My usual J1 buy of mIC and 2TT is better.
15L Ghostglider vs. Bjergmose (+18)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 2 fighters and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
12 artilleries and 11 infantry moved from Bryansk to Russia
1 bomber moved from Eastern Poland to Russia
2 bombers moved from Western Germany to Russia
5 armour, 5 mech_infantrys and 1 tactical_bomber moved from Karelia to Norway
4 armour, 1 infantry and 6 mech_infantrys moved from Finland to Norway
1 fighter and 1 tactical_bomber moved from Western Germany to Norway
6 infantry moved from Germany to Poland
2 artilleries and 4 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
2 mech_infantrys moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
2 mech_infantrys moved from Germany to Holland BelgiumCombat - Germans
Battle in Poland
Germans attack with 6 infantry
Americans defend with 1 infantry
Germans win, taking Poland from Americans with 5 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Germans attack with 5 artilleries, 4 infantry and 4 mech_infantrys
British defend with 2 infantry
Germans win, taking Holland Belgium from British with 5 artilleries, 4 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Norway
Germans attack with 9 armour, 1 fighter, 1 infantry, 11 mech_infantrys and 2 tactical_bombers
British defend with 1 artillery, 6 fighters and 5 infantry; Americans defend with 1 airfield, 1 armour, 1 factory_minor, 3 infantry and 1 mech_infantry; Russians defend with 1 artillery
Germans win, taking Norway from Americans with 9 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 63
Casualties for Germans: 1 infantry and 9 mech_infantrys
Casualties for British: 1 artillery, 6 fighters and 5 infantry
Casualties for Americans: 1 armour, 3 infantry and 1 mech_infantry
Casualties for Russians: 1 artillery
Battle in Russia
Germans attack with 12 artilleries, 3 bombers and 11 infantry
British defend with 1 fighter; Americans defend with 3 fighters; Russians defend with 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor and 19 infantry
retreated to Russia
Russians win with 4 fighters remaining. Battle score for attacker is -34
Casualties for Germans: 12 artilleries, 2 bombers and 11 infantry
Casualties for Russians: 2 aaGuns, 1 artillery and 19 infantryNon Combat Move - Germans
1 bomber moved from Russia to Novgorod
1 artillery and 1 infantry moved from Karelia to Novgorod
3 infantry moved from Novgorod to Belarus
3 mech_infantrys moved from Eastern Poland to Bryansk
1 fighter and 2 tactical_bombers moved from Norway to Western Germany
10 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from Western Germany to Holland Belgium
1 artillery and 10 infantry moved from Western Germany to Northern Italy
1 aaGun and 1 mech_infantry moved from Yugoslavia to Northern Italy
3 infantry moved from Germany to Western GermanyPlace Units - Germans
3 mech_infantrys placed in Novgorod
2 bombers, 2 fighters and 1 mech_infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,1,6
Germans collect 47 PUs (3 lost to blockades); end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
1 infantry moved from Hopei to AnhwePlace Units - Russians
3 infantry placed in Russia
3 infantry placed in VolgogradTurn Complete - Russians
Russians collect 17 PUs; end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 4 infantry and 3 transports; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 fighters moved from Midway to Hawaiian Islands
1 transport moved from 6 Sea Zone to 25 Sea Zone
1 armour and 1 infantry moved from Midway to 25 Sea Zone
1 armour, 1 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour moved from Amur to Soviet Far East
Japanese take Siberia from Russians
Japanese take Soviet Far East from Russians
4 infantry moved from Manchuria to Jehol
1 armour and 2 mech_infantrys moved from Amur to Jehol
1 infantry moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 infantry moved from Timguska to Novosibirsk
Japanese take Novosibirsk from Russians
1 fighter and 1 tactical_bomber moved from Manchuria to Jehol
1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
1 bomber moved from Japan to Jehol
1 submarine moved from 20 Sea Zone to 43 Sea ZoneCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 tactical_bomber
British defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Hawaiian Islands
Japanese attack with 1 armour, 2 fighters and 1 infantry
Americans defend with 1 airfield, 1 armour, 1 harbour and 1 infantry
Japanese win, taking Hawaiian Islands from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is -11
Casualties for Americans: 1 armour and 1 infantry
Casualties for Japanese: 2 fighters
Battle in Jehol
Japanese attack with 1 armour, 1 bomber, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 armour and 1 infantry; Chinese defend with 4 artilleries and 5 infantry
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for British: 1 armour and 1 infantry
Casualties for Chinese: 4 artilleries and 5 infantry
Casualties for Japanese: 1 armour, 4 infantry and 2 mech_infantrysNon Combat Move - Japanese
1 bomber, 1 fighter and 1 tactical_bomber moved from Jehol to Manchuria
1 battleship, 2 carriers, 1 destroyer, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to 35 Sea Zone
1 bomber moved from Marshall Islands to Caroline Islands
1 fighter and 1 tactical_bomber moved from Manchuria to 6 Sea ZonePlace Units - Japanese
3 infantry placed in Manchuria
Japanese undo move 1.
1 artillery and 2 infantry placed in Manchuria
1 artillery and 2 infantry placed in Japan
1 destroyer and 3 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 37 PUs; end with 37 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 6 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Western United States to Hawaiian Islands
3 submarines moved from 25 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in 26 Sea Zone
Americans attack with 4 submarines and 1 transport
Japanese defend with 1 transport
Americans win, taking 26 Sea Zone from Neutral with 4 submarines and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Hawaiian Islands
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 airfield, 1 armour, 1 harbour and 1 infantry
Japanese win with 1 armour remaining. Battle score for attacker is -4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
1 bomber owned by the Americans retreatedNon Combat Move - Americans
1 bomber moved from Hawaiian Islands to Johnston Island
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 98 Sea Zone to 99 Sea Zone
1 armour, 1 artillery, 8 infantry and 1 mech_infantry moved from Southern France to Normandy Bordeaux
1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 cruiser, 2 destroyers and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 transport moved from 114 Sea Zone to 113 Sea ZonePlace Units - Americans
3 infantry placed in Southern France
1 fighter and 2 infantry placed in Normandy Bordeaux
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Shantung to Jehol
1 infantry moved from Chahar to Jehol
1 fighter moved from Anhwe to Jehol
1 artillery and 1 infantry moved from Kiangsi to AnhwePlace Units - Chinese
2 artilleries and 6 infantry placed in JeholTurn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 artillery, 1 carrier, 2 fighters and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from 99 Sea Zone to Greece
1 armour and 1 mech_infantry moved from Shensi to Novosibirsk
1 fighter moved from Russia to Novosibirsk
1 destroyer moved from 39 Sea Zone to 43 Sea ZoneCombat - British
Battle in Greece
Battle in 43 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 submarine
British win, taking Greece from Germans, taking 43 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Novosibirsk
British attack with 1 armour, 1 fighter and 1 mech_infantry
Japanese defend with 1 infantry
British win, taking Novosibirsk from Japanese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter moved from Novosibirsk to Russia
2 artilleries and 3 infantry moved from Caucasus to Volgograd
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Cyprus to 99 Sea Zone
1 artillery and 1 infantry moved from Iraq to Northwest Persia
2 infantry moved from Egypt to Trans-Jordan
1 aaGun, 2 artilleries and 5 infantry moved from Southern France to Normandy Bordeaux
2 destroyers and 3 transports moved from 112 Sea Zone to 110 Sea Zone
3 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone
3 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 aaGun, 1 fighter and 1 infantry moved from Anhwe to Jehol
3 infantry moved from Kiangsi to Anhwe
3 infantry moved from Kwangsi to Kiangsi
2 infantry moved from Shan State to Yunnan
3 infantry moved from India to BurmaPlace Units - British
1 carrier placed in 110 Sea Zone
2 fighters placed in United Kingdom
1 artillery and 1 infantry placed in United KingdomTurn Complete - British
British collect 37 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsPlace Units - UK_Pacific
1 transport placed in 39 Sea Zone
3 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,5
UK_Pacific collect 22 PUs; end with 22 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
Units Change Ownership
Some Units in India change ownership: 3 infantry and 2 mech_infantrys
Some Units in 39 Sea Zone change ownership: 1 transport -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 2 PUs;Combat Move - Italians
1 artillery and 3 infantry moved from Northern Italy to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 1 artillery and 3 infantry
Americans defend with 1 factory_minor, 1 harbour and 3 infantry
Italians win, taking Southern France from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Americans: 3 infantryNon Combat Move - Italians
4 infantry moved from Southern Italy to Northern Italy
2 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,4,3
Italians collect 9 PUs (6 lost to blockades); end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Rostov to Volgograd
1 fighter moved from Kazakhstan to Russia
2 fighters moved from Queensland to Malaya
1 aaGun and 2 infantry moved from South Australia to Queensland
1 infantry moved from New South Wales to South AustraliaPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,5
ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Non Combat Move - French
1 infantry moved from 99 Sea Zone to Greece
1 infantry moved from Caucasus to Rostov
1 infantry moved from Volgograd to Tambov
1 infantry moved from Caucasus to VolgogradTurn Complete - French
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vil gerne lige have en ftr til johnston istedetfor malaya
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 bombers, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers, 3 fighters and 2 tactical_bombers moved from Western Germany to 99 Sea Zone
1 bomber moved from Novgorod to 99 Sea Zone
1 mech_infantry moved from Novgorod to Vologda
Germans take Vologda from RussiansCombat - Germans
Battle in 99 Sea Zone
Germans attack with 3 bombers, 3 fighters and 2 tactical_bombers
British defend with 1 infantry; Americans defend with 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
Germans win with 3 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 54
Casualties for British: 1 infantry
Casualties for Americans: 1 carrier, 1 fighter, 1 tactical_bomber and 2 transportsNon Combat Move - Germans
1 mech_infantry moved from Northern Italy to Albania
1 aaGun and 3 mech_infantrys moved from Bryansk to Smolensk
1 infantry moved from Belarus to Bryansk
1 artillery and 1 infantry moved from Novgorod to Archangel
2 mech_infantrys moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 fighter moved from 99 Sea Zone to Southern Italy
3 bombers, 2 fighters and 2 tactical_bombers moved from 99 Sea Zone to Ukraine
5 infantry moved from Poland to Germany
1 aaGun, 1 artillery and 10 infantry moved from Northern Italy to France
1 infantry moved from Western Germany to Holland Belgium
2 infantry and 1 mech_infantry moved from Western Germany to Germany
5 mech_infantrys moved from Eastern Poland to Bryansk
3 mech_infantrys moved from Smolensk to Bryansk
2 mech_infantrys moved from Novgorod to Bryansk
1 infantry moved from Belarus to Smolensk
1 infantry moved from Belarus to Bryansk
1 mech_infantry moved from Eastern Poland to Yugoslavia
2 mech_infantrys moved from Holland Belgium to Germany
5 artilleries, 6 infantry and 2 mech_infantrys moved from Holland Belgium to France
1 mech_infantry moved from Eastern Poland to GermanyPlace Units - Germans
3 bombers placed in Germany
2 infantry placed in Norway
1 infantry placed in Norway
1 mech_infantry placed in Germany
2 mech_infantrys placed in France
Germans undo move 5.
Germans undo move 4.
3 mech_infantrys placed in France
Germans undo move 4.
1 mech_infantry placed in Novgorod
2 mech_infantrys placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,6,2
Germans collect 47 PUs (2 lost to blockades); end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
flyt du bare en ftr - jeg fik ikke lige gjort det.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Combat - Russians
Russians creates battle in territory 97 Sea Zone
Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
Americans loiter and taunt; Russians attack with 1 submarine
Germans defend with 1 fighter; Italians defend with 1 destroyer
Italians win with 1 destroyer and 1 fighter remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern ItalyNon Combat Move - Russians
3 infantry moved from Russia to SamaraPlace Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Anhwe: 1 infantry
EDIT: Adding units owned by Russians to Jehol: 1 infantry
EDIT: Adding units owned by ANZAC to Johnston Island: 1 fighter
EDIT: Removing units owned by ANZAC from Malaya: 1 fighter
EDIT: Turning off Edit Mode
1 infantry placed in Russia
1 armour and 2 artilleries placed in VolgogradTurn Complete - Russians
Russians collect 13 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 2 fighters, 2 infantry and 2 submarines; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 battleship moved from 35 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Kwangtung
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Kiangsu
1 artillery moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Shantung
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from Japan to 25 Sea Zone
1 infantry moved from Urals to Vologda
1 bomber moved from Manchuria to 25 Sea Zone
1 bomber moved from Caroline Islands to 26 Sea Zone
1 submarine moved from 54 Sea Zone to 62 Sea Zone
1 submarine moved from 63 Sea Zone to 62 Sea ZoneCombat - Japanese
Battle in Kwangtung
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kiangsu
Battle in Shantung
Battle in 26 Sea Zone
Japanese attack with 1 bomber
Americans defend with 4 submarines and 1 transport
4 submarines owned by the Americans Submerged
Japanese win, taking Kiangsu from Chinese, taking Shantung from Chinese with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 bomber, 1 fighter and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 62 Sea Zone
Japanese attack with 3 submarines
ANZAC defend with 1 destroyer and 1 submarine
ANZAC win with no units remaining. Battle score for attacker is -4
Casualties for ANZAC: 1 destroyer and 1 submarine
Casualties for Japanese: 3 submarinesNon Combat Move - Japanese
2 carriers and 1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from Kwangtung to 20 Sea Zone
2 carriers and 1 destroyer moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from 25 Sea Zone to Midway
1 tactical_bomber moved from 25 Sea Zone to Midway
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to Hawaiian Islands
1 armour moved from Soviet Far East to Amur
1 aaGun, 1 artillery and 1 infantry moved from Manchuria to Amur
1 infantry moved from Manchuria to AmurPlace Units - Japanese
2 submarines placed in 6 Sea Zone
1 artillery, 2 fighters and 2 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Amur: 1 artillery and 1 infantry
EDIT: Adding units owned by Japanese to Korea: 1 artillery and 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 6,4,4,4,5,5,1,3
Japanese collect 43 PUs (1 lost to blockades); end with 43 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 48 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
3 fighters moved from Russia to VologdaCombat - Americans
Americans creates battle in territory 26 Sea Zone
Americans creates battle in territory 97 Sea Zone
Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in Holland Belgium
Americans attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Americans win, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 97 Sea Zone
Americans attack with 1 submarine
Germans defend with 1 fighter; Italians defend with 1 destroyer
1 submarine owned by the Americans Submerged
Italians win with 1 fighter remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 26 Sea Zone
Americans attack with 4 submarines
Japanese defend with 1 transport
Americans win with 4 submarines remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Vologda
Americans attack with 3 fighters
Germans defend with 1 mech_infantry; Japanese defend with 1 infantry
Americans win with 2 fighters remaining. Battle score for attacker is -3
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 infantry
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern ItalyNon Combat Move - Americans
2 fighters moved from Vologda to Volgograd
2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 101 Sea Zone
1 fighter moved from Holland Belgium to Normandy Bordeaux
1 bomber moved from Johnston Island to QueenslandPlace Units - Americans
1 carrier and 1 transport placed in 101 Sea Zone
Americans undo move 1.
1 carrier and 1 destroyer placed in 101 Sea Zone
1 destroyer and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
1 submarine placed in 10 Sea Zone
1 submarine placed in 110 Sea Zone
1 fighter and 1 infantry placed in Normandy BordeauxTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 1 infantry moved from Anhwe to Kiangsu
1 infantry moved from Jehol to Manchuria
Chinese take Manchuria from Japanese
1 artillery and 1 infantry moved from Jehol to Shantung
1 fighter moved from Jehol to Kiangsu
1 infantry moved from Jehol to ShantungCombat - Chinese
Battle in Kiangsu
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Kiangsu from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shantung
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Shantung from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Trigger Chinese Destroy Factories Manchuria Chinese: has removed 1 factory_minor owned by Chinese in ManchuriaNon Combat Move - Chinese
1 fighter moved from Kiangsu to Anhwe
1 artillery and 5 infantry moved from Jehol to AnhwePlace Units - Chinese
2 artilleries and 6 infantry placed in KiangsiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 artillery, 1 fighter, 7 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Western Germany
1 infantry moved from Greece to Bulgaria
British take Bulgaria from Germans
3 infantry moved from Kiangsi to Kwangtung
1 fighter moved from Jehol to Kwangtung
1 transport moved from 39 Sea Zone to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to JavaCombat - British
Battle in Java
Battle in Western Germany
British converts factory_major into different units
Battle in Kwangtung
British attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery, 1 harbour and 1 infantry
British win, taking Java from Japanese, taking Western Germany from Germans, taking Kwangtung from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - British
1 fighter moved from Kwangtung to Kiangsi
2 infantry moved from Yunnan to Kwangsi
3 infantry moved from Anhwe to Kiangsi
1 aaGun and 1 infantry moved from Jehol to Anhwe
3 infantry moved from Burma to Yunnan
1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone
1 destroyer moved from 43 Sea Zone to 42 Sea Zone
2 mech_infantrys moved from India to Eastern Persia
3 infantry moved from India to West India
1 fighter moved from Russia to Volgograd
1 armour and 1 mech_infantry moved from Novosibirsk to Kansu
2 artilleries and 3 infantry moved from Volgograd to Samara
1 infantry moved from Caucasus to Volgograd
1 artillery and 1 infantry moved from Northwest Persia to Caucasus
1 artillery and 1 infantry moved from Syria to Iraq
2 infantry moved from Trans-Jordan to Iraq
1 aaGun and 1 artillery moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Malaya to Shan StatePlace Units - British
1 artillery, 1 fighter and 1 infantry placed in Iraq
6 infantry placed in United Kingdom
1 transport placed in 110 Sea ZoneTurn Complete - British
British collect 43 PUs; end with 43 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 48 PUsPlace Units - UK_Pacific
3 submarines placed in 39 Sea Zone
3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,1,4,6,6,3
UK_Pacific collect 23 PUs (3 lost to blockades); end with 23 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 28 PUs
Units Change Ownership
Some Units in India change ownership: 3 infantry
Some Units in 39 Sea Zone change ownership: 3 submarines -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
6 infantry moved from Northern Italy to Western GermanyCombat - Italians
Battle in Western Germany
Italians attack with 6 infantry
British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Western Germany from British with 6 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 artillery and 1 infantry moved from Southern France to Northern Italy
1 aaGun and 3 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
2 artilleries and 1 infantry placed in UkraineTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2
Italians collect 13 PUs (2 lost to blockades); end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Volgograd to Samara
1 fighter moved from Russia to Volgograd
1 fighter moved from Malaya to Sikang
1 fighter moved from Johnston Island to 10 Sea Zone
1 fighter moved from Queensland to Shan StatePlace Units - ANZAC
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Non Combat Move - French
1 infantry moved from Rostov to Caucasus
1 infantry moved from Tambov to Samara
1 infantry moved from Egypt to Trans-JordanTurn Complete - French