Will have to come to this later.
15L G40 - Ghostglider vs. Rasmustb (+19)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Bessarabia to Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Belarus
1 armour and 1 mech_infantry moved from Slovakia Hungary to Belarus
1 mech_infantry moved from Slovakia Hungary to Eastern Poland
1 armour and 1 mech_infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Poland to Western UkraineCombat - Italians
Battle in Ukraine
Italians attack with 1 artillery and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Italians win, taking Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Italians attack with 1 armour, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Belarus from Russians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Italians attack with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 2 infantry
Italians win, taking Western Ukraine from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Italians
1 bomber moved from Western Ukraine to Western Germany
1 aaGun moved from Eastern Poland to Western Ukraine
1 aaGun moved from Eastern Poland to Belarus
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tobruk to Libya
4 infantry moved from Northern Italy to France
1 artillery moved from Southern Italy to Northern Italy
2 infantry moved from Northern Italy to FrancePlace Units - Italians
1 artillery and 3 infantry placed in Northern Italy
2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Queensland to Caroline Islands
2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 cruiser, 1 destroyer and 3 submarines moved from 54 Sea Zone to 33 Sea Zone
2 aaGuns, 1 artillery and 2 infantry moved from Queensland to New South Wales
3 fighters moved from India to Tsinghai
2 infantry moved from Egypt to AlexandriaPlace Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Alexandria
1 infantry moved from Anglo Egyptian Sudan to Egypt
3 infantry moved from Algeria to Morocco
2 infantry moved from United Kingdom to 110 Sea ZoneTurn Complete - French
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2 franske inf er paa én US trannie
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 6 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
1 mech_infantry moved from Eastern Poland to Archangel
Germans take Archangel from Russians
1 mech_infantry moved from Bessarabia to Rostov
Germans take Rostov from Russians
1 infantry moved from Western Germany to Holland Belgium
3 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 fighter and 2 tactical_bombers moved from Southern Italy to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
3 bombers moved from Eastern Poland to Russia
1 armour and 6 mech_infantrys moved from Eastern Poland to Smolensk -
intercept i MOS? 3 bmb vs. 3 FTR
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YES!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 6 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
1 mech_infantry moved from Eastern Poland to Archangel
Germans take Archangel from Russians
1 mech_infantry moved from Bessarabia to Rostov
Germans take Rostov from Russians
1 infantry moved from Western Germany to Holland Belgium
3 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 fighter and 2 tactical_bombers moved from Southern Italy to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
3 bombers moved from Eastern Poland to Russia
1 armour and 6 mech_infantrys moved from Eastern Poland to SmolenskCombat - Germans
Air Battle in Russia
Germans attacks with 3 units heading to Russia
Russians launches 3 interceptors out of Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 7,4,5 and causes: 16 damage to unit: factory_major
Bombing raid in Russia causes 16 damage total.
Battle in Holland Belgium
Germans attack with 4 fighters, 2 infantry and 3 tactical_bombers
British defend with 2 infantry
Germans win, taking Holland Belgium from British with 4 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Smolensk
Germans attack with 1 armour and 6 mech_infantrys
Russians defend with 1 aaGun and 2 infantry
6 mech_infantrys owned by the Germans and 1 armour owned by the Germans retreated to Belarus
Russians win with 2 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Cleaning up after air battlesNon Combat Move - Germans
7 armour, 14 artilleries, 19 infantry and 1 mech_infantry moved from Eastern Poland to Belarus
2 armour moved from Bessarabia to Belarus
2 infantry moved from Slovakia Hungary to Eastern Poland
7 mech_infantrys moved from Poland to Belarus
1 aaGun and 2 infantry moved from Baltic States to Belarus
4 fighters and 3 tactical_bombers moved from Holland Belgium to Western Germany
4 bombers moved from Western Germany to Belarus
3 bombers moved from Russia to Belarus
2 tactical_bombers moved from 95 Sea Zone to Southern Italy
1 artillery moved from Western Germany to France
2 artilleries moved from Finland to Karelia
1 infantry moved from Finland to KareliaPlace Units - Germans
2 bombers placed in Western Germany
6 mech_infantrys placed in Germany
3 infantry placed in France
3 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
jeg skubber lige vores spil til toppen
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Skal vi til at spille videre?
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Hej Jakob
Ja, jeg skal nok se at få rykket på det - sry. Har travlt på jobbet og har kun lige kunne overskue at trække lidt mod bold. Fik vist bidt over lidt mere end jeg havde tid til, da vi startede vores spil op…
HVordan går det mod me1945?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 11x factory_major; Remaining resources: 29 PUs;
Russians buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter moved from Russia to Western Ukraine
1 artillery and 3 infantry moved from Bryansk to Western Ukraine
3 infantry moved from Bryansk to Ukraine
1 fighter moved from Russia to Ukraine
1 tactical_bomber moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Rostov
1 fighter moved from Russia to RostovCombat - Russians
Battle in Western Ukraine
Russians attack with 1 artillery, 1 fighter and 3 infantry
Italians defend with 1 aaGun, 1 armour and 1 mech_infantry
Russians win, taking Western Ukraine from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 2 infantry
Casualties for Italians: 1 aaGun, 1 armour and 1 mech_infantry
Battle in Ukraine
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Italians defend with 1 artillery, 1 factory_minor and 2 infantry
Russians win, taking Ukraine from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Rostov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Rostov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Rostov to Russia
1 fighter moved from Western Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
2 armour moved from Samara to Russia
3 aaGuns, 14 artilleries and 34 infantry moved from Bryansk to Russia
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Smolensk to Russia
1 mech_infantry moved from Iraq to Egypt
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Samara to Tsinghai
6 infantry moved from Novosibirsk to Tsinghai
2 aaGuns and 12 infantry moved from Amur to BuryatiaPlace Units - Russians
3 infantry placed in Volgograd
5 artilleries placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 carriers, 3 infantry, 1 mech_infantry and 4 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry and 1 mech_infantry moved from 5 Sea Zone to Soviet Far East
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry and 1 mech_infantry moved from 5 Sea Zone to Siberia
1 armour, 3 artilleries, 8 infantry and 1 mech_infantry moved from Shensi to Sikang
2 infantry moved from Yunnan to Burma
2 bombers moved from Kiangsi to BurmaCombat - Japanese
Battle in Soviet Far East
Battle in Siberia
Battle in Burma
Japanese attack with 2 bombers and 2 infantry
British defend with 2 infantry
Japanese win, taking Soviet Far East from Russians, taking Siberia from Russians, taking Burma from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Sikang
Japanese attack with 1 armour, 3 artilleries, 8 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Sikang from Chinese with 1 armour, 3 artilleries, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 aaGun moved from Shensi to Sikang
1 artillery and 1 infantry moved from Shan State to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 infantry and 1 mech_infantry moved from Jehol to Chahar
4 infantry moved from Manchuria to Korea
1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 aaGun and 1 infantry moved from 35 Sea Zone to Philippines
1 carrier and 1 submarine moved from 20 Sea Zone to 6 Sea Zone
1 submarine moved from 35 Sea Zone to 6 Sea Zone
1 artillery, 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 4 infantry, 3 submarines, 2 tactical_bombers and 3 transports moved from 42 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 fighter moved from Philippines to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
6 tactical_bombers moved from Anhwe to 6 Sea Zone
2 fighters moved from Anhwe to 6 Sea Zone
1 fighter moved from Anhwe to Japan
2 bombers moved from Burma to YunnanPlace Units - Japanese
3 infantry and 1 mech_infantry placed in Japan
2 carriers and 4 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs -
Spillet mod 45 er spændende - Jeg flytter snart R7 og som jeg ser det er intet afgjort endnu.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 carriers, 3 infantry, 1 mech_infantry and 4 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry and 1 mech_infantry moved from 5 Sea Zone to Soviet Far East
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry and 1 mech_infantry moved from 5 Sea Zone to Siberia
1 armour, 3 artilleries, 8 infantry and 1 mech_infantry moved from Shensi to Sikang
2 infantry moved from Yunnan to Burma
2 bombers moved from Kiangsi to BurmaCombat - Japanese
Battle in Soviet Far East
Battle in Siberia
Battle in Burma
Japanese attack with 2 bombers and 2 infantry
British defend with 2 infantry
Japanese win, taking Soviet Far East from Russians, taking Siberia from Russians, taking Burma from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Sikang
Japanese attack with 1 armour, 3 artilleries, 8 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Sikang from Chinese with 1 armour, 3 artilleries, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 aaGun moved from Shensi to Sikang
1 artillery and 1 infantry moved from Shan State to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 infantry and 1 mech_infantry moved from Jehol to Chahar
4 infantry moved from Manchuria to Korea
1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 aaGun and 1 infantry moved from 35 Sea Zone to Philippines
1 carrier and 1 submarine moved from 20 Sea Zone to 6 Sea Zone
1 submarine moved from 35 Sea Zone to 6 Sea Zone
1 artillery, 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 4 infantry, 3 submarines, 2 tactical_bombers and 3 transports moved from 42 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 fighter moved from Philippines to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
6 tactical_bombers moved from Anhwe to 6 Sea Zone
2 fighters moved from Anhwe to 6 Sea Zone
1 fighter moved from Anhwe to Japan
2 bombers moved from Burma to YunnanPlace Units - Japanese
3 infantry and 1 mech_infantry placed in Japan
2 carriers and 4 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 4 infantry and 4 transports
EDIT: Adding units owned by Japanese to 35 Sea Zone: 4 transports
EDIT: Adding units owned by Japanese to Philippines: 4 infantry
EDIT: Turning off Edit Mode -
Jeg så lige på vores map og jeg landsætter lige mine INFs til PHI - er inkluderet i ovenstående map
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Oki doke
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 3 fighters and 3 infantry; Remaining resources: 1 PUs;Combat Move - Americans
1 mech_infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
1 bomber moved from United Kingdom to France
1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 2 fighters and 1 infantry moved from 110 Sea Zone to Holland Belgium
2 submarines moved from 91 Sea Zone to 95 Sea Zone
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 mech_infantry moved from 42 Sea Zone to JavaCombat - Americans
Strategic bombing raid in France
Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in Java
Battle in Holland Belgium
Americans attack with 1 armour, 2 fighters and 1 infantry
Germans defend with 2 infantry
Americans win, taking Java from Japanese, taking Holland Belgium from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Battle in 95 Sea Zone
Americans attack with 2 submarines
Germans defend with 1 carrier
Units damaged: 1 carrier owned by the Germans
Germans win with 1 carrier remaining. Battle score for attacker is -12
Casualties for Americans: 2 submarinesNon Combat Move - Americans
1 bomber moved from France to United Kingdom
2 fighters moved from Holland Belgium to Normandy Bordeaux
2 aaGuns, 1 destroyer, 2 infantry and 2 transports moved from 103 Sea Zone to 110 Sea Zone
2 aaGuns and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Eastern United States to 110 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 5 fighters, 3 infantry, 2 mech_infantrys, 1 submarine, 1 tactical_bomber and 3 transports moved from 33 Sea Zone to 54 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from 54 Sea Zone to Queensland
2 submarines moved from 30 Sea Zone to 54 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 fighter moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 2 infantry and 1 transport moved from 10 Sea Zone to 27 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 2 infantry and 1 transport moved from 27 Sea Zone to 30 Sea Zone
2 infantry moved from 30 Sea Zone to Johnston Island
2 aaGuns and 1 infantry moved from Western United States to British ColumbiaPlace Units - Americans
3 infantry placed in Normandy Bordeaux
3 fighters placed in Western United States
1 carrier and 2 destroyers placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 62 PUs; end with 63 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total -
Test summary from TripleA, engine version: 1.8.0.5, time: 00:22:26