@oysteilo said in pacifiersboard (X) -vs- oysteilo (L +58) OOB Playoff:
no scramble, sub will fight
the kind of default for the sub (your first loss if I hit after you, but submerge if I hit before you?)
dice come later tonight
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 2 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery moved from Egypt to Alexandria
British take Alexandria from Italians
1 infantry moved from Egypt to Trans-Jordan
British take Trans-Jordan from Italians
1 armour and 1 fighter moved from Sikang to Volgograd
1 artillery and 4 infantry moved from Burma to India
Combat - British
Battle in India
British attack with 1 artillery and 4 infantry
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
British win, taking India from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Volgograd
British attack with 1 armour and 1 fighter
Germans defend with 1 factory_minor and 1 mech_infantry
Germans win with 1 mech_infantry remaining. Battle score for attacker is -16
Casualties for British: 1 armour and 1 fighter
Non Combat Move - British
1 aaGun moved from Burma to India
1 aaGun moved from Burma to India
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 bomber moved from French Equatorial Africa to Egypt
3 fighters moved from United Kingdom to 95 Sea Zone
1 fighter moved from Algeria to Gibraltar
1 infantry moved from United Kingdom to 109 Sea Zone
1 destroyer and 1 submarine moved from 92 Sea Zone to 95 Sea Zone
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
1 armour moved from United Kingdom to 109 Sea Zone
1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from French Equatorial Africa to Anglo Egyptian Sudan
1 submarine moved from 71 Sea Zone to 83 Sea Zone
Place Units - British
3 infantry placed in Egypt
2 fighters placed in United Kingdom
Turn Complete - British
British collect 29 PUs; end with 29 PUs total
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 92 Sea Zone: 1 transport
EDIT: Adding units owned by British to 91 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 destroyer and 4 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
2 armour, 1 artillery and 1 infantry moved from Iraq to Trans-Jordan
1 bomber and 1 infantry moved from Bryansk to Tambov
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Trans-Jordan
Italians attack with 2 armour, 1 artillery and 1 infantry
British defend with 1 infantry
Italians win, taking Trans-Jordan from British with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Tambov
Italians attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
retreated to Tambov
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Tambov to Southern Italy
1 fighter moved from Southern Italy to Bryansk
1 aaGun, 1 artillery and 1 infantry moved from Bryansk to Rostov
Place Units - Italians
1 destroyer placed in 97 Sea Zone
3 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,3,2,5,2
Italians collect 12 PUs (8 lost to blockades); end with 14 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 20 PUs
Just realized I should have declared fighters on carriers in 95, which of course doesn’t matter if you wipe them out on G10, but I don’t know if you will try or not
Game note added that 3 UK fighters are on 2 carriers (so only 1 mixed)
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
COMMENT: 3 UK fighters on 2 USA carriers in Z95
ANZAC buy 1 transport; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 bomber moved from Gibraltar to Northern Italy
1 bomber moved from Caroline Islands to French Indo China
Combat - ANZAC
Intercept with one fighter in FIC?
Yes please
AA got 'im :cry:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
COMMENT: 3 UK fighters on 2 USA carriers in Z95
ANZAC buy 1 transport; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 bomber moved from Gibraltar to Northern Italy
1 bomber moved from Caroline Islands to French Indo China
Combat - ANZAC
Air Battle in French Indo China
ANZAC attacks with 1 units heading to French Indo China
Japanese launches 1 interceptors out of French Indo China
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in French Indo China
1 bomber killed by AA
Bombing raid in French Indo China causes 0 damage total.
Strategic bombing raid in Northern Italy
Bombing raid in Northern Italy rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Northern Italy causes 6 damage total.
Cleaning up after air battles
Non Combat Move - ANZAC
1 bomber moved from Northern Italy to Algeria
1 infantry and 1 transport moved from 89 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Algeria
1 submarine moved from 103 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 bomber moved from Gibraltar to United Kingdom
1 artillery moved from New South Wales to South Australia
1 artillery moved from New South Wales to South Australia
1 infantry moved from Queensland to South Australia
1 infantry moved from Queensland to South Australia
1 artillery moved from New South Wales to South Australia
1 infantry moved from Queensland to South Australia
1 aaGun moved from Queensland to South Australia
1 infantry moved from Queensland to South Australia
1 infantry moved from Queensland to South Australia
1 aaGun moved from Queensland to South Australia
Place Units - ANZAC
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Turn Complete - French
I want 2 infantry and 1 artillery in NSW instead of SAU
If you don’t feel like editing it that’s fine, I’ll get it on USSR turn
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 73 PUs;
Germans buy 3 artilleries, 1 bomber, 1 destroyer, 2 fighters, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers and 2 fighters moved from Western Germany to 95 Sea Zone
9 bombers moved from Southern Italy to 95 Sea Zone
6 fighters moved from 97 Sea Zone to 95 Sea Zone
2 bombers moved from Iraq to 95 Sea Zone
1 fighter and 2 infantry moved from Bryansk to Tambov
Combat - Germans
Battle in 95 Sea Zone
Germans attack with 13 bombers and 8 fighters
British defend with 1 destroyer, 3 fighters and 1 submarine; Americans defend with 3 carriers, 4 destroyers, 3 fighters, 2 submarines and 6 transports; ANZAC defend with 1 destroyer
2 submarines owned by the Americans and 1 submarine owned by the British Submerged
I edited it.
More bad news, I’m afraid… I got 15 hits in z95, what 3 hits do you want to keep?
The dice are ravaging me now
You and the dice destroyed everything but a carrier and one British fighter in the first round
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 73 PUs;
Germans buy 3 artilleries, 1 bomber, 1 destroyer, 2 fighters, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers and 2 fighters moved from Western Germany to 95 Sea Zone
9 bombers moved from Southern Italy to 95 Sea Zone
6 fighters moved from 97 Sea Zone to 95 Sea Zone
2 bombers moved from Iraq to 95 Sea Zone
1 fighter and 2 infantry moved from Bryansk to Tambov
Combat - Germans
Battle in 95 Sea Zone
Germans attack with 13 bombers and 8 fighters
British defend with 1 destroyer, 3 fighters and 1 submarine; Americans defend with 3 carriers, 4 destroyers, 3 fighters, 2 submarines and 6 transports; ANZAC defend with 1 destroyer
2 submarines owned by the Americans and 1 submarine owned by the British Submerged
Germans win with 12 bombers and 1 fighter remaining. Battle score for attacker is 116
Casualties for Germans: 1 bomber and 7 fighters
Casualties for British: 1 destroyer and 3 fighters
Casualties for ANZAC: 1 destroyer
Casualties for Americans: 3 carriers, 4 destroyers, 3 fighters and 6 transports
Battle in Tambov
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from Tambov to Bryansk
1 mech_infantry moved from Volgograd to Bryansk
3 artilleries moved from Ukraine to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
4 infantry moved from Bryansk to Rostov
1 fighter moved from 95 Sea Zone to Trans-Jordan
3 bombers moved from 95 Sea Zone to Western Germany
9 bombers moved from 95 Sea Zone to Southern Italy
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to France
1 infantry moved from France to Normandy Bordeaux
2 mech_infantrys moved from Western Germany to Poland
1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 aaGun moved from Western Germany to France
Place Units - Germans
1 bomber and 2 fighters placed in Western Germany
1 artillery placed in Normandy Bordeaux
1 destroyer and 1 submarine placed in 110 Sea Zone
2 artilleries and 1 infantry placed in Ukraine
3 mech_infantrys placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,6,3,2,5
Germans collect 55 PUs (4 lost to blockades); end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Samara to Volgograd
Russians take Volgograd from Germans
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
1 mech_infantry moved from Novosibirsk to Caucasus
Russians take Caucasus from Italians
1 infantry moved from Russia to Tambov
4 fighters moved from Russia to Tambov
1 tactical_bomber moved from Russia to Tambov
1 infantry moved from Russia to Tambov
Combat - Russians
Battle in Tambov
Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Tambov from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
4 fighters moved from Tambov to Russia
1 infantry moved from Russia to Smolensk
1 aaGun moved from Samara to Vologda
2 artilleries moved from Samara to Russia
1 armour moved from Russia to Vologda
1 mech_infantry moved from Russia to Vologda
1 submarine moved from 115 Sea Zone to 114 Sea Zone
1 tactical_bomber moved from Tambov to Russia
1 aaGun moved from Russia to Vologda
1 mech_infantry moved from Russia to Novosibirsk
1 armour moved from Novosibirsk to Yenisey
1 mech_infantry moved from Novosibirsk to Turkmenistan
1 infantry moved from Russia to Samara
1 armour moved from Russia to Vologda
Place Units - Russians
4 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 2 bombers, 1 carrier, 1 destroyer, 5 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
6 artilleries, 6 infantry and 6 transports moved from 75 Sea Zone to 39 Sea Zone
6 artilleries and 6 infantry moved from 39 Sea Zone to India
1 bomber moved from Shan State to 45 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 bomber, 4 fighters, 1 mech_infantry and 3 tactical_bombers moved from Shan State to Kwangsi
Combat - Japanese
Battle in India
Japanese attack with 6 artilleries and 6 infantry
British defend with 2 aaGuns, 1 artillery and 4 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese captures 9PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 5 artilleries and 3 infantry remaining. Battle score for attacker is 13
Casualties for British: 2 aaGuns, 1 artillery and 4 infantry
Casualties for Japanese: 1 artillery and 3 infantry
Battle in Kwangtung
Battle in Kwangsi
Japanese attack with 1 bomber, 4 fighters, 1 mech_infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Kwangtung from UK_Pacific, taking Kwangsi from Chinese with 1 bomber, 4 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 45 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Japanese
1 bomber moved from 45 Sea Zone to Shan State
1 bomber moved from Kwangsi to Shan State
1 aaGun moved from French Indo China to Shan State
3 infantry moved from Malaya to Shan State
1 fighter moved from 36 Sea Zone to Japan
1 fighter moved from French Indo China to 6 Sea Zone
1 fighter moved from 37 Sea Zone to 6 Sea Zone
1 carrier and 1 destroyer moved from 36 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
3 submarines moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from Kwangsi to French Indo China
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
1 fighter moved from 75 Sea Zone to Malaya
1 tactical_bomber moved from 75 Sea Zone to Shan State
3 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 75 Sea Zone to 39 Sea Zone
Place Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
1 bomber and 2 infantry placed in French Indo China
1 bomber and 2 infantry placed in Malaya
Turn Complete - Japanese
Japanese collect 50 PUs; end with 60 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Seems like it was a healthy allied defense in 95 in the end though right…. I mean not saying overall but after the scathing attack roll occurred?
It was exactly average. If you want to call that scathing…
The debacle in Rome even made it possible. It’s just ridiculous
Need to move this soon
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 airfield, 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Soviet Far East to Sakha
Russians take Siberia from Japanese
Russians take Sakha from Japanese
1 bomber moved from Soviet Far East to Yakut S.S.R.
1 bomber moved from Russia to Ukraine
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 submarine moved from 97 Sea Zone to 94 Sea Zone
1 infantry moved from Soviet Far East to 4 Sea Zone
1 infantry and 1 transport moved from 4 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Amur
1 bomber moved from Burma to India
1 submarine moved from 97 Sea Zone to 99 Sea Zone
Combat - Americans
Strategic bombing raid in India
Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in India causes 4 damage total.
Strategic bombing raid in Ukraine
1 bomber killed by AA
Bombing raid in Ukraine causes 0 damage total.
Battle in Amur
Battle in Yakut S.S.R.
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans win, taking Amur from Japanese with 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 bomber moved from Yakut S.S.R. to Timguska
2 fighters moved from Eastern United States to Morocco
2 submarines moved from 95 Sea Zone to 92 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 101 Sea Zone to 89 Sea Zone
1 bomber moved from India to Sikang
1 armour moved from Central United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea
1 carrier moved from 26 Sea Zone to 64 Sea Zone
1 fighter moved from Queensland to Caroline Islands
1 fighter moved from Caroline Islands to Kiangsu
1 fighter moved from Caroline Islands to Kiangsu
1 destroyer moved from 54 Sea Zone to 51 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 64 Sea Zone
1 infantry moved from Central United States to Southeast Mexico
1 infantry moved from Western United States to Central United States
1 mech_infantry moved from Mexico to Southeast Mexico
1 submarine moved from 54 Sea Zone to 51 Sea Zone
Place Units - Americans
1 airfield placed in Morocco
1 bomber placed in Western United States
2 fighters placed in Eastern United States
1 carrier and 1 destroyer placed in 101 Sea Zone
2 infantry placed in Central United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs