15L bmnielsen (Axis) vs. Gamerman01 (Allies +16)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Italians buy 2 carriers; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 infantry moved from Bryansk to Tambov
                      Italians take Tambov from Russians
                1 infantry moved from Smolensk to Vologda
                1 bomber moved from Bryansk to Vologda
                1 bomber moved from Iraq to 81 Sea Zone
                1 fighter moved from Southern Italy to 95 Sea Zone

    Combat - Italians
                Italians creates battle in territory 97 Sea Zone
                Battle in 95 Sea Zone
                    Italians attack with 1 fighter
                    Americans defend with 1 submarine and 1 transport
                    1 submarine owned by the Americans Submerged
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 81 Sea Zone
                    Italians attack with 1 bomber
                    British defend with 1 transport
                    Italians win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Vologda
                    Italians attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                    Italians win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Vologda to Bryansk
                2 armour moved from Caucasus to Iraq
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 bomber moved from 81 Sea Zone to Southern Italy
                1 fighter moved from 95 Sea Zone to Southern Italy

    Place Units - Italians
                2 carriers placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,1,5,3,1
                Italians collect 14 PUs (4 lost to blockades); end with 16 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 22 PUs

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 3 artilleries; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 bomber moved from New South Wales to Caroline Islands
                1 bomber moved from Brazil to Gibraltar
                1 destroyer moved from 64 Sea Zone to 91 Sea Zone
                1 infantry and 1 transport moved from 64 Sea Zone to 89 Sea Zone
                1 submarine moved from 64 Sea Zone to 103 Sea Zone

    Place Units - ANZAC
                3 artilleries placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 2 bombers, 2 fighters and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Western Germany to Northern Italy
                1 infantry moved from France to Northern Italy
                1 mech_infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 mech_infantry moved from Bryansk to Samara
                      Germans take Samara from Russians
                2 mech_infantrys moved from Bryansk to Volgograd
                3 bombers and 1 fighter moved from Bryansk to Volgograd
                3 fighters moved from Western Germany to Northern Italy
                9 bombers and 1 fighter moved from Southern Italy to Northern Italy

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 3 bombers, 1 fighter and 2 mech_infantrys
                    Russians defend with 1 factory_minor and 2 mech_infantrys
                    Germans win, taking Volgograd from Russians with 2 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -8
                    Casualties for Germans: 1 bomber and 1 mech_infantry
                    Casualties for Russians: 2 mech_infantrys
                Battle in Northern Italy
                    Germans attack with 9 bombers, 4 fighters and 2 infantry
                    Americans defend with 1 artillery, 1 factory_minor and 1 infantry
                    Germans win, taking Northern Italy from Americans with 9 bombers, 4 fighters and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Germans
                9 bombers and 4 fighters moved from Northern Italy to 97 Sea Zone
                9 bombers moved from 97 Sea Zone to Southern Italy
                4 mech_infantrys moved from Western Germany to Southern Italy
                3 infantry moved from Ukraine to Bryansk
                2 mech_infantrys moved from Western Ukraine to Bryansk
                1 fighter moved from Volgograd to Bryansk
                2 bombers moved from Volgograd to Iraq
                1 bomber moved from Bryansk to Southern Italy
                1 bomber moved from Iraq to Southern Italy
                2 fighters moved from Bryansk to 97 Sea Zone
                3 mech_infantrys moved from Novgorod to Bryansk
                1 infantry moved from Bryansk to Smolensk

    Place Units - Germans
                3 mech_infantrys placed in Novgorod
                3 artilleries placed in Ukraine
                2 bombers, 2 fighters and 3 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,2,4,3,6
                Germans collect 56 PUs (4 lost to blockades); end with 56 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians repair damage of 18x factory_major; Remaining resources: 24 PUs;
                Russians buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Tambov
                1 fighter and 1 tactical_bomber moved from Russia to Smolensk
                2 fighters moved from Russia to Tambov
                1 artillery and 2 infantry moved from Russia to Samara
                1 fighter and 2 infantry moved from Russia to Vologda
                1 artillery moved from Russia to Samara

    Combat - Russians
                Battle in Tambov
                    Russians attack with 2 fighters and 1 infantry
                    Italians defend with 1 infantry
                    Russians win, taking Tambov from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Vologda
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Samara
                    Russians attack with 2 artilleries and 2 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Samara from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Smolensk from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Tambov to Russia
                1 fighter moved from Vologda to Russia
                1 fighter and 1 tactical_bomber moved from Smolensk to Russia
                1 aaGun moved from Russia to Samara
                1 armour and 1 mech_infantry moved from Russia to Novosibirsk
                1 mech_infantry moved from Russia to Novosibirsk

    Place Units - Russians
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 16 PUs; end with 16 PUs total

  • 12

    man, sweet russian move.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese repair damage of 5x factory_minor; Remaining resources: 6 SuicideAttackTokens; 41 PUs;
                Japanese buy 1 artillery, 1 carrier and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 9 PUs;

    Combat Move - Japanese
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from Shan State to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
                2 infantry moved from 39 Sea Zone to India
                3 fighters and 3 tactical_bombers moved from Shan State to India
                2 bombers moved from Shan State to India
                1 armour moved from French Indo China to Yunnan
                      Japanese take Yunnan from Chinese
                1 armour moved from Yunnan to Shan State
                1 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 infantry moved from Sakha to Siberia
                      Japanese take Siberia from Russians

    Combat - Japanese
                Battle in India
                    Japanese attack with 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers
                    British defend with 1 airfield, 1 harbour and 1 mech_infantry; UK_Pacific defend with 1 factory_major
                    Japanese captures 9PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Japanese
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to 75 Sea Zone
                6 artilleries and 6 infantry moved from Shan State to 37 Sea Zone
                6 artilleries, 2 carriers, 2 fighters, 6 infantry, 1 tactical_bomber and 6 transports moved from 37 Sea Zone to 75 Sea Zone
                1 carrier and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 fighter moved from 36 Sea Zone to Shan State
                1 fighter moved from 36 Sea Zone to French Indo China
                1 artillery and 4 mech_infantrys moved from French Indo China to Shan State
                2 bombers, 3 fighters and 3 tactical_bombers moved from India to Shan State
                1 fighter moved from Japan to 36 Sea Zone
                1 aaGun moved from Japan to 6 Sea Zone
                1 aaGun, 1 destroyer, 3 submarines and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 aaGun moved from 36 Sea Zone to French Indo China

    Place Units - Japanese
                1 carrier placed in 36 Sea Zone
                1 artillery and 1 infantry placed in French Indo China
                3 infantry placed in Malaya

    Turn Complete - Japanese
                Japanese collect 47 PUs; end with 65 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Shan State: 1 tactical_bomber
                EDIT: Adding units owned by Japanese to 75 Sea Zone: 1 tactical_bomber
                EDIT: Turning off Edit Mode


  • FYI, I’m going to start posting turn summaries using a different account (bmnielsen_triplea) so it doesn’t log me out of this one.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Brilliant - thanks for the heads up, man

    You’re playing a tough game, making it really fun - not sure who’s gonna win yet

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 2 armour, 1 destroyer, 2 fighters, 4 infantry and 3 transports; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 bomber moved from Queensland to 39 Sea Zone
                1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 bomber moved from Western United States to Siberia
                1 armour moved from Algeria to 92 Sea Zone
                1 armour and 1 transport moved from 92 Sea Zone to 96 Sea Zone
                1 infantry moved from Tobruk to 96 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
                2 mech_infantrys moved from Algeria to 92 Sea Zone
                2 infantry moved from Algeria to 92 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery moved from Gibraltar to 91 Sea Zone
                4 infantry moved from Gibraltar to 92 Sea Zone
                6 infantry, 2 mech_infantrys and 4 transports moved from 92 Sea Zone to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
                1 bomber moved from Algeria to Southern Italy
                1 armour, 1 artillery, 8 infantry and 2 mech_infantrys moved from 95 Sea Zone to Southern Italy
                6 fighters moved from 92 Sea Zone to Southern Italy
                1 bomber moved from Sikang to Ukraine
                3 fighters moved from Gibraltar to 95 Sea Zone
                4 destroyers moved from 92 Sea Zone to 95 Sea Zone
                3 carriers moved from 92 Sea Zone to 95 Sea Zone

    Combat - Americans
                Americans creates battle in territory 97 Sea Zone

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Scramble to Z97?

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Wrong zone - I mean to Zone 95?


  • Nope, and let’s do casualties round by round.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Of course
    One minute

  • 25 24 23 22 15 11 10 Official Q&A Mod

    I only got 3 hits, with 6 1/3 expected.

    What 3 units do you lose?


  • Ouch

    Take 3 german mech.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    You scored 6 hits, and in the second round I scored 5 hits.  What do you lose now?

    I can’t believe how often I get more hits in the second round than in the first.  Seems to happen a lot to me


  • German mech, italian mech, italian bomber and 2 german bombers.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Great, I got one hit with my remaining 6 units.

    What do you lose?


  • italian inf

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