15L G40 Rubioton (Axis) vs CdnRanger (Allies +20)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 bombers and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 fighters moved from Trans-Jordan to Egypt
                2 bombers, 1 fighter and 1 tactical_bomber moved from Southern Italy to Egypt
                5 bombers moved from Western Germany to Egypt

    Combat - Germans
                Battle in Egypt
                    Germans attack with 7 bombers, 3 fighters and 1 tactical_bomber
                    British defend with 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry, 1 mech_infantry and 2 tactical_bombers
                        AA fire in Egypt :  1/6 hits
                        1 fighter owned by the Germans lost in Egypt
                        Germans roll dice for 7 bombers, 2 fighters and 1 tactical_bomber in Egypt, round 2 :  9/10 hits
                        British roll dice for 2 aaGuns, 1 artillery, 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Egypt, round 2 :  7/9 hits
                        3 infantry owned by the British, 2 tactical_bombers owned by the British, 4 bombers owned by the Germans, 1 tactical_bomber owned by the Germans, 1 artillery owned by the British, 1 mech_infantry owned by the British, 2 aaGuns owned by the British and 2 fighters owned by the Germans lost in Egypt
                        Germans roll dice for 3 bombers in Egypt, round 3 :  1/3 hits
                        British roll dice for 2 fighters in Egypt, round 3 :  2/2 hits
                        2 bombers owned by the Germans and 1 fighter owned by the British lost in Egypt
                        Germans roll dice for 1 bomber in Egypt, round 4 :  1/1 hits
                        British roll dice for 1 fighter in Egypt, round 4 :  1/1 hits
                        1 bomber owned by the Germans and 1 fighter owned by the British lost in Egypt
                    British win with no units remaining. Battle score for attacker is -56
                    Casualties for Germans: 7 bombers, 3 fighters and 1 tactical_bomber
                    Casualties for British: 2 aaGuns, 1 artillery, 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers

    Non Combat Move - Germans
                3 armour moved from Greece to Romania
                4 armour moved from Germany to Poland
                1 armour and 1 mech_infantry moved from Holland Belgium to Germany
                1 armour and 1 mech_infantry moved from Normandy Bordeaux to Western Germany
                1 artillery moved from Normandy Bordeaux to France
                1 artillery moved from Holland Belgium to Western Germany
                2 cruisers moved from 91 Sea Zone to 112 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 carrier, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
                1 artillery moved from Southern France to 93 Sea Zone
                1 artillery, 1 carrier, 1 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy

    Place Units - Germans
                1 destroyer placed in 112 Sea Zone
                4 bombers placed in Western Germany

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs

    Territory Summary for Germans :

    Gibraltar : 1 flag, 1 harbour and 1 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 artillery and 1 factory_minor
        Western Germany : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 4 bombers, 1 factory_major, 1 harbour and 1 mech_infantry
        Romania : 3 armour, 2 artilleries and 7 infantry
        Poland : 3 aaGuns, 4 armour, 3 artilleries and 14 infantry
        Germany : 1 aaGun, 1 armour, 1 factory_major and 1 mech_infantry
        Denmark : 2 infantry
        Southern Italy : 1 artillery and 1 infantry
        112 Sea Zone : 2 cruisers and 1 destroyer
        95 Sea Zone : 1 carrier and 1 transport
        Bulgaria : 1 flag
        Greece : 1 flag, 3 infantry
        Yugoslavia : 1 flag
        Finland : 1 flag, 5 infantry

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 37 / 37
        Japanese : 32 / 43
        Americans : 52 / 56
        Chinese : 6 / 12
        British : 31 / 31
        UK_Pacific : 24 / 24
        Italians : 13 / 22
        ANZAC : 14 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 4 times
                3 was rolled 6 times
                4 was rolled 7 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3,281
            Median : 3,000
            Variance : 0,387
            Standard Deviation : 0,622
            Total rolls : 32

    Germans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3,500
            Median : 3,000
            Variance : 0,923
            Standard Deviation : 0,961
            Total rolls : 14

    British Combat
                1 was rolled 6 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3,111
            Median : 3,500
            Variance : 0,941
            Standard Deviation : 0,970
            Total rolls : 18

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 2 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                2 armour and 1 mech_infantry moved from Volgograd to Caucasus
                1 aaGun moved from Western Ukraine to Ukraine
                2 infantry moved from Bryansk to Ukraine
                1 artillery moved from Bryansk to Ukraine
                1 artillery moved from Bryansk to Western Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                2 fighters and 1 tactical_bomber moved from Russia to Western Ukraine
                2 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Novgorod to Belarus
                6 infantry moved from Yenisey to Timguska
                2 aaGuns and 11 infantry moved from Yakut S.S.R. to Yenisey

    Place Units - Russians
                3 infantry placed in Ukraine
                1 mech_infantry placed in Volgograd
                2 artilleries, 4 infantry and 1 mech_infantry placed in Russia
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to 114 Sea Zone: 1 submarine
                EDIT: Removing units owned by Russians from 115 Sea Zone: 1 submarine
                EDIT: Adding units owned by Russians to 123 Sea Zone: 1 submarine
                EDIT: Removing units owned by Russians from 125 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

    Territory Summary for Russians :

    Yenisey : 2 aaGuns and 11 infantry
        Amur : 1 infantry
        Timguska : 6 infantry
        Belarus : 1 armour, 3 artilleries, 12 infantry and 1 mech_infantry
        Bryansk : 3 infantry
        Russia : 1 airfield, 2 artilleries, 1 factory_major, 4 infantry and 1 mech_infantry
        Ukraine : 1 aaGun, 3 artilleries, 1 factory_minor and 8 infantry
        Western Ukraine : 1 aaGun, 5 artilleries, 2 fighters, 10 infantry and 1 tactical_bomber
        Volgograd : 1 factory_minor and 1 mech_infantry
        Novgorod : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 5 infantry
        Caucasus : 2 armour and 2 mech_infantrys
        123 Sea Zone : 1 submarine
        114 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 37 / 37
        Japanese : 32 / 43
        Americans : 52 / 56
        Chinese : 6 / 12
        British : 31 / 31
        UK_Pacific : 24 / 24
        Italians : 13 / 22
        ANZAC : 14 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    Non-com’d 2 AA guns

    Use this file -


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 battleship, 1 destroyer and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 3 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - Japanese
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Hopei to Suiyuyan
                1 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                2 artilleries and 4 infantry moved from Kweichow to Yunnan
                2 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                3 mech_infantrys moved from Kiangsu to Kwangtung
                4 fighters and 3 tactical_bombers moved from Hunan to Yunnan
                2 bombers, 2 fighters and 1 tactical_bomber moved from Hunan to Kwangtung
                2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Celebes
                1 armour, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from 42 Sea Zone to Java
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 artillery moved from 43 Sea Zone to Borneo
                2 fighters and 1 tactical_bomber moved from 36 Sea Zone to Malaya
                2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 36 Sea Zone to 37 Sea Zone
                2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport
                    British defend with 1 transport
                        1 transport owned by the British lost in 44 Sea Zone
                    Japanese win, taking 44 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 37 Sea Zone
                    Japanese attack with 1 carrier, 1 destroyer, 2 submarines, 1 tactical_bomber and 2 transports
                    British defend with 1 destroyer
                        Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 carrier, 1 destroyer, 1 tactical_bomber and 2 transports in 37 Sea Zone, round 2 :  1/2 hits
                        British roll dice for 1 destroyer in 37 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 carrier owned by the Japanese
                        1 destroyer owned by the British lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from Neutral with 1 carrier, 1 destroyer, 2 submarines, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Malaya
                    Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry; British defend with 1 harbour
                        Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Malaya, round 2 :  3/7 hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Borneo
                Battle in Kwangtung
                    Japanese attack with 2 bombers, 2 fighters, 3 mech_infantrys and 1 tactical_bomber
                    British defend with 1 harbour and 2 infantry
                        Japanese roll dice for 2 bombers, 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Kwangtung, round 2 :  4/8 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 :  0/2 hits
                        2 infantry owned by the British lost in Kwangtung
                    Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 2 bombers, 2 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Yunnan
                    Japanese attack with 2 artilleries, 4 fighters, 4 infantry and 3 tactical_bombers
                    Chinese defend with 4 infantry
                        Japanese roll dice for 2 artilleries, 4 fighters, 4 infantry and 3 tactical_bombers in Yunnan, round 2 :  5/13 hits
                        Chinese roll dice for 4 infantry in Yunnan, round 2 :  1/4 hits
                        1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 2 artilleries, 4 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 4 infantry
                Battle in Celebes
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Celebes, round 2 :  1/4 hits
                        UK_Pacific roll dice for 1 infantry in Celebes, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Celebes
                    Japanese win, taking Celebes from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Java

    Non Combat Move - Japanese
                2 fighters moved from Malaya to 42 Sea Zone
                1 tactical_bomber moved from Malaya to Siam
                1 tactical_bomber moved from 37 Sea Zone to Siam
                1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone
                4 fighters and 3 tactical_bombers moved from Yunnan to Hunan
                1 fighter moved from Kwangtung to Kwangsi
                1 fighter moved from Kwangtung to Kwangsi
                2 bombers moved from Kwangtung to Kwangsi
                1 tactical_bomber moved from Kwangtung to Hunan
                4 infantry moved from Anhwe to Hopei
                2 infantry moved from Jehol to Chahar
                2 infantry moved from Manchuria to Jehol
                1 infantry moved from Korea to Manchuria

    Place Units - Japanese
                3 mech_infantrys placed in Kiangsu
                1 battleship and 1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 54 PUs; end with 57 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 2 bombers and 2 fighters
        Korea : 1 infantry
        Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
        Jehol : 1 flag, 2 infantry
        Okinawa : 1 infantry
        Siam : 2 tactical_bombers
        Manchuria : 1 flag, 1 aaGun and 1 infantry
        Shensi : 1 flag, 1 infantry
        Yunnan : 1 flag, 2 artilleries and 3 infantry
        Suiyuyan : 1 flag, 1 artillery and 2 infantry
        Kweichow : 1 flag
        Hunan : 1 flag, 4 fighters and 4 tactical_bombers
        Hopei : 1 flag, 4 infantry
        Szechwan : 1 flag, 1 infantry
        Chahar : 1 flag, 2 infantry
        Anhwe : 1 flag
        Malaya : 1 flag, 2 artilleries, 1 harbour and 2 infantry
        Borneo : 1 flag, 1 artillery and 1 infantry
        Kwangtung : 1 flag, 1 harbour and 3 mech_infantrys
        French Indo China : 1 flag, 2 infantry
        Celebes : 1 flag, 2 infantry
        Java : 1 flag, 1 armour and 1 infantry
        42 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
        44 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
        43 Sea Zone : 1 transport
        37 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 submarines and 2 transports
        6 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 37 / 37
        Japanese : 54 / 57
        Americans : 52 / 56
        Chinese : 3 / 12
        British : 31 / 31
        UK_Pacific : 11 / 24
        Italians : 13 / 22
        ANZAC : 10 / 16
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 12 times
                3 was rolled 5 times
                4 was rolled 7 times
                5 was rolled 10 times
                6 was rolled 8 times
            Average roll : 3,733
            Median : 4,000
            Variance : 1,250
            Standard Deviation : 1,118
            Total rolls : 45

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 11 times
                3 was rolled 3 times
                4 was rolled 7 times
                5 was rolled 10 times
                6 was rolled 3 times
            Average roll : 3,583
            Median : 4,000
            Variance : 2,171
            Standard Deviation : 1,474
            Total rolls : 36

    British Combat
                2 was rolled 1 times
            Average roll : 2,000
            Median : 2,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    UK_Pacific Combat
                3 was rolled 1 times
                6 was rolled 3 times
            Average roll : 5,250
            Median : 6,000
            Variance : 3,333
            Standard Deviation : 1,826
            Total rolls : 4

    Chinese Combat
                1 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4,000
            Median : 4,500
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 4

  • '15

    Self-bump, will get to this tonight -


  • take it easy Rick,

    This is not a bumb for me  :wink:

    Cheers Jose

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 2 PUs;

    Politics - Americans
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Americans takes Political Action: Political Action Americans To War With Japanese
                    Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar

    Combat - Americans
                Battle in Gibraltar
                    Americans attack with 1 armour and 1 infantry
                    Germans defend with 1 harbour and 1 infantry
                        Americans roll dice for 1 armour and 1 infantry in Gibraltar, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Gibraltar, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Gibraltar
                    Americans win, taking Gibraltar from Germans with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 2 transports moved from 49 Sea Zone to 54 Sea Zone
                1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Hawaiian Islands to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from 26 Sea Zone to Hawaiian Islands
                1 carrier, 1 fighter and 1 submarine moved from 26 Sea Zone to 54 Sea Zone

    Place Units - Americans
                2 infantry placed in Eastern United States
                1 carrier and 1 fighter placed in 101 Sea Zone
                1 destroyer and 1 submarine placed in 10 Sea Zone
                1 destroyer placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    Territory Summary for Americans :

    Queensland : 1 artillery and 3 infantry
        Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 bomber, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
        Midway : 1 airfield
        26 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 destroyer and 1 submarine
        54 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 submarines and 2 transports
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 2 infantry and 2 mech_infantrys
        Gibraltar : 1 armour
        101 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine and 1 transport
        91 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 37 / 37
        Japanese : 54 / 57
        Americans : 52 / 79
        Chinese : 3 / 12
        British : 31 / 31
        UK_Pacific : 11 / 24
        Italians : 13 / 22
        ANZAC : 10 / 16
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Tsinghai to Shensi
                1 fighter moved from Tsinghai to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Tsinghai
                1 infantry moved from Sikang to Tsinghai

    Place Units - Chinese
                4 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs total

    Territory Summary for Chinese :

    Shensi : 2 infantry
        Tsinghai : 1 fighter and 10 infantry

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 37 / 37
        Japanese : 53 / 57
        Americans : 52 / 79
        Chinese : 4 / 4
        British : 31 / 31
        UK_Pacific : 11 / 24
        Italians : 13 / 22
        ANZAC : 10 / 16
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 artillery, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
                      British take Trans-Jordan from Italians
                1 infantry moved from Persia to Iraq
                1 mech_infantry moved from Eastern Persia to Iraq
                1 fighter moved from Eastern Persia to Iraq
                1 infantry moved from Persia to Iraq

    Combat - British
                Battle in Iraq
                    British attack with 1 fighter, 2 infantry and 1 mech_infantry
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Iraq, round 2 :  0/4 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  3/3 hits
                        2 infantry owned by the British and 1 mech_infantry owned by the British lost in Iraq
                    retreated to Iraq
                    Neutral_Axis win with 3 infantry remaining. Battle score for attacker is -10
                    Casualties for British: 2 infantry and 1 mech_infantry

    Non Combat Move - British
                1 fighter moved from Iraq to Egypt
                1 infantry moved from Persia to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                3 infantry moved from Burma to India
                2 infantry moved from West India to India
                1 armour and 1 artillery moved from Anglo Egyptian Sudan to Egypt
                1 armour moved from Kenya to Egypt
                2 infantry moved from Tanganyika Territory to 72 Sea Zone
                2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                1 carrier and 1 destroyer moved from 77 Sea Zone to 71 Sea Zone
                1 cruiser and 1 transport moved from 79 Sea Zone to 72 Sea Zone
                4 infantry moved from Brazil to British Guiana
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
                1 artillery and 1 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
                1 bomber moved from Belgian Congo to India

    Place Units - British
                1 destroyer placed in 98 Sea Zone
                1 fighter and 1 infantry placed in Egypt
                1 artillery and 1 infantry placed in Union of South Africa
                1 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs

    Place Units - UK_Pacific
                3 artilleries and 4 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1,6,4,3
                UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs total
                Some Units in India change ownership: 3 artilleries and 4 infantry

    Territory Summary for British and UK_Pacific :

    India : 3 aaGuns, 1 airfield, 1 armour, 4 artilleries, 1 bomber, 1 factory_major, 1 harbour and 17 infantry
        Sumatra : 1 flag, 1 infantry
        54 Sea Zone : 1 battleship
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 mech_infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 artillery, 1 harbour and 1 infantry
        Egypt : 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
        Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        British Guiana : 4 infantry
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 9 infantry and 1 mech_infantry
        106 Sea Zone : 1 transport
        Eire : 1 flag
        Eastern Persia : 1 flag
        72 Sea Zone : 1 cruiser and 1 transport
        101 Sea Zone : 1 armour and 1 transport
        71 Sea Zone : 1 carrier, 1 destroyer and 1 transport
        81 Sea Zone : 1 transport
        Brazil : 1 flag
        Northwest Persia : 1 flag, 1 infantry
        Persia : 1 flag
        98 Sea Zone : 1 flag, 1 destroyer and 1 submarine

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 37 / 37
        Japanese : 53 / 57
        Americans : 52 / 79
        Chinese : 4 / 4
        British : 32 / 37
        UK_Pacific : 11 / 10
        Italians : 12 / 22
        ANZAC : 10 / 16
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Algeria to Morocco
                      Italians take Morocco from French
                1 artillery and 1 infantry moved from Algeria to 94 Sea Zone
                1 bomber moved from Southern Italy to Gibraltar
                1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar

    Combat - Italians
                Battle in Gibraltar
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    British defend with 1 harbour; Americans defend with 1 armour
                        Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Gibraltar, round 2 :  1/3 hits
                        British roll dice for 1 armour in Gibraltar, round 2 :  1/1 hits
                        1 armour owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
                    Italians win, taking Gibraltar from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 armour

    Non Combat Move - Italians
                1 bomber moved from Gibraltar to Southern France
                2 infantry moved from Bulgaria to Romania
                2 infantry moved from Yugoslavia to Romania
                1 fighter moved from Libya to 95 Sea Zone

    Place Units - Italians
                1 fighter placed in 95 Sea Zone
                2 artilleries and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs

    Territory Summary for Italians :

    Gibraltar : 1 flag, 1 artillery and 1 harbour
        Morocco : 1 flag, 1 artillery
        Algeria : 1 flag
        Southern France : 1 bomber
        Tunisia : 1 flag
        Romania : 2 aaGuns, 2 armour and 6 infantry
        Tobruk : 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
        Northern Italy : 2 artilleries, 1 factory_major, 1 infantry and 1 mech_infantry
        Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        95 Sea Zone : 2 fighters and 2 transports
        94 Sea Zone : 1 battleship
        92 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 37 / 37
        Japanese : 53 / 57
        Americans : 52 / 79
        Chinese : 4 / 4
        British : 32 / 37
        UK_Pacific : 11 / 10
        Italians : 13 / 18
        ANZAC : 10 / 16
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3,750
            Median : 4,000
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 4

    British Combat
                1 was rolled 1 times
            Average roll : 1,000
            Median : 1,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                2 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4,667
            Median : 6,000
            Variance : 2,500
            Standard Deviation : 1,581
            Total rolls : 3

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 fighters moved from Queensland to 37 Sea Zone
                1 fighter moved from India to 37 Sea Zone

    Combat - ANZAC
                Battle in 37 Sea Zone
                    ANZAC attack with 3 fighters
                    Japanese defend with 1 carrier, 1 destroyer, 2 submarines and 2 transports
                    2 submarines owned by the Japanese Submerged
                        ANZAC roll dice for 3 fighters in 37 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 carrier, 1 destroyer and 2 transports in 37 Sea Zone, round 2 :  0/2 hits
                        1 destroyer owned by the Japanese lost in 37 Sea Zone
                        ANZAC roll dice for 3 fighters in 37 Sea Zone, round 3 :  2/3 hits
                        Japanese roll dice for 1 carrier and 2 transports in 37 Sea Zone, round 3 :  1/1 hits
                        1 transport owned by the Japanese, 1 carrier owned by the Japanese and 1 fighter owned by the ANZAC lost in 37 Sea Zone
                        1 transport owned by the Japanese lost in 37 Sea Zone
                    ANZAC win with 2 fighters remaining. Battle score for attacker is 28
                    Casualties for Japanese: 1 carrier, 1 destroyer and 2 transports
                    Casualties for ANZAC: 1 fighter

    Non Combat Move - ANZAC
                1 fighter moved from 37 Sea Zone to Sumatra
                1 fighter moved from 37 Sea Zone to Shan State
                1 infantry moved from Alexandria to Egypt
                3 mech_infantrys moved from New South Wales to Queensland
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 transport moved from 39 Sea Zone to 72 Sea Zone

    Place Units - ANZAC
                1 fighter placed in New South Wales
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for ANZAC :

    Shan State : 1 fighter
        India : 2 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour, 3 infantry and 3 mech_infantrys
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 1 fighter and 1 harbour
        Dutch New Guinea : 1 flag, 1 infantry
        Sumatra : 1 fighter
        45 Sea Zone : 1 transport
        54 Sea Zone : 1 cruiser and 1 destroyer
        62 Sea Zone : 1 submarine
        Alexandria : 1 infantry
        Egypt : 1 infantry
        72 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 37 / 37
        Japanese : 53 / 57
        Americans : 52 / 79
        Chinese : 4 / 4
        British : 32 / 37
        UK_Pacific : 11 / 10
        Italians : 13 / 18
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French
                1 destroyer moved from 78 Sea Zone to 41 Sea Zone

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 infantry moved from Syria to Trans-Jordan

    Turn Complete - French

    Territory Summary for French :

    41 Sea Zone : 1 destroyer
        Trans-Jordan : 1 infantry
        United Kingdom : 2 infantry
        Anglo Egyptian Sudan : 1 infantry

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 37 / 37
        Japanese : 53 / 57
        Americans : 52 / 79
        Chinese : 4 / 4
        British : 32 / 37
        UK_Pacific : 11 / 10
        Italians : 13 / 18
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 bombers, 1 destroyer and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Western Germany to 91 Sea Zone

    Combat - Germans
                Battle in 91 Sea Zone
                    Germans attack with 1 bomber
                    Americans defend with 1 transport
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Germans
                1 bomber moved from 91 Sea Zone to Southern France
                1 armour and 1 mech_infantry moved from Germany to Poland
                1 armour and 1 mech_infantry moved from Western Germany to Poland
                1 artillery moved from Western Germany to Germany

    Place Units - Germans
                1 destroyer placed in 93 Sea Zone
                3 bombers placed in Western Germany
                3 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 bomber, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 artillery and 1 factory_minor
        Western Germany : 2 aaGuns, 1 airfield, 6 bombers, 1 factory_major and 1 harbour
        Romania : 3 armour, 2 artilleries and 7 infantry
        Poland : 3 aaGuns, 6 armour, 3 artilleries, 14 infantry and 2 mech_infantrys
        Germany : 1 aaGun, 1 artillery, 1 factory_major and 3 mech_infantrys
        Denmark : 2 infantry
        Southern Italy : 1 artillery and 1 infantry
        112 Sea Zone : 2 cruisers and 1 destroyer
        95 Sea Zone : 1 carrier and 1 transport
        93 Sea Zone : 1 destroyer
        Bulgaria : 1 flag
        Greece : 1 flag, 3 infantry
        Yugoslavia : 1 flag
        Finland : 1 flag, 5 infantry

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 37 / 37
        Japanese : 53 / 57
        Americans : 52 / 79
        Chinese : 4 / 4
        British : 32 / 37
        UK_Pacific : 11 / 10
        Italians : 13 / 18
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 armour, 5 artilleries, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Germans
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Combat Move - Russians
                2 armour and 2 mech_infantrys moved from Caucasus to Iraq

    Combat - Russians
                Battle in Iraq
                    Russians attack with 2 armour and 2 mech_infantrys
                    Neutral_Axis defend with 3 infantry
                        Russians roll dice for 2 armour and 2 mech_infantrys in Iraq, round 2 :  2/4 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  1/3 hits
                        2 infantry owned by the Neutral_Axis and 1 mech_infantry owned by the Russians lost in Iraq
                        Russians roll dice for 2 armour and 1 mech_infantry in Iraq, round 3 :  2/3 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 3 :  0/1 hits
                        1 infantry owned by the Neutral_Axis lost in Iraq
                    Russians win, taking Iraq from Neutral_Axis with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Russians
                6 infantry moved from Timguska to Novosibirsk
                2 aaGuns and 11 infantry moved from Yenisey to Timguska
                1 infantry moved from Novgorod to Baltic States
                1 infantry moved from Western Ukraine to Eastern Poland
                1 infantry moved from Western Ukraine to Bessarabia
                1 aaGun, 5 artilleries and 8 infantry moved from Western Ukraine to Ukraine
                3 infantry moved from Bryansk to Ukraine
                1 mech_infantry moved from Volgograd to Northwest Persia
                1 mech_infantry moved from Russia to Ukraine
                3 infantry moved from Novgorod to Belarus
                1 artillery moved from Novgorod to Belarus
                2 artilleries and 4 infantry moved from Russia to Bryansk
                2 fighters and 1 tactical_bomber moved from Western Ukraine to Belarus
                1 submarine moved from 114 Sea Zone to 115 Sea Zone

    Place Units - Russians
                3 artilleries placed in Ukraine
                1 artillery and 1 infantry placed in Novgorod
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in Russia
                Russians undo move 3.
                1 artillery and 1 infantry placed in Russia
                1 armour and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 39 PUs; end with 40 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 45 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 48 PUs

    Territory Summary for Russians :

    Amur : 1 infantry
        Timguska : 2 aaGuns and 11 infantry
        Belarus : 2 aaGuns, 1 armour, 4 artilleries, 2 fighters, 15 infantry, 1 mech_infantry and 1 tactical_bomber
        Baltic States : 1 infantry
        Bryansk : 2 artilleries and 4 infantry
        Eastern Poland : 1 infantry
        Bessarabia : 1 infantry
        Russia : 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 infantry and 1 mech_infantry
        Ukraine : 2 aaGuns, 11 artilleries, 1 factory_minor, 19 infantry and 1 mech_infantry
        Novosibirsk : 6 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
        123 Sea Zone : 1 submarine
        Iraq : 1 flag, 2 armour and 1 mech_infantry
        114 Sea Zone : 1 cruiser
        Northwest Persia : 1 mech_infantry
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 39 / 48
        Japanese : 53 / 57
        Americans : 52 / 79
        Chinese : 4 / 4
        British : 32 / 37
        UK_Pacific : 11 / 10
        Italians : 13 / 18
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    @rubioton:

    take it easy Rick,

    This is not a bumb for me  :wink:

    Cheers Jose

    Thanks Jose -  :-D

    One more non-com Sub -
    use this file - thanks,

    Rick.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 2 factory_minors and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 5 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 infantry moved from Manchuria to Amur
                1 infantry moved from Korea to Amur
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Amur
                1 fighter moved from Japan to Amur
                2 infantry moved from Suiyuyan to Shensi
                4 infantry moved from Hopei to Shensi
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                3 fighters and 3 tactical_bombers moved from Hunan to Shensi
                1 fighter and 1 tactical_bomber moved from Hunan to Shan State
                2 fighters moved from Kwangsi to Shan State
                2 tactical_bombers moved from Siam to Shan State
                1 infantry moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                2 bombers moved from Kwangsi to Philippines
                1 armour and 1 infantry moved from Java to 42 Sea Zone
                1 armour, 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                2 fighters moved from 41 Sea Zone to Sumatra
                1 carrier moved from 44 Sea Zone to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Sumatra
                2 infantry moved from Celebes to 44 Sea Zone
                2 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
                1 battleship and 1 cruiser moved from 44 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
                1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
                1 destroyer moved from 44 Sea Zone to 45 Sea Zone

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 3 fighters, 6 infantry and 3 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 3 fighters, 6 infantry and 3 tactical_bombers in Shensi, round 2 :  6/12 hits
                        Chinese roll dice for 2 infantry in Shensi, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 3 fighters, 5 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Philippines
                    Japanese attack with 1 artillery, 2 bombers and 3 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery, 2 bombers and 3 infantry in Philippines, round 2 :  3/6 hits
                        Americans roll dice for 2 infantry in Philippines, round 2 :  0/2 hits
                        2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 artillery, 2 bombers and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in 45 Sea Zone
                    Japanese attack with 1 destroyer
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 41 Sea Zone
                    Japanese attack with 1 armour, 1 battleship, 2 carriers, 1 cruiser, 1 infantry and 1 transport
                    French defend with 1 destroyer
                        Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser and 1 transport in 41 Sea Zone, round 2 :  1/2 hits
                        French roll dice for 1 destroyer in 41 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the French lost in 41 Sea Zone
                    Japanese win, taking 41 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 cruiser and 1 transport remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer
                Battle in Sumatra
                    Japanese attack with 3 fighters and 1 tactical_bomber
                    ANZAC defend with 1 fighter; British defend with 1 infantry
                        Japanese roll dice for 3 fighters and 1 tactical_bomber in Sumatra, round 2 :  4/4 hits
                        UK_Pacific roll dice for 1 fighter and 1 infantry in Sumatra, round 2 :  1/2 hits
                        1 infantry owned by the British, 1 fighter owned by the Japanese and 1 fighter owned by the ANZAC lost in Sumatra
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 fighter
                    Casualties for ANZAC: 1 fighter
                    Casualties for British: 1 infantry
                Battle in Shan State
                    Japanese attack with 3 fighters and 3 tactical_bombers
                    ANZAC defend with 1 fighter
                        Japanese roll dice for 3 fighters and 3 tactical_bombers in Shan State, round 2 :  4/6 hits
                        UK_Pacific roll dice for 1 fighter in Shan State, round 2 :  0/1 hits
                        1 fighter owned by the ANZAC lost in Shan State
                    Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for ANZAC: 1 fighter
                Battle in Amur
                    Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Amur, round 2 :  2/5 hits
                        Russians roll dice for 1 infantry in Amur, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Amur
                    Japanese win, taking Amur from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Changing ownership of Sumatra from UK_Pacific to Japanese
                EDIT: Removing units owned by Japanese from 41 Sea Zone: 1 armour, 1 infantry and 1 transport
                EDIT: Adding units owned by Japanese to 41 Sea Zone: 1 transport
                EDIT: Adding units owned by Japanese to Sumatra: 1 armour and 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from French Indo China: 2 infantry
                EDIT: Removing units owned by Japanese from Malaya: 2 artilleries and 2 infantry
                EDIT: Changing ownership of Shan State from UK_Pacific to Japanese
                EDIT: Adding units owned by Japanese to Shan State: 2 artilleries and 6 infantry
                EDIT: Turning off Edit Mode
                2 fighters moved from Sumatra to 41 Sea Zone
                1 tactical_bomber moved from Sumatra to 41 Sea Zone
                2 submarines moved from 37 Sea Zone to 39 Sea Zone
                2 bombers moved from Philippines to French Indo China
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer moved from 6 Sea Zone to 34 Sea Zone
                1 battleship moved from 6 Sea Zone to 35 Sea Zone
                3 fighters and 3 tactical_bombers moved from Shan State to Yunnan
                3 fighters and 3 tactical_bombers moved from Shensi to Yunnan
                2 fighters and 1 tactical_bomber moved from Amur to Manchuria
                1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Jehol to Chahar
                1 fighter moved from Manchuria to Jehol

    Place Units - Japanese
                1 factory_minor placed in French Indo China
                1 factory_minor placed in Malaya
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Kiangsu: 3 mech_infantrys
                EDIT: Removing units owned by Japanese from Kwangtung: 3 mech_infantrys
                EDIT: Adding units owned by Japanese to Yunnan: 3 mech_infantrys
                EDIT: Adding units owned by Japanese to Kweichow: 3 mech_infantrys
                EDIT: Turning off Edit Mode
                3 mech_infantrys placed in Kiangsu
                2 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 69 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Jehol : 1 flag, 1 fighter and 1 infantry
        Okinawa : 1 infantry
        Manchuria : 1 flag, 1 aaGun, 1 fighter and 1 tactical_bomber
        Shensi : 1 flag, 5 infantry
        Yunnan : 1 flag, 2 artilleries, 6 fighters, 2 infantry, 3 mech_infantrys and 6 tactical_bombers
        Suiyuyan : 1 flag, 1 artillery and 1 infantry
        Kweichow : 1 flag, 3 mech_infantrys
        Hunan : 1 flag
        Hopei : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag, 2 infantry
        Sikang : 1 flag, 1 infantry
        Anhwe : 1 flag
        Shan State : 1 flag, 2 artilleries and 6 infantry
        Burma : 1 flag, 1 infantry
        Malaya : 1 flag, 1 factory_minor and 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 3 infantry
        Amur : 1 flag, 1 infantry
        French Indo China : 1 flag, 2 bombers and 1 factory_minor
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag, 1 armour and 1 infantry
        42 Sea Zone : 1 destroyer
        41 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 tactical_bomber and 1 transport
        44 Sea Zone : 1 flag
        45 Sea Zone : 1 destroyer
        37 Sea Zone : 1 flag
        35 Sea Zone : 2 battleships, 1 cruiser and 2 transports
        34 Sea Zone : 1 destroyer
        39 Sea Zone : 2 submarines
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 1 carrier, 1 cruiser and 2 destroyers

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 38 / 48
        Japanese : 64 / 74
        Americans : 50 / 79
        Chinese : 2 / 4
        British : 32 / 37
        UK_Pacific : 5 / 10
        Italians : 13 / 18
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 11 times
                3 was rolled 9 times
                4 was rolled 6 times
                5 was rolled 9 times
                6 was rolled 5 times
            Average roll : 3,348
            Median : 3,000
            Variance : 0,667
            Standard Deviation : 0,816
            Total rolls : 46

    Japanese Combat
                1 was rolled 5 times
                2 was rolled 10 times
                3 was rolled 7 times
                4 was rolled 5 times
                5 was rolled 8 times
                6 was rolled 2 times
            Average roll : 3,189
            Median : 3,000
            Variance : 1,083
            Standard Deviation : 1,041
            Total rolls : 37

    French Combat
                5 was rolled 1 times
            Average roll : 5,000
            Median : 5,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                2 was rolled 1 times
            Average roll : 2,000
            Median : 2,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    UK_Pacific Combat
                3 was rolled 1 times
                6 was rolled 2 times
            Average roll : 5,000
            Median : 6,000
            Variance : 2,500
            Standard Deviation : 1,581
            Total rolls : 3

    Americans Combat
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4,500
            Median : 4,500
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 2

    Chinese Combat
                1 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2,500
            Median : 2,500
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 2


  • Sorry Rick,
    Had to use the edit mode because forgot moving troops booth in combat and non combat move.
    Cheers,
    Jose

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 fighters, 2 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                2 fighters moved from 54 Sea Zone to 42 Sea Zone
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 submarine moved from 54 Sea Zone to 45 Sea Zone
                1 fighter moved from 54 Sea Zone to 45 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 cruiser moved from 101 Sea Zone to 91 Sea Zone

    Combat - Americans
                Battle in 42 Sea Zone
                    Americans attack with 2 fighters, 1 submarine and 1 transport
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters and 1 transport in 42 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                    Americans win with 2 fighters and 1 transport remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Java
                Battle in Gibraltar
                    Americans attack with 1 artillery and 1 infantry
                    Italians defend with 1 artillery and 1 harbour
                        Americans roll dice for 1 cruiser in Gibraltar, round 2 :  0/1 hits
                        Americans roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 :  1/2 hits
                        Italians roll dice for 1 artillery in Gibraltar, round 2 :  1/1 hits
                        1 artillery owned by the Italians and 1 infantry owned by the Americans lost in Gibraltar
                    Americans win, taking Java from Japanese, taking Gibraltar from Italians with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 artillery
                    Casualties for Americans: 1 infantry
                Battle in 45 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 45 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 45 Sea Zone
                    Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 fighter moved from 45 Sea Zone to 54 Sea Zone
                2 fighters moved from 42 Sea Zone to 54 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from Hawaiian Islands to 54 Sea Zone
                1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                2 carriers, 1 destroyer, 3 fighters and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 bomber moved from Hawaiian Islands to Eastern United States

    Place Units - Americans
                2 submarines and 1 transport placed in 10 Sea Zone
                1 carrier and 2 transports placed in 101 Sea Zone
                1 fighter placed in 101 Sea Zone
                1 fighter placed in Western United States
                1 artillery and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

    Territory Summary for Americans :

    Queensland : 1 artillery, 3 infantry and 1 mech_infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        Java : 1 flag, 1 infantry
        42 Sea Zone : 1 transport
        45 Sea Zone : 1 submarine
        26 Sea Zone : 1 destroyer and 1 submarine
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 2 submarines and 1 transport
        54 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 2 transports
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour, 3 infantry and 2 mech_infantrys
        Gibraltar : 1 artillery
        104 Sea Zone : 1 destroyer
        101 Sea Zone : 1 carrier, 1 fighter and 2 transports
        91 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 38 / 48
        Japanese : 60 / 74
        Americans : 54 / 74
        Chinese : 2 / 4
        British : 32 / 37
        UK_Pacific : 5 / 10
        Italians : 13 / 18
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                7 infantry moved from Tsinghai to Shensi
                1 fighter moved from Tsinghai to Shensi
                2 infantry moved from Tsinghai to Sikang

    Combat - Chinese
                Battle in Sikang
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Sikang, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Sikang, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Sikang
                    1 infantry owned by the Chinese retreated to Tsinghai
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
                Battle in Shensi
                    Chinese attack with 1 fighter and 7 infantry
                    Japanese defend with 5 infantry
                        Chinese roll dice for 1 fighter and 7 infantry in Shensi, round 2 :  1/8 hits
                        Japanese roll dice for 5 infantry in Shensi, round 2 :  0/5 hits
                        1 infantry owned by the Japanese lost in Shensi
                        Chinese roll dice for 1 fighter and 7 infantry in Shensi, round 3 :  3/8 hits
                        Japanese roll dice for 4 infantry in Shensi, round 3 :  0/4 hits
                        3 infantry owned by the Japanese lost in Shensi
                    7 infantry owned by the Chinese retreated to Tsinghai
                    Japanese win with 1 infantry remaining. Battle score for attacker is 12
                    Casualties for Japanese: 4 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Tsinghai

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 3 PUs total

    Territory Summary for Chinese :

    Tsinghai : 1 fighter and 10 infantry

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 38 / 48
        Japanese : 60 / 74
        Americans : 54 / 74
        Chinese : 2 / 3
        British : 32 / 37
        UK_Pacific : 5 / 10
        Italians : 13 / 18
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    2 hits in SZ95

    Sub, DD and 2 Ftrs. vs carrier and 2 fighters 2 trn -

    Casualties?

    Thx Jose -

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