And 2 sub hits = tip CV and lose DD.
L15 - Ghostglider vs. Boldfresh (+15)
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that is just WAY beyond ridiculous.
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as usual, i catch a little break and then give it back X 2.
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zero hits for 17 punch round 1 in z99. your response? three hits with 12 punch. incredible.
anyway, i clicked through on the battle, i mean to keep a ftr instead of the tac, if you’ll allow it.
geez.
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no to mention the follow up in syria where there was another miracle defense. what in the world.
well, i just went from thinking i had this one easily won to thinking i’m in trouble.
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there were supposed to be 5 aircraft sitting on cyprus with syria wiped out and maybe even a damaged acc in z99. :? :?
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bottom line, the axis can actually afford trades when they are that favorable. sheesh.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber and 3 fighters moved from Southern Italy to 92 Sea Zone
1 artillery moved from Tunisia to Algeria
Italians take Algeria from French
1 infantry moved from Alexandria to Egypt
Italians take Egypt from BritishCombat - Italians
Battle in 92 Sea Zone
Italians attack with 1 bomber and 3 fighters
British defend with 1 destroyer
Italians win with 1 bomber and 3 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Italians
1 bomber moved from 92 Sea Zone to Southern Italy
1 artillery moved from Syria to Iraq
Italians take Iraq from Neutral_Axis
1 armour and 1 mech_infantry moved from Alexandria to Anglo Egyptian Sudan
1 artillery and 2 infantry moved from Alexandria to Egypt
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Kenya
2 aaGuns and 4 infantry moved from Yugoslavia to Slovakia Hungary
3 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern Italy to Northern Italy
3 fighters moved from 92 Sea Zone to TunisiaPlace Units - Italians
1 armour and 2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 31 PUsProduction/PUs Summary :
Germans : 46 / 60
Russians : 35 / 35
Japanese : 34 / 44
Americans : 52 / 52
Chinese : 6 / 12
British : 28 / 29
UK_Pacific : 24 / 24
Italians : 19 / 31
ANZAC : 14 / 14
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
OK to keep FTR instead of T.BMB - just go ahead and make the change
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - French
Non Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Malaya: 1 infantry
EDIT: Adding units owned by ANZAC to Shan State: 1 infantry
EDIT: Turning off Edit Mode
1 destroyer moved from 58 Sea Zone to 37 Sea Zone
1 infantry moved from French Central Africa to French Equatorial AfricaTurn Complete - French
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ghost, i just realized i mobilized incorrectly - meant to put one of those carriers in the atlantic. if it would have changed your italy then just leave it as is.
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also i’m quite glad you didn’t ask me if i wanted to scramble into z92 - i probably would have had to strongly consider it, knowing i need to get really lucky back after that UK2 sucker punch!
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OK to change placement of AC
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 carrier, 1 infantry, 7 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 112 Sea Zone to 91 Sea Zone
2 bombers and 1 tactical_bomber moved from Southern Italy to CyprusCombat - Germans
Battle in 91 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Cyprus
Germans attack with 2 bombers and 1 tactical_bomber
British defend with 1 fighter
Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 1 fighterNon Combat Move - Germans
1 tactical_bomber moved from Cyprus to Greece
2 bombers moved from Cyprus to Southern Italy
2 tactical_bombers moved from Southern Italy to 93 Sea Zone
1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 transport moved from 111 Sea Zone to 112 Sea Zone
1 transport moved from 113 Sea Zone to 112 Sea Zone
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 111 Sea Zone to 109 Sea Zone
3 armour moved from Greece to Romania
1 armour moved from Yugoslavia to Poland
4 armour and 10 artilleries moved from Germany to Poland
1 infantry moved from Slovakia Hungary to Romania
2 artilleries and 5 infantry moved from Slovakia Hungary to Poland
1 mech_infantry moved from Normandy Bordeaux to Southern FrancePlace Units - Germans
1 carrier and 1 transport placed in 93 Sea Zone
1 infantry placed in Southern France
1 armour and 7 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
Fighter missed? Lol awesome.
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not a big help to keep the FTR instead of the T.BMB :roll:
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lol not when i’m rolling the way i am. ridiculous.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 fighter, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from JapaneseCombat - Russians
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 infantry moved from Olgiy to Kansu
2 infantry moved from Kansu to Tsinghai
1 infantry moved from Tsinghai to Sikang
1 armour and 1 mech_infantry moved from Shensi to Kazakhstan
1 infantry moved from Rostov to Bryansk
1 artillery and 2 infantry moved from Ukraine to Bryansk
3 infantry moved from Bryansk to Belarus
2 artilleries moved from Belarus to Bryansk
5 infantry moved from Bryansk to Belarus
5 infantry moved from Russia to Bryansk
1 infantry and 3 mech_infantrys moved from Novgorod to Belarus
1 infantry moved from Eastern Poland to Belarus
1 submarine moved from 119 Sea Zone to 110 Sea Zone
6 infantry moved from Yenisey to TimguskaPlace Units - Russians
3 infantry placed in Ukraine
1 fighter and 4 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 carrier
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 artillery, 1 bomber, 1 destroyer, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Soviet Far East to Amur
1 infantry moved from Siberia to Amur
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
1 artillery moved from Manchuria to Korea
1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber moved from Manchuria to Amur
1 fighter and 1 tactical_bomber moved from Japan to Amur
2 bombers moved from Kwangsi to Amur
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
2 battleships moved from 36 Sea Zone to 37 Sea Zone
1 carrier and 2 cruisers moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 36 Sea Zone to 37 Sea Zone
2 destroyers moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from Kwangsi to 37 Sea Zone
1 infantry moved from Chahar to Central Mongolia
Japanese take Central Mongolia from Russians
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 infantry moved from Kweichow to Yunnan
Japanese take Yunnan from ChineseCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 2 battleships, 1 carrier, 2 cruisers, 2 destroyers and 2 fighters
French defend with 1 destroyer
Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers, 2 destroyers and 2 fighters in 37 Sea Zone, round 2 : 5/8 hits
French roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the French lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 2 battleships, 1 carrier, 2 cruisers, 2 destroyers and 2 fighters remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Korea
Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Korea, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Korea
Japanese win, taking Korea from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Amur
Japanese attack with 1 armour, 3 artilleries, 2 bombers, 2 fighters, 9 infantry and 2 tactical_bombers
Russians defend with 2 aaGuns and 14 infantry
AA fire in Amur : 1/6 hits
1 fighter owned by the Japanese lost in Amur
Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 1 fighter, 9 infantry and 2 tactical_bombers in Amur, round 2 : 7/18 hits
Russians roll dice for 2 aaGuns and 14 infantry in Amur, round 2 : 8/14 hits
5 infantry owned by the Russians, 8 infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Amur
Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers in Amur, round 3 : 6/10 hits
Russians roll dice for 9 infantry in Amur, round 3 : 2/9 hits
6 infantry owned by the Russians, 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Amur
Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 1 fighter and 2 tactical_bombers in Amur, round 4 : 5/8 hits
Russians roll dice for 3 infantry in Amur, round 4 : 0/3 hits
3 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 1 armour, 2 artilleries, 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Russians: 2 aaGuns and 14 infantry
Casualties for Japanese: 1 artillery, 1 fighter and 9 infantryNon Combat Move - Japanese
1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 carrier moved from 33 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Amur to 20 Sea Zone
1 tactical_bomber moved from Amur to Jehol
2 bombers moved from Amur to Manchuria
1 aaGun and 1 infantry moved from Chahar to Suiyuyan
3 infantry moved from Chahar to Suiyuyan
1 artillery, 3 infantry and 1 mech_infantry moved from Hopei to Kweichow
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Soviet Far East to SiberiaPlace Units - Japanese
1 destroyer and 1 submarine placed in 6 Sea Zone
1 artillery, 1 bomber, 2 infantry and 2 mech_infantrys placed in JapanTurn Complete - Japanese
Japanese collect 40 PUs; end with 40 PUs totalProduction/PUs Summary :
Germans : 46 / 56
Russians : 34 / 38
Japanese : 40 / 40
Americans : 52 / 52
Chinese : 3 / 12
British : 28 / 29
UK_Pacific : 24 / 24
Italians : 18 / 31
ANZAC : 15 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
3 TRNs: 1 INF; 1 ART, 1 INF+1ART
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bad first round but ended up average… ghost, truly, i think it’s time you bought a lottery ticket - i’ll chip in and ride that luck. :-)