No intercept, thanks
G40 15L - Gamer vs. Bold - game 1
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Comment about fighters on UK carrier in 92 still true? Because you made several changes after making the comment.
yes still true. those changes were due to the fact i couldn’t select the ftr on gib due to congestion (ultimately had to zoom to 100%).
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That was an awful lot of undoing and edits - please save after combat and when you know what you’re doing, make the moves. You don’t have to do anything this time, with effort, I followed along. It doesn’t have to be perfectly clean - mine certainly aren’t - but when there are 20-40 undos, that’s a little much
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 bomber
EDIT: Removing units owned by British from Caucasus: 1 infantry
EDIT: Removing units owned by Italians from Ukraine: 1 mech_infantry
EDIT: Changing ownership of Caucasus from Russians to Italians
EDIT: Turning off Edit Mode
1 armour moved from Bryansk to Caucasus
1 armour moved from Rostov to Caucasus
1 armour moved from Ukraine to CaucasusNon Combat Move - Italians
2 mech_infantrys moved from Romania to Ukraine
3 infantry moved from Yugoslavia to Bulgaria
1 mech_infantry moved from Northern Italy to Romania
1 infantry moved from France to Western Germany
2 artilleries moved from Northern Italy to Yugoslavia
1 aaGun moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to Western Germany
4 infantry moved from Northern Italy to Southern Italy
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Southern Italy to BryanskPlace Units - Italians
1 destroyer and 2 submarines placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total -
My noncom was getting messy, so I started over and edited for dice results. Bomber was shot down over Egypt, mech lost in Caucasus.
Made one last edit - fighter to Rostov instead of Bryansk
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
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there will be no intercept in Moscow unless you bring one or two bombers only. Then I may consider it
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OK
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 bomber, 6 infantry, 2 mech_infantrys and 4 submarines; Remaining resources: 1 PUs;Combat Move - Germans
1 armour moved from Rostov to Northwest Persia
Germans take Northwest Persia from Russians
1 infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
1 infantry moved from France to Holland Belgium
3 fighters moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 mech_infantry moved from Tambov to Samara
Germans take Samara from Russians
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
1 artillery moved from Novgorod to Archangel
1 mech_infantry moved from Rostov to Kazakhstan
Germans take Kazakhstan from Russians
1 tactical_bomber moved from Western Germany to Holland Belgium
1 infantry moved from France to Holland Belgium
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
1 armour moved from Bryansk to Archangel
1 tactical_bomber moved from Bryansk to Archangel
1 bomber moved from Rostov to Russia
1 bomber moved from Rostov to Russia
1 fighter moved from Bryansk to RussiaCombat - Germans
Air Battle in Russia
Germans attacks with 3 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 8,6 and causes: 14 damage to unit: factory_major
Bombing raid in Russia causes 14 damage total.
Battle in Archangel
Germans attack with 1 armour, 1 artillery, 4 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans win, taking Archangel from Russians with 1 armour, 1 artillery, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Holland Belgium
Germans attack with 4 fighters, 3 infantry and 2 tactical_bombers
British defend with 2 infantry
Germans win, taking Holland Belgium from British with 4 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Cleaning up after air battlesNon Combat Move - Germans
1 fighter moved from Russia to Caucasus
1 bomber moved from Rostov to French Indo China
1 infantry moved from Rostov to Caucasus
2 artilleries moved from Rostov to Caucasus
1 tactical_bomber moved from Archangel to Novgorod
1 fighter moved from Holland Belgium to Southern Italy
3 fighters moved from Holland Belgium to Western Germany
2 tactical_bombers moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Western Germany to Caucasus
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from Karelia to Novgorod
1 artillery moved from Vyborg to Novgorod
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Tambov
1 aaGun moved from France to Western Germany
1 aaGun moved from Western Germany to Germany
1 infantry moved from Western Germany to Germany
2 bombers moved from Russia to Rostov
2 aaGuns moved from Bryansk to Rostov
2 artilleries moved from Bryansk to Rostov
1 infantry moved from Bryansk to Rostov
1 artillery and 4 infantry moved from Ukraine to Rostov
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Western Ukraine to Ukraine
1 aaGun moved from Belarus to Archangel
1 mech_infantry moved from Bryansk to Archangel
1 armour and 2 mech_infantrys moved from Rostov to Northwest Persia
3 mech_infantrys moved from Bryansk to Rostov
2 armour and 3 mech_infantrys moved from Bryansk to Caucasus
1 infantry moved from Western Germany to Germany
1 armour and 2 mech_infantrys moved from Northern Italy to RomaniaPlace Units - Germans
1 armour, 1 bomber and 1 mech_infantry placed in Western Germany
1 mech_infantry placed in Germany
3 infantry placed in Novgorod
3 infantry placed in Ukraine
4 submarines placed in 113 Sea Zone
Germans undo move 1.
1 bomber placed in Western Germany
1 armour and 1 mech_infantry placed in GermanyTurn Complete - Germans
Germans collect 57 PUs; end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 14x factory_major; Remaining resources: 18 PUs;
Russians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Timguska to Yenisey
Russians take Yenisey from Japanese
2 mech_infantrys moved from Timguska to Kazakhstan
1 fighter moved from Russia to Kazakhstan
1 fighter and 1 infantry moved from Russia to Bryansk
6 artilleries and 16 infantry moved from Russia to Samara
1 infantry moved from Ulaanbaatar to Dzavhan
Russians take Dzavhan from Japanese
1 armour moved from Alexandria to Libya
Russians take Tobruk from Italians
Russians take Libya from Italians
1 mech_infantry moved from Ethiopia to Italian Somaliland
Russians take Italian Somaliland from ItaliansCombat - Russians
Battle in Samara
Russians attack with 6 artilleries and 16 infantry
Germans defend with 1 mech_infantry
Russians win, taking Samara from Germans with 6 artilleries and 16 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Kazakhstan
Russians attack with 1 fighter and 2 mech_infantrys
Germans defend with 1 mech_infantry
Russians win, taking Kazakhstan from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Bryansk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
retreated to Bryansk
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 infantry moved from Russia to Samara
1 fighter moved from Bryansk to Russia
1 fighter moved from Kazakhstan to Russia
1 submarine moved from 92 Sea Zone to 98 Sea Zone
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Timguska to NovosibirskPlace Units - Russians
6 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 infantry
EDIT: Adding units owned by Russians to Samara: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Samara: 1 infantry
EDIT: Adding units owned by Russians to Russia: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 16 PUs; end with 16 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 2 destroyers, 1 factory_minor, 1 fighter, 4 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter moved from Caroline Islands to 62 Sea Zone
1 bomber moved from Guam to New Guinea
1 fighter moved from Caroline Islands to New Guinea
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 battleship moved from 41 Sea Zone to 44 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Burma
1 fighter moved from French Indo China to Kwangsi
2 infantry moved from Anhwe to Hopei
1 armour and 1 mech_infantry moved from Yakut S.S.R. to Yenisey
1 bomber moved from Chahar to Yenisey
1 infantry moved from Amur to 5 Sea Zone
1 infantry and 1 transport moved from 5 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 mech_infantry moved from Amur to Central Mongolia
Japanese take Central Mongolia from Russians
1 artillery moved from Amur to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Shan State to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New Guinea
1 tactical_bomber moved from 35 Sea Zone to Kwangsi
1 infantry moved from French Indo China to Kwangsi
1 infantry moved from French Indo China to Kwangsi
1 infantry moved from Anhwe to Kweichow
1 fighter moved from Buyant-Uhaa to Hopei
1 fighter moved from Chahar to Kweichow
1 fighter moved from Anhwe to Kweichow
2 armour and 2 infantry moved from Japan to 6 Sea Zone
2 armour, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
2 armour and 2 infantry moved from 20 Sea Zone to KwangtungCombat - Japanese
Battle in Aleutian Islands
Battle in Burma
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese win, taking Aleutian Islands from Americans, taking Burma from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangtung
Japanese attack with 2 armour and 2 infantry
British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Kwangtung from UK_Pacific with 2 armour and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in New Guinea
Japanese attack with 1 bomber, 1 fighter and 2 infantry
ANZAC defend with 1 aaGun and 1 infantry
Japanese win, taking New Guinea from ANZAC with 1 infantry remaining. Battle score for attacker is -17
Casualties for ANZAC: 1 aaGun and 1 infantry
Casualties for Japanese: 1 bomber, 1 fighter and 1 infantry
Battle in 62 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 battleship and 1 destroyer
ANZAC defend with 1 submarine
Japanese win, taking 44 Sea Zone from ANZAC with 1 battleship and 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Kweichow
Japanese attack with 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yenisey
Japanese attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Yenisey from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kwangsi
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Japanese
1 aaGun moved from Buyant-Uhaa to Chahar
2 artilleries moved from Amur to Buyant-Uhaa
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 mech_infantry moved from 6 Sea Zone to Korea
1 battleship and 1 cruiser moved from 5 Sea Zone to 6 Sea Zone
1 carrier and 1 destroyer moved from 37 Sea Zone to 61 Sea Zone
1 fighter moved from 62 Sea Zone to 61 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to French Indo China
1 mech_infantry moved from Siam to French Indo China
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Japan to Caroline Islands
1 fighter moved from Hopei to Anhwe
2 fighters moved from Kweichow to Anhwe
1 aaGun moved from Chahar to Anhwe
1 fighter moved from Kwangsi to French Indo China
1 tactical_bomber moved from Kwangsi to Anhwe
1 bomber moved from Yenisey to Buyant-Uhaa
1 tactical_bomber moved from 6 Sea Zone to Anhwe
1 fighter moved from 35 Sea Zone to Caroline Islands
1 submarine moved from 6 Sea Zone to 33 Sea Zone
2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Caroline Islands to Japan
1 fighter moved from Japan to Caroline IslandsPlace Units - Japanese
1 factory_minor placed in Malaya
2 destroyers and 1 submarine placed in 6 Sea Zone
1 armour, 1 fighter, 4 infantry and 1 mech_infantry placed in JapanTurn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 1 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 1 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Americans buy 1 carrier, 1 destroyer, 3 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Western United States to Aleutian Islands
1 fighter moved from Western United States to 1 Sea Zone
1 fighter moved from Western United States to 8 Sea Zone
1 destroyer moved from 26 Sea Zone to 1 Sea Zone
4 fighters moved from Hawaiian Islands to 16 Sea Zone
3 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New GuineaCombat - Americans
Battle in 8 Sea Zone
Americans attack with 1 fighter and 1 transport
Japanese defend with 1 transport
Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Aleutian Islands
Americans attack with 1 bomber and 2 infantry
Japanese defend with 1 infantry
Americans win, taking Aleutian Islands from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in New Guinea
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans win, taking New Guinea from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in 1 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans win, taking 1 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 16 Sea Zone
Americans attack with 4 fighters
Japanese defend with 1 destroyer
Americans win with 4 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
4 fighters moved from 16 Sea Zone to 26 Sea Zone
2 mech_infantrys moved from Western United States to Alaska
1 fighter moved from 8 Sea Zone to Alaska
1 fighter moved from 1 Sea Zone to Alaska
1 bomber moved from Aleutian Islands to Alaska
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
4 infantry moved from Algeria to 92 Sea Zone
2 mech_infantrys moved from Algeria to Libya
1 artillery, 1 carrier, 1 fighter, 5 infantry and 3 transports moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 5 infantry moved from 98 Sea Zone to Trans-Jordan
2 fighters moved from Gibraltar to United Kingdom
1 tactical_bomber moved from United Kingdom to 92 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 aaGun moved from Central United States to Western United States
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea ZonePlace Units - Americans
2 infantry placed in Central United States
3 fighters placed in Eastern United States
1 infantry placed in Western United States
1 carrier, 1 destroyer and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 artillery and 2 infantry moved from Yunnan to Burma
1 fighter and 2 infantry moved from Yunnan to Kweichow
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from JapaneseCombat - Chinese
Battle in Burma
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 artillery
Chinese win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to YunnanPlace Units - Chinese
4 infantry placed in Yunnan
1 infantry placed in Sikang
Chinese undo move 1.
2 infantry placed in Kansu
1 infantry placed in Shensi
1 infantry placed in Suiyuyan
Chinese undo move 4.
Chinese undo move 3.
Chinese undo move 2.
Chinese undo move 1.
2 infantry placed in Kansu
2 infantry placed in Yunnan
1 infantry placed in Sikang
Chinese undo move 1.
1 infantry placed in Kansu
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs -
missed 1 USA noncom if you’ll allow - ftr from gib to egypt
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to z98 acc i mean
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 airfield, 2 infantry and 2 submarines; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 mech_infantry moved from Yunnan to Shan State
UK_Pacific take Shan State from Japanese
2 fighters and 2 mech_infantrys moved from Sikang to Volgograd
1 transport moved from 91 Sea Zone to 94 Sea Zone
2 infantry moved from Algeria to 94 Sea Zone
2 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Malta
1 tactical_bomber moved from Sikang to VolgogradCombat - British
Battle in Malta
Battle in Volgograd
British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
British win, taking Malta from Italians, taking Volgograd from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantryNon Combat Move - British
1 tactical_bomber moved from Volgograd to Samara
2 fighters moved from Volgograd to Russia
2 mech_infantrys moved from Sikang to Samara
2 mech_infantrys moved from India to West India
1 artillery and 3 infantry moved from India to West India
3 infantry moved from India to Burma
1 bomber moved from Alexandria to Russia
1 armour and 1 mech_infantry moved from Algeria to Libya
2 destroyers and 1 fighter moved from 92 Sea Zone to 98 Sea Zone
1 submarine moved from 92 Sea Zone to 98 Sea Zone
1 carrier and 1 tactical_bomber moved from 92 Sea Zone to 98 Sea Zone
4 infantry moved from Gibraltar to 92 Sea Zone
4 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
4 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery and 4 infantry moved from Egypt to Trans-Jordan
1 transport moved from 81 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
2 fighters and 1 tactical_bomber moved from Alexandria to Egypt
1 battleship and 1 cruiser moved from 81 Sea Zone to 98 Sea Zone
1 armour and 1 mech_infantry moved from Alexandria to Egypt
2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries, 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 2 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from United Kingdom to Gibraltar
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Alexandria to Tobruk
1 aaGun and 2 infantry moved from India to Burma
1 aaGun moved from India to Burma
1 infantry moved from India to Burma
1 artillery moved from Alexandria to EgyptPlace Units - British
1 airfield placed in Egypt
2 submarines placed in 98 Sea Zone
2 infantry placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 8 PUs total
Some Units in India change ownership: 2 mech_infantrys -
also placed the inf in yunnan instead of kansu
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moving my games up
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Game History
Round: 5
Purchase Units - Italians
COMMENT: 2 USA fighters on USA carrier in 98
Italians buy 1 airfield and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
3 armour moved from Caucasus to Persia
1 fighter moved from Rostov to PersiaCombat - Italians
Battle in Persia
Italians attack with 3 armour and 1 fighter
British defend with 1 infantry; ANZAC defend with 2 fighters
Italians win, taking Persia from British with 2 armour and 1 fighter remaining. Battle score for attacker is 17
Casualties for Italians: 1 armour
Casualties for British: 1 infantry
Casualties for ANZAC: 2 fightersNon Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from 96 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 fighter moved from Persia to Northwest Persia
1 aaGun and 2 infantry moved from Western Germany to Northern Italy
1 mech_infantry moved from Romania to Ukraine
1 artillery and 2 infantry moved from France to Northern Italy
1 mech_infantry moved from Ukraine to Bryansk
2 artilleries moved from Yugoslavia to Northern Italy
3 infantry moved from Bulgaria to Yugoslavia
1 mech_infantry moved from Ukraine to BryanskPlace Units - Italians
1 submarine placed in 97 Sea Zone
1 airfield placed in Northern ItalyTurn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 artillery
EDIT: Adding units owned by Italians to Southern Italy: 1 artillery
EDIT: Turning off Edit Mode -
After changing my mind about attacking Libya, I realized I could have an Italian fighter sink the transport in 96 rather than just sitting there.
Arty transported from Yugo to South Italy
Will send you save file by facebook





