@AndrewAAGamer
tip
cruiser
destroyer
Battleship
sorry about that.
tip cv, ss, dd, cv, ca fighters
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 destroyer, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
2 artilleries, 3 infantry and 1 mech_infantry moved from Yunnan to Burma
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
2 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 destroyers, 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 26 Sea Zone
1 artillery, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from French Indo China to Siam
1 bomber moved from Kwangsi to Burma
1 bomber moved from Kwangsi to Siam
1 fighter and 1 tactical_bomber moved from Kwangsi to Siam
1 fighter and 1 tactical_bomber moved from Kwangsi to Siam
1 artillery and 2 infantry moved from Kansu to Suiyuyan
1 infantry moved from Hopei to Suiyuyan
Combat - Japanese
Battle in 26 Sea Zone
Japanese attack with 2 destroyers, 2 fighters and 2 tactical_bombers
Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
Japanese roll dice for 2 destroyers, 2 fighters and 2 tactical_bombers in 26 Sea Zone, round 2 : 2/6 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 26 Sea Zone, round 2 : 2/5 hits
1 submarine owned by the Americans and 2 destroyers owned by the Japanese lost in 26 Sea Zone
retreated to 26 Sea Zone
Americans win with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is -10
Casualties for Japanese: 2 destroyers
Casualties for Americans: 1 submarine
Battle in Philippines
Japanese attack with 2 artilleries and 4 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 artilleries and 4 infantry in Philippines, round 2 : 3/6 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Burma
Japanese attack with 2 artilleries, 1 bomber, 3 infantry and 1 mech_infantry
British defend with 3 infantry
Japanese roll dice for 2 artilleries, 1 bomber, 3 infantry and 1 mech_infantry in Burma, round 2 : 5/7 hits
UK_Pacific roll dice for 3 infantry in Burma, round 2 : 3/3 hits
3 infantry owned by the British and 3 infantry owned by the Japanese lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 artilleries, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 3 infantry
Casualties for British: 3 infantry
Battle in Siam
Japanese attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Siam, round 2 : 4/7 hits
UK_Pacific roll dice for 1 infantry in Siam, round 2 : 0/1 hits
1 infantry owned by the British lost in Siam
Japanese win, taking Siam from UK_Pacific with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 artillery and 3 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery and 3 infantry in Suiyuyan, round 2 : 1/4 hits
Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese roll dice for 1 artillery and 3 infantry in Suiyuyan, round 3 : 1/4 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
2 fighters owned by the Americans forced to land in Hawaiian Islands
Non Combat Move - Japanese
3 infantry moved from Kweichow to Yunnan
1 bomber moved from Burma to Kwangsi
3 mech_infantrys moved from Kwangtung to Yunnan
2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 5 transports moved from 38 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from Siam to Kwangsi
1 bomber moved from Siam to Kwangsi
2 carriers moved from 33 Sea Zone to 31 Sea Zone
2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 31 Sea Zone
Place Units - Japanese
2 artilleries and 1 infantry placed in French Indo China
1 armour and 2 mech_infantrys placed in Kiangsu
1 destroyer and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 2 bombers, 5 fighters and 5 tactical_bombers
Korea : 1 aaGun and 4 infantry
Kiangsu : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Jehol : 1 flag
Siam : 2 infantry
Manchuria : 1 flag
Yunnan : 1 flag, 3 infantry and 3 mech_infantrys
Suiyuyan : 1 flag, 1 artillery and 3 infantry
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Burma : 1 flag, 2 artilleries and 1 mech_infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 3 infantry
French Indo China : 1 flag, 2 artilleries, 1 factory_minor and 1 infantry
44 Sea Zone : 1 flag, 1 submarine
31 Sea Zone : 2 carriers, 2 fighters and 2 tactical_bombers
36 Sea Zone : 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 5 transports
35 Sea Zone : 1 destroyer, 1 submarine and 3 transports
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 destroyer and 1 submarine
Production/PUs Summary :
Germans : 47 / 59
Russians : 31 / 31
Japanese : 42 / 42
Americans : 50 / 78
Chinese : 4 / 7
British : 29 / 29
UK_Pacific : 20 / 19
Italians : 18 / 18
ANZAC : 14 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 unit repaired.
1 carrier, 1 cruiser and 1 destroyer moved from 26 Sea Zone to 31 Sea Zone
1 bomber and 2 fighters moved from Hawaiian Islands to 31 Sea Zone
1 fighter moved from Guam to 31 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
3 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
1 destroyer and 1 submarine moved from 54 Sea Zone to 44 Sea Zone
OOL for sz 31?
Tachs, CV, Fighters, CV
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 unit repaired.
1 carrier, 1 cruiser and 1 destroyer moved from 26 Sea Zone to 31 Sea Zone
1 bomber and 2 fighters moved from Hawaiian Islands to 31 Sea Zone
1 fighter moved from Guam to 31 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
3 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
1 destroyer and 1 submarine moved from 54 Sea Zone to 44 Sea Zone
Combat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 2/2 hits
Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 : 2/4 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 44 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 44 Sea Zone
Americans win, taking 44 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 31 Sea Zone
Americans attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 3 fighters
Japanese defend with 2 carriers, 2 fighters and 2 tactical_bombers
Americans roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 3 fighters in 31 Sea Zone, round 2 : 2/6 hits
Japanese roll dice for 2 carriers, 2 fighters and 2 tactical_bombers in 31 Sea Zone, round 2 : 4/6 hits
1 fighter owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Americans and 2 tactical_bombers owned by the Japanese lost in 31 Sea Zone
Americans roll dice for 1 bomber, 1 cruiser and 2 fighters in 31 Sea Zone, round 3 : 2/4 hits
Japanese roll dice for 2 carriers and 2 fighters in 31 Sea Zone, round 3 : 2/4 hits
2 fighters owned by the Americans and 1 carrier owned by the Japanese lost in 31 Sea Zone
Americans roll dice for 1 bomber and 1 cruiser in 31 Sea Zone, round 4 : 1/2 hits
Japanese roll dice for 1 carrier and 2 fighters in 31 Sea Zone, round 4 : 3/3 hits
1 cruiser owned by the Americans, 1 bomber owned by the Americans and 1 fighter owned by the Japanese lost in 31 Sea Zone
Japanese win with 1 carrier and 1 fighter remaining. Battle score for attacker is -30
Casualties for Japanese: 1 carrier, 1 fighter and 2 tactical_bombers
Casualties for Americans: 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 3 fighters
Non Combat Move - Americans
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
1 carrier moved from 54 Sea Zone to 33 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Eastern United States to Hawaiian Islands
Place Units - Americans
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 destroyer and 1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 3 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 bomber, 1 harbour and 1 infantry
Midway : 1 airfield
44 Sea Zone : 1 flag, 1 destroyer and 1 submarine
33 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
26 Sea Zone : 1 destroyer and 2 submarines
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
Central United States : 1 factory_major and 2 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Gibraltar : 1 artillery, 2 infantry and 1 mech_infantry
Morocco : 1 armour and 1 infantry
104 Sea Zone : 1 destroyer
86 Sea Zone : 1 transport
101 Sea Zone : 1 destroyer and 1 submarine
Brazil : 1 flag, 1 artillery and 3 infantry
91 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 3 transports
Production/PUs Summary :
Germans : 47 / 59
Russians : 31 / 31
Japanese : 42 / 42
Americans : 52 / 72
Chinese : 4 / 7
British : 29 / 29
UK_Pacific : 20 / 19
Italians : 18 / 18
ANZAC : 14 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
Place Units - Chinese
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs total
Territory Summary for Chinese :
Shensi : 2 infantry
Kweichow : 1 infantry
Kansu : 1 infantry
Hopei : 1 infantry
Szechwan : 4 infantry
Production/PUs Summary :
Germans : 47 / 59
Russians : 31 / 31
Japanese : 39 / 42
Americans : 52 / 72
Chinese : 7 / 8
British : 29 / 29
UK_Pacific : 20 / 19
Italians : 18 / 18
ANZAC : 14 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 armour, 1 factory_minor, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Rhodesia to Belgian Congo
British take Belgian Congo from Italians
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 artillery moved from Kenya to 72 Sea Zone
1 artillery and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 artillery moved from 80 Sea Zone to Iraq
2 infantry moved from Persia to Iraq
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Iraq
1 bomber, 2 fighters and 1 mech_infantry moved from Egypt to French Equatorial Africa
1 fighter, 10 infantry and 1 tactical_bomber moved from India to Burma
Combat - British
Battle in Iraq
British attack with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 1/2 hits
British roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 2/7 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits
1 infantry owned by the British and 3 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 1 infantry
Battle in French Equatorial Africa
British attack with 1 bomber, 2 fighters and 1 mech_infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 bomber, 2 fighters and 1 mech_infantry in French Equatorial Africa, round 2 : 2/4 hits
Italians roll dice for 1 artillery and 1 infantry in French Equatorial Africa, round 2 : 0/2 hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in French Equatorial Africa
British win, taking French Equatorial Africa from Italians with 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Burma
British attack with 1 fighter, 10 infantry and 1 tactical_bomber
Japanese defend with 2 artilleries and 1 mech_infantry
British roll dice for 1 fighter, 10 infantry and 1 tactical_bomber in Burma, round 2 : 2/12 hits
Japanese roll dice for 2 artilleries and 1 mech_infantry in Burma, round 2 : 2/3 hits
2 infantry owned by the British, 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Burma
British roll dice for 1 fighter, 8 infantry and 1 tactical_bomber in Burma, round 3 : 1/10 hits
Japanese roll dice for 1 artillery in Burma, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter, 8 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 artilleries and 1 mech_infantry
Casualties for British: 2 infantry
Non Combat Move - British
1 aaGun moved from India to Burma
1 fighter and 1 tactical_bomber moved from Burma to India
1 aaGun moved from India to Burma
1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 bomber and 2 fighters moved from French Equatorial Africa to Egypt
1 fighter and 1 tactical_bomber moved from Iraq to 80 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Egypt to Alexandria
Place Units - British
1 factory_minor placed in Persia
1 armour, 1 infantry and 1 mech_infantry placed in Egypt
1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Place Units - UK_Pacific
1 artillery and 5 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Some Units in India change ownership: 1 artillery and 5 infantry
Territory Summary for British and UK_Pacific :
Burma : 2 aaGuns and 8 infantry
India : 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 5 infantry and 1 tactical_bomber
Malaya : 1 harbour and 4 infantry
Celebes : 1 flag, 1 infantry
Sumatra : 1 flag
Belgian Congo : 1 infantry and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 1 infantry
Gibraltar : 1 armour, 1 artillery, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 5 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 11 infantry and 1 mech_infantry
French Equatorial Africa : 1 flag, 1 mech_infantry
Italian Somaliland : 1 flag
80 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports
76 Sea Zone : 1 transport
106 Sea Zone : 1 flag
Eire : 1 flag
Iraq : 1 flag, 2 artilleries and 2 infantry
92 Sea Zone : 1 cruiser and 1 destroyer
Eastern Persia : 1 flag
Persia : 1 flag, 1 factory_minor and 1 infantry
98 Sea Zone : 1 destroyer
91 Sea Zone : 2 transports
Production/PUs Summary :
Germans : 47 / 59
Russians : 31 / 31
Japanese : 38 / 42
Americans : 52 / 72
Chinese : 7 / 8
British : 33 / 38
UK_Pacific : 21 / 21
Italians : 16 / 18
ANZAC : 14 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour and 3 infantry moved from Romania to Eastern Poland
1 artillery and 1 infantry moved from Tunisia to Algeria
Italians take Algeria from French
3 fighters moved from Southern Italy to 92 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
Combat - Italians
Battle in 98 Sea Zone
Italians attack with 1 battleship, 1 cruiser and 1 transport
British defend with 1 destroyer
Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 98 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Italians
1 destroyer owned by the British lost in 98 Sea Zone
Italians win, taking 98 Sea Zone from Neutral with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Trans-Jordan
Battle in 92 Sea Zone
Italians attack with 3 fighters
British defend with 1 cruiser and 1 destroyer
Italians roll dice for 3 fighters in 92 Sea Zone, round 2 : 2/3 hits
British roll dice for 1 cruiser and 1 destroyer in 92 Sea Zone, round 2 : 1/2 hits
1 cruiser owned by the British, 1 fighter owned by the Italians and 1 destroyer owned by the British lost in 92 Sea Zone
Italians win, taking Trans-Jordan from British with 2 fighters remaining. Battle score for attacker is 10
Casualties for British: 1 cruiser and 1 destroyer
Casualties for Italians: 1 fighter
Non Combat Move - Italians
2 fighters moved from 92 Sea Zone to Southern France
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Territory Summary for Italians :
Trans-Jordan : 1 flag, 2 infantry
Algeria : 1 flag, 1 artillery and 1 infantry
Southern France : 1 flag, 1 factory_minor, 2 fighters and 1 harbour
Tunisia : 1 flag
Northern Italy : 2 aaGuns, 2 artilleries, 1 factory_major and 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Eastern Poland : 2 armour and 3 infantry
Greece : 1 flag
97 Sea Zone : 1 destroyer and 1 transport
98 Sea Zone : 1 flag, 1 battleship, 1 cruiser and 1 transport
Production/PUs Summary :
Germans : 47 / 59
Russians : 31 / 31
Japanese : 38 / 42
Americans : 52 / 72
Chinese : 7 / 8
British : 32 / 38
UK_Pacific : 21 / 21
Italians : 18 / 23
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 factory_minor and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Queensland to Caroline Islands
1 cruiser and 2 destroyers moved from 54 Sea Zone to 33 Sea Zone
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to Queensland
1 aaGun moved from New South Wales to Queensland
Place Units - ANZAC
1 factory_minor placed in Queensland
1 transport placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Territory Summary for ANZAC :
Caroline Islands : 1 fighter
Malaya : 2 fighters and 1 infantry
Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 1 infantry
33 Sea Zone : 1 cruiser and 2 destroyers
54 Sea Zone : 1 destroyer, 1 submarine and 1 transport
62 Sea Zone : 1 transport
Egypt : 2 infantry
Production/PUs Summary :
Germans : 47 / 59
Russians : 31 / 31
Japanese : 38 / 42
Americans : 52 / 72
Chinese : 7 / 8
British : 32 / 38
UK_Pacific : 21 / 21
Italians : 18 / 23
ANZAC : 14 / 25
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
2 infantry moved from Morocco to Algeria
1 fighter moved from Gibraltar to Algeria
Combat - French
Battle in Algeria
French attack with 1 fighter and 2 infantry
Italians defend with 1 artillery and 1 infantry
French roll dice for 1 fighter and 2 infantry in Algeria, round 2 : 3/3 hits
Italians roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 0/2 hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Algeria
French win, taking Algeria from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - French
1 fighter moved from Algeria to Gibraltar
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
Turn Complete - French
Territory Summary for French :
39 Sea Zone : 1 destroyer
Gibraltar : 1 fighter
Egypt : 1 infantry
United Kingdom : 2 infantry
Algeria : 2 infantry
Production/PUs Summary :
Germans : 47 / 59
Russians : 31 / 31
Japanese : 38 / 42
Americans : 52 / 72
Chinese : 7 / 8
British : 32 / 38
UK_Pacific : 21 / 21
Italians : 17 / 23
ANZAC : 14 / 25
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 1 bomber, 1 destroyer and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
9 armour, 9 artilleries, 1 fighter, 12 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
1 armour and 1 infantry moved from Novgorod to Belarus
1 fighter moved from Germany to Belarus
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
2 fighters moved from 112 Sea Zone to 104 Sea Zone
Combat - Germans
Battle in 104 Sea Zone
Germans attack with 1 destroyer and 2 fighters
Americans defend with 1 destroyer
Germans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Belarus
Germans attack with 1 armour, 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 fighter and 1 infantry in Belarus, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 9 armour, 9 artilleries, 1 fighter, 12 infantry, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 9 armour, 9 artilleries, 1 fighter, 12 infantry, 3 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 8/35 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 9 armour, 9 artilleries, 1 fighter, 12 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 aaGuns moved from Eastern Poland to Western Ukraine
1 infantry moved from Bessarabia to Western Ukraine
2 artilleries and 1 infantry moved from Romania to Bessarabia
1 artillery and 3 infantry moved from Poland to Eastern Poland
1 fighter moved from Belarus to Novgorod
1 fighter moved from Western Ukraine to Novgorod
2 mech_infantrys moved from Germany to Eastern Poland
1 armour moved from Germany to Eastern Poland
1 artillery and 1 infantry moved from Germany to Poland
4 tactical_bombers moved from Western Germany to Novgorod
1 tactical_bomber moved from Western Ukraine to Novgorod
2 fighters moved from 104 Sea Zone to 112 Sea Zone
Place Units - Germans
1 destroyer placed in 112 Sea Zone
2 artilleries and 1 infantry placed in Novgorod
2 artilleries and 1 infantry placed in Romania
1 bomber placed in Western Germany
2 artilleries and 3 infantry placed in Germany
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters and 1 harbour
Romania : 2 artilleries, 1 factory_minor and 1 infantry
Poland : 1 artillery and 1 infantry
Germany : 2 artilleries, 1 factory_major and 3 infantry
Denmark : 2 infantry
Belarus : 1 flag, 1 armour and 1 infantry
Karelia : 1 flag
Baltic States : 1 flag
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 flag, 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys
Bessarabia : 1 flag, 2 artilleries and 1 infantry
Western Ukraine : 1 flag, 3 aaGuns, 9 armour, 9 artilleries, 13 infantry and 3 mech_infantrys
Novgorod : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry and 5 tactical_bombers
112 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport
125 Sea Zone : 1 flag, 1 destroyer
104 Sea Zone : 1 destroyer
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 50 / 60
Russians : 28 / 31
Japanese : 38 / 42
Americans : 52 / 72
Chinese : 7 / 8
British : 32 / 38
UK_Pacific : 21 / 21
Italians : 17 / 23
ANZAC : 14 / 25
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Happy New Year!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Smolensk to Archangel
1 fighter moved from Russia to Archangel
2 infantry moved from Bryansk to Belarus
1 fighter and 1 tactical_bomber moved from Russia to Belarus
Combat - Russians
Battle in Archangel
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Archangel, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Archangel, round 3 : 1/2 hits
Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/4 hits
Germans roll dice for 1 armour and 1 infantry in Belarus, round 2 : 1/2 hits
1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Changing ownership of Ethiopia from Italians to Russians
EDIT: Turning off Edit Mode
1 fighter moved from Belarus to Russia
1 tactical_bomber moved from Belarus to Russia
1 fighter moved from Archangel to Russia
6 infantry moved from Novosibirsk to Vologda
2 aaGuns and 6 infantry moved from Timguska to Novosibirsk
1 infantry moved from 76 Sea Zone to Ethiopia
6 artilleries moved from Bryansk to Russia
1 aaGun and 1 mech_infantry moved from Bryansk to Russia
4 armour moved from Bryansk to Russia
8 infantry moved from Bryansk to Russia
4 infantry moved from Ukraine to Bryansk
Place Units - Russians
1 infantry placed in Ukraine
1 artillery and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Territory Summary for Russians :
Buryatia : 6 infantry
Ethiopia : 1 flag, 1 infantry
Belarus : 1 infantry
Bryansk : 5 infantry
Archangel : 1 infantry
Russia : 2 aaGuns, 1 airfield, 5 armour, 7 artilleries, 1 factory_major, 2 fighters, 24 infantry, 1 mech_infantry and 1 tactical_bomber
Ukraine : 1 aaGun, 1 factory_minor and 5 infantry
Novosibirsk : 2 aaGuns and 6 infantry
Vologda : 6 infantry
Volgograd : 1 factory_minor
114 Sea Zone : 1 cruiser and 1 submarine
Northwest Persia : 1 flag
Production/PUs Summary :
Germans : 48 / 60
Russians : 31 / 34
Japanese : 38 / 42
Americans : 52 / 72
Chinese : 7 / 8
British : 32 / 38
UK_Pacific : 21 / 21
Italians : 16 / 23
ANZAC : 14 / 25
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Happy New Year also!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 2 destroyers, 2 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery and 2 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
1 artillery, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 35 Sea Zone to 36 Sea Zone
2 artilleries and 1 infantry moved from French Indo China to 36 Sea Zone
2 artilleries, 2 infantry and 3 transports moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Siam to 37 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 37 Sea Zone to 38 Sea Zone
2 artilleries and 4 infantry moved from 38 Sea Zone to Burma
1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
3 infantry and 3 mech_infantrys moved from Yunnan to Szechwan
1 bomber moved from Kwangsi to Szechwan
1 bomber, 5 fighters and 5 tactical_bombers moved from Kwangsi to Burma
1 artillery and 3 infantry moved from Suiyuyan to Shensi
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
1 destroyer moved from 36 Sea Zone to 21 Sea Zone
1 cruiser moved from 36 Sea Zone to 41 Sea Zone
2 battleships, 1 carrier, 1 cruiser, 1 fighter, 2 submarines, 1 tactical_bomber and 3 transports moved from 36 Sea Zone to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Burma
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
1 destroyer moved from 16 Sea Zone to 17 Sea Zone
1 carrier and 1 fighter moved from 31 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 1 Sea Zone
Combat - Japanese
Battle in Shensi
Japanese attack with 1 artillery and 3 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery and 3 infantry in Shensi, round 2 : 3/4 hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits
2 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Burma
Japanese attack with 3 artilleries, 1 bomber, 6 fighters, 5 infantry and 6 tactical_bombers
British defend with 2 aaGuns and 8 infantry
AA fire in Burma : 3/6 hits
1 tactical_bomber owned by the Japanese and 2 fighters owned by the Japanese lost in Burma
Japanese roll dice for 2 battleships and 1 cruiser in Burma, round 2 : 1/3 hits
Japanese roll dice for 3 artilleries, 1 bomber, 4 fighters, 5 infantry and 5 tactical_bombers in Burma, round 2 : 9/18 hits
UK_Pacific roll dice for 2 aaGuns and 8 infantry in Burma, round 2 : 3/8 hits
8 infantry owned by the British, 3 infantry owned by the Japanese and 2 aaGuns owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 3 artilleries, 1 bomber, 4 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is -6
Casualties for Japanese: 2 fighters, 3 infantry and 1 tactical_bomber
Casualties for British: 2 aaGuns and 8 infantry
Battle in Sumatra
Battle in Szechwan
Japanese attack with 1 bomber, 3 infantry and 3 mech_infantrys
Chinese defend with 4 infantry
Japanese roll dice for 1 bomber, 3 infantry and 3 mech_infantrys in Szechwan, round 2 : 2/7 hits
Chinese roll dice for 4 infantry in Szechwan, round 2 : 1/4 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 1 bomber, 2 infantry and 3 mech_infantrys in Szechwan, round 3 : 0/6 hits
Chinese roll dice for 2 infantry in Szechwan, round 3 : 0/2 hits
Japanese roll dice for 1 bomber, 2 infantry and 3 mech_infantrys in Szechwan, round 4 : 1/6 hits
Chinese roll dice for 2 infantry in Szechwan, round 4 : 0/2 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 1 bomber, 2 infantry and 3 mech_infantrys in Szechwan, round 5 : 2/6 hits
Chinese roll dice for 1 infantry in Szechwan, round 5 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Sumatra from UK_Pacific, taking Szechwan from Chinese with 1 bomber, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Chinese: 4 infantry
Battle in Kweichow
Japanese attack with 1 armour and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 2 mech_infantrys in Kweichow, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Szechwan to Kwangsi
1 fighter and 1 tactical_bomber moved from Burma to 38 Sea Zone
1 bomber, 3 fighters and 4 tactical_bombers moved from Burma to French Indo China
Place Units - Japanese
1 artillery and 2 infantry placed in French Indo China
2 destroyers placed in 6 Sea Zone
2 armour and 1 mech_infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs total
Territory Summary for Japanese :
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 bomber
Korea : 1 aaGun and 4 infantry
Kiangsu : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag, 1 artillery and 3 infantry
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 armour and 2 mech_infantrys
Hunan : 1 flag
Szechwan : 1 flag, 2 infantry and 3 mech_infantrys
Chahar : 1 flag
Anhwe : 1 flag
Burma : 1 flag, 3 artilleries and 2 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag, 1 artillery, 1 bomber, 1 factory_minor, 3 fighters, 2 infantry and 4 tactical_bombers
Sumatra : 1 flag, 1 artillery and 1 infantry
41 Sea Zone : 1 cruiser and 1 transport
34 Sea Zone : 1 destroyer
38 Sea Zone : 2 battleships, 1 carrier, 1 cruiser, 1 fighter, 2 submarines, 1 tactical_bomber and 7 transports
21 Sea Zone : 1 destroyer
18 Sea Zone : 1 destroyer
17 Sea Zone : 1 destroyer
16 Sea Zone : 1 carrier and 1 fighter
1 Sea Zone : 1 submarine
6 Sea Zone : 2 destroyers
Production/PUs Summary :
Germans : 48 / 60
Russians : 31 / 34
Japanese : 46 / 46
Americans : 52 / 72
Chinese : 4 / 8
British : 32 / 38
UK_Pacific : 16 / 21
Italians : 16 / 23
ANZAC : 14 / 25
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 2 destroyers, 1 fighter, 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
2 submarines moved from 26 Sea Zone to 16 Sea Zone
1 destroyer and 1 submarine moved from 44 Sea Zone to 41 Sea Zone
2 fighters moved from 91 Sea Zone to Southern France
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 1 cruiser, 2 infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 93 Sea Zone to Southern France
1 destroyer and 1 submarine moved from 101 Sea Zone to 104 Sea Zone
1 carrier, 2 destroyers and 1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France
1 bomber moved from Hawaiian Islands to 34 Sea Zone
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 carrier and 1 fighter
Americans roll dice for 2 submarines in 16 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 submarines in 16 Sea Zone, round 3 : 1/2 hits
1 carrier owned by the Japanese lost in 16 Sea Zone
2 submarines owned by the Americans retreated to 25 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 16
Casualties for Japanese: 1 carrier
Battle in Southern France
Americans attack with 1 armour, 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry
Italians defend with 1 factory_minor, 2 fighters and 1 harbour
Americans roll dice for 1 cruiser in Southern France, round 2 : 0/1 hits
Americans roll dice for 1 armour, 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry in Southern France, round 2 : 1/8 hits
Italians roll dice for 2 fighters in Southern France, round 2 : 2/2 hits
1 fighter owned by the Italians and 2 infantry owned by the Americans lost in Southern France
Americans roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Southern France, round 3 : 2/6 hits
Italians roll dice for 1 fighter in Southern France, round 3 : 1/1 hits
1 fighter owned by the Italians and 1 infantry owned by the Americans lost in Southern France
Americans win, taking Southern France from Italians with 1 armour, 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for Italians: 2 fighters
Casualties for Americans: 3 infantry
Battle in 34 Sea Zone
Americans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 41 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 cruiser and 1 transport
Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 cruiser and 1 transport in 41 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Japanese lost in 41 Sea Zone
1 transport owned by the Japanese lost in 41 Sea Zone
Americans roll dice for 1 submarine in 41 Sea Zone, round 3 : 1/1 hits
Americans win, taking 41 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 19
Casualties for Japanese: 1 cruiser and 1 transport
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
1 fighter owned by the Japanese could not land and were killed
Non Combat Move - Americans
2 fighters moved from Southern France to 93 Sea Zone
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from 34 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
1 armour, 1 bomber and 1 infantry placed in Eastern United States
1 fighter and 2 infantry placed in Western United States
1 destroyer and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 5,5
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 bomber, 1 harbour and 3 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 2 infantry
Midway : 1 airfield
41 Sea Zone : 1 flag, 1 destroyer and 1 submarine
44 Sea Zone : 1 flag
33 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 4 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
34 Sea Zone : 1 submarine
26 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
25 Sea Zone : 1 destroyer and 2 submarines
10 Sea Zone : 1 destroyer and 1 submarine
Central United States : 1 factory_major and 2 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_major, 1 harbour and 2 infantry
Gibraltar : 1 artillery and 1 infantry
Southern France : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
104 Sea Zone : 1 destroyer
93 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 3 transports
101 Sea Zone : 1 destroyer, 1 submarine and 1 transport
Brazil : 1 flag, 2 infantry
91 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 48 / 60
Russians : 31 / 34
Japanese : 46 / 46
Americans : 55 / 75
Chinese : 4 / 8
British : 32 / 38
UK_Pacific : 16 / 21
Italians : 13 / 23
ANZAC : 14 / 25
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs total
Territory Summary for Chinese :
Suiyuyan : 3 infantry
Chahar : 1 infantry
Production/PUs Summary :
Germans : 48 / 60
Russians : 31 / 34
Japanese : 44 / 46
Americans : 55 / 75
Chinese : 6 / 8
British : 32 / 38
UK_Pacific : 16 / 21
Italians : 13 / 23
ANZAC : 14 / 25
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 armour, 1 destroyer, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber and 2 fighters moved from Egypt to 98 Sea Zone
1 armour moved from Egypt to Trans-Jordan
2 infantry moved from Egypt to Trans-Jordan
2 artilleries moved from Iraq to Trans-Jordan
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to 98 Sea Zone
1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber moved from India to Burma
1 mech_infantry moved from Egypt to Trans-Jordan
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
Combat - British
Battle in Trans-Jordan
British attack with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Italians defend with 2 infantry
British roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 3/6 hits
Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits
2 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Burma
British attack with 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber
Japanese defend with 3 artilleries and 2 infantry
British roll dice for 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber in Burma, round 2 : 3/8 hits
Japanese roll dice for 3 artilleries and 2 infantry in Burma, round 2 : 3/5 hits
3 infantry owned by the British, 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma
British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 3 : 2/5 hits
Japanese roll dice for 2 artilleries in Burma, round 3 : 2/2 hits
2 infantry owned by the British and 2 artilleries owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 3 artilleries and 2 infantry
Casualties for British: 5 infantry
Battle in 98 Sea Zone
British attack with 1 bomber, 3 fighters and 1 tactical_bomber
Italians defend with 1 battleship, 1 cruiser and 1 transport
British roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 2/5 hits
Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 98 Sea Zone, round 2 : 2/2 hits
1 tactical_bomber owned by the British, 1 battleship owned by the Italians, 1 fighter owned by the British and 1 cruiser owned by the Italians lost in 98 Sea Zone
1 transport owned by the Italians lost in 98 Sea Zone
British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 18
Casualties for British: 1 fighter and 1 tactical_bomber
Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
Non Combat Move - British
2 fighters moved from 98 Sea Zone to 80 Sea Zone
1 bomber moved from 98 Sea Zone to Egypt
1 mech_infantry moved from French Equatorial Africa to Egypt
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone
1 armour and 1 artillery moved from 93 Sea Zone to Southern France
2 infantry moved from 93 Sea Zone to Southern France
1 infantry moved from Persia to Northwest Persia
2 infantry moved from Iraq to Northwest Persia
1 fighter and 1 tactical_bomber moved from Burma to India
Place Units - British
1 armour, 1 fighter and 1 mech_infantry placed in Persia
2 infantry and 1 mech_infantry placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from 76 Sea Zone: 1 transport
EDIT: Adding units owned by British to 71 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 destroyer placed in 71 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 1,4
British collect 32 PUs (1 lost to blockades); end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
Place Units - UK_Pacific
7 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 7 infantry
Territory Summary for British and UK_Pacific :
Burma : 1 artillery
India : 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 7 infantry and 1 tactical_bomber
Malaya : 1 harbour and 4 infantry
Celebes : 1 flag, 1 infantry
Belgian Congo : 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 bomber, 1 factory_minor, 1 harbour, 5 infantry and 3 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 11 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 infantry
French Equatorial Africa : 1 flag
Southern France : 1 armour, 1 artillery and 2 infantry
Tobruk : 1 flag, 1 infantry
Italian Somaliland : 1 flag
80 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 2 transports
106 Sea Zone : 1 flag
93 Sea Zone : 2 transports
Eire : 1 flag
Iraq : 1 flag
Eastern Persia : 1 flag
71 Sea Zone : 1 destroyer and 1 transport
Northwest Persia : 3 infantry
Persia : 1 flag, 1 armour, 1 factory_minor, 1 fighter and 1 mech_infantry
Production/PUs Summary :
Germans : 48 / 60
Russians : 31 / 34
Japanese : 43 / 46
Americans : 55 / 75
Chinese : 6 / 8
British : 33 / 37
UK_Pacific : 17 / 17
Italians : 12 / 23
ANZAC : 14 / 25
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery, 2 destroyers and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour and 3 infantry moved from Eastern Poland to Belarus
Combat - Italians
Battle in Belarus
Italians attack with 2 armour and 3 infantry
Russians defend with 1 infantry
Italians roll dice for 2 armour and 3 infantry in Belarus, round 2 : 2/5 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Belarus
Italians win, taking Belarus from Russians with 2 armour and 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
Place Units - Italians
2 destroyers placed in 95 Sea Zone
1 artillery and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Territory Summary for Italians :
Tunisia : 1 flag
Northern Italy : 2 aaGuns, 2 artilleries, 1 factory_major and 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
Belarus : 1 flag, 2 armour and 2 infantry
95 Sea Zone : 2 destroyers
Greece : 1 flag
97 Sea Zone : 1 destroyer and 1 transport
98 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 48 / 60
Russians : 30 / 34
Japanese : 43 / 46
Americans : 55 / 75
Chinese : 6 / 8
British : 33 / 37
UK_Pacific : 17 / 17
Italians : 13 / 13
ANZAC : 14 / 25
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0