TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 3
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 fighter, 3 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
1 mech_infantry moved from 17 Sea Zone to Iwo Jima
1 artillery moved from 17 Sea Zone to Iwo Jima
1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 17 Sea Zone
Americans take 17 Sea Zone from Japanese
2 fighters moved from Hawaiian Islands to Wake Island
Combat - Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 5,1,3
Units damaged: 1 carrier owned by the Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 5,5,6
Battle in Iwo Jima
Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Americans win, taking Iwo Jima from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
1 fighter could not land in 17 Sea Zone and was removed
1 destroyer and 1 submarine moved from 46 Sea Zone to 32 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 cruiser, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Wake Island
1 armour moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 104 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 102 Sea Zone to 104 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 fighter moved from Eastern United States to Gibraltar
Place Units - Americans
1 carrier placed in 10 Sea Zone
1 fighter placed in Western United States
1 transport placed in 101 Sea Zone
2 artilleries and 3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs