@simon33 nvm. I see the actual game now.
Suprise Attack +6 Allies -VS- Dawgoneit Axis
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 fighters and 5 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Kweichow to Shensi
1 armour moved from Tsinghai to Urals
Japanese take Novosibirsk from Russians
Japanese take Urals from Russians
1 artillery and 1 infantry moved from Kweichow to Yunnan
2 fighters moved from Kweichow to Yunnan
1 infantry moved from Manchuria to Korea
1 fighter and 1 tactical_bomber moved from Japan to Korea
2 armour moved from Chahar to Kansu
1 bomber moved from Celebes to 35 Sea Zone
1 bomber moved from Celebes to 42 Sea ZoneCombat - Japanese
Battle in Korea
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 4 infantry and 1 mech_infantry
retreated to Korea
Americans win with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 fighter and 1 infantry
Battle in Shensi
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 cruiser and 1 transport
ANZAC win with 1 transport remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 cruiser
Casualties for Japanese: 1 bomber
Battle in Yunnan
Japanese attack with 1 artillery, 2 fighters and 1 infantry
British defend with 2 artilleries
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 8
Casualties for British: 2 artilleries
Battle in 35 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 destroyer and 1 transport
Americans win with 1 transport remaining. Battle score for attacker is -4
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 bomber
Battle in Kansu
Japanese attack with 2 armour
Chinese defend with 1 infantry
Japanese win, taking Kansu from Chinese with 2 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 armour moved from Tsinghai to Szechwan
2 fighters moved from Yunnan to Szechwan
1 armour moved from Shantung to Jehol
1 armour moved from Kiangsu to Jehol
1 tactical_bomber moved from Korea to Japan
1 artillery and 1 infantry moved from Anhwe to Kiangsi
1 artillery and 1 infantry moved from Anhwe to HunanPlace Units - Japanese
2 infantry placed in Shantung
3 infantry placed in Kiangsu
3 fighters placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,4,3,6,3,2,5,3
Japanese collect 37 PUs (8 lost to blockades); end with 37 PUs total -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 cruiser, 1 destroyer, 1 factory_minor, 1 fighter, 2 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
Reseting Bonus Movement of Units
1 submarine moved from 91 Sea Zone to 112 Sea Zone
2 submarines moved from 109 Sea Zone to 112 Sea Zone
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 artillery, 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from Scotland to United Kingdom
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 artillery moved from Iwo Jima to 17 Sea Zone
1 artillery and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Jehol
1 mech_infantry moved from Korea to Manchuria
Chinese take Manchuria from Japanese
1 cruiser moved from 6 Sea Zone to 19 Sea Zone
Americans take 19 Sea Zone from Japanese
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 cruiser and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 carrier moved from 6 Sea Zone to 19 Sea Zone
1 carrier moved from 26 Sea Zone to 6 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone -
Scramble in 112? and OOL for London
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yes scramble from western Germany
save my planes and tanks -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 cruiser, 1 destroyer, 1 factory_minor, 1 fighter, 2 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
Reseting Bonus Movement of Units
1 submarine moved from 91 Sea Zone to 112 Sea Zone
2 submarines moved from 109 Sea Zone to 112 Sea Zone
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 artillery, 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from Scotland to United Kingdom
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 artillery moved from Iwo Jima to 17 Sea Zone
1 artillery and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Jehol
1 mech_infantry moved from Korea to Manchuria
Chinese take Manchuria from Japanese
1 cruiser moved from 6 Sea Zone to 19 Sea Zone
Americans take 19 Sea Zone from Japanese
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 cruiser and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 carrier moved from 6 Sea Zone to 19 Sea Zone
1 carrier moved from 26 Sea Zone to 6 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea ZoneCombat - Americans
Germans scrambles 1 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in 112 Sea Zone
Americans attack with 1 destroyer and 3 submarines
Germans defend with 1 carrier, 1 cruiser, 2 destroyers and 1 fighter
Units damaged: 1 carrier owned by the Germans
1 submarine owned by the Americans retreated to 125 Sea Zone
Germans win with 1 carrier, 1 cruiser, 2 destroyers and 1 fighter remaining. Battle score for attacker is -20
Casualties for Americans: 1 destroyer and 2 submarines
Battle in Jehol
Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 2 armour
Americans win with 1 fighter remaining. Battle score for attacker is -6
Casualties for Japanese: 2 armour
Casualties for Americans: 1 artillery, 1 infantry and 1 tactical_bomber
Battle in United Kingdom
Americans attack with 1 armour, 2 artilleries and 3 infantry
Germans defend with 1 airfield, 4 armour, 3 artilleries, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry and 1 tactical_bomber
1 armour owned by the Americans retreated to Scotland
Germans win with 4 armour, 3 artilleries, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is -14
Casualties for Germans: 1 infantry
Casualties for Americans: 2 artilleries and 3 infantry
Moving scrambled unit from 112 Sea Zone back to originating territory: Western GermanyNon Combat Move - Americans
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Jehol to 19 Sea Zone
1 fighter moved from Iwo Jima to 19 Sea Zone
1 tactical_bomber moved from Iwo Jima to 6 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Midway
1 infantry and 1 mech_infantry moved from 6 Sea Zone to KoreaPlace Units - Americans
1 factory_minor placed in Korea
1 transport placed in 10 Sea Zone
1 cruiser, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 fighter placed in Western United States
1 armour and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs totalDice Statistics:
Total
1 was rolled 6 times
2 was rolled 2 times
3 was rolled 13 times
4 was rolled 9 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 3.525
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 40Japanese Combat
2 was rolled 1 times
3 was rolled 2 times
Average roll : 2.667
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Germans Combat
1 was rolled 4 times
3 was rolled 7 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.350
Median : 3.000
Variance : 1.684
Standard Deviation : 1.298
Total rolls : 20Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.882
Median : 4.000
Variance : 0.812
Standard Deviation : 0.901
Total rolls : 17 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Combat Move - British
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Tobruk to Egypt
3 infantry moved from Shan State to Yunnan
2 artilleries and 3 infantry moved from Burma to Yunnan
1 fighter moved from Shan State to Yunnan
1 fighter moved from Burma to Yunnan
1 artillery and 1 infantry moved from India to Burma -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Tobruk to Egypt
3 infantry moved from Shan State to Yunnan
2 artilleries and 3 infantry moved from Burma to Yunnan
1 fighter moved from Shan State to Yunnan
1 fighter moved from Burma to Yunnan
1 artillery and 1 infantry moved from India to BurmaCombat - British
Battle in Yunnan
British attack with 2 artilleries, 2 fighters and 6 infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 2 artilleries, 2 fighters and 6 infantry in Yunnan, round 2 : 3/10 hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 2 artilleries, 2 fighters and 6 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - British
2 fighters moved from Yunnan to India
1 infantry moved from Eastern Persia to PersiaPlace Units - UK_Pacific
1 armour and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs total
Some Units in India change ownership: 1 armour and 3 infantryDice Statistics:
Total
1 was rolled 8 times
2 was rolled 4 times
3 was rolled 16 times
4 was rolled 10 times
5 was rolled 6 times
6 was rolled 8 times
Average roll : 3.500
Median : 3.000
Variance : 1.725
Standard Deviation : 1.314
Total rolls : 52Japanese Combat
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5Germans Combat
1 was rolled 4 times
3 was rolled 7 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.350
Median : 3.000
Variance : 1.684
Standard Deviation : 1.298
Total rolls : 20British Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.400
Median : 3.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 10Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.882
Median : 4.000
Variance : 0.812
Standard Deviation : 0.901
Total rolls : 17 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 submarines; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Romania to Bessarabia
1 armour moved from Romania to Bessarabia -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 submarines; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Romania to Bessarabia
1 armour moved from Romania to BessarabiaCombat - Italians
Battle in Bessarabia
Italians attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 artillery
Italians win, taking Bessarabia from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Russians: 1 artilleryNon Combat Move - Italians
2 aaGuns moved from Eastern Poland to Bessarabia
1 aaGun, 2 artilleries and 5 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Greece to Bulgaria
1 mech_infantry moved from Southern Italy to Yugoslavia
1 aaGun and 8 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
2 submarines placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 destroyer and 1 transport; Remaining resources: 3 PUs; 0 techTokens;Combat Move - ANZAC
Reseting Bonus Movement of Units
1 armour and 1 infantry moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from New South Wales to 62 Sea Zone
1 cruiser, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 destroyer and 1 transport; Remaining resources: 3 PUs; 0 techTokens;Combat Move - ANZAC
Reseting Bonus Movement of Units
1 armour and 1 infantry moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from New South Wales to 62 Sea Zone
1 cruiser, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea ZoneCombat - ANZAC
Battle in SumatraNon Combat Move - ANZAC
1 infantry moved from 45 Sea Zone to Dutch New GuineaPlace Units - ANZAC
1 armour placed in New South Wales
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 bomber, 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 18 PUs;Combat Move - Germans
1 unit repaired.
2 bombers moved from United Kingdom to 91 Sea Zone
1 carrier moved from 112 Sea Zone to 91 Sea Zone
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 fighter moved from Southern France to 91 Sea Zone
1 fighter moved from United Kingdom to 91 Sea Zone
1 cruiser and 1 destroyer moved from 112 Sea Zone to 91 Sea Zone
1 fighter moved from Western Germany to 125 Sea Zone
2 artilleries moved from United Kingdom to Scotland
2 infantry moved from United Kingdom to Scotland
3 armour moved from United Kingdom to Scotland
1 tactical_bomber moved from United Kingdom to 125 Sea Zone
1 armour, 1 artillery and 1 infantry moved from United Kingdom to Scotland
1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
1 fighter moved from Eastern Poland to Western Ukraine
1 artillery and 2 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
2 armour and 1 mech_infantry moved from Novgorod to Vologda
1 armour and 2 mech_infantrys moved from Novgorod to Smolensk
2 transports moved from 115 Sea Zone to 113 Sea Zone
2 artilleries and 2 infantry moved from Western Germany to 113 Sea Zone
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 armour moved from Novgorod to Belarus
2 mech_infantrys moved from Novgorod to Belarus
1 artillery and 3 infantry moved from Novgorod to Archangel
2 infantry moved from Novgorod to Belarus
3 infantry moved from Karelia to Novgorod
1 infantry moved from Germany to 114 Sea Zone
1 armour moved from Germany to Eastern Poland
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
4 infantry moved from Poland to Eastern Poland
3 transports moved from 115 Sea Zone to 112 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 114 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 bomber, 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 18 PUs;Combat Move - Germans
1 unit repaired.
2 bombers moved from United Kingdom to 91 Sea Zone
1 carrier moved from 112 Sea Zone to 91 Sea Zone
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 fighter moved from Southern France to 91 Sea Zone
1 fighter moved from United Kingdom to 91 Sea Zone
1 cruiser and 1 destroyer moved from 112 Sea Zone to 91 Sea Zone
1 fighter moved from Western Germany to 125 Sea Zone
2 artilleries moved from United Kingdom to Scotland
2 infantry moved from United Kingdom to Scotland
3 armour moved from United Kingdom to Scotland
1 tactical_bomber moved from United Kingdom to 125 Sea Zone
1 armour, 1 artillery and 1 infantry moved from United Kingdom to Scotland
1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
1 fighter moved from Eastern Poland to Western Ukraine
1 artillery and 2 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
2 armour and 1 mech_infantry moved from Novgorod to Vologda
1 armour and 2 mech_infantrys moved from Novgorod to Smolensk
2 transports moved from 115 Sea Zone to 113 Sea Zone
2 artilleries and 2 infantry moved from Western Germany to 113 Sea Zone
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 armour moved from Novgorod to Belarus
2 mech_infantrys moved from Novgorod to Belarus
1 artillery and 3 infantry moved from Novgorod to Archangel
2 infantry moved from Novgorod to Belarus
3 infantry moved from Karelia to Novgorod
1 infantry moved from Germany to 114 Sea Zone
1 armour moved from Germany to Eastern Poland
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
4 infantry moved from Poland to Eastern Poland
3 transports moved from 115 Sea Zone to 112 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 114 Sea ZoneCombat - Germans
Battle in Vologda
Germans attack with 2 armour and 1 mech_infantry
Russians defend with 2 infantry
Germans win, taking Vologda from Russians with 1 armour remaining. Battle score for attacker is -4
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Smolensk
Germans attack with 1 armour and 2 mech_infantrys
Russians defend with 2 infantry
Russians win with no units remaining. Battle score for attacker is -8
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Germans win, taking Belarus from Russians with 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Scotland
Germans attack with 4 armour, 3 artilleries and 3 infantry
British defend with 1 armour and 3 infantry; Americans defend with 1 airfield and 1 armour
Germans win, taking Scotland from Americans with 4 armour, 3 artilleries and 3 infantry remaining. Battle score for attacker is 21
Casualties for British: 1 armour and 3 infantry
Casualties for Americans: 1 armour
Battle in Western Ukraine
Germans attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 armour and 1 artillery
Germans win, taking Western Ukraine from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 1 artillery
Battle in 91 Sea Zone
Germans attack with 2 bombers, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Americans defend with 1 cruiser, 1 destroyer, 1 submarine and 2 transports
Germans win with 2 bombers, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 30
Casualties for Germans: 1 fighter
Casualties for Americans: 1 cruiser, 1 destroyer, 1 submarine and 2 transports
Battle in 125 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 125 Sea Zone to Western Germany
2 bombers moved from 91 Sea Zone to United Kingdom
2 artilleries and 2 infantry moved from 114 Sea Zone to Poland
1 artillery and 3 infantry moved from 115 Sea Zone to Novgorod
1 armour moved from Karelia to Archangel
1 fighter moved from Western Ukraine to BessarabiaPlace Units - Germans
1 bomber placed in United Kingdom
1 destroyer placed in 112 Sea Zone
2 infantry placed in United Kingdom
1 armour, 1 artillery and 1 mech_infantry placed in Novgorod
1 infantry placed in Southern FranceTurn Complete - Germans
Germans collect 60 PUs; end with 78 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 88 PUs -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Reseting Bonus Movement of Units
1 infantry moved from Samara to Novosibirsk
Russians take Novosibirsk from Japanese
1 mech_infantry moved from Buryatia to Yenisey
1 armour moved from Kazakhstan to Sikang
Chinese take Sikang from Japanese
1 armour moved from Sikang to Shensi
1 infantry moved from Kazakhstan to Tsinghai
Chinese take Tsinghai from Japanese
1 artillery and 1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Vologda
1 artillery and 2 infantry moved from Bryansk to Belarus
2 armour moved from Russia to Belarus
1 fighter and 1 tactical_bomber moved from Russia to Belarus
1 artillery and 2 infantry moved from Ukraine to Western Ukraine
1 fighter moved from Ukraine to Belarus -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Reseting Bonus Movement of Units
1 infantry moved from Samara to Novosibirsk
Russians take Novosibirsk from Japanese
1 mech_infantry moved from Buryatia to Yenisey
1 armour moved from Kazakhstan to Sikang
Chinese take Sikang from Japanese
1 armour moved from Sikang to Shensi
1 infantry moved from Kazakhstan to Tsinghai
Chinese take Tsinghai from Japanese
1 artillery and 1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Vologda
1 artillery and 2 infantry moved from Bryansk to Belarus
2 armour moved from Russia to Belarus
1 fighter and 1 tactical_bomber moved from Russia to Belarus
1 artillery and 2 infantry moved from Ukraine to Western Ukraine
1 fighter moved from Ukraine to BelarusCombat - Russians
Battle in Belarus
Russians attack with 2 armour, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys
Russians roll dice for 2 armour, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/8 hits
Germans roll dice for 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys in Belarus, round 2 : 3/8 hits
2 infantry owned by the Russians, 2 infantry owned by the Germans and 1 artillery owned by the Russians lost in Belarus
2 armour owned by the Russians retreated to Bryansk
Germans win with 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is -4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Shensi
Russians attack with 1 armour
Japanese defend with 1 artillery
Russians roll dice for 1 armour in Shensi, round 2 : 1/1 hits
Japanese roll dice for 1 artillery in Shensi, round 2 : 1/1 hits
1 armour owned by the Russians and 1 artillery owned by the Japanese lost in Shensi
Japanese win with no units remaining. Battle score for attacker is -2
Casualties for Japanese: 1 artillery
Casualties for Russians: 1 armour
Battle in Vologda
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 armour
Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 2/3 hits
Germans roll dice for 1 armour in Vologda, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 artillery
Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/3 hits
Germans roll dice for 1 artillery in Western Ukraine, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Belarus to Russia
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
1 artillery moved from Russia to BryanskPlace Units - Russians
3 infantry placed in Ukraine
1 armour, 1 artillery and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs totalDice Statistics:
Total
1 was rolled 7 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.231
Median : 3.000
Variance : 0.480
Standard Deviation : 0.693
Total rolls : 26Japanese Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.300
Median : 3.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 10Russians Combat
1 was rolled 5 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.267
Median : 3.000
Variance : 0.786
Standard Deviation : 0.886
Total rolls : 15 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 2 infantry and 1 tactical_bomber; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 armour moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 armour moved from Urals to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 armour moved from Evenkiyskiy to Yenisey
1 armour moved from Kansu to Timguska
Japanese take Timguska from Russians
1 armour moved from Timguska to Yenisey
1 armour moved from Kansu to Tsinghai
1 fighter moved from Szechwan to Tsinghai
1 fighter moved from Szechwan to Novosibirsk
3 fighters and 1 tactical_bomber moved from Japan to Korea -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 2 infantry and 1 tactical_bomber; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 armour moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 armour moved from Urals to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 armour moved from Evenkiyskiy to Yenisey
1 armour moved from Kansu to Timguska
Japanese take Timguska from Russians
1 armour moved from Timguska to Yenisey
1 armour moved from Kansu to Tsinghai
1 fighter moved from Szechwan to Tsinghai
1 fighter moved from Szechwan to Novosibirsk
3 fighters and 1 tactical_bomber moved from Japan to KoreaCombat - Japanese
Battle in Korea
Japanese attack with 3 fighters and 1 tactical_bomber
Americans defend with 1 factory_minor, 3 infantry and 1 mech_infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Americans: 3 infantry and 1 mech_infantry
Casualties for Japanese: 2 fighters
Battle in Novosibirsk
Japanese attack with 1 fighter
Russians defend with 1 infantry
Russians win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Japanese: 1 fighter
Battle in Tsinghai
Japanese attack with 1 armour and 1 fighter
Russians defend with 1 infantry
Japanese win, taking Tsinghai from Chinese with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yenisey
Japanese attack with 2 armour
Russians defend with 1 mech_infantry
Japanese win, taking Yenisey from Russians with 2 armour remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Japanese
1 fighter moved from Tsinghai to Hopei
1 artillery and 1 infantry moved from Hunan to Anhwe
1 artillery moved from Shantung to Anhwe
1 infantry moved from Shantung to Anhwe
1 artillery moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Anhwe
1 fighter moved from Korea to Japan
1 tactical_bomber moved from Korea to JapanPlace Units - Japanese
1 tactical_bomber placed in Japan
1 armour, 1 artillery and 1 infantry placed in Shantung
1 armour, 1 artillery and 1 infantry placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,5,5,6,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,6,3,6,1,5,6,5
Japanese collect 36 PUs (4 lost to blockades); end with 36 PUs total -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 armour, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Reseting Bonus Movement of Units
1 cruiser, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour moved from Morocco to Tunisia
1 mech_infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 destroyer and 2 submarines moved from 6 Sea Zone to 20 Sea Zone
Americans take 20 Sea Zone from Japanese
1 carrier, 1 cruiser and 1 transport moved from 19 Sea Zone to 20 Sea Zone
2 transports moved from 6 Sea Zone to 25 Sea Zone
1 transport moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone