@nikola1975 said in PTV L25 PlayOff: Surfer (Allies) vs Nikola1975 (Axis +9):
@surfer Yes :) Let’s see how you react.
Ok. Let’s try this. Scramble orders?
No
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 62 PUs;
Germans buy 3 fighters, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Bryansk to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
4 bombers and 2 fighters moved from Bryansk to Russia
1 bomber moved from Persia to 81 Sea Zone
Combat - Germans
Air Battle in Russia
Germans attacks with 6 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 8,8,5,5 and causes: 18 damage to unit: factory_major
Bombing raid in Russia causes 18 damage total.
Battle in 81 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Cleaning up after air battles
Non Combat Move - Germans
1 bomber moved from 81 Sea Zone to Iraq
1 fighter moved from Persia to Bryansk
1 mech_infantry moved from Rostov to Bryansk
2 infantry moved from Ukraine to Bryansk
6 bombers moved from Persia to Southern Italy
2 infantry moved from Belarus to Bryansk
2 mech_infantrys moved from Novgorod to Bryansk
2 mech_infantrys moved from Poland to Western Ukraine
2 mech_infantrys moved from Germany to Western Germany
3 bombers and 1 fighter moved from Western Germany to Southern Italy
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 113 Sea Zone to 112 Sea Zone
4 bombers and 2 fighters moved from Russia to Bryansk
Place Units - Germans
3 infantry placed in Ukraine
3 mech_infantrys placed in Novgorod
3 fighters, 1 infantry and 2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 60 PUs; end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy nothing; Remaining resources: 23 PUs;
Combat Move - Russians
1 infantry moved from Russia to Vologda
1 fighter moved from Russia to Vologda
2 mech_infantrys moved from Russia to Volgograd
1 armour moved from Russia to Tambov
Russians take Tambov from Germans
1 armour moved from Tambov to Russia
1 fighter moved from Russia to Volgograd
1 tactical_bomber moved from Russia to Vologda
2 fighters moved from Russia to Volgograd
1 submarine moved from 91 Sea Zone to 96 Sea Zone
Combat - Russians
Battle in 96 Sea Zone
Russians attack with 1 submarine
Italians defend with 1 destroyer
Italians win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Battle in Volgograd
Russians attack with 3 fighters and 2 mech_infantrys
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Volgograd from Germans with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Vologda
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
3 fighters moved from Volgograd to Russia
1 fighter and 1 tactical_bomber moved from Vologda to Russia
Turn Complete - Russians
Russians collect 19 PUs; end with 42 PUs total
You really got away with one there. Apparently you didn’t see the Russian sub
You really got away with one there. Apparently you didn’t see the Russian sub
Nope :oops:
Well, now I have to remember I got good luck in Z36 and Egypt
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 carrier, 1 fighter and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 destroyer, 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 80 Sea Zone
Japanese take 39 Sea Zone from UK_Pacific
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
Combat - Japanese
Battle in 80 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
British defend with 1 submarine
Japanese win, taking 80 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Non Combat Move - Japanese
1 carrier moved from 39 Sea Zone to 80 Sea Zone
2 infantry moved from Dutch New Guinea to 45 Sea Zone
1 carrier, 2 fighters, 2 infantry and 1 transport moved from 45 Sea Zone to 37 Sea Zone
1 destroyer moved from 45 Sea Zone to 36 Sea Zone
2 submarines moved from 36 Sea Zone to 37 Sea Zone
2 artilleries and 2 bombers moved from Malaya to Shan State
1 tactical_bomber moved from Malaya to 37 Sea Zone
1 fighter moved from 37 Sea Zone to Shan State
2 fighters moved from French Indo China to 36 Sea Zone
1 artillery, 2 fighters and 4 tactical_bombers moved from French Indo China to Shan State
2 infantry moved from 37 Sea Zone to Shan State
1 armour and 4 mech_infantrys moved from Shan State to French Indo China
1 submarine moved from 35 Sea Zone to 6 Sea Zone
2 submarines moved from 20 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 aaGun moved from Amur to 5 Sea Zone
1 aaGun and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 aaGun moved from 6 Sea Zone to Japan
Place Units - Japanese
3 transports placed in 37 Sea Zone
1 carrier placed in 36 Sea Zone
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 41 PUs; end with 41 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 46 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 92 Sea Zone to 96 Sea Zone
1 submarine moved from 92 Sea Zone to 95 Sea Zone
Americans take 93 Sea Zone from Italians
1 artillery moved from Morocco to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Northern Italy
1 artillery moved from 95 Sea Zone to Northern Italy
1 fighter moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from Libya to Tobruk
Americans take Tobruk from Italians
1 fighter moved from 92 Sea Zone to 95 Sea Zone
1 bomber moved from Russia to Ukraine
1 bomber moved from India to Malaya
1 bomber moved from Yunnan to French Indo China
1 fighter moved from Gibraltar to 96 Sea Zone
3 fighters moved from Gibraltar to 95 Sea Zone
Combat - Americans
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 92 Sea Zone to 96 Sea Zone
1 submarine moved from 92 Sea Zone to 95 Sea Zone
Americans take 93 Sea Zone from Italians
1 artillery moved from Morocco to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Northern Italy
1 artillery moved from 95 Sea Zone to Northern Italy
1 fighter moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from Libya to Tobruk
Americans take Tobruk from Italians
1 fighter moved from 92 Sea Zone to 95 Sea Zone
1 bomber moved from Russia to Ukraine
1 bomber moved from India to Malaya
1 bomber moved from Yunnan to French Indo China
1 fighter moved from Gibraltar to 96 Sea Zone
3 fighters moved from Gibraltar to 95 Sea Zone
Combat - Americans
Oh, it did post the first time.
Scramble to 95?
Wait, I just realized I was using a calculator that mislead me on the 95 battle. I’m going to take more in. Probably another sub
Going to start over…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Yunnan to Malaya
1 bomber moved from India to French Indo China
1 infantry moved from Libya to Tobruk
Americans take Tobruk from Italians
1 bomber moved from Russia to 96 Sea Zone
1 submarine moved from 92 Sea Zone to 96 Sea Zone
1 submarine moved from 92 Sea Zone to 95 Sea Zone
Americans take 93 Sea Zone from Italians
1 fighter moved from 92 Sea Zone to 96 Sea Zone
1 fighter moved from 92 Sea Zone to 95 Sea Zone
4 fighters moved from Gibraltar to 95 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 artillery moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Northern Italy
1 artillery moved from 95 Sea Zone to Northern Italy
Combat - Americans
Strategic bombing raid in Malaya
1 bomber killed by AA
Bombing raid in Malaya causes 0 damage total.
Strategic bombing raid in French Indo China
Bombing raid in French Indo China rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in French Indo China causes 5 damage total.
Battle in 96 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 submarine
Italians defend with 1 destroyer
Americans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 95 Sea Zone
Americans attack with 5 fighters, 1 submarine and 1 transport
Italians defend with 1 destroyer
Americans win with 5 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Northern Italy
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 factory_major and 1 infantry
Americans converts factory_major into different units
Americans win, taking Northern Italy from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
1 bomber moved from 96 Sea Zone to Algeria
1 aaGun moved from Morocco to Algeria
1 fighter moved from 96 Sea Zone to 92 Sea Zone
3 fighters moved from Eastern United States to Gibraltar
1 fighter moved from Kwangsi to Sikang
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 submarine moved from 63 Sea Zone to 54 Sea Zone
1 bomber moved from French Indo China to Sikang
4 transports moved from 91 Sea Zone to 92 Sea Zone
3 submarines moved from 92 Sea Zone to 97 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 aaGun moved from Gibraltar to 92 Sea Zone
1 aaGun moved from 92 Sea Zone to Algeria
2 carriers and 2 destroyers moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Morocco to Algeria
1 mech_infantry moved from Morocco to Algeria
3 fighters moved from Hawaiian Islands to Queensland
1 destroyer moved from 26 Sea Zone to 63 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
1 bomber moved from Western United States to Queensland
1 infantry moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Central United States to Southeast Mexico
1 armour moved from Morocco to Algeria
1 mech_infantry moved from Morocco to Algeria
5 fighters moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from Morocco to Algeria
2 infantry moved from Morocco to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 64 Sea Zone
1 infantry and 1 mech_infantry moved from 64 Sea Zone to Central America
Place Units - Americans
1 infantry placed in Western United States
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 infantry placed in Central United States
1 carrier placed in 10 Sea Zone
2 fighters placed in Eastern United States
1 bomber placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,1
Americans collect 55 PUs (4 lost to blockades); end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
I think no scramble to 95 is a safe assumption, but if you do want to scramble, we’ll roll it and I’ll re-do my noncombat
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
12 infantry moved from Yunnan to Burma
1 infantry moved from Manchuria to Jehol
3 infantry moved from Kwangsi to Kiangsi
1 artillery moved from Anhwe to Kiangsi
1 infantry moved from Jehol to Anhwe
6 artilleries moved from Yunnan to Burma
1 infantry moved from Kweichow to Shensi
Place Units - Chinese
1 artillery and 1 infantry placed in Jehol
1 artillery placed in Shensi
1 infantry placed in Shensi
4 infantry placed in Sikang
1 infantry placed in Kwangsi
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 armour, 1 destroyer, 1 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery moved from Union of South Africa to 71 Sea Zone
1 artillery and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 bomber moved from Union of South Africa to Egypt
Combat - British
Battle in Egypt
British attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 1 artillery, 1 factory_minor and 1 harbour
British win, taking Egypt from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - British
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 destroyer moved from 109 Sea Zone to 92 Sea Zone
1 transport moved from 106 Sea Zone to 109 Sea Zone
1 armour moved from Yunnan to Sikang
2 aaGuns, 1 artillery and 1 infantry moved from Yunnan to Burma
1 fighter moved from India to Sikang
2 aaGuns, 1 armour, 1 artillery and 11 infantry moved from India to Burma
1 fighter moved from Gibraltar to French Equatorial Africa
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
1 bomber moved from Egypt to French Equatorial Africa
1 fighter moved from Gibraltar to Algeria
Place Units - British
1 armour and 2 mech_infantrys placed in Union of South Africa
1 destroyer placed in 109 Sea Zone
1 infantry placed in United Kingdom
Turn Complete - British
British collect 28 PUs; end with 29 PUs total
Place Units - UK_Pacific
1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Some Units in India change ownership: 1 mech_infantry
I think no scramble to 95 is a safe assumption, but if you do want to scramble, we’ll roll it and I’ll re-do my noncombat
Yep, no problem.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Italians buy 2 carriers; Remaining resources: 2 PUs;
Combat Move - Italians
1 infantry moved from Bryansk to Tambov
Italians take Tambov from Russians
1 infantry moved from Smolensk to Vologda
1 bomber moved from Bryansk to Vologda
1 bomber moved from Iraq to 81 Sea Zone
1 fighter moved from Southern Italy to 95 Sea Zone
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in 95 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 81 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Vologda
Italians attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Vologda to Bryansk
2 armour moved from Caucasus to Iraq
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 bomber moved from 81 Sea Zone to Southern Italy
1 fighter moved from 95 Sea Zone to Southern Italy
Place Units - Italians
2 carriers placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,1,5,3,1
Italians collect 14 PUs (4 lost to blockades); end with 16 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 3 artilleries; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 bomber moved from New South Wales to Caroline Islands
1 bomber moved from Brazil to Gibraltar
1 destroyer moved from 64 Sea Zone to 91 Sea Zone
1 infantry and 1 transport moved from 64 Sea Zone to 89 Sea Zone
1 submarine moved from 64 Sea Zone to 103 Sea Zone
Place Units - ANZAC
3 artilleries placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Turn Complete - French