Good grief. Well that was some oversight. Thought the UK tank & inf in Alexandria had retreated to defend Egypt.
L15 - Ghostglider vs. Boldfresh (+15)
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I have an open question for you regarding edits after rolling dice as we previously agreed to follow.
It appears that you assume that you are allowed to make changes as long as I have not started my move - also edits even after rolling for convoy, which previously have been a turning point of when you allowed edits.Is this how you also play against others - I mean - if they ask you to allowing these kind of changes, would you allow :wink:?
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I allow any noncom edits as long as I haven’t started my move, no questions asked. Convoy although dice are essentially never an actual factor in the game so yes I always allow therefore assume it will be allowed. Usually I say that it may be denied which of course technically it can which I thought I did say here but if not I apologize. Will post a map when I can… not sure why they aren’t working for u?
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you are naturally allow to make your changes also in this game.
Please repost when you have a map and I will check Again - the original UK map worked all the adjusted ones dont -
you are naturally allow to make your changes also in this game.
Please repost when you have a map and I will check Again - the original UK map worked all the adjusted ones dontThank you good sir. I am sorry if I handled it incorrectly and if you see some real problem you can certainly state it. I do believe I allow this for all my opponents except perhaps in some extreme case like a very belligerent or hypocritical type.
Cheers
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Vologda to Nenetsia
Italians take Nenetsia from Russians
1 infantry moved from Tambov to Samara
Italians take Samara from Russians
2 infantry moved from Rostov to Caucasus
2 infantry moved from Southern France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 105 Sea Zone
1 artillery and 1 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy Bordeaux
1 fighter moved from 92 Sea Zone to Normandy Bordeaux
1 bomber moved from Baltic States to Normandy Bordeaux
6 infantry moved from Western Germany to Holland Belgium
2 mech_infantrys moved from Ukraine to Caucasus
1 mech_infantry moved from Egypt to Iraq
Italians take Iraq from ANZAC
1 armour, 3 infantry and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
1 artillery and 4 infantry moved from Egypt to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Egypt to Anglo Egyptian SudanCombat - Italians
Battle in Caucasus
Italians attack with 2 infantry and 2 mech_infantrys
British defend with 2 mech_infantrys
Italians win, taking Caucasus from Russians with 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrys
Battle in Anglo Egyptian Sudan
Italians attack with 1 armour, 2 artilleries, 9 infantry and 1 mech_infantry
French defend with 1 infantry
Italians win, taking Anglo Egyptian Sudan from British with 1 armour, 2 artilleries, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Holland Belgium
Italians attack with 6 infantry
Americans defend with 1 infantry
Italians win, taking Holland Belgium from Americans with 6 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Normandy Bordeaux
Italians attack with 2 artilleries, 1 bomber, 2 fighters and 3 infantry
British defend with 1 aaGun and 1 infantry; Americans defend with 1 factory_minor, 1 harbour, 2 infantry and 2 mech_infantrys
Italians win, taking Normandy Bordeaux from Americans with 2 artilleries, 1 bomber and 2 fighters remaining. Battle score for attacker is 13
Casualties for Italians: 3 infantry
Casualties for British: 1 aaGun and 1 infantry
Casualties for Americans: 2 infantry and 2 mech_infantrysNon Combat Move - Italians
1 bomber and 2 fighters moved from Normandy Bordeaux to France
2 infantry moved from Northern Italy to France
1 aaGun moved from Egypt to Anglo Egyptian Sudan
2 infantry moved from Greece to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 destroyer moved from 92 Sea Zone to 89 Sea Zone
1 aaGun moved from Tambov to Samara
1 infantry moved from Bryansk to Tambov
2 infantry moved from Ukraine to Rostov
1 fighter moved from 115 Sea Zone to Western Germany
1 aaGun moved from Western Germany to Holland Belgium
1 fighter moved from France to Western Germany
1 fighter moved from 115 Sea Zone to BryanskPlace Units - Italians
3 mech_infantrys placed in Ukraine
1 armour and 2 mech_infantrys placed in Egypt
2 artilleries and 3 infantry placed in Northern Italy
Italians undo move 3.
Italians undo move 1.
1 artillery and 2 mech_infantrys placed in Ukraine
1 artillery, 3 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 36 PUs; end with 36 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 41 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 46 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 51 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 53 PUsProduction/PUs Summary :
Germans : 46 / 73
Russians : 6 / 46
Japanese : 48 / 56
Americans : 55 / 84
Chinese : 6 / 4
British : 29 / 30
UK_Pacific : 21 / 21
Italians : 36 / 53
ANZAC : 14 / 16
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I continued from your map - but it gave an error message - when I ignored it, I could use your map.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea ZoneTurn Complete - French
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I think the errors were because i wasn’t on 1.8.0.5 yet. posted with the old one this time but now should be using the new one.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 3 bombers, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Finland to Norway
2 bombers moved from Baltic States to Volgograd
2 mech_infantrys moved from Ukraine to Volgograd
1 fighter and 1 tactical_bomber moved from Novgorod to NorwayCombat - Germans
Battle in Norway
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
French defend with 1 infantry; Americans defend with 1 airfield, 1 factory_minor and 1 harbour
Germans win, taking Norway from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Volgograd
Germans attack with 2 bombers and 2 mech_infantrys
Russians defend with 1 factory_minor and 2 mech_infantrys
Germans win, taking Volgograd from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 mech_infantrysNon Combat Move - Germans
2 bombers moved from Volgograd to Bryansk
1 aaGun moved from Rostov to Tambov
1 infantry moved from Smolensk to Vologda
1 infantry moved from Bryansk to Smolensk
2 mech_infantrys moved from Ukraine to Rostov
3 mech_infantrys moved from Novgorod to Bryansk
10 mech_infantrys moved from Baltic States to Bryansk
4 mech_infantrys moved from Poland to Belarus
1 armour and 7 mech_infantrys moved from Vyborg to Belarus
4 armour and 4 mech_infantrys moved from Finland to Novgorod
1 fighter and 1 tactical_bomber moved from Norway to Western Germany
4 transports moved from 115 Sea Zone to 114 Sea Zone
4 artilleries and 4 infantry moved from Germany to 114 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 114 Sea Zone to 115 Sea Zone
4 artilleries and 4 infantry moved from 115 Sea Zone to Novgorod
1 artillery moved from Germany to Western Germany
3 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 aaGun moved from Novgorod to Belarus
3 armour moved from Bryansk to Rostov
3 mech_infantrys moved from Bryansk to Rostov
4 mech_infantrys moved from Bryansk to Ukraine
1 aaGun moved from Bryansk to Ukraine
1 aaGun moved from Bryansk to RostovPlace Units - Germans
3 artilleries placed in Novgorod
3 bombers, 3 infantry and 4 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3,1,1,3,5,5,6,3,2,4
Germans collect 48 PUs (3 lost to blockades); end with 48 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUsProduction/PUs Summary :
Germans : 51 / 73
Russians : 4 / 46
Japanese : 48 / 56
Americans : 52 / 84
Chinese : 6 / 4
British : 29 / 30
UK_Pacific : 21 / 21
Italians : 36 / 53
ANZAC : 14 / 22
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians repair damage of 13x factory_major; Remaining resources: 33 PUs;
Russians buy 5 infantry; Remaining resources: 18 PUs;Combat Move - Russians
1 fighter moved from Russia to Volgograd
1 mech_infantry moved from Kazakhstan to Sikang
Chinese take Sikang from Japanese
1 artillery and 2 infantry moved from Russia to Samara
1 mech_infantry moved from Kazakhstan to VolgogradCombat - Russians
Battle in Volgograd
Russians attack with 1 fighter and 1 mech_infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Volgograd from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Samara
Russians attack with 1 artillery and 2 infantry
Italians defend with 1 aaGun and 1 infantry
Russians win, taking Samara from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 infantry
Casualties for Italians: 1 aaGun and 1 infantryNon Combat Move - Russians
1 mech_infantry moved from Kazakhstan to Szechwan
1 fighter moved from Volgograd to Kazakhstan
1 infantry moved from Hunan to YunnanPlace Units - Russians
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 7 PUs; end with 25 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 factory_minor, 1 infantry, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 armour moved from Urals to Novosibirsk
1 armour and 1 infantry moved from Novosibirsk to Samara
1 bomber moved from Hopei to Samara
1 infantry moved from Kansu to Shensi
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Kiangsi to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Kwangtung to Kwangsi
Japanese take Kwangsi from Chinese
2 artilleries and 1 infantry moved from Kwangtung to 20 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
2 battleships and 2 cruisers moved from 20 Sea Zone to 35 Sea Zone
1 submarine moved from 35 Sea Zone to 46 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 20 Sea Zone to 36 Sea Zone
4 carriers and 1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Hopei to Sikang
1 bomber and 1 fighter moved from Hopei to Shensi
1 fighter moved from Japan to 35 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
1 fighter moved from Kiangsu to Shensi
2 fighters moved from Japan to 36 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to Philippines
1 fighter moved from Japan to 36 Sea Zone
1 fighter moved from Kiangsu to 36 Sea ZoneCombat - Japanese
Battle in 36 Sea Zone
Japanese attack with 1 destroyer and 4 fighters
ANZAC defend with 1 destroyer
Japanese win, taking 36 Sea Zone from Neutral with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 2 fighters and 2 transports
Americans defend with 1 submarine and 1 transport; ANZAC defend with 1 destroyer
Japanese win with 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 2 fighters and 2 transports remaining. Battle score for attacker is 21
Casualties for ANZAC: 1 destroyer
Casualties for Americans: 1 submarine and 1 transport
Battle in 46 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Philippines
Japanese attack with 2 artilleries, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 artillery and 1 harbour
Japanese win, taking Philippines from Americans with 2 artilleries, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Samara
Japanese attack with 1 armour, 1 bomber and 1 infantry
Russians defend with 1 artillery and 1 infantry
Japanese win, taking Samara from Russians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Sikang
Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber
Russians defend with 1 mech_infantry
Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 fighter
Battle in Shensi
Japanese attack with 1 bomber, 2 fighters and 1 infantry
British defend with 1 mech_infantry
Japanese win, taking Shensi from Chinese with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Japanese
1 tactical_bomber moved from Sikang to Suiyuyan
2 mech_infantrys moved from Hopei to Suiyuyan
2 fighters moved from Shensi to Suiyuyan
1 infantry moved from Ulaanbaatar to Central Mongolia
2 transports moved from 20 Sea Zone to 6 Sea Zone
2 infantry and 2 mech_infantrys moved from Japan to 6 Sea Zone
2 infantry and 2 mech_infantrys moved from 6 Sea Zone to Korea
1 fighter moved from Kiangsu to Kwangtung
4 fighters and 1 tactical_bomber moved from 20 Sea Zone to Dutch New Guinea
1 tactical_bomber moved from Philippines to 35 Sea Zone
4 fighters moved from 36 Sea Zone to 35 Sea Zone
1 bomber moved from Sikang to Suiyuyan
1 bomber moved from Shensi to Suiyuyan
1 submarine moved from 6 Sea Zone to 35 Sea Zone
2 submarines moved from 37 Sea Zone to 35 Sea Zone
1 bomber moved from Samara to BryanskPlace Units - Japanese
1 factory_minor placed in Kiangsu
1 carrier, 2 submarines and 1 transport placed in 6 Sea Zone
1 armour and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs totalProduction/PUs Summary :
Germans : 49 / 73
Russians : 6 / 25
Japanese : 54 / 54
Americans : 50 / 84
Chinese : 3 / 4
British : 29 / 30
UK_Pacific : 21 / 21
Italians : 35 / 53
ANZAC : 14 / 22
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 2 bombers, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 destroyer and 3 fighters moved from 125 Sea Zone to 127 Sea Zone
1 destroyer moved from 110 Sea Zone to 105 Sea Zone
3 fighters and 1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone
1 submarine moved from 39 Sea Zone to 36 Sea Zone
Americans take 37 Sea Zone from Japanese
1 destroyer moved from 30 Sea Zone to 46 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 armour moved from Mexico to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 fighter moved from Eastern United States to 89 Sea Zone
1 bomber moved from Central America to 89 Sea Zone
1 bomber, 5 fighters and 1 tactical_bomber moved from Russia to SamaraCombat - Americans
Battle in 105 Sea Zone
Americans attack with 1 destroyer
Italians defend with 1 transport
Americans win, taking 105 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 89 Sea Zone
Americans attack with 1 bomber and 1 fighter
Italians defend with 1 destroyer
Americans win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 fighter
Battle in 46 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Americans win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 127 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Germans defend with 1 submarine
Americans win with 3 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 36 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Soviet Far East
Battle in Samara
Americans attack with 1 bomber, 5 fighters and 1 tactical_bomber
Japanese defend with 1 armour and 1 infantry
Americans win, taking Soviet Far East from Japanese with 1 bomber, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 armour and 1 infantryNon Combat Move - Americans
1 bomber, 5 fighters and 1 tactical_bomber moved from Samara to Russia
3 fighters moved from 127 Sea Zone to 126 Sea Zone
2 carriers and 1 fighter moved from 125 Sea Zone to 126 Sea Zone
1 transport moved from 110 Sea Zone to 123 Sea Zone
2 infantry moved from Quebec to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to United Kingdom
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
2 infantry moved from 123 Sea Zone to Iceland
4 transports moved from 101 Sea Zone to 89 Sea Zone
2 aaGuns and 2 infantry moved from Central America to 89 Sea Zone
2 aaGuns, 2 infantry and 4 transports moved from 89 Sea Zone to 101 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 aaGuns and 2 infantry moved from 101 Sea Zone to Central United States
1 infantry moved from Eastern United States to Central United States
1 bomber moved from 89 Sea Zone to United Kingdom
1 armour moved from Central America to Mexico
2 armour and 1 mech_infantry moved from Central America to Central United States
1 destroyer moved from 43 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 battleship, 3 carriers, 3 cruisers, 1 destroyer, 1 infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
3 fighters and 1 tactical_bomber moved from 36 Sea Zone to SzechwanPlace Units - Americans
2 fighters placed in Eastern United States
1 armour, 2 bombers and 1 infantry placed in Western United States
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 1 infantry moved from Yunnan to Hunan
1 artillery and 1 infantry moved from Yunnan to KweichowCombat - Chinese
Battle in Hunan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 artillery placed in Yunnan
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Yunnan: 2 artilleries and 7 infantry
EDIT: Adding units owned by Chinese to Yunnan: 2 artilleries and 7 infantry
EDIT: Removing units owned by Chinese from Yunnan: 2 artilleries and 7 infantry
EDIT: Adding units owned by Chinese to Kweichow: 2 artilleries and 7 infantry
EDIT: Turning off Edit ModeTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs -
whoops sorry forgot to move the american fleet from 110 to 126 - this was always the plan and of course china is on the other side of the world. let me know if you have a problem with it.
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i’m going to go back to use the usa noncom map to adjust since there’s so much junk on the usa transports (for editing).
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ghost, i meant to have the 5 ftrs from kaz attack with my ground forces in caucasus - was trying to rush this move in quickly. i don’t think you will mind since these ftrs were clearly intended to aid in this attack.
i will roll them here since i’m already rolling in tripleA
Rolls: 5@3; Total Hits: 45@3: (4, 2, 2, 1, 3)
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i went ahead and rolled it out on the map and will edit for results. you hit back three times!
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ghost in my rush i forgot to blitz through samara with the british tank. this is why i attacked samara with the americans, so i could get all the british units in kaz to moscow.
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i truly apologize for how bad my last few allied moves have looked but i assure you i had this one completely planned out - just ran out of time when i actually went to do the move and missed a few things…
had the american combat move perfect because it was already on the map that i saved for rolling. but then the other stuff behind it, which was all planned out, didn’t make it onto the map prior to rolling. this is why i did the map the way i did last time - do the whole move and then roll for the combats… :-(
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ugh i’m so frustrated right now - won’t let me offload the AA to norway. gonna be a bunch of editing