Hesitated to think I might still be in this game - you might get Australia it looks like. Still, let’s see.
15L Bonusbent(Axis) vs King_Nothing-(Allies + 12)
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Jeg haaber at naa turen i dag. Har snydt lidt og forberedt mig mentalt paa turen og det faretruende endelige nederlag.
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 2 carriers, 1 destroyer and 3 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
Reseting Bonus Movement of Units
3 armour, 5 artilleries, 5 infantry and 5 mech_infantrys moved from Burma to India
6 fighters and 2 tactical_bombers moved from 42 Sea Zone to 54 Sea Zone
2 fighters moved from Philippines to 54 Sea Zone
2 battleships, 4 carriers, 2 cruisers and 5 destroyers moved from 42 Sea Zone to 46 Sea Zone
2 battleships, 4 carriers, 2 cruisers and 5 destroyers moved from 46 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 destroyer and 3 submarines moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from Japan to 25 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
1 infantry moved from Korea to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to MidwayCombat - Japanese
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Scramble orders og OOL New Guinea.
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lavede lige en lille NCM med edit.
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Ganske beskeden edit.
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Men min save staar ved magt. Taber jeg klart med Japan nu, er spillet slut, saa vi kan lave edits hvis jeg vinder jo.
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Dovenskaben laenge leve :-)
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ahh, taber klart med Japan. Ja jeg glemte vist en blokker der nordom. Dumme harbor, havde endda set den sydom og blokket der. Oh well, lidt for sent at komme i tanke om nu
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nej, jeg vrøvler, den er sat rigtigt.
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Jeg ved ikke, hvad den blokerer for, men den er der :-)
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Jeg mangler stadig scramble orders og OOL som skrevet inden din edit :-)
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ah, den havde jeg slet ikke set. Jeg er så vågen
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Jeg har ikke ramt nogen paa New Guinea, saa du har selvfoelgelig lov at vente med at udtale dig om den del :-)
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der skal scrambles, og max dmg begge steder
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Maks dmg… det er klart, men er det max defense paa New Guinea, du saa mener, hehe
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Jeg har faaet et hit paa New Guinea i foerste runde. Hvad vil du miste, inf eller bomber?
Jeg formoder du mente bomber foer…
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yeps, max damage. Lige et spørgsmål, må man tage carrier hits som angriber selvom det gør at ens fly ikke kan lande?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 2 carriers, 1 destroyer and 3 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
Reseting Bonus Movement of Units
3 armour, 5 artilleries, 5 infantry and 5 mech_infantrys moved from Burma to India
6 fighters and 2 tactical_bombers moved from 42 Sea Zone to 54 Sea Zone
2 fighters moved from Philippines to 54 Sea Zone
2 battleships, 4 carriers, 2 cruisers and 5 destroyers moved from 42 Sea Zone to 46 Sea Zone
2 battleships, 4 carriers, 2 cruisers and 5 destroyers moved from 46 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 destroyer and 3 submarines moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from Japan to 25 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
1 infantry moved from Korea to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to MidwayCombat - Japanese
Americans scrambles 3 units out of Queensland to defend against the attack in 54 Sea Zone
Battle in India
Japanese attack with 3 armour, 5 artilleries, 5 infantry and 5 mech_infantrys
British defend with 1 airfield, 1 harbour and 2 infantry; UK_Pacific defend with 1 factory_major
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 3 armour, 5 artilleries, 4 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 3 submarines and 1 transport
Americans defend with 1 destroyer
Japanese win with 1 destroyer, 2 fighters, 2 submarines and 1 transport remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Midway
Battle in New Guinea
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry; Americans defend with 1 bomber
Japanese win, taking Midway from Americans, taking New Guinea from ANZAC with 1 artillery remaining. Battle score for attacker is 12
Casualties for Americans: 1 bomber
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Aleutian Islands
Battle in 54 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 5 destroyers, 8 fighters and 2 tactical_bombers
ANZAC defend with 1 cruiser, 1 destroyer, 3 fighters and 2 transports; Americans defend with 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 1 tactical_bomber and 1 transport
Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
Units damaged: 2 battleships owned by the Japanese
Japanese win, taking Aleutian Islands from Americans, taking 54 Sea Zone from Neutral with 2 battleships, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 87
Casualties for ANZAC: 1 cruiser, 1 destroyer, 3 fighters and 2 transports
Casualties for Americans: 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 1 tactical_bomber and 1 transport
Casualties for Japanese: 4 carriers, 3 destroyers, 7 fighters and 1 tactical_bomberNon Combat Move - Japanese
1 fighter and 1 tactical_bomber could not land in 54 Sea Zone and were removed
1 carrier moved from 6 Sea Zone to 25 Sea Zone
2 artilleries and 2 infantry moved from Manchuria to Korea
1 infantry moved from Yunnan to Burma
3 infantry moved from French Indo China to Yunnan
2 infantry moved from Kweichow to Yunnan
1 fighter and 1 tactical_bomber moved from Kweichow to 6 Sea Zone
1 artillery and 1 infantry moved from Jehol to Anhwe
2 mech_infantrys moved from Manchuria to Anhwe
1 fighter moved from Philippines to Caroline Islands
1 tactical_bomber moved from Japan to Caroline Islands
1 infantry moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 bombers moved from Yunnan to Caroline Islands
1 armour moved from Anhwe to Yunnan
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
1 tactical_bomber moved from Yunnan to Burma
2 tactical_bombers moved from Yunnan to Philippines
1 infantry moved from Anhwe to Hunan
1 artillery moved from Anhwe to Hunan
1 aaGun moved from Burma to IndiaPlace Units - Japanese
2 carriers, 1 destroyer and 3 transports placed in 6 Sea Zone
1 artillery placed in JapanTurn Complete - Japanese
Japanese collect 64 PUs; end with 70 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs -
@King_Nothing-:
yeps, max damage. Lige et sp�rgsm�l, m� man tage carrier hits som angriber selvom det g�r at ens fly ikke kan lande?
Det gaar jeg absolut ud fra, da de er en kampenhed. Har aldrig i andre spil set, at de ikke kunne vaelges.
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lyder meget rigtigt. Har bare undret mig over det et stykke tid, men du har sikkert ret. Nå, så er det vist mig der skal tænke over træk, ser sgu ikke lovende ud