Thanks for the heads up.
Suprise Attack +6 Allies -VS- Dawgoneit Axis
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Romania to Bulgaria
Italians take Bulgaria from British
1 infantry moved from Yugoslavia to Albania
1 artillery moved from Yugoslavia to Albania
1 armour moved from Northern Italy to AlbaniaCombat - Italians
Battle in Albania
Italians attack with 1 armour, 1 artillery and 1 infantry
British defend with 1 infantry
Italians win, taking Albania from British with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Italians
1 artillery moved from Romania to BulgariaPlace Units - Italians
1 artillery placed in Southern Italy
1 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Research Technology - ANZAC
ANZAC spend 5 on tech rolls
ANZAC removing all Technology Tokens after unsuccessful research.Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs; 0 techTokens;Combat Move - ANZAC
Reseting Bonus Movement of Units
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 destroyer moved from 56 Sea Zone to 44 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 cruiser moved from 55 Sea Zone to 37 Sea Zone
ANZAC take 37 Sea Zone from Japanese
1 carrier and 2 fighters moved from 54 Sea Zone to 43 Sea Zone
1 cruiser moved from 62 Sea Zone to 42 Sea Zone
1 cruiser moved from 62 Sea Zone to 45 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Research Technology - ANZAC
ANZAC spend 5 on tech rolls
ANZAC rolls : 0/1 hits
ANZAC removing all Technology Tokens after unsuccessful research.Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs; 0 techTokens;Combat Move - ANZAC
Reseting Bonus Movement of Units
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 destroyer moved from 56 Sea Zone to 44 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 cruiser moved from 55 Sea Zone to 37 Sea Zone
ANZAC take 37 Sea Zone from Japanese
1 carrier and 2 fighters moved from 54 Sea Zone to 43 Sea Zone
1 cruiser moved from 62 Sea Zone to 42 Sea Zone
1 cruiser moved from 62 Sea Zone to 45 Sea ZoneCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking 44 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in BorneoNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUsDice Statistics:
Total
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Null / Other
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Combat Move - French
2 infantry moved from 92 Sea Zone to Algeria
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 cruiser moved from 91 Sea Zone to 110 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Combat Move - French
2 infantry moved from 92 Sea Zone to Algeria
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 cruiser moved from 91 Sea Zone to 110 Sea ZoneCombat - French
Battle in AlgeriaNon Combat Move - French
Turn Complete - French
Dice Statistics:
Total
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Null / Other
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 1 destroyer, 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Norway to Finland
1 armour moved from Novgorod to Karelia
Germans take Karelia from Russians
1 armour moved from Karelia to Finland
1 artillery moved from Novgorod to Archangel
1 mech_infantry moved from Novgorod to Archangel
1 infantry moved from Baltic States to Belarus
1 artillery moved from Baltic States to Belarus
1 armour moved from Novgorod to Archangel
1 mech_infantry moved from Novgorod to Archangel
2 armour moved from Novgorod to Belarus
2 armour moved from Novgorod to Belarus
2 mech_infantrys moved from Novgorod to Belarus
1 armour moved from Novgorod to Belarus
2 bombers moved from Eastern Poland to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 109 Sea Zone
1 bomber moved from Germany to 109 Sea Zone
3 infantry moved from Bessarabia to Eastern Poland
1 infantry moved from Bessarabia to Eastern Poland
1 fighter moved from Baltic States to Belarus -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 1 destroyer, 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Norway to Finland
1 armour moved from Novgorod to Karelia
Germans take Karelia from Russians
1 armour moved from Karelia to Finland
1 artillery moved from Novgorod to Archangel
1 mech_infantry moved from Novgorod to Archangel
1 infantry moved from Baltic States to Belarus
1 artillery moved from Baltic States to Belarus
1 armour moved from Novgorod to Archangel
1 mech_infantry moved from Novgorod to Archangel
2 armour moved from Novgorod to Belarus
2 armour moved from Novgorod to Belarus
2 mech_infantrys moved from Novgorod to Belarus
1 armour moved from Novgorod to Belarus
2 bombers moved from Eastern Poland to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 109 Sea Zone
1 bomber moved from Germany to 109 Sea Zone
3 infantry moved from Bessarabia to Eastern Poland
1 infantry moved from Bessarabia to Eastern Poland
1 fighter moved from Baltic States to BelarusCombat - Germans
Germans creates battle in territory 113 Sea Zone
Battle in Belarus
Germans attack with 5 armour, 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys
Russians defend with 1 armour, 2 artilleries and 3 infantry
Germans win, taking Belarus from Russians with 5 armour, 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 16
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 1 armour, 2 artilleries and 3 infantry
Battle in Archangel
Germans attack with 1 armour, 1 artillery and 2 mech_infantrys
Russians defend with 2 armour
Germans win, taking Archangel from Russians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 armour
Battle in 110 Sea Zone
Germans attack with 2 bombers
French defend with 1 cruiser; Americans defend with 1 destroyer
Germans win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 bomber
Casualties for French: 1 cruiser
Casualties for Americans: 1 destroyer
Battle in 109 Sea Zone
Germans attack with 1 bomber, 2 fighters and 2 tactical_bombers
Americans defend with 1 carrier, 1 cruiser, 2 fighters and 1 transport
Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 34
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for Americans: 1 carrier, 1 cruiser, 2 fighters and 1 transport
Battle in Finland
Germans attack with 1 armour and 3 infantry
Russians defend with 1 infantry
Germans win, taking Finland from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 infantry moved from Norway to Finland
1 mech_infantry moved from Norway to Finland
1 bomber moved from 110 Sea Zone to United Kingdom
1 bomber moved from 109 Sea Zone to United Kingdom
1 armour and 1 infantry moved from Scotland to United Kingdom
2 artilleries and 1 infantry moved from Scotland to United Kingdom
1 aaGun moved from Baltic States to Belarus
1 mech_infantry moved from Germany to Eastern Poland
1 artillery and 1 infantry moved from Germany to Slovakia Hungary
1 armour moved from Western Germany to Slovakia Hungary
3 infantry moved from Western Germany to Germany
1 fighter moved from Belarus to Eastern Poland
1 fighter moved from 109 Sea Zone to United Kingdom
1 tactical_bomber moved from 109 Sea Zone to United KingdomPlace Units - Germans
1 fighter placed in Western Germany
1 armour and 2 infantry placed in United Kingdom
1 destroyer placed in 113 Sea Zone
1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in Western Germany
1 armour placed in Western Germany
1 mech_infantry placed in Western Germany
1 artillery and 1 infantry placed in Germany
Germans undo move 7.
Germans undo move 6.
Germans undo move 5.
Germans undo move 4.
Germans undo move 2.
1 armour and 2 infantry placed in United Kingdom
2 armour and 2 mech_infantrys placed in Western Germany
1 infantry placed in Western Germany
2 artilleries and 1 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6
Germans collect 55 PUs (2 lost to blockades); end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Reseting Bonus Movement of Units
1 infantry moved from Kazakhstan to Tsinghai
Chinese take Tsinghai from Japanese
1 mech_infantry moved from Kansu to Yenisey
1 infantry moved from Novosibirsk to Kansu
1 artillery and 1 infantry moved from Smolensk to Archangel
1 mech_infantry moved from Russia to Archangel
2 fighters and 1 tactical_bomber moved from Smolensk to Archangel
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 fighter moved from Ukraine to Archangel
1 infantry moved from Volgograd to Kazakhstan -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Reseting Bonus Movement of Units
1 infantry moved from Kazakhstan to Tsinghai
Chinese take Tsinghai from Japanese
1 mech_infantry moved from Kansu to Yenisey
1 infantry moved from Novosibirsk to Kansu
1 artillery and 1 infantry moved from Smolensk to Archangel
1 mech_infantry moved from Russia to Archangel
2 fighters and 1 tactical_bomber moved from Smolensk to Archangel
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 fighter moved from Ukraine to Archangel
1 infantry moved from Volgograd to KazakhstanCombat - Russians
Russians creates battle in territory 113 Sea Zone
Germans scrambles 1 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in Archangel
Russians attack with 1 artillery, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 armour, 1 artillery and 1 mech_infantry
Russians roll dice for 1 artillery, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 2/7 hits
Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Archangel, round 2 : 1/3 hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Archangel
Russians roll dice for 1 artillery, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Archangel, round 3 : 3/6 hits
Germans roll dice for 1 armour in Archangel, round 3 : 0/1 hits
1 armour owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 1 armour, 1 artillery and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in 113 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 7 transports
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 7 transports in 113 Sea Zone, round 2 : 0/4 hits
Russians roll dice for 1 submarine in 113 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 7 transports in 113 Sea Zone, round 3 : 4/4 hits
1 submarine owned by the Russians lost in 113 Sea Zone
Germans win with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 7 transports remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Moving scrambled unit from 113 Sea Zone back to originating territory: Western GermanyNon Combat Move - Russians
1 fighter moved from Archangel to Russia
1 fighter moved from Archangel to Russia
1 fighter moved from Archangel to Vologda
1 tactical_bomber moved from Archangel to Russia
3 infantry moved from Russia to Smolensk
1 infantry moved from Bryansk to Smolensk
4 infantry moved from Western Ukraine to Bryansk
1 artillery moved from Western Ukraine to Bryansk
2 infantry moved from Ukraine to Western Ukraine
1 artillery moved from Western Ukraine to Ukraine
1 artillery moved from Western Ukraine to Bryansk
1 artillery moved from Western Ukraine to Ukraine
1 aaGun moved from Smolensk to Russia
1 infantry moved from Ukraine to Bessarabia
1 mech_infantry moved from Ukraine to Russia
1 artillery moved from Ukraine to RostovPlace Units - Russians
3 infantry placed in Ukraine
1 infantry placed in Volgograd
1 armour, 1 artillery and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUsDice Statistics:
Total
1 was rolled 6 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 3.444
Median : 4.000
Variance : 0.577
Standard Deviation : 0.760
Total rolls : 27Germans Combat
1 was rolled 4 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.167
Median : 3.000
Variance : 1.091
Standard Deviation : 1.044
Total rolls : 12Russians Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.667
Median : 4.000
Variance : 0.357
Standard Deviation : 0.598
Total rolls : 15 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 1 fighter, 2 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 bomber, 1 fighter and 1 tactical_bomber moved from Kwangsi to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
1 bomber moved from Kwangsi to 43 Sea Zone
1 artillery and 1 infantry moved from Hunan to Yunnan
2 armour moved from Kweichow to Tsinghai
1 artillery and 1 infantry moved from Kweichow to Yunnan
1 battleship, 1 carrier, 1 cruiser and 2 transports moved from 38 Sea Zone to 42 Sea Zone
1 artillery moved from Sikang to Kazakhstan -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 1 fighter, 2 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 bomber, 1 fighter and 1 tactical_bomber moved from Kwangsi to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
1 bomber moved from Kwangsi to 43 Sea Zone
1 artillery and 1 infantry moved from Hunan to Yunnan
2 armour moved from Kweichow to Tsinghai
1 artillery and 1 infantry moved from Kweichow to Yunnan
1 battleship, 1 carrier, 1 cruiser and 2 transports moved from 38 Sea Zone to 42 Sea Zone
1 artillery moved from Sikang to KazakhstanCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 2 bombers, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 carrier, 2 fighters and 1 transport
Japanese win with 2 bombers remaining. Battle score for attacker is 22
Casualties for ANZAC: 1 carrier, 2 fighters and 1 transport
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Battle in 37 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 cruiser
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser and 2 transports
ANZAC defend with 1 cruiser
Units damaged: 1 carrier owned by the Japanese
Japanese win, taking 42 Sea Zone from ANZAC with 1 battleship, 1 carrier, 1 cruiser and 2 transports remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in Kazakhstan
Japanese attack with 1 artillery
Russians defend with 1 infantry
Japanese win, taking Kazakhstan from Russians with 1 artillery remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tsinghai
Japanese attack with 2 armour
Russians defend with 1 infantry
Japanese win, taking Tsinghai from Chinese with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Yunnan
2 bombers moved from 43 Sea Zone to Celebes
2 artilleries and 2 infantry moved from Anhwe to Kweichow
1 armour moved from Shantung to Chahar
1 armour moved from Kiangsu to Chahar
1 artillery and 1 infantry moved from Shantung to Anhwe
1 artillery and 1 infantry moved from Kiangsu to Anhwe
2 fighters moved from Japan to KweichowPlace Units - Japanese
2 submarines placed in 6 Sea Zone
1 fighter and 1 tactical_bomber placed in Japan
1 armour, 1 artillery and 1 infantry placed in Kiangsu
1 armour, 1 artillery and 1 infantry placed in ShantungTurn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,2,1,1
Japanese collect 45 PUs (7 lost to blockades); end with 45 PUs total -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 cruiser, 2 destroyers, 1 fighter, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Reseting Bonus Movement of Units
1 battleship and 1 cruiser moved from 45 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from Japanese
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Iwo Jima to 6 Sea Zone
1 cruiser moved from 26 Sea Zone to 6 Sea Zone
1 carrier moved from 24 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
4 infantry, 1 mech_infantry and 3 transports moved from 26 Sea Zone to 6 Sea Zone
4 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 cruiser, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from Eire to Scotland
Americans take Scotland from Germans
1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 109 Sea Zone
2 transports moved from 91 Sea Zone to 102 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 102 Sea Zone to 101 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone -
Any scramble in sz 6 ?
-
no
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 cruiser, 2 destroyers, 1 fighter, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Reseting Bonus Movement of Units
1 battleship and 1 cruiser moved from 45 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from Japanese
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Iwo Jima to 6 Sea Zone
1 cruiser moved from 26 Sea Zone to 6 Sea Zone
1 carrier moved from 24 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
4 infantry, 1 mech_infantry and 3 transports moved from 26 Sea Zone to 6 Sea Zone
4 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 cruiser, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from Eire to Scotland
Americans take Scotland from Germans
1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 109 Sea Zone
2 transports moved from 91 Sea Zone to 102 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 102 Sea Zone to 101 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in Philippines
Battle in 6 Sea Zone
Americans attack with 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 3 transports
Japanese defend with 2 submarines
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 2 tactical_bombers and 3 transports in 6 Sea Zone, round 2 : 4/7 hits
Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits
2 submarines owned by the Japanese lost in 6 Sea Zone
Americans win, taking Philippines from Japanese with 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 3 transports remaining. Battle score for attacker is 12
Casualties for Japanese: 2 submarines
Battle in 42 Sea Zone
Americans attack with 1 battleship, 1 cruiser, 1 fighter and 1 tactical_bomber
Japanese defend with 1 battleship, 1 carrier, 1 cruiser and 2 transports
Americans roll dice for 1 battleship, 1 cruiser, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/4 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser and 2 transports in 42 Sea Zone, round 2 : 3/3 hits
1 fighter owned by the Americans, 1 cruiser owned by the Americans and 1 tactical_bomber owned by the Americans lost in 42 Sea Zone
Americans roll dice for 1 battleship in 42 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser and 2 transports in 42 Sea Zone, round 3 : 2/3 hits
1 battleship owned by the Americans and 1 carrier owned by the Japanese lost in 42 Sea Zone
Japanese win with 1 battleship, 1 cruiser and 2 transports remaining. Battle score for attacker is -37
Casualties for Japanese: 1 carrier
Casualties for Americans: 1 battleship, 1 cruiser, 1 fighter and 1 tactical_bomber
Battle in KoreaNon Combat Move - Americans
1 armour, 1 artillery and 2 infantry moved from 109 Sea Zone to Scotland
1 armour, 1 artillery and 4 infantry moved from 91 Sea Zone to Gibraltar
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Iwo Jima
1 carrier moved from 33 Sea Zone to 6 Sea ZonePlace Units - Americans
1 armour and 2 infantry placed in Eastern United States
1 infantry placed in Central United States
1 artillery, 1 fighter and 1 infantry placed in Western United States
1 destroyer placed in 10 Sea Zone
1 cruiser, 1 destroyer and 1 submarine placed in 101 Sea Zone
1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUsDice Statistics:
Total
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 3 times
Average roll : 3.190
Median : 3.000
Variance : 1.450
Standard Deviation : 1.204
Total rolls : 21Japanese Combat
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 3 times
Average roll : 3.125
Median : 3.000
Variance : 1.714
Standard Deviation : 1.309
Total rolls : 8Americans Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 3 times
Average roll : 3.231
Median : 4.000
Variance : 0.917
Standard Deviation : 0.957
Total rolls : 13 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 1 PU; end with 1 PU totalDice Statistics:
Total
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 3 times
Average roll : 3.190
Median : 3.000
Variance : 1.450
Standard Deviation : 1.204
Total rolls : 21Japanese Combat
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 3 times
Average roll : 3.125
Median : 3.000
Variance : 1.714
Standard Deviation : 1.309
Total rolls : 8Americans Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 3 times
Average roll : 3.231
Median : 4.000
Variance : 0.917
Standard Deviation : 0.957
Total rolls : 13 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Combat Move - British
1 armour and 1 infantry moved from Gibraltar to 92 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 cruiser, 1 infantry and 1 transport moved from 92 Sea Zone to 91 Sea Zone
1 armour, 1 cruiser, 3 infantry and 2 transports moved from 91 Sea Zone to 109 Sea Zone
1 mech_infantry moved from Tunisia to Tobruk
2 artilleries and 5 infantry moved from Burma to Yunnan
1 fighter moved from India to Yunnan
3 infantry moved from Malaya to Shan State
2 artilleries and 3 infantry moved from India to Burma -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour and 1 infantry moved from Gibraltar to 92 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 cruiser, 1 infantry and 1 transport moved from 92 Sea Zone to 91 Sea Zone
1 armour, 1 cruiser, 3 infantry and 2 transports moved from 91 Sea Zone to 109 Sea Zone
1 mech_infantry moved from Tunisia to Tobruk
2 artilleries and 5 infantry moved from Burma to Yunnan
1 fighter moved from India to Yunnan
3 infantry moved from Malaya to Shan State
2 artilleries and 3 infantry moved from India to BurmaCombat - British
Battle in Yunnan
British attack with 2 artilleries, 1 fighter and 5 infantry
Japanese defend with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
British roll dice for 2 artilleries, 1 fighter and 5 infantry in Yunnan, round 2 : 1/8 hits
Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 0/6 hits
1 infantry owned by the Japanese lost in Yunnan
British roll dice for 2 artilleries, 1 fighter and 5 infantry in Yunnan, round 3 : 2/8 hits
Japanese roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 3/5 hits
3 infantry owned by the British, 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
British roll dice for 2 artilleries, 1 fighter and 2 infantry in Yunnan, round 4 : 3/5 hits
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Yunnan, round 4 : 2/3 hits
2 infantry owned by the British, 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 2 artilleries and 1 fighter remaining. Battle score for attacker is 20
Casualties for Japanese: 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Casualties for British: 5 infantryNon Combat Move - British
1 fighter moved from Yunnan to Shan State
1 fighter moved from Eastern Persia to Burma
1 infantry moved from Persia to Eastern Persia
1 armour and 3 infantry moved from 109 Sea Zone to ScotlandPlace Units - UK_Pacific
2 artilleries and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs total
Some Units in India change ownership: 2 artilleries and 1 infantryDice Statistics:
Total
1 was rolled 6 times
2 was rolled 11 times
3 was rolled 10 times
4 was rolled 12 times
5 was rolled 14 times
6 was rolled 3 times
Average roll : 3.464
Median : 4.000
Variance : 1.527
Standard Deviation : 1.236
Total rolls : 56Japanese Combat
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.455
Median : 3.000
Variance : 1.714
Standard Deviation : 1.309
Total rolls : 22British Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 7 times
6 was rolled 2 times
Average roll : 3.619
Median : 4.000
Variance : 0.950
Standard Deviation : 0.975
Total rolls : 21Americans Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 3 times
Average roll : 3.231
Median : 4.000
Variance : 0.917
Standard Deviation : 0.957
Total rolls : 13 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Albania to Greece
Italians take Greece from British
1 artillery and 1 infantry moved from Bulgaria to Romania
2 artilleries moved from Southern Italy to Northern Italy
1 armour moved from Albania to Romania
1 mech_infantry moved from Northern Italy to Southern ItalyCombat - Italians
Non Combat Move - Italians
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 cruiser, 1 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;Combat Move - ANZAC
Reseting Bonus Movement of Units
1 cruiser moved from 45 Sea Zone to 42 Sea Zone
1 destroyer moved from 44 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java