@Daaras all the planes from India can reach and if they’re safe to land in Burma, I’d still make that attack. So block or put way more
G40 Ktylu(Axis) vs Cyanight(Allies+13)
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Purchase Units - Chinese 
 Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
 Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese 
 3 infantry moved from Szechwan to Yunnan
 1 fighter moved from Szechwan to YunnanCombat - Chinese 
 Battle in Yunnan
 Chinese attack with 1 fighter and 3 infantry
 Japanese defend with 1 artillery and 1 infantry
 Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
 Casualties for Japanese: 1 artillery and 1 infantry
 Casualties for Chinese: 2 infantryNon Combat Move - Chinese 
 1 fighter moved from Yunnan to Shensi
 3 infantry moved from Szechwan to Shensi
 2 infantry moved from Suiyuyan to ShensiPlace Units - Chinese 
 4 infantry placed in ShensiTurn Complete - Chinese 
 Chinese collect 9 PUs; end with 9 PUs total
 Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Politics - British 
 Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British 
 1 cruiser moved from 91 Sea Zone to 96 Sea Zone
 1 fighter moved from Gibraltar to 96 Sea Zone
 1 fighter moved from Malta to 97 Sea Zone
 1 cruiser moved from 98 Sea Zone to 97 Sea Zone
 1 submarine moved from 98 Sea Zone to 97 Sea Zone
 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
 1 carrier moved from 98 Sea Zone to 97 Sea Zone
 1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
 1 armour and 1 mech_infantry moved from Egypt to Tobruk
 1 armour, 1 artillery and 3 infantry moved from Alexandria to Tobruk
 1 fighter moved from Scotland to 111 Sea Zone
 1 bomber and 2 fighters moved from United Kingdom to 111 Sea Zone
 1 destroyer moved from 109 Sea Zone to 111 Sea ZoneCombat - British 
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Politics - British 
 Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British 
 2 fighters moved from United Kingdom to 111 Sea Zone
 1 fighter moved from Scotland to 111 Sea Zone
 1 destroyer moved from 109 Sea Zone to 111 Sea Zone
 1 bomber moved from United Kingdom to 97 Sea Zone
 1 cruiser moved from 98 Sea Zone to 97 Sea Zone
 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
 1 carrier moved from 98 Sea Zone to 97 Sea Zone
 1 submarine moved from 98 Sea Zone to 97 Sea Zone
 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
 1 fighter moved from Malta to 97 Sea Zone
 1 cruiser moved from 91 Sea Zone to 96 Sea Zone
 1 fighter moved from Gibraltar to 96 Sea Zone
 1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
 1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
 1 armour, 1 artillery and 3 infantry moved from Alexandria to Tobruk
 1 mech_infantry moved from Egypt to Tobruk
 1 infantry moved from Anglo Egyptian Sudan to Ethiopia
 1 armour moved from Egypt to Ethiopia
 1 infantry moved from India to 39 Sea Zone
 1 artillery moved from India to 39 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
 1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
 1 cruiser moved from 39 Sea Zone to 76 Sea ZoneCombat - British 
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Politics - British 
 Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British 
 2 fighters moved from United Kingdom to 111 Sea Zone
 1 fighter moved from Scotland to 111 Sea Zone
 1 destroyer moved from 109 Sea Zone to 111 Sea Zone
 1 bomber moved from United Kingdom to 97 Sea Zone
 1 cruiser moved from 98 Sea Zone to 97 Sea Zone
 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
 1 carrier moved from 98 Sea Zone to 97 Sea Zone
 1 submarine moved from 98 Sea Zone to 97 Sea Zone
 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
 1 fighter moved from Malta to 97 Sea Zone
 1 cruiser moved from 91 Sea Zone to 96 Sea Zone
 1 fighter moved from Gibraltar to 96 Sea Zone
 1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
 1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
 1 armour, 1 artillery and 3 infantry moved from Alexandria to Tobruk
 1 mech_infantry moved from Egypt to Tobruk
 1 infantry moved from Anglo Egyptian Sudan to Ethiopia
 1 armour moved from Egypt to Ethiopia
 1 infantry moved from India to 39 Sea Zone
 1 artillery moved from India to 39 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
 1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
 1 cruiser moved from 39 Sea Zone to 76 Sea ZoneCombat - British 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Purchase Units - British 
 British buy 2 artilleries, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific 
 UK_Pacific buy 1 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Politics - British 
 Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British 
 2 fighters moved from United Kingdom to 111 Sea Zone
 1 fighter moved from Scotland to 111 Sea Zone
 1 destroyer moved from 109 Sea Zone to 111 Sea Zone
 1 bomber moved from United Kingdom to 97 Sea Zone
 1 cruiser moved from 98 Sea Zone to 97 Sea Zone
 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
 1 carrier moved from 98 Sea Zone to 97 Sea Zone
 1 submarine moved from 98 Sea Zone to 97 Sea Zone
 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
 1 fighter moved from Malta to 97 Sea Zone
 1 cruiser moved from 91 Sea Zone to 96 Sea Zone
 1 fighter moved from Gibraltar to 96 Sea Zone
 1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
 1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
 1 armour, 1 artillery and 3 infantry moved from Alexandria to Tobruk
 1 mech_infantry moved from Egypt to Tobruk
 1 infantry moved from Anglo Egyptian Sudan to Ethiopia
 1 armour moved from Egypt to Ethiopia
 1 infantry moved from India to 39 Sea Zone
 1 artillery moved from India to 39 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
 1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
 1 cruiser moved from 39 Sea Zone to 76 Sea ZoneCombat - British 
 Battle in 96 Sea Zone
 British attack with 1 cruiser, 1 fighter and 1 transport
 Italians defend with 1 destroyer and 1 transport
 British win with 1 cruiser and 1 transport remaining. Battle score for attacker is 5
 Casualties for British: 1 fighter
 Casualties for Italians: 1 destroyer and 1 transport
 Battle in 111 Sea Zone
 British attack with 1 destroyer and 3 fighters
 Germans defend with 1 battleship and 1 submarine
 British win with 2 fighters remaining. Battle score for attacker is 8
 Casualties for Germans: 1 battleship and 1 submarine
 Casualties for British: 1 destroyer and 1 fighter
 Battle in Ethiopia
 British attack with 1 armour, 1 artillery and 2 infantry
 Italians defend with 1 artillery and 2 infantry
 British win, taking Ethiopia from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 7
 Casualties for British: 1 infantry
 Casualties for Italians: 1 artillery and 2 infantry
 Battle in Tobruk
 British attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
 Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
 British win, taking Tobruk from Italians with 1 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 11
 Casualties for British: 4 infantry
 Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
 Battle in 97 Sea Zone
 British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
 Italians defend with 1 battleship, 1 cruiser and 1 transport
 Units damaged: 1 carrier owned by the British
 British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 39
 Casualties for Italians: 1 battleship, 1 cruiser and 1 transportNon Combat Move - British 
 1 fighter moved from 97 Sea Zone to Malta
 1 tactical_bomber moved from 97 Sea Zone to Malta
 1 bomber moved from 97 Sea Zone to Malta
 1 destroyer moved from 71 Sea Zone to 81 Sea Zone
 1 battleship moved from 37 Sea Zone to 39 Sea Zone
 1 destroyer moved from 39 Sea Zone to 76 Sea Zone
 1 infantry moved from Union of South Africa to Rhodesia
 1 infantry moved from West India to Eastern Persia
 British take Eastern Persia from Neutral_Allies
 3 infantry moved from Malaya to Shan State
 3 aaGuns, 1 fighter, 5 infantry and 1 tactical_bomber moved from India to Burma
 2 infantry moved from Scotland to United Kingdom
 1 aaGun moved from Scotland to United Kingdom
 1 mech_infantry moved from United Kingdom to Eire
 British take Eire from Neutral_Allies
 2 fighters moved from 111 Sea Zone to United Kingdom
 1 transport moved from 109 Sea Zone to 106 Sea Zone
 1 artillery and 1 infantry moved from Ontario to QuebecPlace Units - British 
 1 transport placed in 71 Sea Zone
 1 artillery placed in Union of South Africa
 1 artillery, 1 fighter and 1 infantry placed in United KingdomTurn Complete - British 
 British collect 29 PUs; end with 29 PUs total
 Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUsPlace Units - UK_Pacific 
 1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific 
 UK_Pacific collect 17 PUs; end with 17 PUs total
 Some Units in India change ownership: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Purchase Units - Italians 
 Italians buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians 
 1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
 1 infantry moved from 94 Sea Zone to Tunisia
 1 artillery moved from 94 Sea Zone to Tunisia
 1 cruiser moved from 95 Sea Zone to 97 Sea Zone
 1 submarine moved from 95 Sea Zone to 97 Sea Zone
 1 destroyer moved from 95 Sea Zone to 97 Sea Zone
 1 fighter moved from Southern Italy to 97 Sea Zone
 1 fighter moved from Southern Italy to 97 Sea Zone
 1 artillery and 1 infantry moved from Northern Italy to Southern France
 1 armour moved from Northern Italy to Southern France
 1 bomber moved from Northern Italy to 96 Sea Zone
 1 infantry moved from Libya to Tunisia
 1 artillery moved from Libya to Tunisia
 1 infantry moved from Italian Somaliland to Kenya
 Italians take Kenya from BritishCombat - Italians 
 Battle in 96 Sea Zone
 Italians attack with 1 bomber
 British defend with 1 cruiser and 1 transport
 Italians roll dice for 1 bomber in 96 Sea Zone, round 2 : 1/1 hits
 British roll dice for 1 cruiser and 1 transport in 96 Sea Zone, round 2 : 1/1 hits
 1 cruiser owned by the British and 1 bomber owned by the Italians lost in 96 Sea Zone
 British win with 1 transport remaining. Battle score for attacker is 0
 Casualties for British: 1 cruiser
 Casualties for Italians: 1 bomber
 Battle in 97 Sea Zone
 Italians attack with 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
 British defend with 1 carrier, 1 cruiser, 1 destroyer and 1 submarine
 Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits
 Italians roll dice for 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 2/1 hits
 British roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits
 British roll dice for 1 carrier, 1 cruiser and 1 destroyer in 97 Sea Zone, round 2 : 1/1 hits
 1 destroyer owned by the Italians, 1 submarine owned by the Italians, 1 submarine owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
 Italians roll dice for 1 cruiser and 2 fighters in 97 Sea Zone, round 3 : 1/1 hits
 British roll dice for 1 cruiser and 1 destroyer in 97 Sea Zone, round 3 : 1/1 hits
 1 cruiser owned by the Italians and 1 destroyer owned by the British lost in 97 Sea Zone
 Italians roll dice for 2 fighters in 97 Sea Zone, round 4 : 1/0 hits
 British roll dice for 1 cruiser in 97 Sea Zone, round 4 : 0/1 hits
 1 cruiser owned by the British lost in 97 Sea Zone
 Italians win with 2 fighters remaining. Battle score for attacker is 16
 Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 1 submarine
 Casualties for Italians: 1 cruiser, 1 destroyer and 1 submarine
 Battle in Southern France
 Italians attack with 1 armour, 1 artillery and 1 infantry
 French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
 Italians roll dice for 1 armour, 1 artillery and 1 infantry in Southern France, round 2 : 1/1 hits
 French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/1 hits
 1 infantry owned by the French and 1 infantry owned by the Italians lost in Southern France
 Italians roll dice for 1 armour and 1 artillery in Southern France, round 3 : 1/1 hits
 French roll dice for 1 artillery in Southern France, round 3 : 1/1 hits
 1 artillery owned by the Italians and 1 artillery owned by the French lost in Southern France
 Italians win, taking Southern France from French with 1 armour remaining. Battle score for attacker is 0
 Casualties for French: 1 artillery and 1 infantry
 Casualties for Italians: 1 artillery and 1 infantry
 Battle in Tunisia
 Italians attack with 2 artilleries and 2 infantry
 French defend with 1 infantry
 Italians roll dice for 2 artilleries and 2 infantry in Tunisia, round 2 : 1/1 hits
 French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits
 1 infantry owned by the French lost in Tunisia
 Italians win, taking Tunisia from French with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
 Casualties for French: 1 infantryNon Combat Move - Italians 
 2 fighters moved from 97 Sea Zone to Southern ItalyPlace Units - Italians 
 1 transport placed in 97 Sea Zone
 1 infantry placed in Northern ItalyTurn Complete - Italians 
 Total Cost from Convoy Blockades: 3
 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2
 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1
 Italians collect 11 PUs (3 lost to blockades); end with 11 PUs totalTerritory Summary for Italians : Kenya : 1 flag, 1 infantry 
 Southern France : 1 flag, 1 armour, 1 factory_minor and 1 harbour
 Tunisia : 1 flag, 2 artilleries and 2 infantry
 Albania : 1 armour and 2 infantry
 Northern Italy : 2 aaGuns, 1 factory_major and 1 infantry
 Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 6 infantry
 94 Sea Zone : 1 transport
 97 Sea Zone : 1 transportProduction/PUs Summary : Germans : 37 / 66 
 Russians : 36 / 37
 Japanese : 32 / 33
 Americans : 52 / 52
 Chinese : 9 / 15
 British : 28 / 34
 UK_Pacific : 17 / 17
 Italians : 14 / 11
 ANZAC : 10 / 10
 French : 9 / 0
 Dutch : 11 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 8 / 0
 Neutral_True : 18 / 0Dice Statistics: Total 
 1 was rolled 8 times
 2 was rolled 4 times
 3 was rolled 1 times
 4 was rolled 4 times
 5 was rolled 3 times
 6 was rolled 4 times
 Average roll : 3.083
 Median : 2.500
 Variance : 1.130
 Standard Deviation : 1.063
 Total rolls : 24Null / Other 
 1 was rolled 3 times
 2 was rolled 1 times
 5 was rolled 1 times
 6 was rolled 1 times
 Average roll : 2.667
 Median : 1.500
 Variance : 1.200
 Standard Deviation : 1.095
 Total rolls : 6French Combat 
 1 was rolled 3 times
 2 was rolled 1 times
 5 was rolled 1 times
 6 was rolled 1 times
 Average roll : 2.667
 Median : 1.500
 Variance : 1.200
 Standard Deviation : 1.095
 Total rolls : 6British Combat 
 1 was rolled 2 times
 3 was rolled 1 times
 4 was rolled 2 times
 Average roll : 2.600
 Median : 3.000
 Variance : 2.250
 Standard Deviation : 1.500
 Total rolls : 5Italians Combat 
 2 was rolled 2 times
 4 was rolled 2 times
 5 was rolled 1 times
 6 was rolled 2 times
 Average roll : 4.143
 Median : 4.000
 Variance : 0.833
 Standard Deviation : 0.913
 Total rolls : 7
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Research Technology - ANZAC 
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Research Technology - ANZAC Purchase Units - ANZAC 
 ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC Non Combat Move - ANZAC 
 1 infantry moved from New South Wales to 62 Sea Zone
 1 infantry moved from New South Wales to 62 Sea Zone
 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
 2 infantry moved from 42 Sea Zone to Java
 ANZAC take Java from Dutch
 2 aaGuns moved from New South Wales to Queensland
 1 destroyer moved from 62 Sea Zone to 54 Sea Zone
 1 cruiser moved from 63 Sea Zone to 54 Sea Zone
 2 fighters moved from New Zealand to Queensland
 1 infantry moved from Malaya to Shan StatePlace Units - ANZAC 
 1 infantry placed in New South Wales
 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC 
 ANZAC collect 14 PUs; end with 14 PUs total
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Politics - French 
 Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French 
 1 destroyer moved from 93 Sea Zone to 94 Sea Zone
 1 cruiser moved from 93 Sea Zone to 96 Sea Zone
 1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
 1 fighter moved from United Kingdom to Holland Belgium
 1 infantry moved from Syria to Trans-Jordan
 1 infantry moved from French West Africa to French Central Africa
 1 infantry moved from Algeria to MoroccoCombat - French 
 Battle in 94 Sea Zone
 French attack with 1 destroyer
 Italians defend with 1 transport
 French win with 1 destroyer remaining. Battle score for attacker is 7
 Casualties for Italians: 1 transport
 Battle in Holland Belgium
 French attack with 1 artillery, 1 fighter and 1 infantry
 Germans defend with 1 tactical_bomber
 French win, taking Holland Belgium from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 8
 Casualties for Germans: 1 tactical_bomber
 Casualties for French: 1 infantryNon Combat Move - French 
 Turning on Edit Mode
 EDIT: Turning off Edit Mode
 Turning on Edit Mode
 EDIT: Removing units owned by French from 96 Sea Zone: 1 cruiser
 EDIT: Adding units owned by French to 93 Sea Zone: 1 cruiser
 EDIT: Turning off Edit Mode
 1 fighter moved from Holland Belgium to United Kingdom
 1 destroyer moved from 72 Sea Zone to 81 Sea ZoneTurn Complete - French 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 2 Research Technology - Germans Purchase Units - Germans 
 Germans buy 5 armour, 1 bomber, 1 fighter and 4 infantry; Remaining resources: 2 PUs;Combat Move - Germans 
 1 infantry moved from France to Normandy Bordeaux
 Germans take Normandy Bordeaux from French
 3 artilleries moved from France to Normandy Bordeaux
 4 mech_infantrys moved from France to Normandy Bordeaux
 5 armour moved from France to Holland Belgium
 1 submarine moved from 110 Sea Zone to 91 Sea Zone
 4 infantry moved from Norway to Finland
 1 artillery moved from Germany to 113 Sea Zone
 1 artillery moved from Germany to 113 Sea Zone
 1 infantry moved from Western Germany to 113 Sea Zone
 1 infantry moved from Germany to 113 Sea Zone
 4 tactical_bombers moved from Western Germany to 94 Sea Zone
 5 fighters moved from Western Germany to 93 Sea Zone
 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
 1 armour moved from Bulgaria to Yugoslavia
 6 infantry moved from Germany to Poland
 1 artillery moved from Germany to Poland
 3 bombers moved from Western Germany to YugoslaviaCombat - Germans 
 Battle in 93 Sea Zone
 Germans attack with 5 fighters
 French defend with 1 cruiser
 Germans roll dice for 5 fighters in 93 Sea Zone, round 2 : 2/1 hits
 French roll dice for 1 cruiser in 93 Sea Zone, round 2 : 1/1 hits
 1 cruiser owned by the French and 1 fighter owned by the Germans lost in 93 Sea Zone
 Germans win with 4 fighters remaining. Battle score for attacker is 2
 Casualties for Germans: 1 fighter
 Casualties for French: 1 cruiser
 Battle in Holland Belgium
 Germans attack with 5 armour
 French defend with 1 artillery
 Germans roll dice for 5 armour in Holland Belgium, round 2 : 2/1 hits
 French roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits
 1 armour owned by the Germans and 1 artillery owned by the French lost in Holland Belgium
 Germans win, taking Holland Belgium from French with 4 armour remaining. Battle score for attacker is -2
 Casualties for Germans: 1 armour
 Casualties for French: 1 artillery
 Battle in Yugoslavia
 Germans attack with 1 armour, 2 artilleries, 3 bombers and 6 infantry
 Neutral_Allies defend with 5 infantry
 Germans roll dice for 1 armour, 2 artilleries, 3 bombers and 6 infantry in Yugoslavia, round 2 : 5/1 hits
 Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/1 hits
 2 infantry owned by the Germans and 5 infantry owned by the Neutral_Allies lost in Yugoslavia
 Germans win, taking Yugoslavia from Neutral_Allies with 1 armour, 2 artilleries, 3 bombers and 4 infantry remaining. Battle score for attacker is 9
 Casualties for Neutral_Allies: 5 infantry
 Casualties for Germans: 2 infantry
 Battle in 94 Sea Zone
 Germans attack with 4 tactical_bombers
 French defend with 1 destroyer
 Germans roll dice for 4 tactical_bombers in 94 Sea Zone, round 2 : 2/0 hits
 French roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits
 1 destroyer owned by the French lost in 94 Sea Zone
 Germans win with 4 tactical_bombers remaining. Battle score for attacker is 8
 Casualties for French: 1 destroyerNon Combat Move - Germans 
 1 tactical_bomber moved from 94 Sea Zone to Southern Italy
 3 tactical_bombers moved from 94 Sea Zone to Northern Italy
 4 fighters moved from 93 Sea Zone to Northern Italy
 3 bombers moved from Yugoslavia to Western Germany
 2 artilleries and 2 infantry moved from 113 Sea Zone to NorwayPlace Units - Germans 
 1 bomber and 1 fighter placed in Western Germany
 3 infantry placed in France
 5 armour and 1 infantry placed in GermanyTurn Complete - Germans 
 Germans collect 41 PUs; end with 43 PUs total
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
 Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUsTerritory Summary for Germans : Normandy Bordeaux : 1 flag, 3 artilleries, 1 factory_minor, 1 harbour, 1 infantry and 4 mech_infantrys 
 France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
 Western Germany : 3 aaGuns, 1 airfield, 4 bombers, 1 factory_major, 1 fighter and 1 harbour
 Romania : 2 infantry
 Poland : 3 armour, 1 artillery and 9 infantry
 Germany : 3 aaGuns, 5 armour, 1 factory_major and 5 infantry
 Norway : 2 artilleries and 2 infantry
 Holland Belgium : 4 armour
 Northern Italy : 4 fighters and 3 tactical_bombers
 Southern Italy : 1 tactical_bomber
 113 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
 Bulgaria : 1 flag, 6 infantry
 Yugoslavia : 1 flag, 1 armour, 2 artilleries and 4 infantry
 91 Sea Zone : 1 submarine
 Finland : 1 flag, 9 infantryProduction/PUs Summary : Germans : 41 / 53 
 Russians : 36 / 37
 Japanese : 32 / 33
 Americans : 52 / 52
 Chinese : 9 / 15
 British : 28 / 34
 UK_Pacific : 17 / 17
 Italians : 14 / 11
 ANZAC : 14 / 14
 French : 7 / 0
 Dutch : 7 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 6 / 0
 Neutral_True : 18 / 0Dice Statistics: Total 
 1 was rolled 1 times
 2 was rolled 2 times
 4 was rolled 3 times
 5 was rolled 1 times
 Average roll : 3.143
 Median : 4.000
 Variance : 1.167
 Standard Deviation : 1.080
 Total rolls : 7Neutral_Allies Combat 
 4 was rolled 1 times
 Average roll : 4.000
 Median : 4.000
 Variance : ?
 Standard Deviation : ?
 Total rolls : 1Germans Combat 
 1 was rolled 1 times
 4 was rolled 1 times
 5 was rolled 1 times
 Average roll : 3.333
 Median : 4.000
 Variance : 1.500
 Standard Deviation : 1.225
 Total rolls : 3French Combat 
 2 was rolled 2 times
 4 was rolled 1 times
 Average roll : 2.667
 Median : 2.000
 Variance : 2.500
 Standard Deviation : 1.581
 Total rolls : 3
- 
					
					
					
					
 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 2 Research Technology - Russians 
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 2 Research Technology - Russians Purchase Units - Russians 
 Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;Politics - Russians 
 Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians 
 2 infantry moved from Buyant-Uhaa to Amur
 1 infantry moved from Ulaanbaatar to Amur
 2 infantry moved from Olgiy to Kansu
 1 infantry moved from Dzavhan to Tsagaan OlomCombat - Russians 
 Battle in Amur
 Russians attack with 3 infantry
 Japanese defend with 1 infantry
 Russians win, taking Amur from Japanese with 1 infantry remaining. Battle score for attacker is -3
 Casualties for Japanese: 1 infantry
 Casualties for Russians: 2 infantryNon Combat Move - Russians 
 6 infantry moved from Yakut S.S.R. to Yenisey
 2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
 2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Belarus
 3 infantry moved from Ukraine to Western Ukraine
 1 infantry moved from Russia to Bryansk
 4 infantry moved from Novgorod to BelarusPlace Units - Russians 
 3 infantry placed in Novgorod
 3 infantry placed in Ukraine
 1 fighter and 3 infantry placed in RussiaTurn Complete - Russians 
 Russians collect 37 PUs; end with 37 PUs total
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 2 Purchase Units - Japanese 
 Japanese buy 1 harbour, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese 
 2 artilleries moved from Korea to Amur
 2 infantry moved from Korea to Amur
 5 infantry moved from Manchuria to Jehol
 1 infantry moved from Chahar to Suiyuyan
 Japanese take Suiyuyan from Chinese
 1 infantry moved from Chahar to Hopei
 Japanese take Hopei from Chinese
 1 artillery moved from Chahar to Suiyuyan
 1 mech_infantry moved from Jehol to Anhwe
 1 artillery moved from Jehol to Anhwe
 6 infantry moved from Anhwe to Kweichow
 Japanese take Kweichow from Chinese
 2 artilleries moved from Anhwe to Kweichow
 1 mech_infantry moved from Anhwe to Kweichow
 2 infantry moved from Hunan to Yunnan
 1 artillery moved from Hunan to Yunnan
 2 tactical_bombers moved from Kiangsu to Kwangsi
 4 fighters moved from Kiangsu to Hunan
 2 infantry and 1 transport moved from 33 Sea Zone to 36 Sea ZoneCombat - Japanese 
 Battle in Yunnan
 Japanese attack with 1 artillery and 2 infantry
 Chinese defend with 1 infantry
 Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/1 hits
 Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
 1 infantry owned by the Chinese lost in Yunnan
 Japanese win, taking Yunnan from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
 Casualties for Chinese: 1 infantry
 Battle in Amur
 Japanese attack with 2 artilleries and 2 infantry
 Russians defend with 1 infantry
 Japanese roll dice for 2 artilleries and 2 infantry in Amur, round 2 : 1/1 hits
 Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits
 1 infantry owned by the Russians lost in Amur
 Japanese win, taking Amur from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
 Casualties for Russians: 1 infantryNon Combat Move - Japanese 
 4 infantry moved from Korea to Manchuria
 1 aaGun moved from Manchuria to Korea
 2 fighters moved from Japan to 6 Sea Zone
 1 armour and 5 infantry moved from Japan to 6 Sea Zone
 1 armour, 5 infantry and 4 transports moved from 6 Sea Zone to 36 Sea Zone
 1 cruiser, 1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
 7 infantry moved from 36 Sea Zone to Kwangsi
 1 armour moved from 36 Sea Zone to Kwangsi
 2 tactical_bombers moved from 6 Sea Zone to JapanPlace Units - Japanese 
 3 mech_infantrys placed in Korea
 2 infantry placed in Japan
 1 harbour placed in HainanTurn Complete - Japanese 
 Japanese collect 36 PUs; end with 36 PUs totalTerritory Summary for Japanese : Caroline Islands : 1 aaGun, 1 airfield and 1 harbour 
 Iwo Jima : 1 infantry
 Paulau Island : 1 infantry
 Shantung : 1 flag
 Kwangsi : 1 flag, 1 armour, 2 bombers, 7 infantry and 3 tactical_bombers
 Korea : 1 aaGun, 1 factory_minor and 3 mech_infantrys
 Kiangsu : 1 flag
 Kiangsi : 1 flag
 Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 4 tactical_bombers
 Jehol : 1 flag, 1 fighter and 5 infantry
 Siam : 1 infantry
 Manchuria : 1 flag, 4 infantry
 Hainan : 1 harbour
 Yunnan : 1 flag, 1 artillery and 2 infantry
 Suiyuyan : 1 flag, 1 artillery and 1 infantry
 Kweichow : 1 flag, 2 artilleries, 6 infantry and 1 mech_infantry
 Hunan : 1 flag, 4 fighters
 Hopei : 1 flag, 1 infantry
 Chahar : 1 flag
 Anhwe : 1 flag, 1 artillery
 Amur : 1 flag, 2 artilleries and 2 infantry
 French Indo China : 1 flag, 1 infantry
 33 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
 36 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 5 transports
 6 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 1 submarineProduction/PUs Summary : Germans : 41 / 53 
 Russians : 36 / 37
 Japanese : 36 / 36
 Americans : 52 / 52
 Chinese : 5 / 15
 British : 28 / 34
 UK_Pacific : 17 / 17
 Italians : 14 / 11
 ANZAC : 14 / 14
 French : 7 / 0
 Dutch : 7 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 6 / 0
 Neutral_True : 18 / 0Dice Statistics: Total 
 4 was rolled 1 times
 5 was rolled 2 times
 6 was rolled 1 times
 Average roll : 5.000
 Median : 5.000
 Variance : 2.000
 Standard Deviation : 1.414
 Total rolls : 4Japanese Combat 
 5 was rolled 1 times
 6 was rolled 1 times
 Average roll : 5.500
 Median : 5.500
 Variance : 2.000
 Standard Deviation : 1.414
 Total rolls : 2Russians Combat 
 4 was rolled 1 times
 Average roll : 4.000
 Median : 4.000
 Variance : ?
 Standard Deviation : ?
 Total rolls : 1Chinese Combat 
 5 was rolled 1 times
 Average roll : 5.000
 Median : 5.000
 Variance : ?
 Standard Deviation : ?
 Total rolls : 1
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 2 Research Technology - Americans 
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 2 Research Technology - Americans 
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 2 Research Technology - Americans 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 2 Purchase Units - Americans 
 Americans buy 2 carriers, 1 destroyer and 1 fighter; Remaining resources: 2 PUs;Combat Move - Americans Non Combat Move - Americans 
 1 armour and 1 infantry moved from Western United States to 10 Sea Zone
 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
 1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
 1 fighter moved from Guam to 26 Sea Zone
 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
 1 fighter moved from Hawaiian Islands to Central United StatesPlace Units - Americans 
 1 carrier and 1 fighter placed in 101 Sea Zone
 1 carrier and 1 destroyer placed in 10 Sea ZoneTurn Complete - Americans 
 Americans collect 52 PUs; end with 54 PUs total
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 2 Purchase Units - Chinese 
 Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
 Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese 
 10 infantry moved from Shensi to Suiyuyan
 1 fighter moved from Shensi to SuiyuyanCombat - Chinese 
 Battle in Suiyuyan
 Chinese attack with 1 fighter and 10 infantry
 Japanese defend with 1 artillery and 1 infantry
 Chinese win, taking Suiyuyan from Japanese with 1 fighter and 9 infantry remaining. Battle score for attacker is 4
 Casualties for Japanese: 1 artillery and 1 infantry
 Casualties for Chinese: 1 infantryNon Combat Move - Chinese 
 1 fighter moved from Suiyuyan to KansuPlace Units - Chinese 
 5 infantry placed in SuiyuyanTurn Complete - Chinese 
 Chinese collect 6 PUs; end with 6 PUs total
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 2 Combat Move - British 
 1 destroyer moved from 81 Sea Zone to 97 Sea Zone
 1 fighter moved from Malta to 97 Sea Zone
 1 bomber moved from Malta to 97 Sea Zone
 1 tactical_bomber moved from Malta to 97 Sea Zone
 1 armour moved from Ethiopia to Kenya
 1 infantry moved from Ethiopia to Kenya
 1 artillery moved from Ethiopia to KenyaCombat - British 
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 2 Combat Move - British 
 1 destroyer moved from 81 Sea Zone to 97 Sea Zone
 1 fighter moved from Malta to 97 Sea Zone
 1 bomber moved from Malta to 97 Sea Zone
 1 tactical_bomber moved from Malta to 97 Sea Zone
 1 armour moved from Ethiopia to Kenya
 1 infantry moved from Ethiopia to Kenya
 1 artillery moved from Ethiopia to KenyaCombat - British 
 Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone




 
		 
		






