@simon33 no thx
15L G40 - Rasmustb (+19) vs. Bold (axis) - no tech
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 10 artilleries, 1 fighter, 13 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Americans
Americans converts factory_major into different units
1 infantry moved from Southern France to Northern Italy
Americans take Northern Italy from Italians
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from ItaliansCombat - Americans
Non Combat Move - Americans
1 transport moved from 91 Sea Zone to 92 Sea Zone
2 infantry and 2 mech_infantrys moved from Spain to 92 Sea Zone
2 infantry and 2 mech_infantrys moved from 92 Sea Zone to Algeria
2 carriers and 1 fighter moved from 91 Sea Zone to 92 Sea Zone
2 artilleries, 5 infantry and 1 mech_infantry moved from Spain to Southern France
10 transports moved from 91 Sea Zone to 101 Sea Zone
6 bombers moved from Eastern United States to Gibraltar
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 10 destroyers, 1 infantry, 3 submarines and 3 transports moved from 37 Sea Zone to 39 Sea Zone
1 carrier moved from 38 Sea Zone to 39 Sea Zone
2 carriers, 2 destroyers, 3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
3 fighters and 1 tactical_bomber moved from 39 Sea Zone to India
5 fighters moved from Yunnan to India
2 infantry and 1 mech_infantry moved from Celebes to 44 Sea Zone
2 infantry, 1 mech_infantry and 2 transports moved from 44 Sea Zone to 37 Sea Zone
2 infantry and 1 mech_infantry moved from 37 Sea Zone to Shan State
1 submarine moved from 20 Sea Zone to 37 Sea ZonePlace Units - Americans
1 fighter and 2 mech_infantrys placed in Spain
3 artilleries placed in Southern France
5 artilleries and 5 infantry placed in Central United States
2 artilleries and 8 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 75 PUs; end with 75 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 100 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 2 infantry moved from Kweichow to Hopei
1 infantry moved from Kweichow to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Kweichow to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from JapaneseCombat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hopei to KweichowPlace Units - Chinese
2 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 7 artilleries, 1 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Japanese
1 bomber moved from Afghanistan to Egypt
2 infantry moved from Alexandria to Egypt
7 fighters, 1 mech_infantry and 2 tactical_bombers moved from Afghanistan to PersiaCombat - British
Battle in Egypt
British attack with 1 bomber and 2 infantry
Japanese defend with 1 harbour and 1 mech_infantry
British win, taking Egypt from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Persia
British attack with 7 fighters, 1 mech_infantry and 2 tactical_bombers
Germans defend with 1 mech_infantry
British win, taking Persia from Germans with 7 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - British
4 artilleries and 14 infantry moved from Afghanistan to Eastern Persia
7 fighters and 2 tactical_bombers moved from Persia to Eastern Persia
3 aaGuns, 3 artilleries and 5 infantry moved from Yunnan to Kweichow
1 infantry moved from French Indo China to Kwangsi
3 infantry moved from Burma to Yunnan
2 armour moved from India to Yunnan
1 bomber moved from Egypt to Alexandria
1 fighter moved from Gibraltar to 92 Sea Zone
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
8 infantry moved from Denmark to 112 Sea Zone
1 aaGun and 3 artilleries moved from Norway to 112 Sea Zone
1 aaGun, 3 artilleries, 1 battleship, 2 carriers, 2 cruisers, 2 fighters, 8 infantry and 6 transports moved from 112 Sea Zone to 110 Sea Zone
3 mech_infantrys moved from Normandy Bordeaux to Southern France
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 aaGun moved from 110 Sea Zone to Holland Belgium
3 artilleries and 7 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
2 tactical_bombers moved from United Kingdom to 110 Sea ZonePlace Units - British
3 mech_infantrys placed in Normandy Bordeaux
2 transports placed in 110 Sea Zone
7 artilleries and 1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,4
British collect 49 PUs (1 lost to blockades); end with 49 PUs totalPlace Units - UK_Pacific
2 armour and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 2 armour and 3 mech_infantrys -
to the top so i can find it.
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ok need a casualty choice in alex
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Just got back from vacation…
OOL: Inf first (british inf last), mech inf, bomber
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 1 PUs;Combat Move - Italians
3 fighters moved from Southern Italy to Alexandria
1 armour and 1 mech_infantry moved from Libya to Alexandria
1 mech_infantry moved from Northwest Persia to Trans-Jordan
Italians take Trans-Jordan from British
1 bomber moved from Caucasus to Alexandria
1 artillery and 1 infantry moved from Southern Italy to Northern ItalyCombat - Italians
Battle in Northern Italy
Italians attack with 1 artillery and 1 infantry
Americans defend with 1 factory_minor and 1 infantry
Italians win, taking Northern Italy from Americans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Alexandria
Italians attack with 1 armour, 1 bomber, 3 fighters and 1 mech_infantry
British defend with 1 bomber and 4 infantry; French defend with 2 infantry; ANZAC defend with 2 infantry; Russians defend with 1 mech_infantry
British win with 1 bomber, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is -37
Casualties for Italians: 1 armour, 1 bomber, 3 fighters and 1 mech_infantry
Casualties for British: 1 infantry
Casualties for French: 2 infantry
Casualties for ANZAC: 2 infantryNon Combat Move - Italians
2 artilleries and 4 infantry moved from Libya to Tobruk
1 armour and 2 mech_infantrys moved from Caucasus to KazakhstanPlace Units - Italians
1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4
Italians collect 11 PUs; end with 12 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 bomber; Remaining resources: 8 PUs;Combat Move - ANZAC
1 bomber moved from Shan State to ShantungCombat - ANZAC
Strategic bombing raid in Shantung
Bombing raid in Shantung rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Shantung causes 6 damage total.Non Combat Move - ANZAC
1 bomber moved from Shantung to Kweichow
2 fighters moved from Yunnan to Eastern Persia
2 artilleries and 2 infantry moved from Shan State to Burma
1 cruiser moved from 37 Sea Zone to 39 Sea Zone
2 transports moved from 37 Sea Zone to 42 Sea Zone
1 transport moved from 42 Sea Zone to 45 Sea Zone
1 transport moved from 42 Sea Zone to 55 Sea Zone
2 infantry moved from Northern Territory to 55 Sea Zone
2 infantry moved from Dutch New Guinea to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
6 infantry moved from 42 Sea Zone to Java
1 bomber moved from New South Wales to Shan StatePlace Units - ANZAC
1 bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Turn Complete - French
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well, it almost worked. went for it all and missed with inf, bomber for the opportunity to slip the japanese fleet into the med. :-(
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guess i could have tried to take the fleet around africa but i couldn’t resist coming through the suez
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amazing that it came down to inf, bom in egypt and i whiffed…. so typical for me.
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters and 11 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Turkey to Alexandria
1 bomber moved from Slovakia Hungary to Egypt
1 mech_infantry moved from Iraq to Egypt
1 bomber moved from Slovakia Hungary to Alexandria
1 armour moved from Kazakhstan to Samara
Germans take Samara from Russians
1 armour moved from Samara to Kazakhstan
1 artillery, 1 infantry and 1 mech_infantry moved from Western Germany to Denmark
2 infantry moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Holland BelgiumCombat - Germans
Battle in Holland Belgium
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 aaGun and 1 infantry
Germans win, taking Holland Belgium from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for British: 1 aaGun and 1 infantry
Battle in Denmark
Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
British defend with 1 aaGun and 1 infantry
Germans win, taking Denmark from British with 1 artillery remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for British: 1 aaGun and 1 infantry
Battle in Egypt
Germans attack with 1 bomber and 1 mech_infantry
British defend with 1 harbour and 2 infantry
British win with 1 infantry remaining. Battle score for attacker is -13
Casualties for Germans: 1 bomber and 1 mech_infantry
Casualties for British: 1 infantry
Battle in Alexandria
Germans attack with 1 bomber, 2 fighters and 1 tactical_bomber
British defend with 1 bomber and 3 infantry; Russians defend with 1 mech_infantry
Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 2 fighters
Casualties for British: 1 bomber and 3 infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Germans
1 bomber and 1 tactical_bomber moved from Alexandria to Tobruk -
Never bet it all on a 50/50 chance unless you have to I guess :-P
What about the rest of the German NCM’s and unit placement?
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ahh you threw in the towel. didnt’t realize that sry…
But yeah strange and looong and sloooow game I agree
I cant remember the ups and downs in this game either but never tried with neutrals before. That was fun.
Rematch any time
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Would have been fun to see what would have happened if the japanese could have made it through the suez.





