2014 League Playoff 1/2 Me1945 (Axis) vs. Ghostglider (Allies +19)

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    2 ANZAC planes must be on US AC(s) in sz54. Did the land on the same US carrier? It makes a difference.

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    @Me1945:

    Did the land on the same US carrier?.

    Read Did they land on the same US carrier?


  • 2 ANZ FTRs on 1 US carrier

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 bomber, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 transport moved from 2 Sea Zone to 3 Sea Zone
                1 mech_infantry moved from Soviet Far East to 3 Sea Zone
                1 mech_infantry and 1 transport moved from 3 Sea Zone to 8 Sea Zone
                1 mech_infantry moved from 8 Sea Zone to Aleutian Islands
                1 infantry moved from French Indo China to Shan State
                      Japanese take Shan State from UK_Pacific
                1 infantry moved from French Indo China to Yunnan
                1 armour moved from Anhwe to Yunnan
                1 mech_infantry moved from Suiyuyan to Hopei
                1 infantry moved from Anhwe to Kweichow
                1 mech_infantry moved from Anhwe to Hopei
                1 fighter moved from French Indo China to Hopei
                1 fighter moved from French Indo China to Kweichow
                1 submarine moved from 6 Sea Zone to 7 Sea Zone
                1 fighter moved from Japan to 7 Sea Zone
                1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
                1 battleship, 1 cruiser, 3 destroyers, 3 fighters, 2 infantry, 2 tactical_bombers and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 mech_infantry moved from Buryatia to Yenisey
                      Japanese take Yenisey from Russians

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 battleship, 1 cruiser, 3 destroyers, 3 fighters, 1 infantry, 2 tactical_bombers and 1 transport
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 battleship, 1 cruiser, 3 destroyers, 3 fighters, 2 tactical_bombers and 1 transport in 41 Sea Zone, round 2 :  6/10 hits
                        Americans roll dice for 1 destroyer in 41 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 41 Sea Zone
                    Japanese win, taking 41 Sea Zone from ANZAC with 1 battleship, 1 cruiser, 3 destroyers, 3 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 7 Sea Zone
                    Japanese attack with 1 fighter and 1 submarine
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 7 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter in 7 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 7 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 7 Sea Zone, round 3 :  1/1 hits
                        ANZAC roll dice for 1 destroyer in 7 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 7 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer
                Battle in Sumatra
                Battle in Hopei
                    Japanese attack with 1 fighter and 2 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter and 2 mech_infantrys in Hopei, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Hopei
                    Japanese win, taking Sumatra from UK_Pacific, taking Hopei from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 fighter and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Japanese win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 :  1/4 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Aleutian Islands

    Non Combat Move - Japanese
                1 battleship, 4 carriers, 1 cruiser and 1 destroyer moved from 42 Sea Zone to 41 Sea Zone
                1 carrier, 1 destroyer and 2 transports moved from 42 Sea Zone to 36 Sea Zone
                1 submarine moved from 44 Sea Zone to 41 Sea Zone
                1 submarine moved from 35 Sea Zone to 41 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 fighter moved from Japan to 6 Sea Zone
                1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 fighter moved from 41 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from Yunnan to 41 Sea Zone
                1 aaGun moved from Kwangsi to Yunnan
                1 infantry moved from 36 Sea Zone to French Indo China
                1 artillery moved from 36 Sea Zone to French Indo China
                1 submarine moved from 62 Sea Zone to 63 Sea Zone
                1 fighter moved from 7 Sea Zone to Japan
                1 mech_infantry moved from Manchuria to Anhwe
                1 fighter moved from Kweichow to French Indo China
                1 fighter moved from Hopei to Anhwe
                1 mech_infantry moved from French Indo China to Yunnan

    Place Units - Japanese
                1 armour and 1 infantry placed in French Indo China
                1 fighter placed in 36 Sea Zone
                1 infantry and 1 mech_infantry placed in Manchuria
                1 tactical_bomber placed in Manchuria
                1 bomber and 1 fighter placed in Japan

    Turn Complete - Japanese
                Japanese collect 61 PUs; end with 61 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 airfield and 1 harbour
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters and 1 harbour
        Jehol : 1 flag
        Manchuria : 1 flag, 1 factory_minor, 1 infantry, 1 mech_infantry and 1 tactical_bomber
        Yunnan : 1 flag, 1 aaGun, 1 armour, 1 infantry and 1 mech_infantry
        Suiyuyan : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag, 1 mech_infantry
        Anhwe : 1 flag, 1 fighter and 1 mech_infantry
        Ceylon : 1 flag
        Shan State : 1 flag, 1 infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Aleutian Islands : 1 flag, 1 mech_infantry
        Sakha : 1 flag
        Yenisey : 1 flag, 1 mech_infantry
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag, 1 armour
        French Indo China : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
        Java : 1 flag
        Sumatra : 1 flag, 1 infantry
        41 Sea Zone : 1 flag, 2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 3 fighters, 1 infantry, 2 submarines, 2 tactical_bombers and 1 transport
        37 Sea Zone : 1 flag
        36 Sea Zone : 1 flag, 2 carriers, 3 destroyers, 3 fighters, 1 tactical_bomber and 3 transports
        8 Sea Zone : 1 transport
        63 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 55 / 82
        Russians : 24 / 28
        Japanese : 61 / 61
        Americans : 56 / 87
        Chinese : 7 / 17
        British : 23 / 0
        UK_Pacific : 6 / 11
        Italians : 10 / 3
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 3 carriers, 2 destroyers, 2 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
                1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
                1 transport moved from 93 Sea Zone to 97 Sea Zone
                3 fighters moved from Normandy Bordeaux to 97 Sea Zone
                3 carriers moved from 93 Sea Zone to 97 Sea Zone
                1 bomber moved from Normandy Bordeaux to 91 Sea Zone
                1 fighter moved from Normandy Bordeaux to Holland Belgium
                1 fighter moved from Normandy Bordeaux to Northern Italy
                1 armour and 1 mech_infantry moved from Normandy Bordeaux to Southern France
                1 armour and 1 mech_infantry moved from Normandy Bordeaux to Southern France
                1 fighter moved from Normandy Bordeaux to Northern Italy
                2 bombers moved from Normandy Bordeaux to Western Germany
                1 fighter moved from Normandy Bordeaux to Holland Belgium
                1 fighter moved from Normandy Bordeaux to 97 Sea Zone
                1 mech_infantry moved from Normandy Bordeaux to Southern France
                1 artillery and 1 infantry moved from Alaska to 1 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 1 Sea Zone to 8 Sea Zone
                1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
                1 fighter moved from British Columbia to Aleutian Islands
                1 fighter moved from British Columbia to 8 Sea Zone
                1 fighter moved from 8 Sea Zone to Aleutian Islands
                1 destroyer moved from 16 Sea Zone to 8 Sea Zone
                1 bomber moved from India to Hopei
                1 infantry moved from Greece to 97 Sea Zone
                1 infantry moved from 97 Sea Zone to Northern Italy
                1 fighter moved from 97 Sea Zone to Northern Italy


  • Intercept in WGER? 2 BMB vs. 1 FTR (Strategic bombing of your factory)
    Scramble in z97?

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    No to both.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 3 carriers, 2 destroyers, 2 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
                1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
                1 transport moved from 93 Sea Zone to 97 Sea Zone
                3 fighters moved from Normandy Bordeaux to 97 Sea Zone
                3 carriers moved from 93 Sea Zone to 97 Sea Zone
                1 bomber moved from Normandy Bordeaux to 91 Sea Zone
                1 fighter moved from Normandy Bordeaux to Holland Belgium
                1 fighter moved from Normandy Bordeaux to Northern Italy
                1 armour and 1 mech_infantry moved from Normandy Bordeaux to Southern France
                1 armour and 1 mech_infantry moved from Normandy Bordeaux to Southern France
                1 fighter moved from Normandy Bordeaux to Northern Italy
                2 bombers moved from Normandy Bordeaux to Western Germany
                1 fighter moved from Normandy Bordeaux to Holland Belgium
                1 fighter moved from Normandy Bordeaux to 97 Sea Zone
                1 mech_infantry moved from Normandy Bordeaux to Southern France
                1 artillery and 1 infantry moved from Alaska to 1 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 1 Sea Zone to 8 Sea Zone
                1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
                1 fighter moved from British Columbia to Aleutian Islands
                1 fighter moved from British Columbia to 8 Sea Zone
                1 fighter moved from 8 Sea Zone to Aleutian Islands
                1 destroyer moved from 16 Sea Zone to 8 Sea Zone
                1 bomber moved from India to Hopei
                1 infantry moved from Greece to 97 Sea Zone
                1 infantry moved from 97 Sea Zone to Northern Italy
                1 fighter moved from 97 Sea Zone to Northern Italy

    Combat - Americans
                Air Battle in Western Germany
                    Americans attacks with 2 units heading to Western Germany
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Western Germany
                    Bombing raid in Western Germany rolls: 6,3 and causes: 9 damage to unit: factory_major
                    Bombing raid in Western Germany causes 9 damage total.
                Battle in 8 Sea Zone
                    Americans attack with 1 destroyer and 1 transport
                    Japanese defend with 1 transport
                    Americans win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Aleutian Islands
                    Americans attack with 1 artillery, 2 fighters and 1 infantry
                    Japanese defend with 1 mech_infantry
                    Americans win, taking Aleutian Islands from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in 91 Sea Zone
                    Americans attack with 1 bomber
                    Germans defend with 3 submarines and 1 transport
                    3 submarines owned by the Germans Submerged
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in Northern Italy
                    Americans attack with 3 fighters and 1 infantry
                    Italians defend with 1 factory_minor and 1 infantry
                    Americans win, taking Northern Italy from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Southern France
                    Americans attack with 2 armour, 1 artillery, 1 infantry and 3 mech_infantrys
                    Germans defend with 1 armour, 1 factory_minor and 1 harbour
                    Americans win, taking Southern France from Germans with 2 armour, 1 artillery, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Holland Belgium
                    Americans attack with 1 artillery, 2 fighters and 1 infantry
                    Germans defend with 1 artillery
                    Americans win, taking Holland Belgium from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for Americans: 1 infantry
                Battle in Hopei
                    Americans attack with 1 bomber
                    Japanese defend with 1 mech_infantry
                    Japanese win with 1 mech_infantry remaining. Battle score for attacker is -12
                    Casualties for Americans: 1 bomber
                Cleaning up after air battles

    Non Combat Move - Americans
                3 fighters and 1 tactical_bomber moved from 56 Sea Zone to India
                1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine moved from 56 Sea Zone to 54 Sea Zone
                1 carrier moved from 10 Sea Zone to 8 Sea Zone
                2 fighters moved from Aleutian Islands to 8 Sea Zone
                2 carriers, 1 destroyer and 1 fighter moved from 16 Sea Zone to 26 Sea Zone
                1 destroyer, 3 infantry and 3 transports moved from 11 Sea Zone to 26 Sea Zone
                1 fighter moved from British Columbia to Eastern United States
                1 aaGun and 1 infantry moved from Normandy Bordeaux to Southern France
                2 fighters moved from Northern Italy to Greece
                2 bombers moved from Western Germany to Greece
                5 transports moved from 93 Sea Zone to 97 Sea Zone
                1 fighter moved from Northern Italy to 97 Sea Zone
                2 fighters moved from Holland Belgium to 97 Sea Zone
                3 fighters moved from 97 Sea Zone to Greece
                1 bomber moved from 91 Sea Zone to Tobruk
                2 fighters moved from 97 Sea Zone to Greece
                2 fighters moved from Western United States to Hawaiian Islands
                1 fighter moved from Western United States to Eastern United States
                1 fighter moved from Western United States to Hawaiian Islands

    Place Units - Americans
                1 infantry placed in Normandy Bordeaux
                1 carrier and 1 destroyer placed in 101 Sea Zone
                1 fighter placed in Eastern United States
                2 carriers and 1 destroyer placed in 10 Sea Zone
                1 fighter placed in Western United States
                Americans undo move 3.
                1 fighter placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,5
                Americans collect 64 PUs (2 lost to blockades); end with 64 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Shensi to Suiyuyan
                      Chinese take Suiyuyan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kweichow
                1 infantry placed in Chahar
                3 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 11 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - British

    Non Combat Move - British
                1 battleship and 1 cruiser moved from 56 Sea Zone to 54 Sea Zone
                1 battleship and 1 destroyer moved from 93 Sea Zone to 97 Sea Zone
                2 infantry moved from Belgian Congo to Rhodesia
                1 infantry moved from Trans-Jordan to Egypt

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 8 PUs total
                Some Units in India change ownership: 3 infantry

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Southern Italy to Northern Italy
                2 fighters moved from Southern Italy to Northern Italy

    Combat - Italians
                Battle in Northern Italy
                    Italians attack with 2 fighters and 2 infantry
                    Americans defend with 1 factory_minor and 1 infantry
                        Italians roll dice for 2 fighters and 2 infantry in Northern Italy, round 2 :  2/4 hits
                        Americans roll dice for 1 infantry in Northern Italy, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Northern Italy
                    Italians win, taking Northern Italy from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Northern Italy to Southern Italy
                1 aaGun moved from Western Germany to Northern Italy
                1 armour moved from Romania to Baltic States

    Place Units - Italians
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,1,2,2,3,4,6,3,3,3,2,1,3
                Italians collect 2 PUs (8 lost to blockades); end with 2 PUs total

    Territory Summary for Italians :

    Northern Italy : 1 aaGun, 1 factory_minor and 2 infantry
        Southern Italy : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 5 infantry and 1 mech_infantry
        Baltic States : 1 flag, 1 armour
        Eastern Poland : 1 flag
        Bessarabia : 1 flag

    Production/PUs Summary :

    Germans : 49 / 82
        Russians : 24 / 28
        Japanese : 59 / 61
        Americans : 62 / 84
        Chinese : 9 / 11
        British : 23 / 0
        UK_Pacific : 6 / 8
        Italians : 10 / 2
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 destroyer and 1 submarine moved from 16 Sea Zone to 26 Sea Zone
                4 fighters moved from 56 Sea Zone to India
                2 carriers, 1 cruiser, 1 infantry and 1 transport moved from 56 Sea Zone to 54 Sea Zone
                1 mech_infantry moved from Western Australia to Queensland
                2 fighters moved from New South Wales to Queensland
                2 fighters moved from Queensland to 54 Sea Zone
                1 infantry moved from Queensland to South Australia

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 3,3
                ANZAC collect 12 PUs (2 lost to blockades); end with 12 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Trans-Jordan to Iraq

    Turn Complete - French


  • 2x2ANC FTRs on US ACs’ in z54
    (1 empty US AC and 2 empty ANZ AC’s in z54)

  • 21 20 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 6x factory_major; Remaining resources: 76 PUs;
                Germans buy 2 armour, 3 artilleries, 1 bomber, 2 fighters, 1 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                13 artilleries and 21 infantry moved from Novgorod to Belarus
                1 armour and 1 mech_infantry moved from Western Germany to Normandy Bordeaux
                3 armour, 1 fighter and 3 mech_infantrys moved from Western Germany to Southern France
                1 fighter and 3 tactical_bombers moved from Southern Italy to Southern France
                2 fighters and 1 tactical_bomber moved from United Kingdom to Southern France
                2 artilleries and 1 infantry moved from Western Germany to Holland Belgium
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Morocco
                2 armour and 4 infantry moved from United Kingdom to 110 Sea Zone
                2 armour, 4 infantry and 3 transports moved from 110 Sea Zone to 92 Sea Zone
                2 armour and 4 infantry moved from 92 Sea Zone to Algeria
                1 armour moved from Northwest Persia to Persia
                      Germans take Persia from British
                1 armour moved from Persia to Iraq
                7 armour, 5 artilleries, 3 infantry and 5 mech_infantrys moved from Northwest Persia to Iraq

    Combat - Germans
                Germans creates battle in territory 105 Sea Zone
                Battle in Belarus
                    Germans attack with 13 artilleries and 21 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 13 artilleries and 21 infantry in Belarus, round 2 :  11/34 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking 105 Sea Zone from British, taking Belarus from Russians with 13 artilleries and 21 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Holland Belgium
                    Germans attack with 2 artilleries and 1 infantry
                    Americans defend with 1 artillery
                        Germans roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 2 :  0/3 hits
                        Americans roll dice for 1 artillery in Holland Belgium, round 2 :  0/1 hits
                        Germans roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 3 :  0/3 hits
                        Americans roll dice for 1 artillery in Holland Belgium, round 3 :  1/1 hits
                        1 infantry owned by the Germans lost in Holland Belgium
                        Germans roll dice for 2 artilleries in Holland Belgium, round 4 :  1/2 hits
                        Americans roll dice for 1 artillery in Holland Belgium, round 4 :  0/1 hits
                        1 artillery owned by the Americans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 2 artilleries remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 artillery
                Battle in Morocco
                Battle in Normandy Bordeaux
                    Germans attack with 1 armour and 1 mech_infantry
                    Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 armour and 1 mech_infantry in Normandy Bordeaux, round 2 :  1/2 hits
                        Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Normandy Bordeaux
                    Germans win, taking Morocco from French, taking Normandy Bordeaux from Americans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Southern France
                    Germans attack with 3 armour, 4 fighters, 3 mech_infantrys and 4 tactical_bombers
                    Americans defend with 1 aaGun, 2 armour, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 3 mech_infantrys
                        AA fire in Southern France :  0/3 hits
                        Germans roll dice for 3 armour, 4 fighters, 3 mech_infantrys and 4 tactical_bombers in Southern France, round 2 :  5/14 hits
                        Americans roll dice for 1 aaGun, 2 armour, 1 artillery, 2 infantry and 3 mech_infantrys in Southern France, round 2 :  5/8 hits
                        2 mech_infantrys owned by the Americans, 1 aaGun owned by the Americans, 2 armour owned by the Germans, 2 infantry owned by the Americans and 3 mech_infantrys owned by the Germans lost in Southern France
                        Germans roll dice for 1 armour, 4 fighters and 4 tactical_bombers in Southern France, round 3 :  5/9 hits
                        Americans roll dice for 2 armour, 1 artillery and 1 mech_infantry in Southern France, round 3 :  2/4 hits
                        1 mech_infantry owned by the Americans, 1 artillery owned by the Americans, 2 armour owned by the Americans and 2 fighters owned by the Germans lost in Southern France
                    Germans win, taking Southern France from Americans with 1 armour, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is -5
                    Casualties for Germans: 2 armour, 2 fighters and 3 mech_infantrys
                    Casualties for Americans: 1 aaGun, 2 armour, 1 artillery, 2 infantry and 3 mech_infantrys
                Battle in Algeria
                Battle in Iraq
                    Germans attack with 8 armour, 5 artilleries, 3 infantry and 5 mech_infantrys
                    French defend with 1 infantry
                        Germans roll dice for 8 armour, 5 artilleries, 3 infantry and 5 mech_infantrys in Iraq, round 2 :  8/21 hits
                        British roll dice for 1 infantry in Iraq, round 2 :  1/1 hits
                        1 infantry owned by the French and 1 infantry owned by the Germans lost in Iraq
                    Germans win, taking Algeria from French, taking Iraq from British with 8 armour, 5 artilleries, 2 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for French: 1 infantry

    Non Combat Move - Germans
                1 armour and 2 mech_infantrys moved from Romania to Belarus
                2 aaGuns moved from Novgorod to Belarus
                1 battleship, 3 carriers, 1 cruiser and 3 destroyers moved from 110 Sea Zone to 92 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 submarine moved from 91 Sea Zone to 95 Sea Zone
                1 submarine moved from 105 Sea Zone to 109 Sea Zone
                2 fighters and 4 tactical_bombers moved from Southern France to Southern Italy
                1 infantry moved from Western Germany to Northern Italy
                1 aaGun moved from Western Germany to France
                2 artilleries moved from Western Germany to France
                1 mech_infantry moved from Romania to Belarus
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                3 aaGuns moved from Northwest Persia to Iraq

    Place Units - Germans
                1 armour, 1 artillery and 1 infantry placed in Novgorod
                1 submarine placed in 109 Sea Zone
                1 armour, 2 artilleries, 1 bomber, 2 fighters and 1 tactical_bomber placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1,3,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,5,1,2,4,6,1,4,5,2,3,2,5
                Germans collect 59 PUs (5 lost to blockades); end with 59 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 70 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs

    Territory Summary for Germans :

    Gibraltar : 1 flag, 1 airfield, 1 harbour and 2 infantry
        Scotland : 1 flag, 1 airfield
        United Kingdom : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
        Morocco : 1 flag, 2 infantry
        Normandy Bordeaux : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
        Algeria : 1 flag, 2 armour and 4 infantry
        Southern France : 1 flag, 1 armour, 1 factory_minor and 1 harbour
        France : 1 flag, 1 aaGun, 1 airfield, 2 artilleries and 1 factory_minor
        Western Germany : 1 airfield, 1 armour, 2 artilleries, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 1 tactical_bomber
        Germany : 1 factory_major
        Holland Belgium : 2 artilleries
        Northern Italy : 1 infantry
        Southern Italy : 2 fighters and 4 tactical_bombers
        Belarus : 1 flag, 2 aaGuns, 1 armour, 13 artilleries, 21 infantry and 3 mech_infantrys
        Karelia : 1 flag
        Vyborg : 1 flag
        Western Ukraine : 1 flag
        Novgorod : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        125 Sea Zone : 1 submarine
        95 Sea Zone : 1 submarine
        93 Sea Zone : 1 submarine
        Eire : 1 flag
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag, 2 submarines
        Iraq : 1 flag, 3 aaGuns, 8 armour, 5 artilleries, 2 infantry and 5 mech_infantrys
        92 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 1 submarine and 4 transports
        Northwest Persia : 1 flag
        Persia : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag
        105 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 64 / 75
        Russians : 23 / 28
        Japanese : 59 / 61
        Americans : 54 / 84
        Chinese : 9 / 11
        British : 19 / 0
        UK_Pacific : 6 / 8
        Italians : 10 / 2
        ANZAC : 14 / 17
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 12

    Wicked allied defenses


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Russians
                Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Ukraine to Western Ukraine
                      Russians take Western Ukraine from Germans
                1 infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Germans

    Combat - Russians

    Non Combat Move - Russians
                1 armour moved from Timguska to Evenkiyskiy
                1 armour and 20 infantry moved from Smolensk to Bryansk
                3 armour and 1 mech_infantry moved from Russia to Bryansk
                1 fighter moved from Novosibirsk to Bryansk
                2 armour moved from Volgograd to Bryansk
                1 mech_infantry moved from Volgograd to Novosibirsk
                1 armour moved from Volgograd to Northwest Persia
                3 aaGuns, 10 artilleries and 18 infantry moved from Caucasus to Northwest Persia
                1 submarine moved from 97 Sea Zone to 98 Sea Zone

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 25 PUs; end with 25 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 28 PUs

    Territory Summary for Russians :

    Evenkiyskiy : 1 armour
        Timguska : 1 armour
        Ethiopia : 1 flag
        Bryansk : 6 armour, 5 artilleries, 1 fighter, 30 infantry and 1 mech_infantry
        Russia : 1 airfield, 1 factory_major and 6 infantry
        Ukraine : 1 artillery, 1 factory_minor and 2 infantry
        Western Ukraine : 1 infantry
        Novosibirsk : 1 mech_infantry
        Volgograd : 1 factory_minor
        Northwest Persia : 1 flag, 3 aaGuns, 1 armour, 10 artilleries and 19 infantry
        98 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 62 / 75
        Russians : 25 / 28
        Japanese : 59 / 61
        Americans : 54 / 84
        Chinese : 9 / 11
        British : 19 / 0
        UK_Pacific : 6 / 8
        Italians : 10 / 2
        ANZAC : 14 / 17
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 21 20 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese buy 1 fighter, 1 harbour, 2 infantry, 2 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Manchuria to Jehol
                1 mech_infantry moved from Anhwe to Chahar
                1 mech_infantry moved from Hopei to Kweichow
                1 mech_infantry moved from Yunnan to Szechwan
                1 armour moved from Yunnan to Szechwan
                1 infantry moved from Shan State to Burma
                1 infantry moved from Yunnan to Kweichow
                1 bomber moved from Japan to Chahar
                1 tactical_bomber moved from Manchuria to Jehol
                1 fighter moved from Anhwe to Kweichow
                1 fighter moved from French Indo China to Burma
                1 tactical_bomber moved from 41 Sea Zone to Burma

    Combat - Japanese
                Battle in Burma
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    French defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 :  1/3 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Chahar
                    Japanese attack with 1 bomber and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber and 1 mech_infantry in Chahar, round 2 :  0/2 hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 :  1/1 hits
                        1 mech_infantry owned by the Japanese lost in Chahar
                    retreated to Chahar
                    Chinese win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Jehol
                    Japanese attack with 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 infantry and 1 tactical_bomber in Jehol, round 2 :  2/2 hits
                        Chinese roll dice for 1 infantry in Jehol, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Kweichow, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 armour and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 mech_infantry in Szechwan, round 2 :  0/2 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  1/1 hits
                        1 mech_infantry owned by the Japanese lost in Szechwan
                        Japanese roll dice for 1 armour in Szechwan, round 3 :  1/1 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                3 fighters and 1 tactical_bomber moved from 41 Sea Zone to Iraq
                1 infantry moved from Sumatra to 41 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 41 Sea Zone to 36 Sea Zone
                1 fighter moved from Burma to 39 Sea Zone
                1 fighter moved from 36 Sea Zone to 39 Sea Zone
                1 tactical_bomber moved from Burma to French Indo China
                1 aaGun moved from Yunnan to Szechwan
                1 armour, 1 artillery and 2 infantry moved from French Indo China to 36 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 39 Sea Zone
                1 fighter moved from Kweichow to French Indo China
                1 submarine moved from 63 Sea Zone to 66 Sea Zone
                1 fighter moved from 36 Sea Zone to French Indo China
                1 tactical_bomber moved from 36 Sea Zone to French Indo China
                1 fighter moved from 36 Sea Zone to French Indo China
                1 bomber moved from Chahar to Manchuria
                1 tactical_bomber moved from Jehol to Manchuria
                1 mech_infantry moved from Yenisey to Buryatia
                1 mech_infantry moved from Manchuria to Sakha
                1 armour moved from Buryatia to Manchuria
                1 submarine moved from 41 Sea Zone to 36 Sea Zone
                1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 2 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone

    Place Units - Japanese
                1 harbour placed in Ceylon
                1 infantry and 2 tactical_bombers placed in French Indo China
                1 fighter placed in Japan
                1 infantry and 2 mech_infantrys placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 62 PUs; end with 62 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 39 Sea Zone: 1 destroyer
                EDIT: Removing units owned by Japanese from Iraq: 1 tactical_bomber
                EDIT: Adding units owned by Japanese to 39 Sea Zone: 1 tactical_bomber
                EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Territory Summary for Japanese :

    Caroline Islands : 1 airfield and 1 harbour
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters and 1 harbour
        Manchuria : 1 flag, 1 armour, 1 bomber, 1 factory_minor, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
        Yunnan : 1 flag
        Kweichow : 1 flag, 1 infantry and 1 mech_infantry
        Hunan : 1 flag
        Hopei : 1 flag
        Szechwan : 1 flag, 1 aaGun and 1 armour
        Anhwe : 1 flag
        Ceylon : 1 flag, 1 harbour
        Shan State : 1 flag
        Burma : 1 flag, 1 infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Sakha : 1 flag, 1 mech_infantry
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag, 1 mech_infantry
        French Indo China : 1 flag, 1 factory_minor, 3 fighters, 1 harbour, 1 infantry and 4 tactical_bombers
        Java : 1 flag
        Sumatra : 1 flag
        41 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        36 Sea Zone : 1 flag, 1 battleship, 3 carriers, 1 cruiser, 5 destroyers, 2 submarines and 1 transport
        39 Sea Zone : 1 armour, 1 artillery, 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 2 fighters, 4 infantry, 1 tactical_bomber and 3 transports
        66 Sea Zone : 1 submarine
        Iraq : 3 fighters

    Production/PUs Summary :

    Germans : 62 / 75
        Russians : 25 / 28
        Japanese : 62 / 62
        Americans : 54 / 84
        Chinese : 7 / 11
        British : 19 / 0
        UK_Pacific : 5 / 8
        Italians : 10 / 2
        ANZAC : 14 / 17
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 1 armour, 1 destroyer, 6 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Aleutian Islands to 8 Sea Zone
                1 artillery, 2 fighters, 1 infantry and 1 transport moved from 8 Sea Zone to 6 Sea Zone
                1 artillery, 2 fighters and 1 infantry moved from 6 Sea Zone to Japan
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                4 infantry and 3 transports moved from 26 Sea Zone to 6 Sea Zone
                4 infantry moved from 6 Sea Zone to Japan
                3 fighters moved from Hawaiian Islands to 26 Sea Zone
                1 fighter moved from 26 Sea Zone to 6 Sea Zone
                3 fighters moved from 26 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from India to Ceylon
                3 fighters moved from India to Burma
                2 bombers moved from Greece to Southern Italy
                1 fighter moved from 97 Sea Zone to Southern Italy
                2 submarines moved from 93 Sea Zone to 97 Sea Zone


  • My turn to take a capital city…

    Do you want to scramble (Japan sz)?
    Do you want to intercept (South Italy)?

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