@cwglee51 Hey what version of tripleA is this?
15L bmnielsen (Axis) vs. Gamerman01 (Allies +16)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 1 destroyer, 4 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Western United States to 5 Sea Zone
1 bomber moved from Timguska to Amur
1 armour moved from Sakha to Amur
1 fighter moved from Kiangsu to Amur
1 bomber moved from Sikang to 99 Sea Zone
2 submarines moved from 92 Sea Zone to 99 Sea Zone
1 submarine moved from 94 Sea Zone to 99 Sea ZoneCombat - Americans
Battle in 5 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Amur
Americans attack with 1 armour, 1 bomber and 1 fighter
Japanese defend with 1 artillery and 1 infantry
Americans win, taking Amur from Japanese with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by Italians from 99 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from 99 Sea Zone: 1 bomber and 3 submarines
EDIT: Turning off Edit Mode
Battle in 99 Sea Zone
Italians defend with 1 carrier, 1 destroyer, 2 fighters and 3 transportsNon Combat Move - Americans
1 bomber moved from 5 Sea Zone to Manchuria
1 fighter moved from Amur to Manchuria
1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
1 infantry moved from Southeast Mexico to 89 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 92 Sea Zone
1 mech_infantry moved from 92 Sea Zone to Algeria
1 infantry moved from 92 Sea Zone to Algeria
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 carrier, 1 destroyer and 1 submarine moved from 64 Sea Zone to 91 Sea Zone
1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
1 armour and 1 infantry moved from 89 Sea Zone to Southeast Mexico
1 infantry moved from Central United States to Southeast Mexico
1 destroyer and 1 submarine moved from 51 Sea Zone to 89 Sea Zone
1 fighter moved from Kiangsu to Sikang
1 bomber moved from Amur to Yakut S.S.R.
1 submarine moved from 93 Sea Zone to 92 Sea Zone
1 armour moved from Morocco to Tunisia
1 aaGun moved from Morocco to Algeria
1 aaGun moved from Algeria to Tunisia
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from Morocco to United Kingdom
1 fighter moved from Eastern United States to Morocco
1 fighter moved from Eastern United States to Gibraltar
1 fighter moved from Caroline Islands to ManchuriaPlace Units - Americans
1 armour, 2 fighters and 1 infantry placed in Eastern United States
1 bomber and 2 fighters placed in Western United States
1 destroyer placed in 10 Sea Zone
1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kiangsi to Kwangtung
Chinese take Kwangtung from JapaneseCombat - Chinese
Non Combat Move - Chinese
2 artilleries and 3 infantry moved from Jehol to Manchuria
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 artillery and 1 infantry moved from Kweichow to Shensi
15 infantry moved from Burma to Yunnan
2 infantry moved from Kiangsi to Kwangtung
5 infantry moved from Kwangsi to Kwangtung
1 artillery moved from Kiangsi to Anhwe
9 infantry moved from Kiangsu to Anhwe
2 artilleries moved from Kwangsi to Hunan
4 artilleries moved from Yunnan to Hunan
2 infantry moved from Yunnan to Szechwan
6 infantry moved from Yunnan to HunanPlace Units - Chinese
6 infantry placed in Manchuria
1 infantry placed in Sikang
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 26 PUs; end with 26 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 3 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
3 fighters moved from Egypt to 99 Sea Zone
2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys moved from Egypt to Trans-Jordan
1 bomber moved from Russia to 99 Sea Zone
1 destroyer and 1 submarine moved from 92 Sea Zone to 99 Sea ZoneCombat - British
Battle in Trans-Jordan
British attack with 2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys
Italians defend with 1 infantry
British win, taking Trans-Jordan from Italians with 2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is -3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantry
Battle in 99 Sea Zone
British attack with 1 bomber, 1 destroyer, 3 fighters and 1 submarine
Italians defend with 1 carrier, 1 destroyer, 2 fighters and 3 transports -
Awesome - I lose TWO infantry in TrJ - a 0.27% chance. But I shouldn’t complain because maybe you try to attack TrJ now and it goes bad for you - hard to say.
3 hits in Z99 - what do you lose?
Was too apathetic to roll it on the forum - my sub missed anyway -
Also, let me know now if you have an issue with me choosing your sub as the loss to the Americans. I’m pretty sure that was your best option, not knowing that you would hit 4/4 in return at the time
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Yeah, sub is fine. Take the destroyer and carrier.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 3 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
3 fighters moved from Egypt to 99 Sea Zone
2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys moved from Egypt to Trans-Jordan
1 bomber moved from Russia to 99 Sea Zone
1 destroyer and 1 submarine moved from 92 Sea Zone to 99 Sea ZoneCombat - British
Battle in Trans-Jordan
British attack with 2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys
Italians defend with 1 infantry
British win, taking Trans-Jordan from Italians with 2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is -3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantry
Battle in 99 Sea Zone
British attack with 1 bomber, 1 destroyer, 3 fighters and 1 submarine
Italians defend with 1 carrier, 1 destroyer, 2 fighters and 3 transports
British win with 1 bomber and 3 fighters remaining. Battle score for attacker is 51
Casualties for British: 1 destroyer and 1 submarine
Casualties for Italians: 1 carrier, 1 destroyer, 2 fighters and 3 transportsNon Combat Move - British
1 bomber and 3 fighters moved from 99 Sea Zone to Egypt
1 fighter moved from United Kingdom to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to GibraltarPlace Units - British
2 armour and 1 mech_infantry placed in Egypt
1 armour and 2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 29 PUs; end with 29 PUs totalTurn Complete - UK_Pacific
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Really? I’m not liking A&A lately
OK, I said this after taking 4/4 in 99 and losing the US bomber in the first round, but I complained too early… The follow up with the UK went swimmingly, so it turned out fair enough altogether I think…
Beware attacking TrJ! :wink:
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Well, it was a close one…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 2 fighters and 1 transport; Remaining resources: 5 PUs;Combat Move - Italians
1 armour moved from Syria to Iraq
1 armour moved from Iraq to Trans-Jordan
1 armour, 1 artillery, 1 bomber and 4 infantry moved from Syria to Trans-Jordan
1 fighter moved from Southern Italy to Trans-JordanCombat - Italians
Battle in Trans-Jordan
Italians attack with 2 armour, 1 artillery, 1 bomber, 1 fighter and 4 infantry
British defend with 2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys
Italians win, taking Trans-Jordan from British with 1 armour and 1 bomber remaining. Battle score for attacker is 2
Casualties for Italians: 1 armour, 1 artillery, 1 fighter and 4 infantry
Casualties for British: 2 armour, 2 artilleries, 2 infantry and 2 mech_infantrysNon Combat Move - Italians
1 bomber moved from Trans-Jordan to Southern Italy
1 fighter moved from Bryansk to 97 Sea ZonePlace Units - Italians
1 transport placed in 97 Sea Zone
2 fighters placed in Southern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 25 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 31 PUs -
Well, anything that’s not a rout feels good at this point
Whew
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 submarine; Remaining resources: 5 PUs;Combat Move - ANZAC
2 bombers moved from United Kingdom to Western GermanyCombat - ANZAC
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Scramble 1 fighter vs 2 bombers in West Germany?
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No thanks
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Your AA is 4/14 on SBR’s so far, nearly double the average rate
To add to the injury, almost all of my damage rolls have been 1,2, or 3Time for a double miss, and some double sixes to get me closer to average :-P
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Well I’m happy about the double miss, but not so happy about the 1 and 2 I rolled for damage
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Now your AA is 4/16, which is “only” 25% :x
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 submarine; Remaining resources: 5 PUs;Combat Move - ANZAC
2 bombers moved from United Kingdom to Western GermanyCombat - ANZAC
Air Battle in Western Germany
ANZAC attacks with 2 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: airfield
Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Western Germany causes 7 damage total. Damaged units is as follows: airfield = 4, factory_major = 3
Cleaning up after air battlesNon Combat Move - ANZAC
2 bombers moved from Western Germany to United Kingdom
1 submarine moved from 93 Sea Zone to 92 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 51 Sea Zone
1 aaGun and 1 infantry moved from New South Wales to South Australia
1 artillery and 2 infantry moved from Queensland to South AustraliaPlace Units - ANZAC
1 submarine placed in 62 Sea Zone
1 bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Turn Complete - French
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Want to intercept in London? Would be 2 bombers vs. 1 ftr (map is posted but not visible yet)





