2014 League Playoff 1/2 Me1945 (Axis) vs. Ghostglider (Allies +19)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Trans-Jordan to Iraq

    Turn Complete - French


  • 2x2ANC FTRs on US ACs’ in z54
    (1 empty US AC and 2 empty ANZ AC’s in z54)

  • 21 20 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 6x factory_major; Remaining resources: 76 PUs;
                Germans buy 2 armour, 3 artilleries, 1 bomber, 2 fighters, 1 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                13 artilleries and 21 infantry moved from Novgorod to Belarus
                1 armour and 1 mech_infantry moved from Western Germany to Normandy Bordeaux
                3 armour, 1 fighter and 3 mech_infantrys moved from Western Germany to Southern France
                1 fighter and 3 tactical_bombers moved from Southern Italy to Southern France
                2 fighters and 1 tactical_bomber moved from United Kingdom to Southern France
                2 artilleries and 1 infantry moved from Western Germany to Holland Belgium
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Morocco
                2 armour and 4 infantry moved from United Kingdom to 110 Sea Zone
                2 armour, 4 infantry and 3 transports moved from 110 Sea Zone to 92 Sea Zone
                2 armour and 4 infantry moved from 92 Sea Zone to Algeria
                1 armour moved from Northwest Persia to Persia
                      Germans take Persia from British
                1 armour moved from Persia to Iraq
                7 armour, 5 artilleries, 3 infantry and 5 mech_infantrys moved from Northwest Persia to Iraq

    Combat - Germans
                Germans creates battle in territory 105 Sea Zone
                Battle in Belarus
                    Germans attack with 13 artilleries and 21 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 13 artilleries and 21 infantry in Belarus, round 2 :  11/34 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking 105 Sea Zone from British, taking Belarus from Russians with 13 artilleries and 21 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Holland Belgium
                    Germans attack with 2 artilleries and 1 infantry
                    Americans defend with 1 artillery
                        Germans roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 2 :  0/3 hits
                        Americans roll dice for 1 artillery in Holland Belgium, round 2 :  0/1 hits
                        Germans roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 3 :  0/3 hits
                        Americans roll dice for 1 artillery in Holland Belgium, round 3 :  1/1 hits
                        1 infantry owned by the Germans lost in Holland Belgium
                        Germans roll dice for 2 artilleries in Holland Belgium, round 4 :  1/2 hits
                        Americans roll dice for 1 artillery in Holland Belgium, round 4 :  0/1 hits
                        1 artillery owned by the Americans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 2 artilleries remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 artillery
                Battle in Morocco
                Battle in Normandy Bordeaux
                    Germans attack with 1 armour and 1 mech_infantry
                    Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 armour and 1 mech_infantry in Normandy Bordeaux, round 2 :  1/2 hits
                        Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Normandy Bordeaux
                    Germans win, taking Morocco from French, taking Normandy Bordeaux from Americans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Southern France
                    Germans attack with 3 armour, 4 fighters, 3 mech_infantrys and 4 tactical_bombers
                    Americans defend with 1 aaGun, 2 armour, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 3 mech_infantrys
                        AA fire in Southern France :  0/3 hits
                        Germans roll dice for 3 armour, 4 fighters, 3 mech_infantrys and 4 tactical_bombers in Southern France, round 2 :  5/14 hits
                        Americans roll dice for 1 aaGun, 2 armour, 1 artillery, 2 infantry and 3 mech_infantrys in Southern France, round 2 :  5/8 hits
                        2 mech_infantrys owned by the Americans, 1 aaGun owned by the Americans, 2 armour owned by the Germans, 2 infantry owned by the Americans and 3 mech_infantrys owned by the Germans lost in Southern France
                        Germans roll dice for 1 armour, 4 fighters and 4 tactical_bombers in Southern France, round 3 :  5/9 hits
                        Americans roll dice for 2 armour, 1 artillery and 1 mech_infantry in Southern France, round 3 :  2/4 hits
                        1 mech_infantry owned by the Americans, 1 artillery owned by the Americans, 2 armour owned by the Americans and 2 fighters owned by the Germans lost in Southern France
                    Germans win, taking Southern France from Americans with 1 armour, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is -5
                    Casualties for Germans: 2 armour, 2 fighters and 3 mech_infantrys
                    Casualties for Americans: 1 aaGun, 2 armour, 1 artillery, 2 infantry and 3 mech_infantrys
                Battle in Algeria
                Battle in Iraq
                    Germans attack with 8 armour, 5 artilleries, 3 infantry and 5 mech_infantrys
                    French defend with 1 infantry
                        Germans roll dice for 8 armour, 5 artilleries, 3 infantry and 5 mech_infantrys in Iraq, round 2 :  8/21 hits
                        British roll dice for 1 infantry in Iraq, round 2 :  1/1 hits
                        1 infantry owned by the French and 1 infantry owned by the Germans lost in Iraq
                    Germans win, taking Algeria from French, taking Iraq from British with 8 armour, 5 artilleries, 2 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for French: 1 infantry

    Non Combat Move - Germans
                1 armour and 2 mech_infantrys moved from Romania to Belarus
                2 aaGuns moved from Novgorod to Belarus
                1 battleship, 3 carriers, 1 cruiser and 3 destroyers moved from 110 Sea Zone to 92 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 submarine moved from 91 Sea Zone to 95 Sea Zone
                1 submarine moved from 105 Sea Zone to 109 Sea Zone
                2 fighters and 4 tactical_bombers moved from Southern France to Southern Italy
                1 infantry moved from Western Germany to Northern Italy
                1 aaGun moved from Western Germany to France
                2 artilleries moved from Western Germany to France
                1 mech_infantry moved from Romania to Belarus
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                3 aaGuns moved from Northwest Persia to Iraq

    Place Units - Germans
                1 armour, 1 artillery and 1 infantry placed in Novgorod
                1 submarine placed in 109 Sea Zone
                1 armour, 2 artilleries, 1 bomber, 2 fighters and 1 tactical_bomber placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1,3,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,5,1,2,4,6,1,4,5,2,3,2,5
                Germans collect 59 PUs (5 lost to blockades); end with 59 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 70 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs

    Territory Summary for Germans :

    Gibraltar : 1 flag, 1 airfield, 1 harbour and 2 infantry
        Scotland : 1 flag, 1 airfield
        United Kingdom : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
        Morocco : 1 flag, 2 infantry
        Normandy Bordeaux : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
        Algeria : 1 flag, 2 armour and 4 infantry
        Southern France : 1 flag, 1 armour, 1 factory_minor and 1 harbour
        France : 1 flag, 1 aaGun, 1 airfield, 2 artilleries and 1 factory_minor
        Western Germany : 1 airfield, 1 armour, 2 artilleries, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 1 tactical_bomber
        Germany : 1 factory_major
        Holland Belgium : 2 artilleries
        Northern Italy : 1 infantry
        Southern Italy : 2 fighters and 4 tactical_bombers
        Belarus : 1 flag, 2 aaGuns, 1 armour, 13 artilleries, 21 infantry and 3 mech_infantrys
        Karelia : 1 flag
        Vyborg : 1 flag
        Western Ukraine : 1 flag
        Novgorod : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        125 Sea Zone : 1 submarine
        95 Sea Zone : 1 submarine
        93 Sea Zone : 1 submarine
        Eire : 1 flag
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag, 2 submarines
        Iraq : 1 flag, 3 aaGuns, 8 armour, 5 artilleries, 2 infantry and 5 mech_infantrys
        92 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 1 submarine and 4 transports
        Northwest Persia : 1 flag
        Persia : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag
        105 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 64 / 75
        Russians : 23 / 28
        Japanese : 59 / 61
        Americans : 54 / 84
        Chinese : 9 / 11
        British : 19 / 0
        UK_Pacific : 6 / 8
        Italians : 10 / 2
        ANZAC : 14 / 17
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 12

    Wicked allied defenses


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Russians
                Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Ukraine to Western Ukraine
                      Russians take Western Ukraine from Germans
                1 infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Germans

    Combat - Russians

    Non Combat Move - Russians
                1 armour moved from Timguska to Evenkiyskiy
                1 armour and 20 infantry moved from Smolensk to Bryansk
                3 armour and 1 mech_infantry moved from Russia to Bryansk
                1 fighter moved from Novosibirsk to Bryansk
                2 armour moved from Volgograd to Bryansk
                1 mech_infantry moved from Volgograd to Novosibirsk
                1 armour moved from Volgograd to Northwest Persia
                3 aaGuns, 10 artilleries and 18 infantry moved from Caucasus to Northwest Persia
                1 submarine moved from 97 Sea Zone to 98 Sea Zone

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 25 PUs; end with 25 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 28 PUs

    Territory Summary for Russians :

    Evenkiyskiy : 1 armour
        Timguska : 1 armour
        Ethiopia : 1 flag
        Bryansk : 6 armour, 5 artilleries, 1 fighter, 30 infantry and 1 mech_infantry
        Russia : 1 airfield, 1 factory_major and 6 infantry
        Ukraine : 1 artillery, 1 factory_minor and 2 infantry
        Western Ukraine : 1 infantry
        Novosibirsk : 1 mech_infantry
        Volgograd : 1 factory_minor
        Northwest Persia : 1 flag, 3 aaGuns, 1 armour, 10 artilleries and 19 infantry
        98 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 62 / 75
        Russians : 25 / 28
        Japanese : 59 / 61
        Americans : 54 / 84
        Chinese : 9 / 11
        British : 19 / 0
        UK_Pacific : 6 / 8
        Italians : 10 / 2
        ANZAC : 14 / 17
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 21 20 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese buy 1 fighter, 1 harbour, 2 infantry, 2 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Manchuria to Jehol
                1 mech_infantry moved from Anhwe to Chahar
                1 mech_infantry moved from Hopei to Kweichow
                1 mech_infantry moved from Yunnan to Szechwan
                1 armour moved from Yunnan to Szechwan
                1 infantry moved from Shan State to Burma
                1 infantry moved from Yunnan to Kweichow
                1 bomber moved from Japan to Chahar
                1 tactical_bomber moved from Manchuria to Jehol
                1 fighter moved from Anhwe to Kweichow
                1 fighter moved from French Indo China to Burma
                1 tactical_bomber moved from 41 Sea Zone to Burma

    Combat - Japanese
                Battle in Burma
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    French defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 :  1/3 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Chahar
                    Japanese attack with 1 bomber and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber and 1 mech_infantry in Chahar, round 2 :  0/2 hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 :  1/1 hits
                        1 mech_infantry owned by the Japanese lost in Chahar
                    retreated to Chahar
                    Chinese win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Jehol
                    Japanese attack with 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 infantry and 1 tactical_bomber in Jehol, round 2 :  2/2 hits
                        Chinese roll dice for 1 infantry in Jehol, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Kweichow, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 armour and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 mech_infantry in Szechwan, round 2 :  0/2 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  1/1 hits
                        1 mech_infantry owned by the Japanese lost in Szechwan
                        Japanese roll dice for 1 armour in Szechwan, round 3 :  1/1 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                3 fighters and 1 tactical_bomber moved from 41 Sea Zone to Iraq
                1 infantry moved from Sumatra to 41 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 41 Sea Zone to 36 Sea Zone
                1 fighter moved from Burma to 39 Sea Zone
                1 fighter moved from 36 Sea Zone to 39 Sea Zone
                1 tactical_bomber moved from Burma to French Indo China
                1 aaGun moved from Yunnan to Szechwan
                1 armour, 1 artillery and 2 infantry moved from French Indo China to 36 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 39 Sea Zone
                1 fighter moved from Kweichow to French Indo China
                1 submarine moved from 63 Sea Zone to 66 Sea Zone
                1 fighter moved from 36 Sea Zone to French Indo China
                1 tactical_bomber moved from 36 Sea Zone to French Indo China
                1 fighter moved from 36 Sea Zone to French Indo China
                1 bomber moved from Chahar to Manchuria
                1 tactical_bomber moved from Jehol to Manchuria
                1 mech_infantry moved from Yenisey to Buryatia
                1 mech_infantry moved from Manchuria to Sakha
                1 armour moved from Buryatia to Manchuria
                1 submarine moved from 41 Sea Zone to 36 Sea Zone
                1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 2 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone

    Place Units - Japanese
                1 harbour placed in Ceylon
                1 infantry and 2 tactical_bombers placed in French Indo China
                1 fighter placed in Japan
                1 infantry and 2 mech_infantrys placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 62 PUs; end with 62 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 39 Sea Zone: 1 destroyer
                EDIT: Removing units owned by Japanese from Iraq: 1 tactical_bomber
                EDIT: Adding units owned by Japanese to 39 Sea Zone: 1 tactical_bomber
                EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Territory Summary for Japanese :

    Caroline Islands : 1 airfield and 1 harbour
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters and 1 harbour
        Manchuria : 1 flag, 1 armour, 1 bomber, 1 factory_minor, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
        Yunnan : 1 flag
        Kweichow : 1 flag, 1 infantry and 1 mech_infantry
        Hunan : 1 flag
        Hopei : 1 flag
        Szechwan : 1 flag, 1 aaGun and 1 armour
        Anhwe : 1 flag
        Ceylon : 1 flag, 1 harbour
        Shan State : 1 flag
        Burma : 1 flag, 1 infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Sakha : 1 flag, 1 mech_infantry
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag, 1 mech_infantry
        French Indo China : 1 flag, 1 factory_minor, 3 fighters, 1 harbour, 1 infantry and 4 tactical_bombers
        Java : 1 flag
        Sumatra : 1 flag
        41 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        36 Sea Zone : 1 flag, 1 battleship, 3 carriers, 1 cruiser, 5 destroyers, 2 submarines and 1 transport
        39 Sea Zone : 1 armour, 1 artillery, 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 2 fighters, 4 infantry, 1 tactical_bomber and 3 transports
        66 Sea Zone : 1 submarine
        Iraq : 3 fighters

    Production/PUs Summary :

    Germans : 62 / 75
        Russians : 25 / 28
        Japanese : 62 / 62
        Americans : 54 / 84
        Chinese : 7 / 11
        British : 19 / 0
        UK_Pacific : 5 / 8
        Italians : 10 / 2
        ANZAC : 14 / 17
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 1 armour, 1 destroyer, 6 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Aleutian Islands to 8 Sea Zone
                1 artillery, 2 fighters, 1 infantry and 1 transport moved from 8 Sea Zone to 6 Sea Zone
                1 artillery, 2 fighters and 1 infantry moved from 6 Sea Zone to Japan
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                4 infantry and 3 transports moved from 26 Sea Zone to 6 Sea Zone
                4 infantry moved from 6 Sea Zone to Japan
                3 fighters moved from Hawaiian Islands to 26 Sea Zone
                1 fighter moved from 26 Sea Zone to 6 Sea Zone
                3 fighters moved from 26 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from India to Ceylon
                3 fighters moved from India to Burma
                2 bombers moved from Greece to Southern Italy
                1 fighter moved from 97 Sea Zone to Southern Italy
                2 submarines moved from 93 Sea Zone to 97 Sea Zone


  • My turn to take a capital city…

    Do you want to scramble (Japan sz)?
    Do you want to intercept (South Italy)?

  • 21 20 18 17 16 15 14 13

    No scramble, no intercept.


  • both bmbs go after your airbase


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 1 armour, 1 destroyer, 6 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Aleutian Islands to 8 Sea Zone
                1 artillery, 2 fighters, 1 infantry and 1 transport moved from 8 Sea Zone to 6 Sea Zone
                1 artillery, 2 fighters and 1 infantry moved from 6 Sea Zone to Japan
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                4 infantry and 3 transports moved from 26 Sea Zone to 6 Sea Zone
                4 infantry moved from 6 Sea Zone to Japan
                3 fighters moved from Hawaiian Islands to 26 Sea Zone
                1 fighter moved from 26 Sea Zone to 6 Sea Zone
                3 fighters moved from 26 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from India to Ceylon
                3 fighters moved from India to Burma
                2 bombers moved from Greece to Southern Italy
                1 fighter moved from 97 Sea Zone to Southern Italy
                2 submarines moved from 93 Sea Zone to 97 Sea Zone

    Combat - Americans
                Air Battle in Southern Italy
                    Americans attacks with 3 units heading to Southern Italy
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Southern Italy
                        AA fire in Southern Italy :  0/2 hits
                    Bombing raid in Southern Italy rolls: 4,3 and causes: 6 damage to unit: airfield
                    Bombing raid in Southern Italy causes 6 damage total.
                Strategic bombing raid in Ceylon
                        AA fire in Ceylon :  0/1 hits
                    Bombing raid in Ceylon rolls: 4 and causes: 4 damage to unit: harbour
                    Bombing raid in Ceylon causes 4 damage total.
                Battle in Japan
                    Americans attack with 1 artillery, 2 fighters and 5 infantry
                    Japanese defend with 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters and 1 harbour
                        AA fire in Japan :  0/2 hits
                        Americans roll dice for 1 artillery, 2 fighters and 5 infantry in Japan, round 2 :  4/8 hits
                        Japanese roll dice for 3 aaGuns and 3 fighters in Japan, round 2 :  2/3 hits
                        1 fighter owned by the Japanese, 3 aaGuns owned by the Japanese and 2 infantry owned by the Americans lost in Japan
                        Americans roll dice for 1 artillery, 2 fighters and 3 infantry in Japan, round 3 :  3/6 hits
                        Japanese roll dice for 2 fighters in Japan, round 3 :  2/2 hits
                        2 fighters owned by the Japanese and 2 fighters owned by the Americans lost in Japan
                    Americans captures 62PUs while taking Japanese capital
                    Americans converts factory_major into different units
                    Americans win, taking Japan from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 19
                    Casualties for Americans: 2 fighters and 2 infantry
                    Casualties for Japanese: 3 aaGuns and 3 fighters
                Battle in Burma
                    Americans attack with 3 fighters
                    Japanese defend with 1 infantry
                        Americans roll dice for 3 fighters in Burma, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Burma, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Burma
                    Americans win with 2 fighters remaining. Battle score for attacker is -7
                    Casualties for Americans: 1 fighter
                    Casualties for Japanese: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Americans
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from Eastern United States to Western United States
                1 mech_infantry moved from Western United States to Central United States
                2 carriers moved from 10 Sea Zone to 89 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 carrier moved from 26 Sea Zone to 16 Sea Zone
                1 carrier and 1 destroyer moved from 8 Sea Zone to 16 Sea Zone
                4 fighters moved from 6 Sea Zone to 16 Sea Zone
                1 carrier moved from 54 Sea Zone to 26 Sea Zone
                1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
                2 fighters moved from Queensland to Hawaiian Islands
                1 tactical_bomber moved from Ceylon to India
                2 fighters moved from Burma to India
                1 fighter moved from Greece to Russia
                1 fighter moved from Southern Italy to 98 Sea Zone
                2 bombers moved from Southern Italy to Egypt
                1 bomber moved from Tobruk to Egypt
                4 infantry moved from Greece to 97 Sea Zone
                5 fighters moved from Greece to 98 Sea Zone
                1 fighter moved from Greece to Egypt
                3 carriers, 4 infantry, 4 submarines and 6 transports moved from 97 Sea Zone to 98 Sea Zone
                4 infantry moved from 98 Sea Zone to Egypt

    Place Units - Americans
                1 destroyer placed in 101 Sea Zone
                6 fighters placed in Western United States
                1 armour and 1 infantry placed in Western United States
                1 transport placed in 10 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 54 Sea Zone: 4 fighters
                EDIT: Adding units owned by ANZAC to 33 Sea Zone: 4 fighters
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 62 PUs; end with 124 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 129 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 134 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 144 PUs

    Territory Summary for Americans :

    Japan : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
        India : 2 fighters and 1 tactical_bomber
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 armour, 1 factory_major, 10 fighters, 1 harbour, 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 2 fighters and 1 harbour
        Midway : 1 airfield
        33 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 1 submarine
        26 Sea Zone : 2 carriers and 3 destroyers
        10 Sea Zone : 1 transport
        16 Sea Zone : 2 carriers, 1 destroyer and 4 fighters
        6 Sea Zone : 4 transports
        Central United States : 3 aaGuns, 1 factory_major and 1 mech_infantry
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        Egypt : 3 bombers, 1 fighter and 4 infantry
        Russia : 1 fighter
        89 Sea Zone : 2 carriers
        Greece : 1 flag
        97 Sea Zone : 2 submarines
        101 Sea Zone : 1 carrier and 1 destroyer
        Brazil : 1 flag
        98 Sea Zone : 3 carriers, 6 fighters, 4 submarines and 6 transports
        91 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 62 / 75
        Russians : 25 / 28
        Japanese : 54 / 0
        Americans : 62 / 144
        Chinese : 7 / 11
        British : 19 / 0
        UK_Pacific : 5 / 8
        Italians : 10 / 2
        ANZAC : 14 / 17
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Chahar to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Suiyuyan to Hopei
                      Chinese take Hopei from Japanese
                3 infantry moved from Shensi to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 3 infantry
                    Japanese defend with 1 aaGun and 1 armour
                        Chinese roll dice for 3 infantry in Szechwan, round 2 :  1/3 hits
                        Japanese roll dice for 1 aaGun and 1 armour in Szechwan, round 2 :  0/1 hits
                        1 aaGun owned by the Japanese lost in Szechwan
                        Chinese roll dice for 3 infantry in Szechwan, round 3 :  2/3 hits
                        Japanese roll dice for 1 armour in Szechwan, round 3 :  1/1 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 8
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 aaGun and 1 armour

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Jehol
                1 infantry placed in Shensi
                1 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 12 PUs total

    Territory Summary for Chinese :

    Jehol : 1 infantry
        Shensi : 1 infantry
        Hopei : 1 infantry
        Szechwan : 2 infantry
        Anhwe : 2 infantry

    Production/PUs Summary :

    Germans : 62 / 75
        Russians : 25 / 28
        Japanese : 51 / 0
        Americans : 62 / 144
        Chinese : 10 / 12
        British : 19 / 0
        UK_Pacific : 5 / 8
        Italians : 10 / 2
        ANZAC : 14 / 17
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 infantry moved from India to Burma
                      UK_Pacific take Burma from Japanese

    Combat - British

    Non Combat Move - British
                1 battleship and 1 cruiser moved from 54 Sea Zone to 33 Sea Zone
                1 fighter moved from Greece to Egypt
                1 battleship and 1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                2 infantry moved from Rhodesia to Belgian Congo
                1 infantry moved from Egypt to Trans-Jordan

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4,2,5,4,1,3,6,4,3
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 5 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for British and UK_Pacific :

    Burma : 1 infantry
        India : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 8 infantry and 2 mech_infantrys
        33 Sea Zone : 1 battleship and 1 cruiser
        Belgian Congo : 2 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor, 1 fighter and 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Italian Somaliland : 1 flag
        106 Sea Zone : 1 flag
        93 Sea Zone : 1 flag
        Eastern Persia : 1 flag
        98 Sea Zone : 1 battleship and 1 destroyer

    Production/PUs Summary :

    Germans : 62 / 75
        Russians : 25 / 28
        Japanese : 50 / 0
        Americans : 62 / 144
        Chinese : 10 / 12
        British : 19 / 0
        UK_Pacific : 6 / 5
        Italians : 10 / 2
        ANZAC : 14 / 17
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 21 20 18 17 16 15 14 13

    I need more time. Let me take a few days, a week or so. We can call it a vocation per league rules, if you’d like to make it official.


  • no problem.

  • 21 20 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 armour moved from Baltic States to Smolensk
                      Italians take Smolensk from Russians

    Combat - Italians

    Non Combat Move - Italians
                2 fighters moved from Southern Italy to Iraq
                1 mech_infantry moved from Southern Italy to Greater Southern Germany
                2 infantry moved from Northern Italy to Southern Italy
                1 aaGun moved from Northern Italy to Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,5,3
                Italians collect 8 PUs (3 lost to blockades); end with 10 PUs total

    Territory Summary for Italians :

    Greater Southern Germany : 1 mech_infantry
        Northern Italy : 1 factory_minor
        Southern Italy : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 7 infantry
        Baltic States : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Smolensk : 1 flag, 1 armour
        Iraq : 2 fighters

    Production/PUs Summary :

    Germans : 62 / 75
        Russians : 24 / 28
        Japanese : 50 / 0
        Americans : 62 / 144
        Chinese : 10 / 12
        British : 19 / 0
        UK_Pacific : 6 / 5
        Italians : 11 / 10
        ANZAC : 14 / 17
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 21 20 18 17 16 15 14 13

    @Ghostglider:

    no problem.

    Thanks.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 destroyer and 1 submarine moved from 62 Sea Zone to 66 Sea Zone
                4 fighters moved from India to Kweichow

    Combat - ANZAC
                Battle in 66 Sea Zone
                    ANZAC attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 submarine
                    ANZAC win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Caroline Islands
                Battle in Kweichow
                    ANZAC attack with 4 fighters
                    Japanese defend with 1 infantry and 1 mech_infantry
                    ANZAC win, taking Caroline Islands from Japanese with 3 fighters remaining. Battle score for attacker is -3
                    Casualties for ANZAC: 1 fighter
                    Casualties for Japanese: 1 infantry and 1 mech_infantry

    Non Combat Move - ANZAC
                3 fighters moved from Kweichow to Sikang
                2 fighters moved from 33 Sea Zone to Japan
                1 fighter moved from 33 Sea Zone to Japan
                2 carriers and 1 cruiser moved from 54 Sea Zone to 33 Sea Zone
                1 fighter moved from 33 Sea Zone to 34 Sea Zone
                1 fighter moved from 34 Sea Zone to 33 Sea Zone
                1 cruiser moved from 33 Sea Zone to 34 Sea Zone
                2 aaGuns, 1 artillery and 1 mech_infantry moved from Queensland to South Australia
                1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 17 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Combat Move - French

    Turn Complete - French


  • ANZ FTR in z33 in on US AC

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