@ArtofWar1947 Here is a new game.
I will bid transport to Japan and inf to Germany.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 3 artilleries, 3 factory_minors, 3 infantry and 4 transports; Remaining resources: 6 SuicideAttackTokens; 5 PUs;
Combat Move - Japanese
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 51 Sea Zone
1 infantry moved from 51 Sea Zone to Samoa
1 infantry moved from Victoria to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 29 Sea Zone
1 infantry moved from 29 Sea Zone to Line Islands
1 infantry moved from Wake Island to 31 Sea Zone
1 infantry and 1 transport moved from 31 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 22 Sea Zone
2 infantry moved from 22 Sea Zone to Marianas
1 fighter moved from 20 Sea Zone to Marianas
1 infantry moved from Anhwe to Kiangsi
Japanese take Kiangsi from Chinese
1 infantry moved from Hunan to Kwangsi
Japanese take Kwangsi from Chinese
6 fighters and 1 tactical_bomber moved from Yunnan to Kwangtung
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
1 infantry moved from Gilbert Islands to 48 Sea Zone
1 infantry and 1 transport moved from 48 Sea Zone to 30 Sea Zone
1 infantry moved from 30 Sea Zone to Johnston Island
1 infantry moved from Solomon Islands to 49 Sea Zone
1 infantry and 1 transport moved from 49 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to New Britain
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 50 Sea Zone
1 armour and 1 infantry moved from 50 Sea Zone to Fiji
Combat - Japanese
Japanese creates battle in territory 37 Sea Zone
Battle in Line Islands
Battle in Johnston Island
Battle in Kwangtung
Japanese attack with 6 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 harbour
Japanese win, taking 37 Sea Zone from Americans, taking Line Islands from Americans, taking Johnston Island from Americans, taking Kwangtung from UK_Pacific with 6 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Fiji
Battle in Marshall Islands
Battle in New Britain
Battle in Aleutian Islands
Battle in Samoa
Battle in Marianas
Japanese attack with 1 fighter and 2 infantry
ANZAC defend with 1 infantry
Japanese win, taking Fiji from UK_Pacific, taking Marshall Islands from Americans, taking New Britain from ANZAC, taking Aleutian Islands from Americans, taking Samoa from UK_Pacific, taking Marianas from ANZAC with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Marianas to 22 Sea Zone
1 carrier moved from 20 Sea Zone to 22 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 41 Sea Zone to 39 Sea Zone
2 carriers moved from 41 Sea Zone to 37 Sea Zone
1 transport moved from 41 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
6 fighters and 1 tactical_bomber moved from Kwangtung to French Indo China
2 submarines moved from 20 Sea Zone to 6 Sea Zone
1 bomber moved from New South Wales to Wake Island
1 battleship, 2 carriers, 1 fighter and 1 submarine moved from 26 Sea Zone to 10 Sea Zone
1 carrier moved from 37 Sea Zone to 20 Sea Zone
1 destroyer moved from 37 Sea Zone to 20 Sea Zone
1 mech_infantry moved from Soviet Far East to Amur
Place Units - Japanese
1 factory_minor placed in Malaya
1 factory_minor placed in Manchuria
1 factory_minor placed in Korea
3 transports placed in 62 Sea Zone
1 transport placed in 6 Sea Zone
3 artilleries and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 73 PUs; end with 78 PUs total
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
what do you lose in round 2
AC+FTR
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British buy 1 armour, 5 infantry and 1 mech_infantry; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Alexandria to Anglo Egyptian Sudan
2 infantry moved from Egypt to Anglo Egyptian Sudan
1 transport moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Syria to 98 Sea Zone
1 fighter and 1 infantry moved from Persia to Northwest Persia
1 infantry moved from Central America to 89 Sea Zone
1 infantry and 1 transport moved from 89 Sea Zone to 87 Sea Zone
1 infantry moved from 87 Sea Zone to French West Africa
1 bomber moved from India to Kwangtung
1 mech_infantry moved from Kiangsu to Kwangtung
1 mech_infantry moved from Kiangsu to Kwangtung
5 bombers moved from India to Anglo Egyptian Sudan
1 infantry and 1 transport moved from 98 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
2 infantry moved from India to Burma
1 bomber moved from India to Burma
2 mech_infantrys moved from India to Eastern Persia
1 fighter moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Persia to Northwest Persia
1 infantry moved from Persia to Eastern Persia
1 destroyer moved from 81 Sea Zone to 94 Sea Zone
Combat - British
Battle in Anglo Egyptian Sudan
British attack with 5 bombers, 1 fighter, 3 infantry and 1 mech_infantry
Italians defend with 2 artilleries, 1 infantry and 3 mech_infantrys
British win, taking Anglo Egyptian Sudan from Italians with 5 bombers, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 20
Casualties for British: 1 infantry
Casualties for Italians: 2 artilleries, 1 infantry and 3 mech_infantrys
Battle in Eastern Persia
British attack with 1 infantry and 2 mech_infantrys
Italians defend with 1 mech_infantry
British win, taking Eastern Persia from Italians with 2 mech_infantrys remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in Burma
British attack with 1 bomber and 2 infantry
Germans defend with 1 armour
British win, taking Burma from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for British: 1 infantry
Battle in Kwangtung
British attack with 1 bomber and 2 mech_infantrys
Japanese defend with 1 harbour and 1 infantry
British win, taking Kwangtung from Japanese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Northwest Persia
British attack with 1 fighter and 2 infantry
Italians defend with 1 mech_infantry
British win, taking Northwest Persia from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in French West Africa
British attack with 1 infantry
Germans defend with 1 bomber
Italians win with 1 bomber remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Scotland from Germans to British
EDIT: Turning off Edit Mode
5 bombers moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Anglo Egyptian Sudan to 96 Sea Zone
1 fighter moved from Northwest Persia to Egypt
1 bomber moved from Burma to India
3 aaGuns, 1 armour, 2 infantry and 1 mech_infantry moved from Kiangsu to Kiangsi
1 infantry moved from United Kingdom to Scotland
1 bomber moved from Kwangtung to Kiangsi
Place Units - British
3 infantry placed in Egypt
1 armour, 1 infantry and 1 mech_infantry placed in Persia
1 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,5,6,4,2,1,1,3
British collect 17 PUs (8 lost to blockades); end with 19 PUs total
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4,1,6,2,4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,2,3,3
UK_Pacific collect 3 PUs (6 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 1 infantry
almost “gave up” after z10. but i like to ride out games with bad dice to try to give it a chance to get out of my system. :lol:
walkin to scotland you can feel free to take back… had just meant to do it. :roll:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Italians
Italians buy 2 artilleries, 5 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 3 mech_infantrys moved from Caucasus to Northwest Persia
1 bomber moved from Southern France to 87 Sea Zone
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
1 fighter moved from Southern Italy to 94 Sea Zone
Combat - Italians
Battle in 94 Sea Zone
Italians attack with 1 destroyer and 1 fighter
British defend with 1 destroyer
Italians win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Northwest Persia
Italians attack with 1 artillery and 3 mech_infantrys
British defend with 1 infantry
Italians win, taking Northwest Persia from British with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 infantry
Battle in 87 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Non Combat Move - Italians
1 bomber moved from 87 Sea Zone to French West Africa
3 armour and 3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from Caucasus to Southern Italy
3 armour moved from Ukraine to Caucasus
2 infantry moved from Russia to Tambov
1 infantry moved from Northern Italy to Southern Italy
1 aaGun, 1 artillery and 4 infantry moved from Southern France to Northern Italy
1 fighter moved from 94 Sea Zone to Southern Italy
Place Units - Italians
3 submarines placed in 110 Sea Zone
3 infantry placed in Southern Italy
2 artilleries and 2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 38 PUs; end with 38 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 45 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - French
Turn Complete - French
oh the british mech was supposed to go to archangel to be destroyed there with the rest of the russian army.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x airfield; Remaining resources: 93 PUs;
Germans buy 1 carrier, 1 destroyer, 2 fighters and 8 submarines; Remaining resources: 1 PUs;
Combat Move - Germans
EDIT: Resetting and Giving Bonus Movement to Units
EDIT: Germans takes Vologda from Russians
EDIT: Germans takes Urals from British
EDIT: 2 infantry moved from Morocco to Algeria
EDIT: 1 bomber moved from Southern Italy to Algeria
EDIT: 1 armour moved from Russia to Urals
EDIT: 1 armour moved from Siam to Burma
EDIT: Germans undo move 1.
EDIT: 1 infantry moved from Morocco to Algeria
EDIT: 1 infantry moved from Morocco to 91 Sea Zone
EDIT: Germans undo move 5.
EDIT: 1 infantry moved from Gibraltar to 91 Sea Zone
EDIT: 1 infantry moved from Morocco to 91 Sea Zone
EDIT: 1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
EDIT: 1 infantry moved from 86 Sea Zone to Brazil
EDIT: 1 infantry and 1 transport moved from 91 Sea Zone to 89 Sea Zone
EDIT: 1 infantry moved from 89 Sea Zone to West Indies
EDIT: 1 battleship moved from 91 Sea Zone to 89 Sea Zone
EDIT: 1 infantry moved from Western Germany to 112 Sea Zone
EDIT: Germans undo move 12.
EDIT: Germans undo move 11.
Combat - Germans
EDIT: Battle in Burma
EDIT: Germans attack with 1 armour
EDIT: British defend with 1 infantry
EDIT: 1 armour owned by the Germans retreated to Shan State
EDIT: UK_Pacific win
EDIT: Battle in Algeria
EDIT: Germans attack with 1 bomber and 1 infantry
EDIT: ANZAC defend with 1 infantry
EDIT: 1 infantry owned by the ANZAC lost in Algeria
EDIT: Germans takes Algeria from ANZAC
EDIT: Germans win
EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 3
EDIT: Battle in Brazil
EDIT: Germans takes Brazil from British
EDIT: Battle in West Indies
EDIT: Germans takes West Indies from Americans
EDIT: Recording Battle Statistics
Non Combat Move - Germans
EDIT: Cleaning up during movement phase
EDIT: 1 battleship moved from 91 Sea Zone to 89 Sea Zone
EDIT: 3 carriers, 1 cruiser, 2 destroyers, 5 fighters and 4 submarines moved from 91 Sea Zone to 101 Sea Zone
EDIT: 1 bomber moved from Algeria to Gibraltar
EDIT: 1 artillery, 2 infantry and 1 mech_infantry moved from Western Germany to 112 Sea Zone
EDIT: 1 submarine moved from 112 Sea Zone to 91 Sea Zone
EDIT: Germans undo move 5.
EDIT: 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 112 Sea Zone to 91 Sea Zone
EDIT: 1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
EDIT: 2 fighters moved from 91 Sea Zone to Gibraltar
EDIT: 1 fighter moved from Western Germany to Gibraltar
EDIT: 1 fighter moved from Western Germany to 91 Sea Zone
EDIT: 1 armour and 2 mech_infantrys moved from Novgorod to Smolensk
EDIT: 4 aaGuns, 22 artilleries and 28 infantry moved from Russia to Smolensk
EDIT: 28 mech_infantrys moved from Russia to Smolensk
EDIT: 4 armour moved from Russia to Smolensk
EDIT: 2 mech_infantrys moved from Bryansk to Caucasus
EDIT: 3 infantry and 2 mech_infantrys moved from Caucasus to Turkmenistan
EDIT: Germans undo move 15.
EDIT: 8 armour and 15 mech_infantrys moved from Russia to Tsinghai
EDIT: Germans undo move 15.
EDIT: 8 armour and 15 mech_infantrys moved from Russia to Kazakhstan
EDIT: 1 bomber moved from French West Africa to Gibraltar
Place Units - Germans
1 carrier, 1 destroyer and 8 submarines placed in 112 Sea Zone
Germans undo move 1.
1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone
7 submarines placed in 112 Sea Zone
2 fighters placed in Western Germany
Turn Complete - Germans
Germans collect 75 PUs; end with 76 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 101 PUs
ups - made the complete turn in edit - must have forgotten to exit edit mode after moving your m.inf - however, I think all the moves are OK.
Please feel free to check.
fun to convoy the USA hard eh? :-D
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - Russians
EDIT: Resetting and Giving Bonus Movement to Units
EDIT: Russians takes Belarus from Italians
EDIT: Russians takes Novgorod from Germans
EDIT: 1 infantry moved from Archangel to Belarus
EDIT: 1 infantry moved from Archangel to Novgorod
Combat - Russians
EDIT: Recording Battle Statistics
Non Combat Move - Russians
EDIT: Cleaning up during movement phase
EDIT: 6 artilleries and 58 infantry moved from Archangel to Novgorod
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 3 infantry, 6 mech_infantrys and 10 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Marianas to 22 Sea Zone
1 infantry and 1 transport moved from 22 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Kiangsu
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
1 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
3 fighters and 1 tactical_bomber moved from French Indo China to Kwangtung
1 infantry moved from New Britain to 47 Sea Zone
1 infantry and 1 transport moved from 47 Sea Zone to 53 Sea Zone
1 infantry moved from 53 Sea Zone to New Hebrides
1 infantry moved from Line Islands to 29 Sea Zone
1 infantry and 1 transport moved from 29 Sea Zone to 64 Sea Zone
1 infantry moved from 64 Sea Zone to Central America
1 battleship and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
3 fighters and 1 tactical_bomber moved from 37 Sea Zone to Burma
3 fighters moved from French Indo China to Anhwe
Combat - Japanese
Battle in Central America
Battle in Kwangtung
Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber
British defend with 2 mech_infantrys; UK_Pacific defend with 1 harbour
Japanese win, taking Central America from Americans, taking Kwangtung from UK_Pacific with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrys
Battle in Kiangsu
Battle in Shantung
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Kiangsu from Chinese, taking Shantung from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 3 fighters and 1 tactical_bomber
British defend with 1 infantry
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Anhwe
Japanese attack with 3 fighters
Chinese defend with 1 infantry
Japanese win with 3 fighters remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in New Hebrides
Non Combat Move - Japanese
3 transports moved from 62 Sea Zone to 33 Sea Zone
1 infantry moved from Marshall Islands to 32 Sea Zone
1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from Wake Island to Midway
1 carrier moved from 22 Sea Zone to 31 Sea Zone
1 fighter moved from 22 Sea Zone to Midway
1 battleship and 1 destroyer moved from 20 Sea Zone to 19 Sea Zone
1 carrier moved from 20 Sea Zone to 6 Sea Zone
1 cruiser, 1 destroyer and 2 transports moved from 37 Sea Zone to 20 Sea Zone
3 fighters and 1 tactical_bomber moved from Burma to Malaya
1 carrier moved from 37 Sea Zone to 20 Sea Zone
1 carrier moved from 37 Sea Zone to 56 Sea Zone
3 fighters moved from Anhwe to Jehol
1 fighter and 1 tactical_bomber moved from Kwangtung to 20 Sea Zone
2 fighters moved from Kwangtung to Formosa
1 mech_infantry moved from Amur to Jehol
1 infantry moved from Johnston Island to 30 Sea Zone
1 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 armour and 1 infantry moved from Fiji to 50 Sea Zone
1 armour, 1 infantry and 1 transport moved from 50 Sea Zone to 63 Sea Zone
1 infantry moved from Samoa to 51 Sea Zone
1 infantry and 1 transport moved from 51 Sea Zone to 63 Sea Zone
2 infantry moved from 63 Sea Zone to New Zealand
2 submarines moved from 6 Sea Zone to 26 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
Place Units - Japanese
3 mech_infantrys placed in Korea
3 mech_infantrys placed in Manchuria
3 infantry placed in Malaya
10 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs total
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
If you attack z26 my subs stay and fight - and are first casulties if possible
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 5 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 fighter moved from Western United States to 89 Sea Zone
1 bomber moved from United Kingdom to 89 Sea Zone
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
1 mech_infantry moved from Mexico to Central America
3 bombers moved from India to Shantung
6 fighters and 2 tactical_bombers moved from India to Shan State
Combat - Americans
Battle in Shantung
Americans attack with 3 bombers
Japanese defend with 1 artillery and 1 infantry
Americans win with 3 bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Shan State
Americans attack with 6 fighters and 2 tactical_bombers
Germans defend with 1 armour
Americans win with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in 8 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
Americans win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 89 Sea Zone
Americans attack with 1 bomber and 1 fighter
Germans defend with 1 battleship and 1 transport
Units damaged: 1 battleship owned by the Germans
Americans win with 1 bomber remaining. Battle score for attacker is 17
Casualties for Germans: 1 battleship and 1 transport
Casualties for Americans: 1 fighter
Battle in Central America
Americans attack with 1 mech_infantry
Japanese defend with 1 harbour and 1 infantry
Americans win, taking Central America from Japanese with 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 bomber moved from 89 Sea Zone to Eastern United States
1 artillery moved from British Columbia to Western United States
1 mech_infantry moved from Alaska to Western United States
2 mech_infantrys moved from Western United States to Eastern United States
3 bombers moved from Shantung to Kiangsi
6 fighters and 2 tactical_bombers moved from Shan State to Kiangsi
Place Units - Americans
1 infantry placed in Eastern United States
4 infantry placed in Central United States
Americans undo move 2.
1 infantry placed in Eastern United States
3 infantry placed in Central United States
2 fighters placed in Western United States
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 23
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 2,5,2,3,2,4,6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 1,5,5,6,5,2,3,1,6,2,3,3,1,1,5,5,6,1,3,6,6
Americans collect 28 PUs (23 lost to blockades); end with 29 PUs total
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 39 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - British
British buy 6 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from 96 Sea Zone: 1 fighter
EDIT: Removing units owned by Americans from 96 Sea Zone: 2 artilleries, 1 carrier and 1 transport
EDIT: Removing units owned by Americans from 96 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 81 Sea Zone: 1 carrier, 1 destroyer and 1 transport
EDIT: Adding units owned by British to 81 Sea Zone: 1 fighter
EDIT: Adding units owned by Americans to Egypt: 1 artillery
EDIT: Turning off Edit Mode
1 fighter moved from 81 Sea Zone to Belgian Congo
2 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo
5 bombers and 1 fighter moved from Egypt to Belgian Congo
2 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 71 Sea Zone
2 infantry moved from 71 Sea Zone to Union of South Africa
1 armour and 1 mech_infantry moved from Kiangsi to Anhwe
1 armour and 1 mech_infantry moved from Anhwe to Jehol
1 bomber moved from Kiangsi to Jehol
1 bomber moved from India to Jehol
Combat - British
Battle in Union of South Africa
Battle in Belgian Congo
British attack with 5 bombers, 2 fighters, 2 infantry and 1 mech_infantry
Germans defend with 1 infantry; Italians defend with 3 armour and 3 mech_infantrys
British win, taking Union of South Africa from Italians with 5 bombers and 2 fighters remaining. Battle score for attacker is 23
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry and 1 mech_infantry
Casualties for Italians: 3 armour and 3 mech_infantrys
Battle in Jehol
British attack with 1 armour, 2 bombers and 1 mech_infantry
Japanese defend with 3 fighters and 1 mech_infantry
Japanese win with 1 fighter remaining. Battle score for attacker is -10
Casualties for Japanese: 2 fighters and 1 mech_infantry
Casualties for British: 1 armour, 2 bombers and 1 mech_infantry
Non Combat Move - British
1 aaGun moved from Kiangsi to Kwangtung
2 infantry moved from Kiangsi to Kwangtung
1 aaGun moved from Kiangsi to Kwangtung
1 aaGun moved from Kiangsi to Kwangtung
1 mech_infantry moved from Archangel to Novgorod
1 battleship moved from 81 Sea Zone to 71 Sea Zone
2 fighters moved from Belgian Congo to 81 Sea Zone
5 bombers moved from Belgian Congo to Egypt
1 infantry moved from Scotland to United Kingdom
2 mech_infantrys moved from Eastern Persia to Persia
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from India to Burma
1 infantry moved from India to Burma
1 infantry moved from India to Burma
1 aaGun moved from India to Burma
1 aaGun moved from India to Burma
1 infantry moved from India to Burma
2 infantry moved from India to West India
Place Units - British
3 infantry placed in Egypt
3 infantry placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,4,1,1,1,3,6,5
British collect 16 PUs (8 lost to blockades); end with 17 PUs total
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,5,4,5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,1,5,3,2,6,2,4
UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 1 infantry
this is absurd.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Italians
Italians buy 2 bombers and 3 submarines; Remaining resources: 3 PUs;
Combat Move - Italians
3 armour moved from Caucasus to Persia
1 artillery and 2 mech_infantrys moved from Northwest Persia to Persia
1 bomber moved from French West Africa to France
2 fighters moved from Southern Italy to France
4 infantry moved from Northern Italy to France
3 artilleries and 2 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Tambov to Rostov
Combat - Italians
Battle in Persia
Italians attack with 3 armour, 1 artillery and 2 mech_infantrys
British defend with 1 armour, 1 factory_minor, 4 infantry and 3 mech_infantrys
British win with 1 armour, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is -24
Casualties for Italians: 3 armour, 1 artillery and 2 mech_infantrys
Casualties for British: 2 infantry
Non Combat Move - Italians
1 aaGun moved from Northern Italy to France
Place Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from 110 Sea Zone: 3 submarines
EDIT: Adding units owned by Italians to 91 Sea Zone: 3 submarines
EDIT: Removing units owned by Italians from 112 Sea Zone: 1 submarine
EDIT: Adding units owned by Italians to 91 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
3 submarines placed in 110 Sea Zone
2 bombers placed in Southern Italy
Turn Complete - Italians
Italians collect 34 PUs; end with 37 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 42 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 44 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - French
Turn Complete - French