I’m both busy and not emotionally ready too do the next turn.
Seawolf (Axis) vs Geograph (Allies +9) 42 2E. Game 01
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Germans
Germans repair 0 damage on 1 factory; Remaining resources: 46 PUs;
Germans buy 4 artilleries, 1 bomber and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 armour, 1 artillery and 4 infantry moved from Libya to Egypt
Germans take Egypt from British
2 infantry moved from Ukraine S.S.R. to Caucasus
1 artillery moved from Ukraine S.S.R. to Caucasus
1 fighter moved from 15 Sea Zone to Caucasus
1 bomber moved from Germany to Caucasus
1 fighter moved from Ukraine S.S.R. to Caucasus
1 infantry moved from Italy to 15 Sea Zone
1 artillery moved from Italy to 15 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 15 Sea Zone to 17 Sea Zone
1 carrier moved from 15 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Egypt
1 artillery moved from 17 Sea Zone to EgyptCombat - Germans
Battle in Caucasus
Germans attack with 1 artillery, 1 bomber, 2 fighters and 2 infantry
Russians defend with 1 artillery, 1 factory and 3 infantry
Germans roll dice for 1 artillery, 1 bomber, 2 fighters and 2 infantry in Caucasus, round 2 : 3/6 hits
Russians roll dice for 1 artillery and 3 infantry in Caucasus, round 2 : 1/4 hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Caucasus
Germans roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Caucasus, round 3 : 2/5 hits
Russians roll dice for 1 artillery in Caucasus, round 3 : 1/1 hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 7
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 3 infantryNon Combat Move - Germans
2 infantry moved from Ukraine S.S.R. to Belorussia
1 artillery moved from Karelia S.S.R. to Belorussia
3 infantry moved from Karelia S.S.R. to Belorussia
5 infantry moved from Poland to Belorussia
2 artilleries moved from Poland to Belorussia
1 armour moved from Ukraine S.S.R. to Belorussia
4 infantry moved from Germany to Baltic States
3 artilleries moved from Germany to Baltic States
1 aaGun moved from Germany to Baltic States
1 aaGun moved from France to Germany
1 bomber moved from Caucasus to Baltic States
1 submarine moved from 3 Sea Zone to 5 Sea Zone
2 fighters moved from Caucasus to BelorussiaPlace Units - Germans
4 artilleries and 6 infantry placed in Germany
Germans undo move 1.
4 artilleries and 6 infantry placed in Germany
1 bomber placed in Italy
Germans undo move 2.
Germans undo move 1.
4 artilleries, 1 bomber and 5 infantry placed in Germany
1 infantry placed in ItalyTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs totalTerritory Summary for Germans :
5 Sea Zone : 1 submarine
17 Sea Zone : 1 carrier and 1 transport
Baltic States : 1 aaGun, 3 artilleries, 1 bomber and 4 infantry
Belorussia : 1 aaGun, 7 armour, 3 artilleries, 2 fighters and 15 infantry
Caucasus : 1 flag, 1 artillery and 1 factory
Egypt : 1 flag, 2 armour, 2 artilleries and 5 infantry
Germany : 1 aaGun, 4 artilleries, 1 bomber, 1 factory and 5 infantry
Gibraltar : 1 flag
Iceland : 1 flag, 1 infantry
Italy : 1 factory and 1 infantry
Karelia S.S.R. : 1 flag, 1 factory
Ukraine S.S.R. : 1 infantryProduction/PUs Summary :
Russians : 17 / 21
Germans : 47 / 47
British : 28 / 32
Japanese : 38 / 39
Americans : 38 / 38 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - British
British repair damage of 5x factory; Remaining resources: 27 PUs;
British buy 2 armour, 1 artillery and 1 fighter; Remaining resources: 1 PUs;Combat Move - British
1 transport moved from 2 Sea Zone to 7 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 7 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Norway
British take Norway from Germans
1 destroyer moved from 2 Sea Zone to 3 Sea Zone
1 fighter moved from Trans-Jordan to Burma
1 fighter moved from India to Burma
2 infantry moved from India to BurmaCombat - British
Battle in Burma
British attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 2 infantry in Burma, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
British roll dice for 2 fighters and 2 infantry in Burma, round 3 : 2/4 hits
Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
2 fighters moved from Burma to India
1 armour moved from Trans-Jordan to India
1 artillery and 2 infantry moved from Trans-Jordan to Persia
1 infantry moved from Anglo-Egyptian Sudan to Belgian Congo
2 fighters moved from United Kingdom to West RussiaPlace Units - British
2 armour and 1 artillery placed in India
1 fighter placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 32 PUs totalTerritory Summary for British :
3 Sea Zone : 1 destroyer and 1 transport
Alaska : 1 armour and 1 infantry
Belgian Congo : 1 infantry
Burma : 2 infantry
Eastern Australia : 1 infantry
India : 1 aaGun, 3 armour, 3 artilleries, 1 factory, 2 fighters and 5 infantry
Norway : 1 flag, 1 artillery and 1 infantry
Persia : 1 artillery and 2 infantry
Trans-Jordan : 1 infantry
United Kingdom : 2 aaGuns, 1 armour, 1 artillery, 1 factory, 1 fighter and 3 infantry
West Russia : 2 fighters
Western Australia : 1 infantryProduction/PUs Summary :
Russians : 17 / 21
Germans : 45 / 47
British : 31 / 32
Japanese : 37 / 39
Americans : 38 / 38 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 fighter, 3 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Japanese
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
Japanese take Evenki National Okrug from Russians
1 infantry moved from Soviet Far East to Yakut S.S.R.
1 infantry moved from Szechwan to Kazakh S.S.R.
Japanese take Kazakh S.S.R. from Russians
1 infantry moved from French Indo-China Thailand to Burma
1 infantry moved from Yunnan to Burma
1 bomber moved from Japan to Burma
1 bomber moved from Yunnan to India
2 fighters moved from Yunnan to Burma
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Szechwan
1 artillery moved from Yunnan to Szechwan
2 fighters moved from 36 Sea Zone to BurmaCombat - Japanese
Battle in Burma
Japanese attack with 1 bomber, 4 fighters and 2 infantry
British defend with 2 infantry
Japanese roll dice for 1 bomber, 4 fighters and 2 infantry in Burma, round 2 : 3/7 hits
British roll dice for 2 infantry in Burma, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
Japanese win, taking Burma from British with 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Strategic bombing raid in India
AA fire in India : 0/1 hits
Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory
Bombing raid in India causes 5 damage total.Non Combat Move - Japanese
1 bomber moved from India to Yunnan
2 fighters moved from Burma to 36 Sea Zone
2 fighters moved from Burma to Yunnan
3 transports moved from 61 Sea Zone to 62 Sea Zone
3 artilleries moved from Japan to 62 Sea Zone
3 infantry moved from Japan to 62 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 62 Sea Zone to 61 Sea Zone
3 infantry moved from 61 Sea Zone to Yunnan
3 artilleries moved from 61 Sea Zone to Yunnan
1 bomber moved from Burma to Yunnan
1 battleship moved from 48 Sea Zone to 61 Sea Zone
1 destroyer moved from 48 Sea Zone to 61 Sea Zone
1 cruiser moved from 48 Sea Zone to 61 Sea Zone
1 carrier moved from 36 Sea Zone to 61 Sea Zone
1 battleship moved from 36 Sea Zone to 61 Sea Zone
2 fighters moved from 36 Sea Zone to 61 Sea ZonePlace Units - Japanese
3 artilleries, 1 fighter and 3 infantry placed in Japan
1 transport placed in 62 Sea ZoneTurn Complete - Japanese
Japanese collect 41 PUs; end with 42 PUs totalTerritory Summary for Japanese :
61 Sea Zone : 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports
62 Sea Zone : 1 transport
Anhwei : 1 flag
Borneo : 1 infantry
Burma : 1 flag, 1 infantry
Buryatia S.S.R. : 1 flag
Caroline Islands : 1 infantry
East Indies : 2 infantry
Evenki National Okrug : 1 flag, 1 infantry
Iwo Jima : 1 infantry
Japan : 1 aaGun, 3 artilleries, 1 factory, 1 fighter and 3 infantry
Kazakh S.S.R. : 1 flag, 1 infantry
New Guinea : 1 infantry
Okinawa : 1 infantry
Philippine Islands : 1 artillery and 1 infantry
Sinkiang : 1 flag, 1 infantry
Solomon Islands : 1 infantry
Soviet Far East : 1 flag
Szechwan : 1 flag, 1 artillery and 2 infantry
Wake Island : 1 infantry
Yakut S.S.R. : 1 flag, 2 infantry
Yunnan : 1 flag, 1 armour, 5 artilleries, 2 bombers, 2 fighters and 7 infantryProduction/PUs Summary :
Russians : 14 / 21
Germans : 45 / 47
British : 30 / 32
Japanese : 41 / 42
Americans : 38 / 38 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
1 armour, 1 infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Finland
Americans take Finland from Germans
1 artillery, 1 infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Iceland
1 bomber moved from United Kingdom to Iceland
1 carrier, 1 cruiser and 2 fighters moved from 2 Sea Zone to 3 Sea Zone
1 destroyer moved from 2 Sea Zone to 12 Sea ZoneCombat - Americans
Battle in Iceland
Americans attack with 1 artillery, 1 bomber and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 1 cruiser in Iceland, round 2 : 0/1 hits
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Iceland, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Iceland, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Iceland
Americans win, taking Iceland from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 bomber moved from Iceland to United Kingdom
2 fighters moved from 3 Sea Zone to West Russia
1 fighter moved from Eastern United States to 3 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 11 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 11 Sea Zone to 2 Sea Zone
1 destroyer moved from 11 Sea Zone to 12 Sea Zone
1 carrier, 1 fighter and 1 submarine moved from 21 Sea Zone to 12 Sea Zone
1 submarine moved from 13 Sea Zone to 15 Sea Zone
2 infantry moved from Russia to West Russia
1 aaGun moved from Eastern United States to Eastern CanadaPlace Units - Americans
1 armour, 1 artillery, 1 fighter and 3 infantry placed in Eastern United States
1 transport placed in 11 Sea ZoneTurn Complete - Americans
Americans collect 39 PUs; end with 41 PUs totalTerritory Summary for Americans :
2 Sea Zone : 2 artilleries, 2 infantry and 2 transports
3 Sea Zone : 1 carrier, 1 cruiser, 1 fighter and 2 transports
11 Sea Zone : 1 transport
12 Sea Zone : 1 carrier, 2 destroyers, 1 fighter and 1 submarine
15 Sea Zone : 1 submarine
65 Sea Zone : 1 battleship, 1 destroyer, 2 infantry and 1 transport
Alaska : 1 infantry
Eastern Canada : 1 aaGun
Eastern United States : 1 armour, 1 artillery, 1 factory, 1 fighter and 3 infantry
Finland : 1 flag, 1 armour and 1 infantry
Iceland : 1 artillery
Midway : 1 infantry
Russia : 1 infantry
United Kingdom : 1 bomber
West Russia : 2 fighters and 2 infantry
Western United States : 1 aaGun and 1 factoryProduction/PUs Summary :
Russians : 14 / 21
Germans : 44 / 47
British : 30 / 32
Japanese : 41 / 42
Americans : 39 / 41 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Archangel to Karelia S.S.R.
Russians take Karelia S.S.R. from Germans
1 artillery and 1 infantry moved from Russia to Kazakh S.S.R.
1 artillery, 1 fighter and 1 infantry moved from Russia to Caucasus
1 artillery and 1 infantry moved from West Russia to Ukraine S.S.R.Combat - Russians
Battle in Ukraine S.S.R.
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Ukraine S.S.R., round 2 : 1/2 hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits
1 infantry owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Caucasus
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 artillery and 1 factory
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Caucasus, round 2 : 1/3 hits
Germans roll dice for 1 artillery in Caucasus, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Kazakh S.S.R.
Russians attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Kazakh S.S.R., round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kazakh S.S.R.
Russians win, taking Kazakh S.S.R. from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 fighter moved from Caucasus to West Russia
3 infantry moved from Russia to West Russia
1 aaGun and 3 infantry moved from Archangel to West Russia
1 aaGun moved from West Russia to Caucasus
1 submarine moved from 13 Sea Zone to 15 Sea Zone
1 infantry moved from West Russia to ArchangelPlace Units - Russians
3 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs totalTerritory Summary for Russians :
15 Sea Zone : 1 submarine
Archangel : 1 infantry
Caucasus : 1 aaGun, 1 artillery, 1 factory and 1 infantry
Karelia S.S.R. : 1 factory and 1 infantry
Kazakh S.S.R. : 1 artillery and 1 infantry
Russia : 3 artilleries, 1 factory and 3 infantry
Ukraine S.S.R. : 1 flag, 1 artillery and 1 infantry
West Russia : 1 flag, 1 aaGun, 4 armour, 2 artilleries, 1 fighter and 18 infantryProduction/PUs Summary :
Russians : 24 / 24
Germans : 36 / 47
British : 30 / 32
Japanese : 39 / 42
Americans : 39 / 41 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Germans
Germans buy 2 artilleries, 1 bomber and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Belorussia to Ukraine S.S.R.
1 infantry moved from Baltic States to Karelia S.S.R.
5 infantry moved from Egypt to Trans-Jordan
2 artilleries moved from Egypt to Trans-Jordan
2 armour moved from Egypt to Belgian Congo
Germans take Anglo-Egyptian Sudan from British
1 transport moved from 17 Sea Zone to 15 Sea Zone
1 infantry moved from Italy to 15 Sea Zone
1 infantry and 1 transport moved from 15 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Trans-Jordan
1 fighter moved from Belorussia to Ukraine S.S.R.
1 bomber moved from Germany to Ukraine S.S.R.
1 bomber moved from Baltic States to Karelia S.S.R.
1 fighter moved from Belorussia to Karelia S.S.R.Combat - Germans
Battle in Belgian Congo
Germans attack with 2 armour
British defend with 1 infantry
Germans roll dice for 2 armour in Belgian Congo, round 2 : 2/2 hits
British roll dice for 1 infantry in Belgian Congo, round 2 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Germans lost in Belgian Congo
Germans win, taking Belgian Congo from British with 1 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for British: 1 infantry
Battle in Ukraine S.S.R.
Germans attack with 1 bomber, 1 fighter and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Ukraine S.S.R., round 2 : 2/4 hits
Russians roll dice for 1 artillery and 1 infantry in Ukraine S.S.R., round 2 : 1/2 hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Karelia S.S.R.
Germans attack with 1 bomber, 1 fighter and 1 infantry
Russians defend with 1 factory and 1 infantry
Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Karelia S.S.R., round 2 : 1/3 hits
Russians roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits
1 infantry owned by the Russians lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Trans-Jordan
Germans attack with 2 artilleries and 6 infantry
British defend with 1 infantry
Germans roll dice for 2 artilleries and 6 infantry in Trans-Jordan, round 2 : 1/8 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
1 infantry owned by the British lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 2 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
1 fighter moved from Karelia S.S.R. to Baltic States
1 bomber moved from Karelia S.S.R. to Baltic States
1 bomber moved from Ukraine S.S.R. to Baltic States
1 fighter moved from Ukraine S.S.R. to Baltic States
3 infantry moved from Baltic States to Belorussia
3 artilleries moved from Baltic States to Belorussia
5 infantry moved from Germany to Baltic States
4 artilleries moved from Germany to Baltic States
1 aaGun moved from Baltic States to Belorussia
1 aaGun moved from Germany to Baltic StatesPlace Units - Germans
2 artilleries, 1 bomber and 7 infantry placed in Germany
2 infantry placed in ItalyTurn Complete - Germans
Germans collect 42 PUs; end with 42 PUs totalTerritory Summary for Germans :
5 Sea Zone : 1 submarine
17 Sea Zone : 1 carrier and 1 transport
Anglo-Egyptian Sudan : 1 flag
Baltic States : 1 aaGun, 4 artilleries, 2 bombers, 2 fighters and 5 infantry
Belgian Congo : 1 flag, 1 armour
Belorussia : 2 aaGuns, 7 armour, 6 artilleries and 16 infantry
Egypt : 1 flag
Germany : 2 artilleries, 1 bomber, 1 factory and 7 infantry
Gibraltar : 1 flag
Italy : 1 factory and 2 infantry
Karelia S.S.R. : 1 flag, 1 factory and 1 infantry
Trans-Jordan : 1 flag, 2 artilleries and 6 infantry
Ukraine S.S.R. : 1 infantryProduction/PUs Summary :
Russians : 20 / 24
Germans : 42 / 42
British : 28 / 32
Japanese : 39 / 42
Americans : 39 / 41 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - British
British repair damage of 5x factory; Remaining resources: 27 PUs;
British buy 1 artillery, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 destroyer and 1 transport moved from 3 Sea Zone to 8 Sea Zone
1 infantry moved from United Kingdom to 8 Sea Zone
1 infantry moved from 8 Sea Zone to France
British take France from Germans
2 fighters and 1 infantry moved from India to BurmaCombat - British
Battle in Burma
British attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 1 infantry in Burma, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
2 fighters moved from Burma to India
1 artillery and 2 infantry moved from Persia to India
2 fighters moved from West Russia to India
1 fighter moved from United Kingdom to West Russia
1 artillery and 1 infantry moved from Norway to FinlandPlace Units - British
1 fighter placed in United Kingdom
1 transport placed in 8 Sea Zone
1 artillery and 2 infantry placed in IndiaTurn Complete - British
British collect 35 PUs; end with 35 PUs totalTerritory Summary for British :
8 Sea Zone : 1 destroyer and 2 transports
Alaska : 1 armour and 1 infantry
Burma : 1 infantry
Eastern Australia : 1 infantry
Finland : 1 artillery and 1 infantry
France : 1 flag, 1 infantry
India : 1 aaGun, 3 armour, 5 artilleries, 1 factory, 4 fighters and 8 infantry
Norway : 1 flag
United Kingdom : 2 aaGuns, 1 armour, 1 artillery, 1 factory, 1 fighter and 2 infantry
West Russia : 1 fighter
Western Australia : 1 infantryProduction/PUs Summary :
Russians : 20 / 24
Germans : 36 / 42
British : 35 / 35
Japanese : 38 / 42
Americans : 39 / 41 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 factory and 5 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Yunnan to Burma
1 bomber moved from Yunnan to Russia
1 bomber moved from Yunnan to India
1 infantry moved from Szechwan to Kazakh S.S.R.
1 artillery moved from Szechwan to Kazakh S.S.R.
2 fighters moved from Yunnan to Kazakh S.S.R.
1 infantry moved from Evenki National Okrug to Vologda
Japanese take Vologda from Russians
2 infantry moved from Yakut S.S.R. to Evenki National Okrug
2 fighters moved from 61 Sea Zone to Burma
1 infantry moved from Yunnan to BurmaCombat - Japanese
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits
Bombing raid in Russia rolls: 1 and causes: 1 damage to unit: factory
Bombing raid in Russia causes 1 damage total.
Strategic bombing raid in India
AA fire in India : 0/1 hits
Bombing raid in India rolls: 2 and causes: 2 damage to unit: factory
Bombing raid in India causes 2 damage total.
Battle in Kazakh S.S.R.
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Russians defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Kazakh S.S.R., round 2 : 1/4 hits
Russians roll dice for 1 artillery and 1 infantry in Kazakh S.S.R., round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kazakh S.S.R.
Japanese roll dice for 1 artillery and 2 fighters in Kazakh S.S.R., round 3 : 2/3 hits
Russians roll dice for 1 artillery in Kazakh S.S.R., round 3 : 1/1 hits
1 artillery owned by the Russians and 1 artillery owned by the Japanese lost in Kazakh S.S.R.
Japanese win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Burma
Japanese attack with 2 fighters and 2 infantry
British defend with 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Burma, round 2 : 2/4 hits
British roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 fighters moved from Kazakh S.S.R. to Yunnan
1 infantry moved from Szechwan to Yunnan
2 fighters moved from Burma to Yunnan
1 fighter moved from Japan to Yunnan
1 bomber moved from India to Yunnan
1 bomber moved from Russia to Yunnan
2 transports moved from 61 Sea Zone to 62 Sea Zone
3 artilleries moved from Japan to 62 Sea Zone
3 infantry moved from Japan to 62 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 62 Sea Zone to 61 Sea Zone
3 infantry moved from 61 Sea Zone to Yunnan
3 artilleries moved from 61 Sea Zone to Yunnan
1 transport moved from 61 Sea Zone to 48 Sea Zone
1 infantry moved from Philippine Islands to 48 Sea Zone
1 artillery moved from Philippine Islands to 48 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 61 Sea Zone
1 infantry moved from 61 Sea Zone to Yunnan
1 artillery moved from 61 Sea Zone to YunnanPlace Units - Japanese
1 factory placed in French Indo-China Thailand
3 artilleries and 5 infantry placed in JapanTurn Complete - Japanese
Japanese collect 41 PUs; end with 41 PUs totalTerritory Summary for Japanese :
61 Sea Zone : 2 battleships, 1 carrier, 1 cruiser, 1 destroyer and 4 transports
Anhwei : 1 flag
Borneo : 1 infantry
Burma : 1 flag, 1 infantry
Buryatia S.S.R. : 1 flag
Caroline Islands : 1 infantry
East Indies : 2 infantry
Evenki National Okrug : 1 flag, 2 infantry
French Indo-China Thailand : 1 factory
Iwo Jima : 1 infantry
Japan : 1 aaGun, 3 artilleries, 1 factory and 5 infantry
New Guinea : 1 infantry
Okinawa : 1 infantry
Sinkiang : 1 flag, 1 infantry
Solomon Islands : 1 infantry
Soviet Far East : 1 flag
Szechwan : 1 flag
Vologda : 1 flag, 1 infantry
Wake Island : 1 infantry
Yakut S.S.R. : 1 flag
Yunnan : 1 flag, 1 armour, 9 artilleries, 2 bombers, 5 fighters and 10 infantryProduction/PUs Summary :
Russians : 18 / 24
Germans : 36 / 42
British : 34 / 35
Japanese : 41 / 41
Americans : 39 / 41 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 transport moved from 3 Sea Zone to 10 Sea Zone
1 artillery moved from Iceland to 3 Sea Zone
1 artillery and 1 transport moved from 3 Sea Zone to 8 Sea Zone
1 artillery moved from 8 Sea Zone to Northwestern Europe
Americans take Northwestern Europe from Germans
1 carrier, 1 cruiser and 1 fighter moved from 3 Sea Zone to 8 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 11 Sea Zone
1 armour, 1 infantry and 1 transport moved from 11 Sea Zone to 13 Sea Zone
1 armour and 1 infantry moved from 13 Sea Zone to Morocco
Americans take Morocco from Germans
1 carrier, 2 destroyers, 1 fighter and 1 submarine moved from 12 Sea Zone to 13 Sea Zone
1 submarine moved from 13 Sea Zone to 14 Sea Zone
1 infantry moved from Finland to Karelia S.S.R.
1 fighter moved from West Russia to Karelia S.S.R.
1 bomber moved from United Kingdom to Karelia S.S.R.
1 fighter moved from West Russia to Vologda
1 infantry moved from Russia to VologdaCombat - Americans
Battle in Vologda
Americans attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Vologda from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Karelia S.S.R.
Americans attack with 1 bomber, 1 fighter and 1 infantry
Germans defend with 1 factory and 1 infantry
Americans win, taking Karelia S.S.R. from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Americans
1 fighter moved from Karelia S.S.R. to 8 Sea Zone
1 bomber moved from Karelia S.S.R. to United Kingdom
1 fighter moved from Vologda to West Russia
1 fighter moved from Eastern United States to 13 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to Eastern CanadaPlace Units - Americans
1 armour, 1 artillery, 2 fighters and 1 infantry placed in Eastern United States
1 transport placed in 11 Sea ZoneTurn Complete - Americans
Americans collect 42 PUs; end with 43 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 1x factory; Remaining resources: 23 PUs;
Russians buy 1 armour, 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Caucasus to Ukraine S.S.R.
1 fighter moved from West Russia to Ukraine S.S.R.
1 submarine moved from 15 Sea Zone to 17 Sea ZoneCombat - Russians
Battle in Ukraine S.S.R.
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Ukraine S.S.R., round 2 : 3/3 hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 17 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 carrier and 1 transport
Russians roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits
1 carrier owned by the Germans lost in 17 Sea Zone
1 transport owned by the Germans lost in 17 Sea Zone
Russians roll dice for 1 submarine in 17 Sea Zone, round 3 : 0/1 hits
Russians win with 1 submarine remaining. Battle score for attacker is 21
Casualties for Germans: 1 carrier and 1 transportNon Combat Move - Russians
1 fighter moved from Ukraine S.S.R. to West Russia
3 artilleries and 3 infantry moved from Russia to West Russia
4 armour moved from West Russia to Caucasus
1 infantry moved from Archangel to West Russia
1 aaGun moved from Caucasus to West RussiaPlace Units - Russians
1 armour, 1 artillery and 2 infantry placed in Caucasus
1 artillery and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs totalTerritory Summary for Russians :
17 Sea Zone : 1 submarine
Caucasus : 5 armour, 1 artillery, 1 factory and 2 infantry
Karelia S.S.R. : 1 factory
Russia : 1 artillery, 1 factory and 1 infantry
Ukraine S.S.R. : 1 flag, 1 artillery
West Russia : 1 flag, 2 aaGuns, 5 artilleries, 1 fighter and 22 infantryProduction/PUs Summary :
Russians : 24 / 24
Germans : 29 / 42
British : 34 / 35
Japanese : 39 / 41
Americans : 42 / 43 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Germans
Germans buy 3 artilleries, 1 bomber and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Belgian Congo to Union of South Africa
Germans take Union of South Africa from British
1 armour moved from Union of South Africa to Rhodesia
Germans take Rhodesia from British
1 infantry moved from Trans-Jordan to Persia
Germans take Persia from British
2 infantry moved from Belorussia to Ukraine S.S.R.
2 infantry moved from Baltic States to Karelia S.S.R.
1 infantry moved from Germany to France
1 infantry moved from Germany to France
2 infantry moved from Germany to Northwestern Europe
1 submarine moved from 5 Sea Zone to 3 Sea Zone
1 fighter moved from Baltic States to Karelia S.S.R.
1 fighter moved from Baltic States to Ukraine S.S.R.
1 bomber moved from Germany to France
1 bomber moved from Baltic States to Russia
1 bomber moved from Baltic States to Northwestern EuropeCombat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits
Bombing raid in Russia rolls: 1 and causes: 1 damage to unit: factory
Bombing raid in Russia causes 1 damage total.
Battle in Northwestern Europe
Germans attack with 1 bomber and 2 infantry
Americans defend with 1 artillery
Germans roll dice for 1 bomber and 2 infantry in Northwestern Europe, round 2 : 1/3 hits
Americans roll dice for 1 artillery in Northwestern Europe, round 2 : 0/1 hits
1 artillery owned by the Americans lost in Northwestern Europe
Germans win, taking Northwestern Europe from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Ukraine S.S.R.
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 artillery
Germans roll dice for 1 fighter and 2 infantry in Ukraine S.S.R., round 2 : 1/3 hits
Russians roll dice for 1 artillery in Ukraine S.S.R., round 2 : 0/1 hits
1 artillery owned by the Russians lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Karelia S.S.R.
Germans attack with 1 fighter and 2 infantry
Americans defend with 1 infantry; Russians defend with 1 factory
Germans roll dice for 1 fighter and 2 infantry in Karelia S.S.R., round 2 : 1/3 hits
Russians roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits
1 infantry owned by the Americans lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in France
Germans attack with 1 bomber and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in France, round 2 : 1/3 hits
British roll dice for 1 infantry in France, round 2 : 0/1 hits
1 infantry owned by the British lost in France
Germans win, taking France from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
1 bomber moved from Northwestern Europe to Germany
1 bomber moved from France to Germany
1 fighter moved from Karelia S.S.R. to Germany
1 fighter moved from Ukraine S.S.R. to Germany
1 bomber moved from Russia to Baltic States
1 aaGun moved from Baltic States to Belorussia
3 infantry moved from Baltic States to Belorussia
4 artilleries moved from Baltic States to Belorussia
3 infantry moved from Germany to Baltic States
2 artilleries moved from Germany to Baltic States
2 infantry moved from Italy to GermanyPlace Units - Germans
3 artilleries, 1 bomber and 6 infantry placed in GermanyTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs totalTerritory Summary for Germans :
3 Sea Zone : 1 submarine
Anglo-Egyptian Sudan : 1 flag
Baltic States : 2 artilleries, 1 bomber and 3 infantry
Belgian Congo : 1 flag
Belorussia : 3 aaGuns, 7 armour, 10 artilleries and 17 infantry
Egypt : 1 flag
France : 2 infantry
Germany : 3 artilleries, 3 bombers, 1 factory, 2 fighters and 8 infantry
Gibraltar : 1 flag
Italy : 1 factory
Karelia S.S.R. : 1 flag, 1 factory and 2 infantry
Northwestern Europe : 2 infantry
Persia : 1 flag, 1 infantry
Rhodesia : 1 flag, 1 armour
Trans-Jordan : 1 flag, 2 artilleries and 5 infantry
Ukraine S.S.R. : 2 infantry
Union of South Africa : 1 flagProduction/PUs Summary :
Russians : 20 / 24
Germans : 45 / 45
British : 24 / 35
Japanese : 39 / 41
Americans : 40 / 43 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - British
British buy 2 fighters, 2 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - British
1 armour, 1 artillery and 2 infantry moved from United Kingdom to 8 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 8 Sea Zone to France
1 fighter moved from United Kingdom to France
1 infantry moved from India to Burma
2 fighters moved from India to Burma
3 armour, 5 artilleries, 2 fighters and 7 infantry moved from India to PersiaCombat - British
Battle in France
British attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
Germans defend with 2 infantry
British roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in France, round 2 : 0/5 hits
Germans roll dice for 2 infantry in France, round 2 : 1/2 hits
1 infantry owned by the British lost in France
British roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in France, round 3 : 3/4 hits
Germans roll dice for 2 infantry in France, round 3 : 1/2 hits
1 infantry owned by the British and 2 infantry owned by the Germans lost in France
British win, taking France from Germans with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for British: 2 infantry
Battle in Burma
British attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 1 infantry in Burma, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
British win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Persia
British attack with 3 armour, 5 artilleries, 2 fighters and 7 infantry
Germans defend with 1 infantry
British roll dice for 3 armour, 5 artilleries, 2 fighters and 7 infantry in Persia, round 2 : 7/17 hits
Germans roll dice for 1 infantry in Persia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Persia
British win, taking Persia from Germans with 3 armour, 5 artilleries, 2 fighters and 7 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
1 aaGun moved from India to Persia
2 fighters moved from Burma to Caucasus
2 fighters moved from Persia to West Russia
1 fighter moved from France to United Kingdom
1 artillery and 1 infantry moved from Finland to NorwayPlace Units - British
1 transport placed in 8 Sea Zone
2 fighters and 2 infantry placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 33 PUs totalTerritory Summary for British :
8 Sea Zone : 1 destroyer and 3 transports
Alaska : 1 armour and 1 infantry
Caucasus : 2 fighters
Eastern Australia : 1 infantry
France : 1 flag, 1 armour and 1 artillery
India : 1 factory
Norway : 1 flag, 1 artillery and 1 infantry
Persia : 1 aaGun, 3 armour, 5 artilleries and 7 infantry
United Kingdom : 2 aaGuns, 1 factory, 3 fighters and 2 infantry
West Russia : 3 fighters
Western Australia : 1 infantryProduction/PUs Summary :
Russians : 20 / 24
Germans : 38 / 45
British : 31 / 33
Japanese : 39 / 41
Americans : 40 / 43 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 4 artilleries and 4 infantry; Remaining resources: 1 PUs;Combat Move - Japanese
1 infantry moved from Sinkiang to Kazakh S.S.R.
Japanese take Kazakh S.S.R. from Russians
8 infantry moved from Yunnan to Burma
7 artilleries moved from Yunnan to Burma
1 armour moved from Yunnan to India
Japanese take India from British
2 artilleries moved from Yunnan to Szechwan
2 infantry moved from Yunnan to Szechwan
2 bombers moved from Yunnan to Russia
2 battleships moved from 61 Sea Zone to 35 Sea Zone
1 cruiser moved from 61 Sea Zone to 35 Sea Zone
1 destroyer moved from 61 Sea Zone to 35 Sea Zone
1 carrier moved from 61 Sea Zone to 35 Sea ZoneCombat - Japanese
Strategic bombing raid in Russia
AA fire in Russia : 0/2 hits
Bombing raid in Russia rolls: 5,2 and causes: 7 damage to unit: factory
Bombing raid in Russia causes 7 damage total.Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 2 battleships, 1 carrier, 1 cruiser and 1 destroyer
EDIT: Turning off Edit Mode
2 bombers moved from Russia to Szechwan
5 fighters moved from Yunnan to Szechwan
4 transports moved from 61 Sea Zone to 62 Sea Zone
3 artilleries moved from Japan to 62 Sea Zone
5 infantry moved from Japan to 62 Sea Zone
3 artilleries, 5 infantry and 4 transports moved from 62 Sea Zone to 61 Sea Zone
5 infantry moved from 61 Sea Zone to Yunnan
3 artilleries moved from 61 Sea Zone to YunnanPlace Units - Japanese
4 artilleries and 4 infantry placed in Japan
2 armour placed in French Indo-China Thailand
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 61 Sea Zone: 2 battleships, 1 carrier, 1 cruiser and 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 44 PUs; end with 45 PUs totalTerritory Summary for Japanese :
61 Sea Zone : 2 battleships, 1 carrier, 1 cruiser, 1 destroyer and 4 transports
Anhwei : 1 flag
Borneo : 1 infantry
Burma : 1 flag, 7 artilleries and 8 infantry
Buryatia S.S.R. : 1 flag
Caroline Islands : 1 infantry
East Indies : 2 infantry
Evenki National Okrug : 1 flag, 2 infantry
French Indo-China Thailand : 2 armour and 1 factory
India : 1 flag, 1 armour and 1 factory
Iwo Jima : 1 infantry
Japan : 1 aaGun, 4 artilleries, 1 factory and 4 infantry
Kazakh S.S.R. : 1 flag, 1 infantry
New Guinea : 1 infantry
Okinawa : 1 infantry
Sinkiang : 1 flag
Solomon Islands : 1 infantry
Soviet Far East : 1 flag
Szechwan : 1 flag, 2 artilleries, 2 bombers, 5 fighters and 2 infantry
Wake Island : 1 infantry
Yakut S.S.R. : 1 flag
Yunnan : 1 flag, 3 artilleries and 5 infantryProduction/PUs Summary :
Russians : 18 / 24
Germans : 38 / 45
British : 28 / 33
Japanese : 44 / 45
Americans : 40 / 43 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 2 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 transport moved from 8 Sea Zone to 9 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 2 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Northwestern Europe
2 infantry moved from West Russia to Karelia S.S.R.
1 fighter moved from West Russia to Karelia S.S.R.
1 bomber moved from United Kingdom to Karelia S.S.R.
1 armour moved from Morocco to Libya
Americans take Algeria from Germans
Americans take Libya from Germans
1 infantry moved from Morocco to 13 Sea Zone
1 infantry and 1 transport moved from 13 Sea Zone to 15 Sea Zone
1 infantry moved from 15 Sea Zone to Italy
Americans take Italy from Germans
1 armour and 1 infantry moved from Eastern United States to 11 Sea Zone
1 armour, 1 infantry and 1 transport moved from 11 Sea Zone to 13 Sea Zone
1 armour and 1 infantry moved from 13 Sea Zone to Gibraltar
British take Gibraltar from Germans
2 fighters moved from 8 Sea Zone to Northwestern Europe
2 fighters moved from 13 Sea Zone to Northwestern Europe
1 armour moved from Finland to Karelia S.S.R.Combat - Americans
Battle in Northwestern Europe
Americans attack with 1 artillery, 4 fighters and 1 infantry
Germans defend with 2 infantry
Americans roll dice for 1 cruiser in Northwestern Europe, round 2 : 0/1 hits
Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Northwestern Europe, round 2 : 2/6 hits
Germans roll dice for 2 infantry in Northwestern Europe, round 2 : 1/2 hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northwestern Europe
Americans win, taking Northwestern Europe from Germans with 1 artillery and 4 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Battle in Karelia S.S.R.
Americans attack with 1 armour, 1 bomber, 1 fighter and 2 infantry
Germans defend with 1 factory and 2 infantry
Americans roll dice for 1 armour, 1 bomber, 1 fighter and 2 infantry in Karelia S.S.R., round 2 : 1/5 hits
Germans roll dice for 2 infantry in Karelia S.S.R., round 2 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Karelia S.S.R.
Americans roll dice for 1 armour, 1 bomber, 1 fighter and 1 infantry in Karelia S.S.R., round 3 : 1/4 hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 3 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Karelia S.S.R.
Americans win, taking Karelia S.S.R. from Germans with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Americans: 2 infantryNon Combat Move - Americans
1 bomber moved from Karelia S.S.R. to United Kingdom
1 fighter moved from Karelia S.S.R. to France
2 fighters moved from Northwestern Europe to France
2 fighters moved from Northwestern Europe to 8 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 2 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to France
1 aaGun and 1 infantry moved from Eastern Canada to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 aaGun and 1 infantry moved from 8 Sea Zone to France
1 transport moved from 9 Sea Zone to 10 Sea Zone
1 carrier moved from 13 Sea Zone to 8 Sea Zone
2 fighters moved from Eastern United States to 8 Sea Zone
1 submarine moved from 14 Sea Zone to 8 Sea Zone
1 submarine moved from 15 Sea Zone to 13 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to Eastern Canada
2 infantry moved from 65 Sea Zone to Western Canada
1 aaGun moved from Western United States to Western CanadaPlace Units - Americans
1 transport placed in 11 Sea Zone
1 artillery, 2 fighters and 4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 47 PUs; end with 47 PUs totalTerritory Summary for Americans :
8 Sea Zone : 2 carriers, 1 cruiser, 4 fighters, 1 submarine and 3 transports
10 Sea Zone : 1 transport
11 Sea Zone : 1 transport
13 Sea Zone : 2 destroyers, 1 submarine and 1 transport
15 Sea Zone : 1 transport
65 Sea Zone : 1 battleship, 1 destroyer and 1 transport
Alaska : 1 infantry
Algeria : 1 flag
Eastern Canada : 2 artilleries and 1 infantry
Eastern United States : 1 artillery, 1 factory, 2 fighters and 4 infantry
Finland : 1 flag
France : 1 aaGun, 1 artillery, 3 fighters and 2 infantry
Gibraltar : 1 armour and 1 infantry
Italy : 1 flag, 1 factory and 1 infantry
Karelia S.S.R. : 1 armour
Libya : 1 flag, 1 armour
Midway : 1 infantry
Morocco : 1 flag
Northwestern Europe : 1 flag, 1 artillery
United Kingdom : 1 bomber
Vologda : 1 infantry
Western Canada : 1 aaGun and 2 infantry
Western United States : 1 factoryProduction/PUs Summary :
Russians : 20 / 24
Germans : 29 / 45
British : 28 / 33
Japanese : 44 / 45
Americans : 47 / 47 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 1x factory; Remaining resources: 23 PUs;
Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter moved from West Russia to Ukraine S.S.R.
1 artillery and 2 infantry moved from Caucasus to Ukraine S.S.R.
1 artillery moved from West Russia to Ukraine S.S.R.
1 artillery and 1 infantry moved from Russia to Kazakh S.S.R.Combat - Russians
Battle in Ukraine S.S.R.
Russians attack with 2 artilleries, 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 2 artilleries, 1 fighter and 2 infantry in Ukraine S.S.R., round 2 : 0/5 hits
Germans roll dice for 2 infantry in Ukraine S.S.R., round 2 : 0/2 hits
Russians roll dice for 2 artilleries, 1 fighter and 2 infantry in Ukraine S.S.R., round 3 : 3/5 hits
Germans roll dice for 2 infantry in Ukraine S.S.R., round 3 : 0/2 hits
2 infantry owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Kazakh S.S.R.
Russians attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Kazakh S.S.R., round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Kazakh S.S.R., round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kazakh S.S.R.
Russians win, taking Kazakh S.S.R. from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Ukraine S.S.R. to West Russia
3 armour moved from Caucasus to West Russia
2 armour moved from Caucasus to Russia
1 submarine moved from 17 Sea Zone to 14 Sea ZonePlace Units - Russians
2 infantry placed in Karelia S.S.R.
2 artilleries and 2 infantry placed in Caucasus
1 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs totalTerritory Summary for Russians :
14 Sea Zone : 1 submarine
Caucasus : 2 artilleries, 1 factory and 2 infantry
Karelia S.S.R. : 1 factory and 2 infantry
Kazakh S.S.R. : 1 artillery
Russia : 2 armour, 1 factory and 1 infantry
Ukraine S.S.R. : 1 flag, 2 artilleries and 2 infantry
West Russia : 1 flag, 2 aaGuns, 3 armour, 4 artilleries, 1 fighter and 22 infantryProduction/PUs Summary :
Russians : 24 / 24
Germans : 27 / 45
British : 28 / 33
Japanese : 42 / 45
Americans : 47 / 47 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Germans
Germans buy 3 artilleries, 2 fighters and 4 infantry; Remaining resources: 1 PUs;Combat Move - Germans
3 artilleries, 3 bombers, 2 fighters and 8 infantry moved from Germany to France
1 bomber moved from Baltic States to France
1 submarine moved from 3 Sea Zone to 10 Sea Zone
1 armour moved from Rhodesia to Italian East Africa
Germans take Italian East Africa from British
1 armour moved from Italian East Africa to Anglo-Egyptian Sudan
4 infantry moved from Trans-Jordan to Egypt
2 artilleries moved from Trans-Jordan to Egypt
2 infantry moved from Baltic States to Karelia S.S.R.
2 artilleries moved from Baltic States to Karelia S.S.R.
1 infantry moved from Baltic States to Karelia S.S.R.
3 infantry moved from Belorussia to Ukraine S.S.R.
3 artilleries moved from Belorussia to Ukraine S.S.R.Combat - Germans
Battle in 10 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 10 Sea Zone
Germans roll dice for 1 submarine in 10 Sea Zone, round 2 : 0/1 hits
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Ukraine S.S.R.
Germans attack with 3 artilleries and 3 infantry
Russians defend with 2 artilleries and 2 infantry
Germans roll dice for 3 artilleries and 3 infantry in Ukraine S.S.R., round 2 : 3/6 hits
Russians roll dice for 2 artilleries and 2 infantry in Ukraine S.S.R., round 2 : 1/4 hits
2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R.
Germans roll dice for 3 artilleries and 2 infantry in Ukraine S.S.R., round 3 : 1/5 hits
Russians roll dice for 1 artillery in Ukraine S.S.R., round 3 : 0/1 hits
1 artillery owned by the Russians lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from Russians with 3 artilleries and 2 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 1 infantry
Casualties for Russians: 2 artilleries and 2 infantry
Battle in Karelia S.S.R.
Germans attack with 2 artilleries and 3 infantry
Americans defend with 1 armour; Russians defend with 1 factory and 2 infantry
Germans roll dice for 2 artilleries and 3 infantry in Karelia S.S.R., round 2 : 1/5 hits
Russians roll dice for 1 armour and 2 infantry in Karelia S.S.R., round 2 : 2/3 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia S.S.R.
Germans roll dice for 2 artilleries and 1 infantry in Karelia S.S.R., round 3 : 3/3 hits
Russians roll dice for 1 armour and 1 infantry in Karelia S.S.R., round 3 : 0/2 hits
1 infantry owned by the Russians and 1 armour owned by the Americans lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Americans: 1 armour
Casualties for Russians: 2 infantry
Battle in France
Germans attack with 3 artilleries, 4 bombers, 2 fighters and 8 infantry
British defend with 1 armour and 1 artillery; Americans defend with 1 aaGun, 1 artillery, 3 fighters and 2 infantry
AA fire in France : 1/3 hits
1 fighter owned by the Germans lost in France
Germans roll dice for 3 artilleries, 4 bombers, 1 fighter and 8 infantry in France, round 2 : 5/16 hits
British roll dice for 1 aaGun, 1 armour, 2 artilleries, 3 fighters and 2 infantry in France, round 2 : 4/8 hits
1 aaGun owned by the Americans, 1 artillery owned by the Americans, 2 infantry owned by the Americans, 4 infantry owned by the Germans and 1 artillery owned by the British lost in France
Germans roll dice for 3 artilleries, 4 bombers, 1 fighter and 4 infantry in France, round 3 : 5/12 hits
British roll dice for 1 armour and 3 fighters in France, round 3 : 3/4 hits
3 infantry owned by the Germans, 1 armour owned by the British and 3 fighters owned by the Americans lost in France
Germans win, taking France from British with 3 artilleries, 4 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 24
Casualties for Germans: 1 fighter and 7 infantry
Casualties for British: 1 armour and 1 artillery
Casualties for Americans: 1 aaGun, 1 artillery, 3 fighters and 2 infantryNon Combat Move - Germans
4 bombers moved from France to Germany
1 fighter moved from France to GermanyPlace Units - Germans
3 artilleries, 2 fighters and 4 infantry placed in GermanyTurn Complete - Germans
Germans collect 38 PUs; end with 39 PUs totalTerritory Summary for Germans :
10 Sea Zone : 1 submarine
Anglo-Egyptian Sudan : 1 flag, 1 armour
Belgian Congo : 1 flag
Belorussia : 3 aaGuns, 7 armour, 7 artilleries and 14 infantry
Egypt : 1 flag, 2 artilleries and 4 infantry
France : 3 artilleries and 1 infantry
Germany : 3 artilleries, 4 bombers, 1 factory, 3 fighters and 4 infantry
Italian East Africa : 1 flag
Karelia S.S.R. : 1 flag, 2 artilleries, 1 factory and 1 infantry
Rhodesia : 1 flag
Trans-Jordan : 1 flag, 1 infantry
Ukraine S.S.R. : 3 artilleries and 2 infantry
Union of South Africa : 1 flagProduction/PUs Summary :
Russians : 20 / 24
Germans : 38 / 39
British : 21 / 33
Japanese : 42 / 45
Americans : 47 / 47 -
One question about my next turn.
I will attack Germany with 8 fig, 3 inf, 1 art. As you defend with 4 bombers I would like to ask how I shall treat them. Can you give me an OOL? Or shall I decide the losses depending on how many hits I scored?
As an example, if I score 7 hits in the first round I would kill your bombers, to enlarge your chance to hold Germany and if I score only 2 hits, I would keep them alive. But what to do if I score 4 or 5 hits? How is this treated usually? A round by round OOL would be an option, but this will take a lot of time… -
Could you please post the results from the first attack round? Then I can decide if I let the bombers survive after I see the amount of hits.
-
I made 5 hits.
Attacking with 3 inf, 1 art, 8 fig - you defending with 4 fig, 3 art, 3 fig and 4 bombers.
What shall I remove? -
Oups, defending with 4 INF, 3 art, 3 fig and 4 bombers, of course :-D