15L Bonusbent(Axis) vs King_Nothing-(Allies + 12)


  • Hawaii, den kan man da ikke bruge suicide tokens på


  • Nej, og jeg har heller ikke taget Hawaii. Men saa Philippines.

    Tomato
    TOMATO

    :-)


  • Måske, blev lige bange for du havde taget den med et skib jeg ikke havde set. Får nok først opdateres mandag, er ikke rigtig hjemme her i weekenden


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Gibraltar to 91 Sea Zone
                1 armour and 2 transports moved from 91 Sea Zone to 88 Sea Zone
                1 armour and 2 transports moved from 88 Sea Zone to 86 Sea Zone
                1 bomber moved from Queensland to 44 Sea Zone
                1 fighter moved from Guam to 54 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 carrier, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from Hawaiian Islands to 54 Sea Zone
                1 tactical_bomber moved from 54 Sea Zone to Queensland
                1 fighter moved from Queensland to 54 Sea Zone
                1 submarine moved from 8 Sea Zone to 7 Sea Zone
                1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from Eastern United States to 91 Sea Zone

    Combat - Americans
                Battle in 44 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                1 bomber moved from 44 Sea Zone to New Guinea
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 armour moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry
                EDIT: Adding units owned by Americans to Eastern United States: 1 mech_infantry
                EDIT: Turning off Edit Mode
                1 destroyer and 2 transports placed in 101 Sea Zone
                1 carrier and 2 destroyers placed in 10 Sea Zone
                1 fighter placed in Western United States
                2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Szechwan
                      Chinese take Szechwan from Japanese
                1 fighter moved from Sikang to Shensi
                2 infantry moved from Sikang to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Sikang

    Place Units - Chinese
                2 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 6 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British buy 2 destroyers, 1 fighter and 1 transport; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 tactical_bomber moved from Gibraltar to Morocco
                1 fighter moved from Gibraltar to Malta
                1 fighter moved from United Kingdom to Gibraltar
                1 bomber moved from Belgian Congo to Alexandria
                1 artillery and 1 infantry moved from Egypt to Alexandria
                1 artillery and 1 infantry moved from Kenya to 72 Sea Zone
                2 infantry moved from Tanganyika Territory to 72 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 72 Sea Zone to 81 Sea Zone
                1 battleship, 1 cruiser and 2 destroyers moved from 76 Sea Zone to 81 Sea Zone
                2 infantry moved from India to Burma
                1 infantry moved from West India to India
                2 fighters and 1 tactical_bomber moved from India to Burma

    Combat - British
                Battle in Burma
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Alexandria
                    British attack with 1 artillery, 1 bomber and 1 infantry
                    Italians defend with 1 infantry
                    British win, taking Alexandria from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 bomber moved from Alexandria to Egypt
                1 artillery and 3 infantry moved from 81 Sea Zone to Egypt
                2 fighters and 1 tactical_bomber moved from Burma to India

    Place Units - British
                2 destroyers and 1 transport placed in 106 Sea Zone
                1 fighter placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,4
                British collect 28 PUs (1 lost to blockades); end with 30 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry


  • beklager den sene update


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 armour moved from Eastern Poland to Western Ukraine
                      Italians take Western Ukraine from Russians

    Combat - Italians
                Italians creates battle in territory 97 Sea Zone

    Non Combat Move - Italians
                1 aaGun, 2 artilleries and 3 infantry moved from Romania to Bessarabia
                1 mech_infantry moved from Northern Italy to Romania
                1 aaGun moved from Northern Italy to Southern Italy
                3 fighters moved from Tobruk to Southern Italy
                1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Libya
                1 artillery and 1 infantry moved from Algeria to Tunisia
                1 infantry moved from Northern Italy to France

    Place Units - Italians
                2 infantry and 1 mech_infantry placed in Southern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 55 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from Northern Territory to Queensland
                1 infantry moved from Dutch New Guinea to New Guinea

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 destroyers placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 15 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French
                1 destroyer moved from 77 Sea Zone to 81 Sea Zone
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 bombers, 2 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Baltic States to Archangel
                      Germans take Archangel from Russians
                2 infantry moved from Novgorod to Belarus
                2 fighters and 2 tactical_bombers moved from Vyborg to Belarus
                2 bombers moved from Eastern Poland to Russia
                1 tactical_bomber moved from Eastern Poland to Belarus
                8 bombers moved from Western Germany to 113 Sea Zone
                1 destroyer and 1 submarine moved from 112 Sea Zone to 113 Sea Zone
                1 cruiser moved from 112 Sea Zone to 113 Sea Zone
                1 infantry moved from Ukraine to Rostov
                      Germans take Rostov from Russians
                3 fighters moved from Western Germany to 113 Sea Zone
                1 submarine moved from 112 Sea Zone to 113 Sea Zone

    Combat - Germans
                Battle in 113 Sea Zone
                    Germans attack with 8 bombers, 1 cruiser, 1 destroyer, 3 fighters and 2 submarines
                    Russians defend with 1 cruiser and 1 submarine
                    Germans win with 8 bombers, 1 cruiser, 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 submarine
                    Casualties for Russians: 1 cruiser and 1 submarine
                Strategic bombing raid in Russia
                    1 bomber killed by AA
                    Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major
                    Bombing raid in Russia causes 6 damage total.
                Battle in Belarus
                    Germans attack with 2 fighters, 2 infantry and 3 tactical_bombers
                    Russians defend with 1 artillery
                    Germans win, taking Belarus from Russians with 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery

    Non Combat Move - Germans
                2 fighters and 3 tactical_bombers moved from Belarus to Western Ukraine
                1 bomber moved from Russia to Western Ukraine
                3 aaGuns, 9 armour, 5 artilleries, 17 infantry and 1 mech_infantry moved from Eastern Poland to Western Ukraine
                1 armour and 1 infantry moved from Bessarabia to Western Ukraine
                2 mech_infantrys moved from Germany to Eastern Poland
                3 fighters moved from 113 Sea Zone to Western Ukraine
                1 submarine moved from 104 Sea Zone to 112 Sea Zone
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                1 destroyer moved from 125 Sea Zone to 110 Sea Zone
                1 mech_infantry moved from Western Germany to Slovakia Hungary
                1 bomber moved from 113 Sea Zone to Western Ukraine
                6 bombers moved from 113 Sea Zone to Western Germany
                1 bomber moved from 113 Sea Zone to Western Germany
                1 mech_infantry moved from Germany to Eastern Poland
                1 mech_infantry moved from Germany to Slovakia Hungary
                1 mech_infantry moved from Slovakia Hungary to Romania
                4 infantry moved from Karelia to Novgorod
                1 infantry moved from Karelia to Finland

    Place Units - Germans
                2 bombers and 2 fighters placed in Western Germany
                2 infantry placed in France
                1 infantry placed in Ukraine
                3 mech_infantrys placed in Novgorod

    Turn Complete - Germans
                Germans collect 55 PUs; end with 55 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians repair 0 damage on 1 factory_major; Remaining resources: 31 PUs;
                Russians buy 10 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                2 infantry moved from Bryansk to Ukraine
                1 infantry moved from Volgograd to Rostov
                1 infantry moved from Volgograd to Samara
                1 fighter moved from Bryansk to Rostov
                1 fighter moved from Bryansk to Ukraine
                2 infantry moved from Bryansk to Belarus
                1 tactical_bomber moved from Vologda to Belarus
                6 armour, 3 artilleries, 24 infantry and 2 mech_infantrys moved from Bryansk to Russia
                1 mech_infantry moved from Iraq to Caucasus
                1 armour moved from Iraq to Egypt
                1 infantry moved from Iraq to Northwest Persia
                6 infantry moved from Timguska to Novosibirsk
                6 infantry moved from Yenisey to Timguska

    Combat - Russians
                Battle in Belarus
                    Russians attack with 2 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                    Russians win, taking Belarus from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 factory_minor and 1 infantry
                    Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Rostov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Changing ownership of Korea from Japanese to Russians
                EDIT: Adding units owned by Russians to Korea: 1 infantry
                EDIT: Removing units owned by Russians from Amur: 1 infantry
                EDIT: Removing units owned by Russians from Amur: 2 aaGuns and 5 infantry
                EDIT: Adding units owned by Russians to Sakha: 2 aaGuns and 5 infantry
                EDIT: Turning off Edit Mode
                1 fighter moved from Rostov to Russia
                1 fighter moved from Ukraine to Russia
                1 tactical_bomber moved from Belarus to Russia
                3 aaGuns moved from Bryansk to Russia
                1 aaGun moved from Vologda to Russia

    Place Units - Russians
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 37 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUs


  • Vi er enige i, at Mongoliet nu skal forblive neutralt, selvom jeg angriber Amur?

    “If the Soviet Union attacks Korea or any Japan-controlled territory bordering these Mongolian
    territories while Mongolia is still a strict neutral, Mongolia will remain neutral and not ally itself with the Soviet Union.”

    Ved gennemspilning blev Mongoliet russisk ved slutningen af turen, men jeg formoder, at det beror paa en fejl, muligvis fordi du angreb Korea med en “edit”?


  • Jeg kommer ikke til at tage tur nu. Var bare nysgerrig, men i overigt paa vej ud af doeren  :-)


  • troede faktisk kun det var bordering provinces, ellers vil jeg ikke have taget korea. Må jeg edit den tilbage?


  • den har faktisk også givet mig et objektive for meget på den edit, ved ikke lige hvorfor den tæller den som italian eller german når man editter den


  • Du laver bare edits.


  • her er den nye rus4, skulle gerne passe med IPC også. Var mig der vrøvlede med de objectives, men har fjernet IPC fra korea


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 artillery, 1 destroyer, 1 infantry, 4 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 35 Sea Zone to 55 Sea Zone
                2 fighters moved from 35 Sea Zone to 55 Sea Zone
                3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
                2 infantry moved from Yunnan to Burma
                2 bombers and 3 tactical_bombers moved from Hunan to Burma

    Combat - Japanese
                Battle in 55 Sea Zone
                    Japanese attack with 5 fighters, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                    Japanese win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in Burma
                    Japanese attack with 2 bombers, 2 infantry and 3 tactical_bombers
                    British defend with 2 infantry
                    Japanese win, taking Burma from UK_Pacific with 2 bombers, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry

    Non Combat Move - Japanese
                3 tactical_bombers moved from Burma to Yunnan
                2 bombers moved from Burma to Yunnan
                1 aaGun moved from Kweichow to Yunnan
                1 mech_infantry moved from Kweichow to Yunnan
                1 infantry moved from Suiyuyan to Hopei
                2 infantry moved from Hopei to Kweichow
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
                1 destroyer moved from 43 Sea Zone to 42 Sea Zone
                5 fighters and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Shantung to Kweichow
                1 artillery and 2 infantry moved from Manchuria to Jehol
                1 fighter and 1 tactical_bomber moved from Shantung to Anhwe

    Place Units - Japanese
                1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone
                1 armour, 1 artillery and 1 infantry placed in Manchuria
                3 mech_infantrys placed in Malaya
                2 armour and 1 mech_infantry placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 60 PUs; end with 60 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 3 destroyers, 2 fighters and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 armour and 3 infantry moved from Brazil to 86 Sea Zone
                1 armour, 3 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
                1 infantry moved from Morocco to Algeria
                      Americans take Algeria from Italians
                2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
                1 destroyer, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 bomber moved from New Guinea to Queensland
                1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                1 submarine moved from 7 Sea Zone to 9 Sea Zone

    Combat - Americans
                Battle in Celebes

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 armour, 5 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco

    Place Units - Americans
                1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
                2 fighters placed in Eastern United States
                1 artillery placed in Eastern United States
                2 destroyers placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 56 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

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