15L bmnielsen (Axis) vs. Gamerman01 (Allies +16)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 bombers, 1 fighter and 5 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Eastern Poland to Ukraine
                1 infantry moved from Archangel to Belarus
                4 bombers and 2 fighters moved from Romania to Ukraine
                5 bombers moved from Eastern Poland to Belarus

    Combat - Germans
                Battle in Belarus
                    Germans attack with 5 bombers and 1 infantry
                    Russians defend with 1 infantry
                    Germans win with 5 bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Germans attack with 4 bombers, 2 fighters and 1 mech_infantry
                    Russians defend with 1 artillery, 1 factory_minor and 1 infantry
                    Germans win, taking Ukraine from Russians with 4 bombers, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Germans
                4 bombers and 2 fighters moved from Ukraine to Western Ukraine
                5 aaGuns, 8 armour, 5 artilleries, 27 infantry and 3 mech_infantrys moved from Eastern Poland to Western Ukraine
                5 bombers moved from Belarus to Southern Italy
                1 fighter moved from Western Germany to Southern Italy
                1 fighter moved from Western Germany to Egypt
                10 mech_infantrys moved from Germany to Eastern Poland
                1 mech_infantry moved from Baltic States to Western Ukraine
                1 mech_infantry moved from Novgorod to Baltic States
                1 mech_infantry moved from Baltic States to Eastern Poland
                1 infantry moved from Vyborg to Novgorod
                2 infantry moved from Karelia to Novgorod
                1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 127 Sea Zone to 112 Sea Zone
                1 infantry moved from Western Germany to France
                1 bomber moved from Tunisia to Southern Italy

    Place Units - Germans
                3 mech_infantrys placed in Novgorod
                3 bombers, 1 fighter and 2 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,3
                Germans collect 51 PUs (2 lost to blockades); end with 52 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians repair damage of 6x factory_major; Remaining resources: 24 PUs;
                Russians buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Bryansk to Ukraine
                1 infantry moved from Bryansk to Ukraine
                4 fighters moved from Russia to Ukraine
                1 tactical_bomber moved from Russia to Ukraine
                1 infantry moved from Buryatia to Amur
                      Russians take Amur from Japanese
                1 mech_infantry moved from Russia to Archangel
                      Russians take Archangel from Germans

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians win, taking Ukraine from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                4 fighters and 1 tactical_bomber moved from Ukraine to Russia
                4 infantry moved from Novosibirsk to Vologda
                3 infantry moved from Volgograd to Samara
                4 aaGuns, 3 armour, 13 artilleries, 32 infantry and 3 mech_infantrys moved from Bryansk to Russia
                1 submarine moved from 113 Sea Zone to 115 Sea Zone

    Place Units - Russians
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 30 PUs; end with 30 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer, 1 fighter, 5 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 infantry moved from French Indo China to Shan State
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Shan State
                1 destroyer moved from 37 Sea Zone to 44 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
                1 artillery moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                2 fighters and 1 tactical_bomber moved from 42 Sea Zone to Celebes
                2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
                2 bombers moved from French Indo China to Amur
                1 fighter moved from Japan to Amur

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport
                    ANZAC defend with 1 submarine and 1 transport
                    Japanese win, taking 44 Sea Zone from UK_Pacific with 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 13
                    Casualties for ANZAC: 1 submarine and 1 transport
                Battle in Celebes
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 artillery
                    Japanese win, taking Celebes from ANZAC with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 artillery
                Battle in Shan State
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Amur
                    Japanese attack with 2 bombers and 1 fighter
                    Russians defend with 1 infantry
                    Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                2 bombers and 1 fighter moved from Amur to Manchuria
                1 aaGun moved from Korea to Manchuria
                1 destroyer and 4 submarines moved from 35 Sea Zone to 6 Sea Zone
                1 fighter and 2 tactical_bombers moved from Philippines to Japan
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 6 Sea Zone
                1 carrier moved from 37 Sea Zone to 36 Sea Zone
                1 carrier moved from 42 Sea Zone to 44 Sea Zone
                1 carrier moved from 42 Sea Zone to 44 Sea Zone
                1 battleship and 1 carrier moved from 42 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 carrier, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                2 fighters and 1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone
                2 fighters and 1 tactical_bomber moved from Celebes to 44 Sea Zone
                1 fighter moved from Shan State to 36 Sea Zone
                1 tactical_bomber moved from Shan State to French Indo China
                1 tactical_bomber moved from French Indo China to 36 Sea Zone

    Place Units - Japanese
                1 carrier, 1 submarine and 1 transport placed in 6 Sea Zone
                1 infantry placed in Japan
                3 infantry placed in Malaya
                1 infantry placed in French Indo China
                1 destroyer and 1 fighter placed in 36 Sea Zone

    Turn Complete - Japanese
                Japanese collect 50 PUs; end with 51 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 4 fighters, 1 harbour, 1 infantry and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 bomber moved from Yunnan to Hainan
                1 bomber moved from Yunnan to Malaya
                1 bomber moved from Caroline Islands to French Indo China
                1 infantry moved from Algeria to Tunisia
                      Americans take Tunisia from Italians
                1 bomber moved from Gibraltar to Egypt

    Combat - Americans
                Americans creates battle in territory 26 Sea Zone

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Intercept 1 German fighter in Egypt vs. 1 USA bomber?

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Changed mind on bomb raid of naval base from Yunnan to Hainan.  Abort.


  • Ok. No intercept in Egypt if you’re not changing that.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Right - sorry for uncertainty - I just changed my mind about Hainan only

  • 25 24 23 22 15 11 10 Official Q&A Mod

    That is about the 5th time in the last 6 attempts I’ve tried to bomb Egypt and got shot down, going back to my game vs. Wheatbeer

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 4 fighters, 1 harbour, 1 infantry and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 bomber moved from Yunnan to Hainan
                1 bomber moved from Yunnan to Malaya
                1 bomber moved from Caroline Islands to French Indo China
                1 infantry moved from Algeria to Tunisia
                      Americans take Tunisia from Italians
                1 bomber moved from Gibraltar to Egypt

    Combat - Americans
                Americans creates battle in territory 26 Sea Zone
                    Turning on Edit Mode
                    EDIT: Removing units owned by Americans from Hainan: 1 bomber
                    EDIT: Adding units owned by Americans to Yunnan: 1 bomber
                    EDIT: Turning off Edit Mode
                Strategic bombing raid in Hainan
                Air Battle in Egypt
                    Americans attacks with 1 units heading to Egypt
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Egypt
                    1 bomber killed by AA
                    Bombing raid in Egypt causes 0 damage total.
                Strategic bombing raid in French Indo China
                    Bombing raid in French Indo China rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in French Indo China causes 6 damage total.
                Strategic bombing raid in Malaya
                    Bombing raid in Malaya rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in Malaya causes 3 damage total.

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Hawaiian Islands: 1 infantry
                EDIT: Removing units owned by Americans from Hawaiian Islands: 1 artillery
                EDIT: Adding units owned by Americans to Central America: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode
                1 bomber moved from Yunnan to Russia
                2 fighters moved from Queensland to 64 Sea Zone
                1 infantry moved from Marshall Islands to 32 Sea Zone
                2 carriers, 3 destroyers, 1 submarine and 1 transport moved from 26 Sea Zone to 64 Sea Zone
                1 fighter moved from Midway to 64 Sea Zone
                1 aaGun moved from Central United States to 101 Sea Zone
                1 aaGun and 1 transport moved from 101 Sea Zone to 88 Sea Zone
                1 infantry moved from British Guiana to 88 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco
                1 aaGun moved from 91 Sea Zone to Morocco
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun moved from Western United States to 10 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 64 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 64 Sea Zone to 89 Sea Zone
                1 infantry moved from 89 Sea Zone to Central America
                1 aaGun moved from 89 Sea Zone to Central America
                2 submarines moved from 10 Sea Zone to 89 Sea Zone
                1 submarine moved from 92 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from Western United States to Southeast Mexico
                1 bomber moved from Malaya to Sikang
                1 bomber moved from French Indo China to Yunnan
                EDIT: Americans undo move 20.
                EDIT: Americans undo move 19.
                1 aaGun moved from 89 Sea Zone to Central America
                1 infantry moved from 89 Sea Zone to Central America
                1 aaGun, 1 infantry and 1 transport moved from 32 Sea Zone to 29 Sea Zone
                1 aaGun and 1 infantry moved from 29 Sea Zone to Line Islands

    Place Units - Americans
                1 infantry placed in Central United States
                2 transports placed in 101 Sea Zone
                4 fighters placed in Eastern United States
                1 harbour placed in Southeast Mexico

    Turn Complete - Americans
                Americans collect 54 PUs; end with 55 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Anhwe to Kiangsu
                      Chinese take Kiangsu from Japanese
                1 infantry moved from Kwangsi to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                3 infantry moved from Anhwe to Jehol
                1 fighter moved from Yunnan to Anhwe

    Place Units - Chinese
                1 artillery placed in Jehol
                5 infantry placed in Yunnan
                Chinese undo move 2.
                1 infantry placed in Anhwe
                4 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 20 PUs; end with 20 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs

  • 12

    @Gamerman01:

    That is about the 5th time in the last 6 attempts I’ve tried to bomb Egypt and got shot down, going back to my game vs. Wheatbeer

    keep dropping bombs!

  • 25 24 22 21 20 19 18 16 15

    @Gamerman01:

    That is about the 5th time in the last 6 attempts I’ve tried to bomb Egypt and got shot down, going back to my game vs. Wheatbeer

    feels very familiar to me……i totally empathize with your pain there  :cry:

    i also get shot down a lot when i try to bomb malaya with US bomber from queens or india…almost always…don’t know what it is

  • 25 24 22 21 20 19 18 16 15

    @Gamerman01:

    That is about the 5th time in the last 6 attempts I’ve tried to bomb Egypt and got shot down, going back to my game vs. Wheatbeer

    but look at the bright side, at least you didn’t get 3 out of your 4 bombers shot down, in one turn!

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Well, I turned around and got lucky in Egypt with the British - this time I get a 1 for an attacking infantry and both my bombers hit

    bmnielsen - do you keep the German fighter or the German infantry?

    I’m going to have to e-mail the map to you.  Upload folder of A&A.org is full

  • 25 24 22 21 20 19 18 16 15

    @Gamerman01:

    That is about the 5th time in the last 6 attempts I’ve tried to bomb Egypt and got shot down, going back to my game vs. Wheatbeer

    as for your comment about wheatbeer, if you mean you got shot down a lot against him, well i’ve been experiencing the same in my current game against him…but from both ends, as i’ve been missing left and right but he’s been downing lots of mine…in fact i went into WG with 5 bombers and his aa shot down 3 of them!!

    maybe he’s hacking? haha

  • 25 24 23 22 15 11 10 Official Q&A Mod

    @Boldfresh:

    @Gamerman01:

    That is about the 5th time in the last 6 attempts I’ve tried to bomb Egypt and got shot down, going back to my game vs. Wheatbeer

    keep dropping bombs!

    Preach it

    Haven’t stopped yet.  Will bomb Egypt again as soon as I get a chance.  I’m not scared

  • 25 24 23 22 15 11 10 Official Q&A Mod

    I hear ya dominion

  • 12

    @Gamerman01:

    @Boldfresh:

    @Gamerman01:

    That is about the 5th time in the last 6 attempts I’ve tried to bomb Egypt and got shot down, going back to my game vs. Wheatbeer

    keep dropping bombs!

    Preach it

    Haven’t stopped yet.  Will bomb Egypt again as soon as I get a chance.  I’m not scared

    it will all even out…… over time.  :-P

  • 25 24 23 22 15 11 10 Official Q&A Mod

    While I’m waiting, I realized I forgot to place an infantry in Kwa.  Editing one infantry from Jehol to Kwa, which is possible by moving 1 less infantry to Jehol in noncom, and placing infantry in Kwa instead of Anhwe.

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