@crockett36 7e0bc1f8-ccf1-413f-a782-f9f8cd0dc5dc-image.png
15L bmnielsen (Axis) vs. Gamerman01 (Allies +16)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 70 PUs;
Germans buy 3 artilleries, 3 bombers and 5 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Germans
1 infantry moved from Bryansk to Belarus
2 mech_infantrys moved from Novgorod to Archangel
2 infantry moved from Bryansk to Tambov
2 infantry moved from Rostov to Volgograd
3 bombers moved from Southern Italy to Tambov
2 bombers moved from Southern Italy to Volgograd
1 fighter moved from Bryansk to Archangel
2 bombers moved from Western Germany to Belarus
1 infantry moved from Bryansk to Smolensk
2 bombers moved from Western Germany to Smolensk
1 infantry moved from France to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 fighter and 1 mech_infantry moved from Western Germany to Southern France
1 bomber moved from Southern Italy to Southern France
1 bomber moved from Southern Italy to 93 Sea Zone
2 bombers moved from Southern Italy to Normandy Bordeaux
1 submarine moved from 110 Sea Zone to 105 Sea ZoneCombat - Germans
Battle in 105 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
Germans win, taking 105 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 93 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 submarine; ANZAC defend with 1 submarine and 1 transport
1 submarine owned by the Americans and 1 submarine owned by the ANZAC Submerged
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Normandy Bordeaux
Germans attack with 2 bombers, 1 fighter and 1 infantry
British defend with 1 armour, 1 factory_minor and 1 harbour
Germans win, taking Normandy Bordeaux from British with 2 bombers and 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 fighter
Casualties for British: 1 armour
Battle in Southern France
Germans attack with 1 bomber, 1 fighter and 1 mech_infantry
ANZAC defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Southern France from ANZAC with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Volgograd
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win with 2 bombers remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 3 bombers and 2 infantry
Russians defend with 2 infantry
Germans win, taking Tambov from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 fighter and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 bombers moved from Belarus to Novgorod
2 bombers moved from Smolensk to Novgorod
3 bombers moved from Tambov to Bryansk
2 bombers moved from Volgograd to Bryansk
2 artilleries and 1 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
2 mech_infantrys moved from Poland to Western Ukraine
2 infantry moved from Rostov to Bryansk
1 fighter moved from Archangel to Novgorod
1 infantry moved from 99 Sea Zone to Syria
1 fighter moved from Trans-Jordan to Southern Italy
1 fighter moved from Southern France to Western Germany
1 aaGun moved from France to Western Germany
2 bombers moved from Normandy Bordeaux to Southern Italy
1 bomber moved from Southern France to Southern Italy
1 bomber moved from 93 Sea Zone to Southern Italy
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 battleship, 1 cruiser, 2 destroyers and 1 transport moved from 110 Sea Zone to 112 Sea ZonePlace Units - Germans
3 artilleries placed in Ukraine
3 mech_infantrys placed in Novgorod
3 bombers and 2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4,4,4
Germans collect 55 PUs (3 lost to blockades); end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 5 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry and 1 mech_infantry moved from Vologda to Archangel
2 fighters moved from Russia to Archangel
1 fighter and 1 infantry moved from Russia to Smolensk
1 artillery, 1 fighter and 1 infantry moved from Russia to Tambov
1 tactical_bomber moved from Russia to Caucasus
1 mech_infantry moved from Turkmenistan to Caucasus
1 mech_infantry moved from Novosibirsk to Caucasus
1 armour moved from Yenisey to Buryatia
Russians take Yakut S.S.R. from Japanese
Russians take Buryatia from JapaneseCombat - Russians
Battle in Caucasus
Russians attack with 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 infantry
Russians win with 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Italians: 1 infantry
Casualties for Russians: 2 mech_infantrys
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
retreated to Smolensk
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 2 fighters, 1 infantry and 1 mech_infantry
Germans defend with 2 mech_infantrys
Russians win with 2 fighters remaining. Battle score for attacker is 1
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry and 1 mech_infantry
Battle in Tambov
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 2 infantry
Russians win, taking Tambov from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters moved from Archangel to Russia
1 fighter moved from Smolensk to Russia
1 fighter moved from Tambov to Russia
1 infantry moved from Samara to Kazakhstan
2 aaGuns moved from Vologda to Russia
1 armour moved from Vologda to Russia
1 infantry moved from Russia to Samara
1 tactical_bomber moved from Caucasus to Sikang
1 armour moved from Vologda to Russia
1 mech_infantry moved from Russia to Novosibirsk
1 submarine moved from 114 Sea Zone to 115 Sea ZonePlace Units - Russians
5 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 21 PUs total -
Awesome, I have 5 aircraft and still come up with an overall net negative battle score
Thanks for putting the whammy on me last Russian turn, Boldfresh -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
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You are cursed, cleared all 7 units on round 1 in India with 19 power.
I accidentally hit done instead of post at the end of the japan turn, so the post is from the start of the US turn.
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Well, I did get good luck in taking India at all, plus 36 and Egypt the other turn. But still. You know
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Awesome, I have 5 aircraft and still come up with an overall net negative battle score
Thanks for putting the whammy on me last Russian turn, BoldfreshLOL - beware the boldfresh whammy.
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 1 destroyer, 4 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Western United States to 5 Sea Zone
1 bomber moved from Timguska to Amur
1 armour moved from Sakha to Amur
1 fighter moved from Kiangsu to Amur
1 bomber moved from Sikang to 99 Sea Zone
2 submarines moved from 92 Sea Zone to 99 Sea Zone
1 submarine moved from 94 Sea Zone to 99 Sea ZoneCombat - Americans
Battle in 5 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Amur
Americans attack with 1 armour, 1 bomber and 1 fighter
Japanese defend with 1 artillery and 1 infantry
Americans win, taking Amur from Japanese with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry -
Maybe waiting 10 days makes the whammy pass.
Need to roll 99 on the forum because Triple A asks for sub casualties prematurely.
Italian surprise strike
Rolls: 1@1; Total Hits: 01@1: (2) -
Whew
USA round 1
Rolls: 3@2 1@4; Total Hits: 13@2: (2, 4, 5)1@4: (6) -
Disappointing
Pretty sure your best move is to lose the sub here
Rolls: 2@2 2@4; Total Hits: 42@2: (1, 1)2@4: (3, 3) -
Really? I’m not liking A&A lately
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 1 destroyer, 4 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Western United States to 5 Sea Zone
1 bomber moved from Timguska to Amur
1 armour moved from Sakha to Amur
1 fighter moved from Kiangsu to Amur
1 bomber moved from Sikang to 99 Sea Zone
2 submarines moved from 92 Sea Zone to 99 Sea Zone
1 submarine moved from 94 Sea Zone to 99 Sea ZoneCombat - Americans
Battle in 5 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Amur
Americans attack with 1 armour, 1 bomber and 1 fighter
Japanese defend with 1 artillery and 1 infantry
Americans win, taking Amur from Japanese with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by Italians from 99 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from 99 Sea Zone: 1 bomber and 3 submarines
EDIT: Turning off Edit Mode
Battle in 99 Sea Zone
Italians defend with 1 carrier, 1 destroyer, 2 fighters and 3 transportsNon Combat Move - Americans
1 bomber moved from 5 Sea Zone to Manchuria
1 fighter moved from Amur to Manchuria
1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
1 infantry moved from Southeast Mexico to 89 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 92 Sea Zone
1 mech_infantry moved from 92 Sea Zone to Algeria
1 infantry moved from 92 Sea Zone to Algeria
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 carrier, 1 destroyer and 1 submarine moved from 64 Sea Zone to 91 Sea Zone
1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
1 armour and 1 infantry moved from 89 Sea Zone to Southeast Mexico
1 infantry moved from Central United States to Southeast Mexico
1 destroyer and 1 submarine moved from 51 Sea Zone to 89 Sea Zone
1 fighter moved from Kiangsu to Sikang
1 bomber moved from Amur to Yakut S.S.R.
1 submarine moved from 93 Sea Zone to 92 Sea Zone
1 armour moved from Morocco to Tunisia
1 aaGun moved from Morocco to Algeria
1 aaGun moved from Algeria to Tunisia
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from Morocco to United Kingdom
1 fighter moved from Eastern United States to Morocco
1 fighter moved from Eastern United States to Gibraltar
1 fighter moved from Caroline Islands to ManchuriaPlace Units - Americans
1 armour, 2 fighters and 1 infantry placed in Eastern United States
1 bomber and 2 fighters placed in Western United States
1 destroyer placed in 10 Sea Zone
1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kiangsi to Kwangtung
Chinese take Kwangtung from JapaneseCombat - Chinese
Non Combat Move - Chinese
2 artilleries and 3 infantry moved from Jehol to Manchuria
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 artillery and 1 infantry moved from Kweichow to Shensi
15 infantry moved from Burma to Yunnan
2 infantry moved from Kiangsi to Kwangtung
5 infantry moved from Kwangsi to Kwangtung
1 artillery moved from Kiangsi to Anhwe
9 infantry moved from Kiangsu to Anhwe
2 artilleries moved from Kwangsi to Hunan
4 artilleries moved from Yunnan to Hunan
2 infantry moved from Yunnan to Szechwan
6 infantry moved from Yunnan to HunanPlace Units - Chinese
6 infantry placed in Manchuria
1 infantry placed in Sikang
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 26 PUs; end with 26 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 3 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
3 fighters moved from Egypt to 99 Sea Zone
2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys moved from Egypt to Trans-Jordan
1 bomber moved from Russia to 99 Sea Zone
1 destroyer and 1 submarine moved from 92 Sea Zone to 99 Sea ZoneCombat - British
Battle in Trans-Jordan
British attack with 2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys
Italians defend with 1 infantry
British win, taking Trans-Jordan from Italians with 2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is -3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantry
Battle in 99 Sea Zone
British attack with 1 bomber, 1 destroyer, 3 fighters and 1 submarine
Italians defend with 1 carrier, 1 destroyer, 2 fighters and 3 transports -
Awesome - I lose TWO infantry in TrJ - a 0.27% chance. But I shouldn’t complain because maybe you try to attack TrJ now and it goes bad for you - hard to say.
3 hits in Z99 - what do you lose?
Was too apathetic to roll it on the forum - my sub missed anyway -
Also, let me know now if you have an issue with me choosing your sub as the loss to the Americans. I’m pretty sure that was your best option, not knowing that you would hit 4/4 in return at the time
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Yeah, sub is fine. Take the destroyer and carrier.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 3 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
3 fighters moved from Egypt to 99 Sea Zone
2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys moved from Egypt to Trans-Jordan
1 bomber moved from Russia to 99 Sea Zone
1 destroyer and 1 submarine moved from 92 Sea Zone to 99 Sea ZoneCombat - British
Battle in Trans-Jordan
British attack with 2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys
Italians defend with 1 infantry
British win, taking Trans-Jordan from Italians with 2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is -3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantry
Battle in 99 Sea Zone
British attack with 1 bomber, 1 destroyer, 3 fighters and 1 submarine
Italians defend with 1 carrier, 1 destroyer, 2 fighters and 3 transports
British win with 1 bomber and 3 fighters remaining. Battle score for attacker is 51
Casualties for British: 1 destroyer and 1 submarine
Casualties for Italians: 1 carrier, 1 destroyer, 2 fighters and 3 transportsNon Combat Move - British
1 bomber and 3 fighters moved from 99 Sea Zone to Egypt
1 fighter moved from United Kingdom to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to GibraltarPlace Units - British
2 armour and 1 mech_infantry placed in Egypt
1 armour and 2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 29 PUs; end with 29 PUs totalTurn Complete - UK_Pacific
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Really? I’m not liking A&A lately
OK, I said this after taking 4/4 in 99 and losing the US bomber in the first round, but I complained too early… The follow up with the UK went swimmingly, so it turned out fair enough altogether I think…
Beware attacking TrJ! :wink:





