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G40 Ktylu(Axis) vs Cyanight(Allies+13)
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 3 armour and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
5 armour, 19 infantry and 3 mech_infantrys moved from Novgorod to Baltic States
1 bomber, 3 fighters, 5 infantry and 1 tactical_bomber moved from Belarus to Baltic States
5 infantry moved from Bessarabia to Romania
1 armour and 2 mech_infantrys moved from Ukraine to RomaniaCombat - Russians
Battle in Romania
Russians attack with 1 armour, 5 infantry and 2 mech_infantrys
Germans defend with 1 armour, 1 infantry and 2 mech_infantrys
Russians win, taking Romania from Germans with 1 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 1 armour, 1 infantry and 2 mech_infantrys
Casualties for Russians: 3 infantry
Battle in Baltic States
Russians attack with 5 armour, 1 bomber, 3 fighters, 24 infantry, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 10 armour and 19 infantry
Russians win, taking Baltic States from Germans with 5 armour, 1 bomber, 3 fighters, 5 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 60
Casualties for Germans: 10 armour and 19 infantry
Casualties for Russians: 19 infantryNon Combat Move - Russians
5 infantry moved from Bryansk to Belarus
6 infantry moved from Vologda to Archangel
1 bomber and 3 fighters moved from Baltic States to Belarus
1 tactical_bomber moved from Baltic States to Belarus
1 aaGun moved from Novgorod to Belarus
1 aaGun moved from Novgorod to Baltic States
1 aaGun moved from Novgorod to Archangel
2 mech_infantrys moved from Volgograd to Bryansk
1 infantry moved from Russia to Bryansk
2 aaGuns and 11 infantry moved from Novosibirsk to Vologda
3 infantry moved from Suiyuyan to Hopei
2 infantry moved from Kansu to NovosibirskPlace Units - Russians
3 armour placed in Ukraine
9 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Iraq: 1 armour and 2 mech_infantrys
EDIT: Adding units owned by Russians to Egypt: 1 armour and 2 mech_infantrys
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 artilleries and 10 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
3 infantry moved from Kiangsu to Shantung
3 artilleries moved from Kiangsu to Shantung
2 fighters moved from Kiangsu to Shantung
5 fighters and 5 tactical_bombers moved from Kiangsu to Hopei
1 bomber moved from Kiangsu to Hopei
2 infantry moved from Japan to 6 Sea Zone
3 transports moved from 19 Sea Zone to 6 Sea Zone
1 armour moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 armour moved from Urals to Timguska
Japanese take Timguska from Russians
1 artillery moved from Yenisey to Timguska
10 infantry moved from Yenisey to Timguska
3 infantry moved from Japan to 6 Sea Zone
3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from 6 Sea Zone to 21 Sea Zone
1 fighter moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 19 Sea Zone to 20 Sea Zone
1 destroyer moved from 18 Sea Zone to 21 Sea ZoneCombat - Japanese
Battle in Shantung
Japanese attack with 3 artilleries, 2 fighters and 3 infantry
Chinese defend with 2 artilleries and 4 infantry
Japanese roll dice for 3 artilleries, 2 fighters and 3 infantry in Shantung, round 2 : 4/8 hits
Chinese roll dice for 2 artilleries and 4 infantry in Shantung, round 2 : 1/6 hits
1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Shantung
Japanese roll dice for 3 artilleries, 2 fighters and 2 infantry in Shantung, round 3 : 4/7 hits
Chinese roll dice for 2 artilleries in Shantung, round 3 : 0/2 hits
2 artilleries owned by the Chinese lost in Shantung
Japanese win, taking Shantung from Chinese with 3 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 17
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 artilleries and 4 infantry
Battle in 20 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer and 1 fighter in 20 Sea Zone, round 2 : 0/2 hits
ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 fighter in 20 Sea Zone, round 3 : 1/2 hits
ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the ANZAC and 1 fighter owned by the Japanese lost in 20 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 destroyer
Battle in 21 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer and 1 fighter in 21 Sea Zone, round 2 : 0/2 hits
ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 fighter in 21 Sea Zone, round 3 : 0/2 hits
ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 fighter in 21 Sea Zone, round 4 : 0/2 hits
ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 4 : 1/1 hits
1 fighter owned by the Japanese lost in 21 Sea Zone
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 5 : 1/1 hits
ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 5 : 0/1 hits
1 destroyer owned by the ANZAC lost in 21 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 destroyer
Battle in Hopei
Japanese attack with 1 bomber, 5 fighters and 5 tactical_bombers
Russians defend with 3 infantry; British defend with 1 armour, 2 fighters, 3 mech_infantrys and 1 tactical_bomber; Chinese defend with 1 fighter
Japanese roll dice for 1 bomber, 5 fighters and 5 tactical_bombers in Hopei, round 2 : 7/11 hits
Chinese roll dice for 1 armour, 3 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber in Hopei, round 2 : 6/11 hits
3 infantry owned by the Russians, 1 armour owned by the British, 1 tactical_bomber owned by the Japanese, 3 mech_infantrys owned by the British and 5 fighters owned by the Japanese lost in Hopei
Japanese roll dice for 1 bomber and 4 tactical_bombers in Hopei, round 3 : 3/5 hits
Chinese roll dice for 3 fighters and 1 tactical_bomber in Hopei, round 3 : 4/4 hits
1 fighter owned by the Chinese, 1 tactical_bomber owned by the British, 4 tactical_bombers owned by the Japanese and 1 fighter owned by the British lost in Hopei
Japanese roll dice for 1 bomber in Hopei, round 4 : 0/1 hits
Chinese roll dice for 1 fighter in Hopei, round 4 : 1/1 hits
1 bomber owned by the Japanese lost in Hopei
Chinese win with 1 fighter remaining. Battle score for attacker is -59
Casualties for Japanese: 1 bomber, 5 fighters and 5 tactical_bombers
Casualties for Russians: 3 infantry
Casualties for British: 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Casualties for Chinese: 1 fighterNon Combat Move - Japanese
2 fighters moved from Shantung to 19 Sea Zone
3 infantry moved from 19 Sea Zone to Shantung
2 infantry moved from 6 Sea Zone to Korea
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to KoreaPlace Units - Japanese
2 artilleries and 1 infantry placed in Kiangsu
3 infantry placed in Korea
6 infantry placed in JapanTurn Complete - Japanese
Japanese collect 31 PUs; end with 31 PUs totalTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag, 3 artilleries and 5 infantry
Korea : 1 aaGun, 1 factory_minor and 7 infantry
Kiangsu : 1 flag, 2 artilleries, 1 factory_minor and 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 6 infantry
Manchuria : 1 flag, 1 infantry
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag, 1 armour, 1 artillery and 10 infantry
Siberia : 1 flag
Buryatia : 1 flag
20 Sea Zone : 1 destroyer
21 Sea Zone : 1 destroyer
19 Sea Zone : 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 2 transports
17 Sea Zone : 1 destroyer
6 Sea Zone : 1 carrier, 2 submarines and 5 transports
Urals : 1 flagProduction/PUs Summary :
Germans : 40 / 51
Russians : 31 / 39
Japanese : 31 / 31
Americans : 58 / 83
Chinese : 15 / 23
British : 30 / 35
UK_Pacific : 21 / 26
Italians : 13 / 18
ANZAC : 18 / 28
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 11 times
3 was rolled 13 times
4 was rolled 10 times
5 was rolled 14 times
6 was rolled 13 times
Average roll : 3.575
Median : 4.000
Variance : 0.153
Standard Deviation : 0.391
Total rolls : 73Japanese Combat
1 was rolled 6 times
2 was rolled 6 times
3 was rolled 9 times
4 was rolled 8 times
5 was rolled 8 times
6 was rolled 6 times
Average roll : 3.558
Median : 4.000
Variance : 0.214
Standard Deviation : 0.463
Total rolls : 43ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
6 was rolled 4 times
Average roll : 4.500
Median : 6.000
Variance : 2.400
Standard Deviation : 1.549
Total rolls : 6Chinese Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 3.375
Median : 3.000
Variance : 0.435
Standard Deviation : 0.659
Total rolls : 24 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 airfield, 2 armour, 1 bomber, 3 fighters, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Hopei: 1 fighter
EDIT: Adding units owned by Chinese to Hopei: 1 fighter
EDIT: Turning off Edit Mode
1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 fighter moved from 36 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
2 fighters moved from 36 Sea Zone to 21 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 21 Sea Zone
1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
1 mech_infantry moved from Soviet Far East to 3 Sea Zone
1 mech_infantry and 1 transport moved from 3 Sea Zone to 5 Sea Zone
1 mech_infantry moved from 5 Sea Zone to AmurCombat - Americans
Battle in 21 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 20 Sea Zone
Americans attack with 1 fighter, 2 submarines and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking 20 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in AmurNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kiangsi
2 fighters moved from 21 Sea Zone to Kiangsi
3 armour moved from French Indo China to Kiangsi
2 fighters moved from French Indo China to Kiangsi
1 artillery and 1 infantry moved from French Indo China to Kwangsi
3 artilleries moved from Gibraltar to 91 Sea Zone
3 infantry moved from Gibraltar to 91 Sea Zone
5 transports moved from 110 Sea Zone to 104 Sea Zone
2 transports moved from 110 Sea Zone to 107 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
5 transports moved from 104 Sea Zone to 91 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
3 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
7 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian IslandsPlace Units - Americans
1 airfield placed in Normandy Bordeaux
3 fighters placed in Normandy Bordeaux
2 armour placed in French Indo China
1 transport placed in 36 Sea Zone
1 submarine placed in 10 Sea Zone
1 bomber placed in Western United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 artilleries and 7 infantry moved from Jehol to Shantung
1 fighter moved from Hopei to ShantungCombat - Chinese
Battle in Shantung
Chinese attack with 3 artilleries, 1 fighter and 7 infantry
Japanese defend with 3 artilleries and 5 infantry
Chinese win, taking Shantung from Japanese with 2 artilleries and 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 3 artilleries and 5 infantry
Casualties for Chinese: 1 artillery and 7 infantryNon Combat Move - Chinese
1 fighter moved from Shantung to Kiangsi
1 infantry moved from Chahar to JeholPlace Units - Chinese
2 artilleries and 5 infantry placed in ShantungTurn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 artillery and 3 fighters; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 81 Sea Zone to 95 Sea Zone
2 armour moved from Egypt to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
2 armour, 1 infantry and 2 transports moved from 81 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
2 armour, 2 infantry and 2 transports moved from 96 Sea Zone to 95 Sea Zone
2 armour and 2 infantry moved from 95 Sea Zone to Northern Italy
1 cruiser moved from 81 Sea Zone to 95 Sea ZoneCombat - British
Battle in 95 Sea Zone
British attack with 1 cruiser, 1 destroyer and 2 transports
Italians defend with 1 transport
British win with 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Northern Italy
British attack with 2 armour and 2 infantry
Italians defend with 2 aaGuns and 1 factory_major
British converts factory_major into different units
British win, taking Northern Italy from Italians with 2 armour and 2 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 2 aaGunsNon Combat Move - British
2 aaGuns moved from United Kingdom to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Egypt to Romania
1 infantry and 2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from Volgograd to Kiangsi
2 armour and 1 mech_infantry moved from Yunnan to Kiangsi
1 fighter moved from French Indo China to Kiangsi
3 aaGuns, 1 artillery and 6 infantry moved from French Indo China to Kwangsi
2 armour and 2 mech_infantrys moved from India to Yunnan
2 infantry moved from West India to India
2 fighters moved from Kansu to Kiangsi
1 mech_infantry moved from Belgian Congo to Egypt
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 armour moved from Northwest Persia to KazakhstanPlace Units - British
1 artillery and 3 fighters placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
2 armour, 1 fighter and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 2 armour, 1 fighter and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 4 infantry moved from Southern Italy to Northern Italy
1 artillery and 1 infantry moved from Southern France to Northern ItalyCombat - Italians
Turning on Edit Mode
EDIT: Changing ownership of Libya from French to Italians
EDIT: Removing units owned by Italians from Tunisia: 2 infantry
EDIT: Adding units owned by Italians to Libya: 2 infantry
EDIT: Turning off Edit Mode
Battle in Northern Italy
Italians attack with 1 armour, 1 artillery and 5 infantry
British defend with 2 armour, 1 factory_minor and 2 infantry
Italians roll dice for 1 armour, 1 artillery and 5 infantry in Northern Italy, round 2 : 3/7 hits
British roll dice for 2 armour and 2 infantry in Northern Italy, round 2 : 1/4 hits
2 infantry owned by the British, 1 armour owned by the British and 1 infantry owned by the Italians lost in Northern Italy
Italians roll dice for 1 armour, 1 artillery and 4 infantry in Northern Italy, round 3 : 5/6 hits
British roll dice for 1 armour in Northern Italy, round 3 : 0/1 hits
1 armour owned by the British lost in Northern Italy
Italians win, taking Northern Italy from British with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 15
Casualties for British: 2 armour and 2 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
Place Units - Italians
1 artillery and 1 infantry placed in Southern France
1 infantry and 2 mech_infantrys placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs totalTerritory Summary for Italians :
Southern France : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Tunisia : 1 flag
Northern Italy : 1 armour, 1 artillery, 1 factory_minor and 4 infantry
Libya : 2 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrysProduction/PUs Summary :
Germans : 40 / 51
Russians : 33 / 39
Japanese : 27 / 31
Americans : 58 / 84
Chinese : 17 / 23
British : 30 / 40
UK_Pacific : 21 / 26
Italians : 14 / 14
ANZAC : 18 / 28
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 5 times
Average roll : 3.167
Median : 2.500
Variance : 1.765
Standard Deviation : 1.328
Total rolls : 18British Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Italians Combat
1 was rolled 6 times
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 2.846
Median : 2.000
Variance : 1.917
Standard Deviation : 1.384
Total rolls : 13 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 3 submarines; Remaining resources: 2 PUs;Combat Move - ANZAC
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 bomber moved from French Indo China to 6 Sea Zone
2 submarines moved from 35 Sea Zone to 6 Sea Zone
ANZAC take 35 Sea Zone from JapaneseCombat - ANZAC
Battle in 6 Sea Zone
ANZAC attack with 1 bomber and 2 submarines
Japanese defend with 1 carrier, 2 submarines and 5 transports
Units damaged: 1 carrier owned by the Japanese
1 submarine owned by the Japanese Submerged
ANZAC win with 1 bomber remaining. Battle score for attacker is 45
Casualties for Japanese: 1 carrier, 1 submarine and 5 transports
Casualties for ANZAC: 2 submarinesNon Combat Move - ANZAC
1 bomber moved from 6 Sea Zone to ShantungPlace Units - ANZAC
1 destroyer and 2 submarines placed in 54 Sea Zone
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
1 cruiser and 1 destroyer moved from 94 Sea Zone to 91 Sea Zone
2 infantry moved from Morocco to Algeria
1 infantry moved from Algeria to Tunisia
French take Tunisia from Italians
2 infantry moved from United Kingdom to 110 Sea Zone
1 fighter moved from United Kingdom to GibraltarCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 fighter and 5 infantry; Remaining resources: 2 PUs;Combat Move - Germans
12 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
4 armour and 1 mech_infantry moved from Finland to Novgorod
1 artillery moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 mech_infantry moved from Eastern Poland to Poland
3 infantry moved from Bulgaria to Yugoslavia
1 bomber, 9 fighters and 4 tactical_bombers moved from Western Germany to 110 Sea Zone
1 destroyer moved from 113 Sea Zone to 110 Sea Zone
1 cruiser moved from 113 Sea Zone to 110 Sea Zone
1 infantry moved from Western Germany to France
5 armour moved from Western Germany to GermanyCombat - Germans
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 fighter and 5 infantry; Remaining resources: 2 PUs;Combat Move - Germans
12 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
4 armour and 1 mech_infantry moved from Finland to Novgorod
1 artillery moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 mech_infantry moved from Eastern Poland to Poland
3 infantry moved from Bulgaria to Yugoslavia
1 bomber, 9 fighters and 4 tactical_bombers moved from Western Germany to 110 Sea Zone
1 destroyer moved from 113 Sea Zone to 110 Sea Zone
1 cruiser moved from 113 Sea Zone to 110 Sea Zone
1 infantry moved from Western Germany to France
5 armour moved from Western Germany to GermanyCombat - Germans
Americans scrambles 3 units out of Normandy Bordeaux to defend against the attack in 110 Sea Zone
Americans scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 fighter and 5 infantry; Remaining resources: 2 PUs;Combat Move - Germans
12 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
4 armour and 1 mech_infantry moved from Finland to Novgorod
1 mech_infantry moved from Eastern Poland to Poland
1 bomber, 9 fighters and 4 tactical_bombers moved from Western Germany to Normandy Bordeaux
1 armour moved from Western Germany to Normandy Bordeaux
4 armour moved from Western Germany to Normandy Bordeaux
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 artillery moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Bulgaria to Yugoslavia
2 infantry moved from Bulgaria to Yugoslavia
1 infantry moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 5 armour, 1 bomber, 9 fighters, 1 infantry and 4 tactical_bombers
British defend with 2 aaGuns, 1 armour, 2 fighters and 4 infantry; Americans defend with 1 airfield, 1 armour, 3 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 3 infantry
AA fire in Normandy Bordeaux : 2/6 hits
2 fighters owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 5 armour, 1 bomber, 7 fighters, 1 infantry and 4 tactical_bombers in Normandy Bordeaux, round 2 : 5/18 hits
Americans roll dice for 2 aaGuns, 2 armour, 3 artilleries, 5 fighters and 7 infantry in Normandy Bordeaux, round 2 : 7/17 hits
5 armour owned by the Germans, 3 infantry owned by the Americans, 2 aaGuns owned by the British and 2 fighters owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 bomber, 5 fighters, 1 infantry and 4 tactical_bombers in Normandy Bordeaux, round 3 : 5/11 hits
Americans roll dice for 2 armour, 3 artilleries, 5 fighters and 4 infantry in Normandy Bordeaux, round 3 : 7/14 hits
4 infantry owned by the British, 1 artillery owned by the Americans, 1 infantry owned by the Germans, 1 tactical_bomber owned by the Germans and 5 fighters owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 bomber and 3 tactical_bombers in Normandy Bordeaux, round 4 : 1/4 hits
Americans roll dice for 2 armour, 2 artilleries and 5 fighters in Normandy Bordeaux, round 4 : 3/9 hits
1 artillery owned by the Americans and 3 tactical_bombers owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 bomber in Normandy Bordeaux, round 5 : 0/1 hits
Americans roll dice for 2 armour, 1 artillery and 5 fighters in Normandy Bordeaux, round 5 : 3/8 hits
1 bomber owned by the Germans lost in Normandy Bordeaux
Americans win with 2 armour, 1 artillery and 5 fighters remaining. Battle score for attacker is -140
Casualties for Germans: 5 armour, 1 bomber, 9 fighters, 1 infantry and 4 tactical_bombers
Casualties for British: 2 aaGuns and 4 infantry
Casualties for Americans: 2 artilleries and 3 infantryNon Combat Move - Germans
1 infantry moved from Western Germany to FrancePlace Units - Germans
4 armour, 1 fighter and 5 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
Germans collect 43 PUs (1 lost to blockades); end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUsTerritory Summary for Germans :
France : 1 flag, 1 airfield, 1 factory_minor and 1 infantry
Western Germany : 3 aaGuns, 1 airfield, 4 armour, 1 factory_major, 1 fighter, 1 harbour and 6 infantry
Poland : 1 mech_infantry
Germany : 3 aaGuns and 1 factory_major
Holland Belgium : 1 infantry
Karelia : 1 flag
Eastern Poland : 1 flag
Western Ukraine : 1 flag, 1 artillery
Novgorod : 1 flag, 1 airfield, 4 armour, 1 factory_minor, 1 harbour, 12 infantry and 1 mech_infantry
113 Sea Zone : 1 cruiser, 1 destroyer and 4 transports
Bulgaria : 1 flag
Greece : 1 flag
Yugoslavia : 1 flag, 3 infantry
Finland : 1 flagProduction/PUs Summary :
Germans : 44 / 55
Russians : 29 / 39
Japanese : 27 / 31
Americans : 58 / 84
Chinese : 17 / 23
British : 30 / 40
UK_Pacific : 21 / 26
Italians : 13 / 14
ANZAC : 18 / 30
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 13 times
3 was rolled 13 times
4 was rolled 16 times
5 was rolled 17 times
6 was rolled 19 times
Average roll : 3.778
Median : 4.000
Variance : 0.427
Standard Deviation : 0.653
Total rolls : 90Null / Other
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
1 was rolled 5 times
2 was rolled 4 times
4 was rolled 9 times
5 was rolled 8 times
6 was rolled 8 times
Average roll : 4.029
Median : 4.000
Variance : 1.818
Standard Deviation : 1.348
Total rolls : 34British Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
Average roll : 2.500
Median : 2.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Americans Combat
1 was rolled 4 times
2 was rolled 8 times
3 was rolled 12 times
4 was rolled 5 times
5 was rolled 9 times
6 was rolled 10 times
Average roll : 3.771
Median : 3.500
Variance : 0.979
Standard Deviation : 0.989
Total rolls : 48 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 3 armour, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Romania to Bulgaria
Russians take Bulgaria from Germans
1 armour moved from Baltic States to Eastern Poland
Russians take Eastern Poland from Germans
1 armour moved from Eastern Poland to Poland
1 infantry moved from Baltic States to Poland
4 armour, 4 infantry and 3 mech_infantrys moved from Baltic States to Novgorod
1 bomber, 3 fighters, 5 infantry and 1 tactical_bomber moved from Belarus to Novgorod
6 infantry moved from Archangel to Novgorod
1 infantry and 2 mech_infantrys moved from Bryansk to Western Ukraine
1 armour and 1 mech_infantry moved from Romania to Germany
Russians take Slovakia Hungary from Germans
1 mech_infantry moved from Romania to Slovakia Hungary
1 armour moved from Ukraine to Romania
1 armour moved from Ukraine to Western Ukraine
1 armour moved from Ukraine to Romania
2 infantry moved from Novosibirsk to Urals
Russians take Urals from Japanese
11 infantry moved from Vologda to Novosibirsk
1 armour and 1 mech_infantry moved from Egypt to Tobruk
Russians take Tobruk from Italians
1 mech_infantry moved from Egypt to Ethiopia
Russians take Ethiopia from ItaliansCombat - Russians
Battle in Poland
Russians attack with 1 armour and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Poland from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 1 armour, 1 infantry and 2 mech_infantrys
Germans defend with 1 artillery
Russians win, taking Western Ukraine from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Germany
Russians attack with 1 armour and 1 mech_infantry
Germans defend with 3 aaGuns and 1 factory_major
Russians captures 55PUs while taking Germans capital
Russians converts factory_major into different units
Russians win, taking Germany from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 15
Casualties for Germans: 3 aaGuns
Battle in Novgorod
Russians attack with 4 armour, 1 bomber, 3 fighters, 15 infantry, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 1 airfield, 4 armour, 1 factory_minor, 1 harbour, 12 infantry and 1 mech_infantry
Russians win, taking Novgorod from Germans with 4 armour, 1 bomber, 3 fighters, 5 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 34
Casualties for Germans: 4 armour, 12 infantry and 1 mech_infantry
Casualties for Russians: 10 infantryNon Combat Move - Russians
1 aaGun moved from Baltic States to Poland
1 aaGun moved from Archangel to Novgorod
2 aaGuns moved from Vologda to Novosibirsk
9 infantry moved from Russia to Samara
1 bomber moved from Novgorod to Russia
1 fighter moved from Novgorod to Russia
1 tactical_bomber moved from Novgorod to Russia
2 aaGuns moved from Belarus to Novgorod
2 fighters moved from Novgorod to RussiaPlace Units - Russians
3 armour placed in Ukraine
3 mech_infantrys placed in Volgograd
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 47 PUs; end with 102 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 24 PUs; end with 126 PUs
Objective Russians 3 Berlin: Russians met a national objective for an additional 10 PUs; end with 136 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Bid Purchase - British
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Research Technology - Germans
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 117 Sea Zone to 109 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 transport moved from 114 Sea Zone to 113 Sea Zone
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
1 battleship moved from 113 Sea Zone to 111 Sea Zone
1 fighter moved from Slovakia Hungary to France
1 tactical_bomber moved from Poland to France
1 fighter moved from Holland Belgium to 110 Sea Zone
2 fighters moved from Western Germany to 111 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
2 bombers moved from Germany to 110 Sea Zone
1 tactical_bomber moved from Germany to 110 Sea Zone
3 tactical_bombers moved from Western Germany to 110 Sea Zone
2 armour moved from Greater Southern Germany to France
1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
2 infantry moved from Denmark to 113 Sea ZoneCombat - Germans