 artillery and 1 infantry moved from Kiangsi to AnhwePlace Units - Chinese
2 artilleries and 6 infantry placed in JeholTurn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 artillery, 1 carrier, 2 fighters and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from 99 Sea Zone to Greece
1 armour and 1 mech_infantry moved from Shensi to Novosibirsk
1 fighter moved from Russia to Novosibirsk
1 destroyer moved from 39 Sea Zone to 43 Sea ZoneCombat - British
Battle in Greece
Battle in 43 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 submarine
British win, taking Greece from Germans, taking 43 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Novosibirsk
British attack with 1 armour, 1 fighter and 1 mech_infantry
Japanese defend with 1 infantry
British win, taking Novosibirsk from Japanese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter moved from Novosibirsk to Russia
2 artilleries and 3 infantry moved from Caucasus to Volgograd
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Cyprus to 99 Sea Zone
1 artillery and 1 infantry moved from Iraq to Northwest Persia
2 infantry moved from Egypt to Trans-Jordan
1 aaGun, 2 artilleries and 5 infantry moved from Southern France to Normandy Bordeaux
2 destroyers and 3 transports moved from 112 Sea Zone to 110 Sea Zone
3 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone
3 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 aaGun, 1 fighter and 1 infantry moved from Anhwe to Jehol
3 infantry moved from Kiangsi to Anhwe
3 infantry moved from Kwangsi to Kiangsi
2 infantry moved from Shan State to Yunnan
3 infantry moved from India to BurmaPlace Units - British
1 carrier placed in 110 Sea Zone
2 fighters placed in United Kingdom
1 artillery and 1 infantry placed in United KingdomTurn Complete - British
British collect 37 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsPlace Units - UK_Pacific
1 transport placed in 39 Sea Zone
3 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,5
UK_Pacific collect 22 PUs; end with 22 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
Units Change Ownership
Some Units in India change ownership: 3 infantry and 2 mech_infantrys
Some Units in 39 Sea Zone change ownership: 1 transport -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 2 PUs;Combat Move - Italians
1 artillery and 3 infantry moved from Northern Italy to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 1 artillery and 3 infantry
Americans defend with 1 factory_minor, 1 harbour and 3 infantry
Italians win, taking Southern France from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Americans: 3 infantryNon Combat Move - Italians
4 infantry moved from Southern Italy to Northern Italy
2 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,4,3
Italians collect 9 PUs (6 lost to blockades); end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Rostov to Volgograd
1 fighter moved from Kazakhstan to Russia
2 fighters moved from Queensland to Malaya
1 aaGun and 2 infantry moved from South Australia to Queensland
1 infantry moved from New South Wales to South AustraliaPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,5
ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Non Combat Move - French
1 infantry moved from 99 Sea Zone to Greece
1 infantry moved from Caucasus to Rostov
1 infantry moved from Volgograd to Tambov
1 infantry moved from Caucasus to VolgogradTurn Complete - French
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vil gerne lige have en ftr til johnston istedetfor malaya
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 bombers, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers, 3 fighters and 2 tactical_bombers moved from Western Germany to 99 Sea Zone
1 bomber moved from Novgorod to 99 Sea Zone
1 mech_infantry moved from Novgorod to Vologda
Germans take Vologda from RussiansCombat - Germans
Battle in 99 Sea Zone
Germans attack with 3 bombers, 3 fighters and 2 tactical_bombers
British defend with 1 infantry; Americans defend with 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
Germans win with 3 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 54
Casualties for British: 1 infantry
Casualties for Americans: 1 carrier, 1 fighter, 1 tactical_bomber and 2 transportsNon Combat Move - Germans
1 mech_infantry moved from Northern Italy to Albania
1 aaGun and 3 mech_infantrys moved from Bryansk to Smolensk
1 infantry moved from Belarus to Bryansk
1 artillery and 1 infantry moved from Novgorod to Archangel
2 mech_infantrys moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 fighter moved from 99 Sea Zone to Southern Italy
3 bombers, 2 fighters and 2 tactical_bombers moved from 99 Sea Zone to Ukraine
5 infantry moved from Poland to Germany
1 aaGun, 1 artillery and 10 infantry moved from Northern Italy to France
1 infantry moved from Western Germany to Holland Belgium
2 infantry and 1 mech_infantry moved from Western Germany to Germany
5 mech_infantrys moved from Eastern Poland to Bryansk
3 mech_infantrys moved from Smolensk to Bryansk
2 mech_infantrys moved from Novgorod to Bryansk
1 infantry moved from Belarus to Smolensk
1 infantry moved from Belarus to Bryansk
1 mech_infantry moved from Eastern Poland to Yugoslavia
2 mech_infantrys moved from Holland Belgium to Germany
5 artilleries, 6 infantry and 2 mech_infantrys moved from Holland Belgium to France
1 mech_infantry moved from Eastern Poland to GermanyPlace Units - Germans
3 bombers placed in Germany
2 infantry placed in Norway
1 infantry placed in Norway
1 mech_infantry placed in Germany
2 mech_infantrys placed in France
Germans undo move 5.
Germans undo move 4.
3 mech_infantrys placed in France
Germans undo move 4.
1 mech_infantry placed in Novgorod
2 mech_infantrys placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,6,2
Germans collect 47 PUs (2 lost to blockades); end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
flyt du bare en ftr - jeg fik ikke lige gjort det.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Combat - Russians
Russians creates battle in territory 97 Sea Zone
Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
Americans loiter and taunt; Russians attack with 1 submarine
Germans defend with 1 fighter; Italians defend with 1 destroyer
Italians win with 1 destroyer and 1 fighter remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern ItalyNon Combat Move - Russians
3 infantry moved from Russia to SamaraPlace Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Anhwe: 1 infantry
EDIT: Adding units owned by Russians to Jehol: 1 infantry
EDIT: Adding units owned by ANZAC to Johnston Island: 1 fighter
EDIT: Removing units owned by ANZAC from Malaya: 1 fighter
EDIT: Turning off Edit Mode
1 infantry placed in Russia
1 armour and 2 artilleries placed in VolgogradTurn Complete - Russians
Russians collect 13 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 2 fighters, 2 infantry and 2 submarines; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 battleship moved from 35 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Kwangtung
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Kiangsu
1 artillery moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Shantung
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from Japan to 25 Sea Zone
1 infantry moved from Urals to Vologda
1 bomber moved from Manchuria to 25 Sea Zone
1 bomber moved from Caroline Islands to 26 Sea Zone
1 submarine moved from 54 Sea Zone to 62 Sea Zone
1 submarine moved from 63 Sea Zone to 62 Sea ZoneCombat - Japanese
Battle in Kwangtung
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kiangsu
Battle in Shantung
Battle in 26 Sea Zone
Japanese attack with 1 bomber
Americans defend with 4 submarines and 1 transport
4 submarines owned by the Americans Submerged
Japanese win, taking Kiangsu from Chinese, taking Shantung from Chinese with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 bomber, 1 fighter and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 62 Sea Zone
Japanese attack with 3 submarines
ANZAC defend with 1 destroyer and 1 submarine
ANZAC win with no units remaining. Battle score for attacker is -4
Casualties for ANZAC: 1 destroyer and 1 submarine
Casualties for Japanese: 3 submarinesNon Combat Move - Japanese
2 carriers and 1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from Kwangtung to 20 Sea Zone
2 carriers and 1 destroyer moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from 25 Sea Zone to Midway
1 tactical_bomber moved from 25 Sea Zone to Midway
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to Hawaiian Islands
1 armour moved from Soviet Far East to Amur
1 aaGun, 1 artillery and 1 infantry moved from Manchuria to Amur
1 infantry moved from Manchuria to AmurPlace Units - Japanese
2 submarines placed in 6 Sea Zone
1 artillery, 2 fighters and 2 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Amur: 1 artillery and 1 infantry
EDIT: Adding units owned by Japanese to Korea: 1 artillery and 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 6,4,4,4,5,5,1,3
Japanese collect 43 PUs (1 lost to blockades); end with 43 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 48 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
3 fighters moved from Russia to VologdaCombat - Americans
Americans creates battle in territory 26 Sea Zone
Americans creates battle in territory 97 Sea Zone
Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in Holland Belgium
Americans attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Americans win, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 97 Sea Zone
Americans attack with 1 submarine
Germans defend with 1 fighter; Italians defend with 1 destroyer
1 submarine owned by the Americans Submerged
Italians win with 1 fighter remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 26 Sea Zone
Americans attack with 4 submarines
Japanese defend with 1 transport
Americans win with 4 submarines remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Vologda
Americans attack with 3 fighters
Germans defend with 1 mech_infantry; Japanese defend with 1 infantry
Americans win with 2 fighters remaining. Battle score for attacker is -3
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 infantry
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern ItalyNon Combat Move - Americans
2 fighters moved from Vologda to Volgograd
2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 101 Sea Zone
1 fighter moved from Holland Belgium to Normandy Bordeaux
1 bomber moved from Johnston Island to QueenslandPlace Units - Americans
1 carrier and 1 transport placed in 101 Sea Zone
Americans undo move 1.
1 carrier and 1 destroyer placed in 101 Sea Zone
1 destroyer and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
1 submarine placed in 10 Sea Zone
1 submarine placed in 110 Sea Zone
1 fighter and 1 infantry placed in Normandy BordeauxTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 1 infantry moved from Anhwe to Kiangsu
1 infantry moved from Jehol to Manchuria
Chinese take Manchuria from Japanese
1 artillery and 1 infantry moved from Jehol to Shantung
1 fighter moved from Jehol to Kiangsu
1 infantry moved from Jehol to ShantungCombat - Chinese
Battle in Kiangsu
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Kiangsu from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shantung
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Shantung from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Trigger Chinese Destroy Factories Manchuria Chinese: has removed 1 factory_minor owned by Chinese in ManchuriaNon Combat Move - Chinese
1 fighter moved from Kiangsu to Anhwe
1 artillery and 5 infantry moved from Jehol to AnhwePlace Units - Chinese
2 artilleries and 6 infantry placed in KiangsiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 artillery, 1 fighter, 7 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Western Germany
1 infantry moved from Greece to Bulgaria
British take Bulgaria from Germans
3 infantry moved from Kiangsi to Kwangtung
1 fighter moved from Jehol to Kwangtung
1 transport moved from 39 Sea Zone to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to JavaCombat - British
Battle in Java
Battle in Western Germany
British converts factory_major into different units
Battle in Kwangtung
British attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery, 1 harbour and 1 infantry
British win, taking Java from Japanese, taking Western Germany from Germans, taking Kwangtung from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - British
1 fighter moved from Kwangtung to Kiangsi
2 infantry moved from Yunnan to Kwangsi
3 infantry moved from Anhwe to Kiangsi
1 aaGun and 1 infantry moved from Jehol to Anhwe
3 infantry moved from Burma to Yunnan
1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone
1 destroyer moved from 43 Sea Zone to 42 Sea Zone
2 mech_infantrys moved from India to Eastern Persia
3 infantry moved from India to West India
1 fighter moved from Russia to Volgograd
1 armour and 1 mech_infantry moved from Novosibirsk to Kansu
2 artilleries and 3 infantry moved from Volgograd to Samara
1 infantry moved from Caucasus to Volgograd
1 artillery and 1 infantry moved from Northwest Persia to Caucasus
1 artillery and 1 infantry moved from Syria to Iraq
2 infantry moved from Trans-Jordan to Iraq
1 aaGun and 1 artillery moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Malaya to Shan StatePlace Units - British
1 artillery, 1 fighter and 1 infantry placed in Iraq
6 infantry placed in United Kingdom
1 transport placed in 110 Sea ZoneTurn Complete - British
British collect 43 PUs; end with 43 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 48 PUsPlace Units - UK_Pacific
3 submarines placed in 39 Sea Zone
3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,1,4,6,6,3
UK_Pacific collect 23 PUs (3 lost to blockades); end with 23 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 28 PUs
Units Change Ownership
Some Units in India change ownership: 3 infantry
Some Units in 39 Sea Zone change ownership: 3 submarines -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
6 infantry moved from Northern Italy to Western GermanyCombat - Italians
Battle in Western Germany
Italians attack with 6 infantry
British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Western Germany from British with 6 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 artillery and 1 infantry moved from Southern France to Northern Italy
1 aaGun and 3 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
2 artilleries and 1 infantry placed in UkraineTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2
Italians collect 13 PUs (2 lost to blockades); end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Volgograd to Samara
1 fighter moved from Russia to Volgograd
1 fighter moved from Malaya to Sikang
1 fighter moved from Johnston Island to 10 Sea Zone
1 fighter moved from Queensland to Shan StatePlace Units - ANZAC
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Non Combat Move - French
1 infantry moved from Rostov to Caucasus
1 infantry moved from Tambov to Samara
1 infantry moved from Egypt to Trans-JordanTurn Complete - French





