2014 League Playoff 1/2 Me1945 (Axis) vs. Ghostglider (Allies +19)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 submarine moved from 42 Sea Zone to 41 Sea Zone
                2 fighters moved from 42 Sea Zone to 41 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone

    Combat - ANZAC
                Battle in 41 Sea Zone
                    ANZAC attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    ANZAC win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for ANZAC: 1 submarine
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                2 fighters moved from 41 Sea Zone to India
                2 carriers, 1 cruiser and 2 destroyers moved from 42 Sea Zone to 54 Sea Zone
                1 artillery moved from New South Wales to Queensland
                2 infantry moved from New South Wales to South Australia
                1 infantry moved from South Australia to Queensland
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland

    Place Units - ANZAC
                1 fighter placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 12 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 submarine moved from 42 Sea Zone to 41 Sea Zone
                2 fighters moved from 42 Sea Zone to 41 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone

    Combat - ANZAC
                Battle in 41 Sea Zone
                    ANZAC attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    ANZAC win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for ANZAC: 1 submarine
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                2 fighters moved from 41 Sea Zone to India
                2 carriers, 1 cruiser and 2 destroyers moved from 42 Sea Zone to 54 Sea Zone
                1 artillery moved from New South Wales to Queensland
                2 infantry moved from New South Wales to South Australia
                1 infantry moved from South Australia to Queensland
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland

    Place Units - ANZAC
                1 fighter placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 12 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Rostov: 1 infantry
                EDIT: Adding units owned by ANZAC to Ukraine: 1 infantry
                EDIT: Turning off Edit Mode


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Iraq to Persia
                1 infantry moved from Rostov to Ukraine

    Turn Complete - French

  • 21 20 18 17 16 15 14 13

    Purchase Units - Germans
                Germans buy 3 armour, 1 carrier, 1 destroyer, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 infantry moved from Baltic States to Belarus
                1 artillery moved from Baltic States to Belarus
                1 artillery moved from Eastern Poland to Western Ukraine
                1 infantry moved from Eastern Poland to Western Ukraine
                10 artilleries and 13 infantry moved from Baltic States to Belarus
                1 artillery moved from Novgorod to Belarus
                1 infantry moved from Novgorod to Belarus
                1 artillery moved from Novgorod to Belarus
                2 armour, 3 artilleries, 8 infantry and 4 mech_infantrys moved from Eastern Poland to Belarus
                1 artillery, 1 infantry and 1 mech_infantry moved from Western Germany to Holland Belgium
                1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 4 fighters and 6 submarines moved from 112 Sea Zone to 110 Sea Zone
                1 fighter and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
                2 fighters moved from United Kingdom to 110 Sea Zone

    Will roll sz110 in the thread.

  • 21 20 18 17 16 15 14 13

    CM map sent.

  • 21 20 18 17 16 15 14 13

    A: 3 AC, 6 SS, 3 DD, 1 CC, 7 ftr, 3 Tac, 1 BB
    D: 2 SS, 6 AC, 1 DD, 1 CC, 10 ftr, 1 BB

    Round 1
    A
    SS
    DiceRolls: 6@2; Total Hits: 26@2: (5, 4, 5, 2, 2, 6)
    The rest
    DiceRolls: 3@2 8@3 4@4; Total Hits: 83@2: (1, 4, 4)8@3: (3, 1, 1, 2, 2, 4, 5, 5)4@4: (5, 2, 2, 5)

  • 21 20 18 17 16 15 14 13

    10 hits. Make your choice pls.


  • Nice move to attack the navy!
    10 hits:
    BB, 2x UK AC, 2xSUB, DD, 1 AC (also takes 2 hits), CRU, FTR
    -> UK AC sunk + 1 US AC sunk after 1. round. 4 AC without damage and BB is hit but still in the battle

  • 21 20 18 17 16 15 14 13

    Round 1

    D
    SS
    DiceRolls: 2@1; Total Hits: 02@1: (2, 2)

    The rest
    DiceRolls: 7@2 1@3 11@4; Total Hits: 107@2: (2, 6, 3, 3, 5, 3, 5)1@3: (3)11@4: (6, 3, 6, 2, 6, 2, 2, 1, 4, 1, 4)

  • 21 20 18 17 16 15 14 13

    Will proceed later today.

  • 12

    haymakers flying back and forth!!!  what a fight.

  • 21 20 18 17 16 15 14 13

    5 hits > 3AC, 1 > BB, 4 > 4SS

    Round 2
    A: 1 AC (dam), 2 SS, 3 DD, 1 CC, 7 ftr, 3 Tac, 1 BB (dam)
    D: 4 AC, 9 ftr, 1 BB (dam)

    A
    SS sneak attack
    DiceRolls: 2@2; Total Hits: 12@2: (5, 2)

    The rest
    DiceRolls: 3@2 8@3 4@4; Total Hits: 63@2: (6, 3, 5)8@3: (5, 1, 4, 5, 1, 4, 3, 1)4@4: (1, 5, 3, 6)

  • 21 20 18 17 16 15 14 13

    What you are losing now?


  • 7 hits:
    2 AC sunk (4 hits) + 3 FTR (3 hits)
    -> Allied units left after round 2: 2 AC without damage, 6 FTR, BB-hit

  • 21 20 18 17 16 15 14 13

    Round 2
    D
    Ships
    DiceRolls: 4@2 1@4; Total Hits: 44@2: (1, 1, 5, 2)1@4: (3)

    Air
    DiceRolls: 9@4; Total Hits: 79@4: (1, 1, 2, 6, 6, 3, 4, 1, 3)

  • 21 20 18 17 16 15 14 13

    Took 2SS, 3DD, 6 ftr

    1AC (dam), 1BB(dam), CC, ftr, 3Tac retreat

  • 21 20 18 17 16 15 14 13

    The map sent. With Holland liberated US lost another 2 ftrs.

  • 21 20 18 17 16 15 14 13

    I missed the damaged AC in 112. Sending you the edited map in a moment.


  • map in your mail

  • 21 20 18 17 16 15 14 13

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 destroyer, 1 fighter, 1 infantry, 3 mech_infantrys, 2 submarines, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Sakha to Siberia
                1 mech_infantry moved from Manchuria to Siberia
                1 fighter moved from Japan to Siberia
                1 submarine moved from 6 Sea Zone to 9 Sea Zone
                1 submarine moved from 36 Sea Zone to 46 Sea Zone
                1 fighter moved from 39 Sea Zone to 38 Sea Zone
                1 fighter moved from 36 Sea Zone to 37 Sea Zone

    Combat - Japanese
                Battle in Siberia
                    Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry
                    Americans defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Siberia, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Siberia, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Siberia
                    Japanese win, taking Siberia from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 38 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 38 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 37 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 37 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 46 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 46 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 destroyer in 46 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 submarine in 46 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 1 destroyer in 46 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 submarine in 46 Sea Zone, round 5 :  0/1 hits
                        Americans roll dice for 1 destroyer in 46 Sea Zone, round 5 :  0/1 hits
                        Japanese roll dice for 1 submarine in 46 Sea Zone, round 6 :  0/1 hits
                        Americans roll dice for 1 destroyer in 46 Sea Zone, round 6 :  1/1 hits
                        1 submarine owned by the Japanese lost in 46 Sea Zone
                    Americans win with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 submarine
                Battle in 9 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 9 Sea Zone
                        Japanese roll dice for 1 submarine in 9 Sea Zone, round 2 :  0/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Japanese
                2 mech_infantrys moved from Yenisey to Yakut S.S.R.
                1 infantry moved from Yenisey to Yakut S.S.R.
                1 fighter moved from Siberia to Amur
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from Manchuria to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to French Indo China
                1 mech_infantry moved from Manchuria to Anhwe
                1 aaGun moved from Jehol to Anhwe
                1 cruiser moved from 39 Sea Zone to 38 Sea Zone
                1 carrier moved from 39 Sea Zone to 38 Sea Zone
                1 destroyer moved from 36 Sea Zone to 38 Sea Zone
                1 transport moved from 79 Sea Zone to 38 Sea Zone
                1 battleship, 1 cruiser, 1 fighter and 4 transports moved from 39 Sea Zone to 37 Sea Zone
                3 carriers moved from 36 Sea Zone to 37 Sea Zone
                4 fighters moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 battleship moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from Japan to French Indo China
                1 bomber moved from Kweichow to Anhwe
                1 fighter moved from 37 Sea Zone to French Indo China

    Place Units - Japanese
                1 armour and 1 infantry placed in French Indo China
                1 transport placed in 36 Sea Zone
                1 destroyer and 2 submarines placed in 6 Sea Zone
                3 mech_infantrys placed in Manchuria
                1 fighter and 2 tactical_bombers placed in Japan

    Turn Complete - Japanese
                Japanese collect 57 PUs; end with 57 PUs total

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 tactical_bombers
        Jehol : 1 flag
        Manchuria : 1 flag, 1 factory_minor and 3 mech_infantrys
        Shensi : 1 flag
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag, 1 aaGun, 1 bomber and 1 mech_infantry
        Ceylon : 1 flag
        Shan State : 1 flag
        Burma : 1 flag
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Sakha : 1 flag
        Yenisey : 1 flag
        Amur : 1 flag, 1 fighter
        Yakut S.S.R. : 1 flag, 1 infantry and 2 mech_infantrys
        Siberia : 1 flag, 1 mech_infantry
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 armour, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
        Celebes : 1 flag
        41 Sea Zone : 1 flag
        37 Sea Zone : 1 flag, 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters and 4 transports
        36 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter and 2 transports
        38 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport
        9 Sea Zone : 1 submarine
        6 Sea Zone : 1 destroyer and 2 submarines

    Production/PUs Summary :

    Germans : 55 / 63
        Russians : 25 / 29
        Japanese : 57 / 57
        Americans : 56 / 84
        Chinese : 3 / 5
        British : 23 / 0
        UK_Pacific : 12 / 9
        Italians : 12 / 7
        ANZAC : 11 / 22
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Map is in the way.

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