@zlefin I see dice were rolled an hour ago. If you need more time to decide on your turn that is totally fine, but just messaging in case you forgot to post.
15L G40 - Rasmustb (+19) vs. Bold (axis) - no tech
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Argh completely forgot the no brainer where I move all my stuff into Eastern Poland. Hope you will allow a forum roll for your inf and an edit
E.poland defense: inf
Rolls: 1@2; Total Hits: 11@2: (1) -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 artillery, 1 bomber, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Novgorod to Vyborg
Russians take Vyborg from Germans
1 armour moved from Vyborg to Finland
1 infantry moved from Karelia to Finland
2 armour, 2 fighters and 1 tactical_bomber moved from Novgorod to Finland
2 artilleries and 3 infantry moved from Belarus to Baltic States
1 infantry and 3 mech_infantrys moved from Western Ukraine to Ukraine
1 infantry moved from Western Ukraine to Bessarabia
Russians take Bessarabia from Germans
3 armour and 4 mech_infantrys moved from Novosibirsk to Yenisey
Russians take Yenisey from Japanese
13 infantry moved from Central Mongolia to Ulaanbaatar
Russians take Ulaanbaatar from JapaneseCombat - Russians
Battle in Baltic States
Russians attack with 2 artilleries and 3 infantry
Germans defend with 2 infantry
Russians win, taking Baltic States from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 infantry and 3 mech_infantrys
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Ukraine from Germans with 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Finland
Russians attack with 3 armour, 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 2 artilleries and 5 infantry
retreated to Finland
Germans win with 2 artilleries remaining. Battle score for attacker is -6
Casualties for Germans: 5 infantry
Casualties for Russians: 3 armour and 1 infantryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 1 infantry
EDIT: Changing ownership of Eastern Poland from Germans to Russians
EDIT: Removing units owned by Russians from Belarus: 1 infantry
EDIT: Turning off Edit Mode
2 aaGuns, 2 armour, 3 artilleries, 12 infantry and 14 mech_infantrys moved from Belarus to Eastern Poland
2 aaGuns, 11 artilleries and 22 infantry moved from Western Ukraine to Eastern Poland
2 fighters and 1 tactical_bomber moved from Finland to Novgorod
2 artilleries and 4 infantry moved from Russia to Bryansk
2 aaGuns moved from Central Mongolia to Ulaanbaatar
1 mech_infantry moved from Anglo Egyptian Sudan to AlexandriaPlace Units - Russians
3 mech_infantrys placed in Novgorod
1 artillery, 1 bomber and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 39 PUs -
Argh completely forgot the no brainer where I move all my stuff into Eastern Poland. Hope you will allow a forum roll for your inf and an edit
E.poland defense: inf
Rolls: 1@2; Total Hits: 11@2: (1)hey no way man!!! :lol: :lol: :lol:
i need mistakes like this from you!
just kidding, i guess it’s fine.
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At least the battle for Finland didn’t go my way :D
oh and cudos on beating Adam. Im struggling very hard to do the same…
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Argh completely forgot the no brainer where I move all my stuff into Eastern Poland. Hope you will allow a forum roll for your inf and an edit
E.poland defense: inf
Rolls: 1@2; Total Hits: 11@2: (1)hey no way man!!!� �:lol: :lol: :lol:
i need mistakes like this from you!�
just kidding, i guess it’s fine.
can i request a one time tribute of 20 ipc given to the germans in return for allowing a crushing advance to the doors of their homeland after combat dice were rolled? :wink:
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At least the battle for Finland didn’t go my way :D
oh and cudos on beating Adam. Im struggling very hard to do the same…
finland didn’t exactly go great for me… 1 more unit than expected survived… :-(
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the curse of the clever is very strong against me. wait until you see the turkey result.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 4 fighters and 10 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour and 6 mech_infantrys moved from Kweichow to Sikang
2 mech_infantrys moved from Kweichow to Sikang
1 bomber moved from Jehol to Sikang
1 infantry moved from Shantung to Anhwe
2 bombers moved from Jehol to Anhwe
5 fighters moved from Japan to Anhwe
1 bomber moved from Anhwe to Sikang
1 infantry and 1 transport moved from 79 Sea Zone to 76 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 79 Sea Zone to 76 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 79 Sea Zone to 72 Sea Zone
1 infantry and 1 mech_infantry moved from 72 Sea Zone to Mozambique
1 infantry moved from 76 Sea Zone to Ethiopia
1 infantry moved from 76 Sea Zone to Italian Somaliland
1 infantry, 1 mech_infantry and 1 transport moved from 79 Sea Zone to 76 Sea Zone
1 infantry and 1 mech_infantry moved from 76 Sea Zone to British Somaliland
5 fighters and 5 tactical_bombers moved from 79 Sea Zone to Turkey
1 infantry moved from Dzavhan to Central Mongolia
Japanese take Central Mongolia from RussiansCombat - Japanese
Battle in British Somaliland
Battle in Italian Somaliland
Battle in Ethiopia
Battle in Mozambique
Battle in Sikang
Japanese attack with 1 armour, 2 bombers and 8 mech_infantrys
British defend with 1 mech_infantry
Japanese win, taking British Somaliland from British, taking Italian Somaliland from Russians, taking Ethiopia from British, taking Mozambique from British, taking Sikang from Chinese with 1 armour, 2 bombers and 8 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Anhwe
Japanese attack with 1 bomber, 5 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 1 bomber, 5 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Turkey
Japanese attack with 5 fighters and 5 tactical_bombers
British defend with 5 artilleries and 2 infantry
Japanese win with 4 fighters remaining. Battle score for attacker is -39
Casualties for British: 5 artilleries and 2 infantry
Casualties for Japanese: 1 fighter and 5 tactical_bombersNon Combat Move - Japanese
4 fighters moved from Turkey to Greece
1 submarine moved from 80 Sea Zone to 72 Sea Zone
3 submarines moved from 79 Sea Zone to 80 Sea Zone
2 battleships, 5 carriers, 1 cruiser and 2 destroyers moved from 79 Sea Zone to 76 Sea Zone
6 fighters and 4 tactical_bombers moved from Sumatra to 76 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 bomber moved from Anhwe to Szechwan
5 artilleries and 12 infantry moved from Kweichow to Szechwan
2 bombers moved from Sikang to Szechwan
2 mech_infantrys moved from Buryatia to Manchuria
2 mech_infantrys moved from Manchuria to Shantung
7 infantry moved from Shantung to Jehol
5 fighters moved from Anhwe to Shantung
1 aaGun moved from Jehol to Shantung
1 aaGun moved from Jehol to Shantung
6 infantry moved from Jehol to Manchuria
1 infantry moved from Jehol to ManchuriaPlace Units - Japanese
3 infantry placed in Shantung
3 infantry placed in Manchuria
4 fighters and 4 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 19
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,6,5,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5,5,2,6,3,4,1,6,4,6,3,3,2
Japanese collect 42 PUs (19 lost to blockades); end with 42 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 47 PUs -
At least the battle for Finland didn’t go my way :D
oh and cudos on beating Adam. Im struggling very hard to do the same…
finland didn’t exactly go great for me… 1 more unit than expected survived… :-(
Well that was because I choose to retreat… I saw the Turkey result from my mailbox. Ouch! I always dread those air vs. ground battles and tend to avoid them when I can but this was extreme.
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20 bucks wont save you now :evil:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 6 infantry, 3 mech_infantrys and 6 transports; Remaining resources: 0 PUs;Combat Move - Americans
6 infantry moved from Central United States to 101 Sea Zone
1 carrier, 6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
6 infantry moved from 91 Sea Zone to Spain
1 carrier moved from 112 Sea Zone to 110 Sea Zone
1 bomber moved from United Kingdom to Southern France
1 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
4 destroyers moved from 35 Sea Zone to 43 Sea Zone
9 fighters and 1 tactical_bomber moved from 35 Sea Zone to Java
1 battleship and 1 cruiser moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to Java
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to JavaCombat - Americans
Americans creates battle in territory 20 Sea Zone
Americans creates battle in territory 6 Sea Zone
Strategic bombing raid in Southern France
1 bomber killed by AA
Bombing raid in Southern France causes 0 damage total.
Battle in Sumatra
Battle in Spain
Battle in 43 Sea Zone
Americans attack with 4 destroyers, 1 infantry and 1 transport
Japanese defend with 1 submarine
Americans win, taking 6 Sea Zone from Japanese, taking Sumatra from Japanese, taking Spain from Germans, taking 43 Sea Zone from Neutral with 4 destroyers and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Java
Americans attack with 10 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 3 artilleries, 1 harbour and 3 infantry
Americans win, taking Java from Japanese with 8 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 3 artilleries and 3 infantry
Casualties for Americans: 2 fighters and 1 infantryNon Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Borneo from Japanese to Americans
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from 43 Sea Zone to Borneo
8 fighters and 1 tactical_bomber moved from Java to 42 Sea Zone
1 carrier moved from 54 Sea Zone to 42 Sea Zone
4 carriers moved from 35 Sea Zone to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 37 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 35 Sea Zone to 33 Sea Zone
2 destroyers moved from 35 Sea Zone to 44 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 cruiser and 3 destroyers moved from 35 Sea Zone to 37 Sea Zone
5 submarines moved from 6 Sea Zone to 19 Sea Zone
2 submarines moved from 6 Sea Zone to 20 Sea Zone
7 submarines moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 19 Sea Zone to 20 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 artillery and 3 infantry moved from Quebec to 106 Sea Zone
2 aaGuns, 1 artillery, 3 infantry and 3 transports moved from 106 Sea Zone to 91 Sea Zone
2 aaGuns, 1 artillery and 3 infantry moved from 91 Sea Zone to Spain
2 fighters moved from Eastern United States to 91 Sea Zone
1 infantry moved from Western United States to Central United StatesPlace Units - Americans
Turning on Edit Mode
EDIT: Changing ownership of Borneo from Americans to British
EDIT: Changing ownership of Borneo from British to UK_Pacific
EDIT: Turning off Edit Mode
6 transports placed in 101 Sea Zone
2 artilleries, 6 infantry and 2 mech_infantrys placed in Central United States
1 mech_infantry placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,1
Americans collect 61 PUs (2 lost to blockades); end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Hopei to Kweichow
Chinese take Kweichow from Japanese
1 fighter and 2 infantry moved from Hopei to AnhweCombat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Anhwe to Hopei
1 infantry moved from Shensi to HopeiPlace Units - Chinese
2 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 2 fighters, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Norway to Sweden
British take Sweden from Germans
1 artillery and 2 infantry moved from Norway to Finland
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 battleship, 2 carriers, 3 cruisers and 4 transports moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from United Kingdom to 112 Sea ZoneCombat - British
Battle in Holland Belgium
Battle in Normandy Bordeaux
Battle in 112 Sea Zone
British attack with 1 destroyer and 6 fighters
Germans defend with 1 destroyer
British win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Italians with 1 destroyer and 6 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Finland
British attack with 1 artillery and 2 infantry
Germans defend with 2 artilleries
British win, taking Finland from Germans with 1 artillery remaining. Battle score for attacker is 2
Casualties for Germans: 2 artilleries
Casualties for British: 2 infantryNon Combat Move - British
2 fighters moved from 112 Sea Zone to Gibraltar
1 armour moved from Gibraltar to Spain
2 fighters moved from 112 Sea Zone to Spain
2 fighters moved from 112 Sea Zone to Norway
3 infantry moved from Iraq to Turkey
1 artillery, 6 fighters, 6 mech_infantrys and 2 tactical_bombers moved from Iraq to Syria
1 bomber moved from India to Syria
1 armour and 2 mech_infantrys moved from India to Afghanistan
4 artilleries and 14 infantry moved from India to West India
3 fighters moved from Hopei to Afghanistan
3 aaGuns, 3 artilleries and 5 infantry moved from Burma to Shan StatePlace Units - British
3 infantry placed in Union of South Africa
3 mech_infantrys placed in Iraq
2 fighters placed in 110 Sea Zone
6 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from Norway: 2 fighters
EDIT: Adding units owned by British to 110 Sea Zone: 2 fighters
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,1,6,4,5,1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,2
British collect 56 PUs (4 lost to blockades); end with 56 PUs totalPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 12 PUs; end with 12 PUs total
Some Units in India change ownership: 3 infantry -
Hi bold
Snuck in yet another edit since I forgot to offload at Borneo…
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 fighters; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern France to Gibraltar -
intercept?
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yes plz
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 fighters; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern France to GibraltarCombat - Italians
Air Battle in Gibraltar
Italians attacks with 1 units heading to Gibraltar
British launches 2 interceptors out of Gibraltar
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Gibraltar
Bombing raid in Gibraltar rolls: 8 and causes: 6 damage to unit: harbour
Bombing raid in Gibraltar causes 6 damage total.
Cleaning up after air battlesNon Combat Move - Italians
1 armour and 4 mech_infantrys moved from Yugoslavia to Greece
3 artilleries and 10 infantry moved from Southern France to Northern Italy
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Libya to Tobruk
1 bomber moved from Gibraltar to Southern ItalyPlace Units - Italians
2 fighters placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1
Italians collect 14 PUs (1 lost to blockades); end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Non Combat Move - French
2 infantry moved from Egypt to AlexandriaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
8 armour and 10 mech_infantrys moved from Greece to Turkey
1 armour moved from Bulgaria to Turkey
1 bomber moved from Southern Italy to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Denmark
Germans take Denmark from British
3 fighters and 2 tactical_bombers moved from Western Germany to Holland Belgium
1 bomber moved from Southern Italy to Normandy BordeauxCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 2 bombers and 1 mech_infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
retreated to Normandy Bordeaux
British win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 mech_infantry
Battle in Holland Belgium
Germans attack with 3 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Germans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Turkey
Germans attack with 9 armour and 10 mech_infantrys
British defend with 3 infantry
Germans win, taking Turkey from British with 9 armour and 8 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 2 mech_infantrys
Casualties for British: 3 infantryNon Combat Move - Germans
1 armour and 8 mech_infantrys moved from Yugoslavia to Slovakia Hungary
11 artilleries and 19 infantry moved from Romania to Slovakia Hungary
1 infantry moved from Germany to Poland
1 artillery, 2 fighters, 17 infantry and 1 tactical_bomber moved from Germany to Slovakia Hungary
2 fighters and 1 tactical_bomber moved from Slovakia Hungary to Greece
10 mech_infantrys moved from Western Germany to Slovakia Hungary
6 aaGuns and 1 infantry moved from Western Germany to Germany
3 fighters and 2 tactical_bombers moved from Holland Belgium to Greece
1 armour moved from Southern France to Greater Southern Germany
2 bombers moved from Normandy Bordeaux to Southern ItalyPlace Units - Germans
1 armour and 9 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3
Germans collect 31 PUs (4 lost to blockades); end with 31 PUs total





