G40 Kytula (Axis) vs. Ferrousgryphon (Allies + 15)

  • 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 2 artilleries, 2 infantry and 2 transports; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                2 artilleries moved from Queensland to 54 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
                1 artillery moved from 37 Sea Zone to Malaya
                1 artillery moved from 37 Sea Zone to Siam
                1 infantry moved from 37 Sea Zone to Malaya
                1 infantry moved from 37 Sea Zone to Siam
                1 fighter moved from Burma to Siam
                1 artillery moved from Celebes to 44 Sea Zone
                1 artillery and 1 transport moved from 44 Sea Zone to 20 Sea Zone
                1 artillery moved from 20 Sea Zone to Formosa

    Combat - ANZAC
                Battle in Formosa
                Battle in Malaya
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 harbour and 1 infantry
                    ANZAC win, taking Formosa from Japanese, taking Malaya from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in Siam
                    ANZAC attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 5 artilleries
                    Japanese win with 3 artilleries remaining. Battle score for attacker is -9
                    Casualties for Japanese: 2 artilleries
                    Casualties for ANZAC: 1 artillery, 1 fighter and 1 infantry

    Non Combat Move - ANZAC
                2 artilleries and 2 infantry moved from Burma to Yunnan
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from New South Wales to Queensland
                2 infantry moved from Egypt to Trans-Jordan
                1 cruiser moved from 54 Sea Zone to 33 Sea Zone
                2 fighters moved from Queensland to Caroline Islands

    Place Units - ANZAC
                1 artillery and 1 infantry placed in Queensland
                1 transport placed in 54 Sea Zone
                1 transport placed in 62 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 22 PUs; end with 27 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 37 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 2 fighters
        Formosa : 1 flag, 1 artillery
        Yunnan : 2 artilleries and 2 infantry
        Malaya : 1 artillery
        Borneo : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag, 1 infantry
        33 Sea Zone : 1 cruiser
        37 Sea Zone : 2 transports
        20 Sea Zone : 1 transport
        54 Sea Zone : 2 transports
        62 Sea Zone : 1 transport
        Trans-Jordan : 2 infantry

    Production/PUs Summary :

    Germans : 25 / 42
        Russians : 57 / 98
        Japanese : 24 / 38
        Americans : 59 / 85
        Chinese : 19 / 20
        British : 45 / 53
        UK_Pacific : 14 / 11
        Italians : 13 / 9
        ANZAC : 22 / 37
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

  • 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    37 Sea Zone : 1 flag
        Egypt : 2 infantry
        United Kingdom : 1 fighter and 2 infantry

    Production/PUs Summary :

    Germans : 25 / 42
        Russians : 57 / 98
        Japanese : 24 / 38
        Americans : 59 / 85
        Chinese : 19 / 20
        British : 45 / 53
        UK_Pacific : 14 / 11
        Italians : 13 / 9
        ANZAC : 22 / 37
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 7 armour; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Germans
                1 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to France
                2 fighters moved from Western Germany to France
                1 infantry moved from Western Germany to Greater Southern Germany
                1 infantry moved from Germany to Greater Southern Germany
                2 infantry moved from Germany to Slovakia Hungary
                2 fighters moved from Southern Italy to Greater Southern Germany
                1 fighter moved from Southern Italy to Slovakia Hungary

    Combat - Germans
                Battle in Slovakia Hungary
                    Germans attack with 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter and 2 infantry in Slovakia Hungary, round 2 :  1/1 hits
                        Russians roll dice for 1 infantry in Slovakia Hungary, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Slovakia Hungary
                    Germans win, taking Slovakia Hungary from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Greater Southern Germany
                    Germans attack with 2 fighters and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 fighters and 2 infantry in Greater Southern Germany, round 2 :  1/1 hits
                        Russians roll dice for 1 infantry in Greater Southern Germany, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Greater Southern Germany
                    Germans win, taking Greater Southern Germany from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 fighter moved from Slovakia Hungary to Western Germany
                2 fighters moved from Greater Southern Germany to Western Germany

    Place Units - Germans
                6 armour placed in Germany
                1 armour placed in France

    Turn Complete - Germans
                Germans collect 32 PUs; end with 32 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 37 PUs

    Territory Summary for Germans :

    France : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 2 fighters and 5 infantry
        Greater Southern Germany : 2 infantry
        Slovakia Hungary : 2 infantry
        Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters and 1 harbour
        Germany : 3 aaGuns, 6 armour and 1 factory_major
        Holland Belgium : 1 infantry
        113 Sea Zone : 1 cruiser, 1 destroyer and 5 transports
        Sweden : 1 flag

    Production/PUs Summary :

    Germans : 32 / 37
        Russians : 50 / 98
        Japanese : 24 / 38
        Americans : 59 / 85
        Chinese : 19 / 20
        British : 45 / 53
        UK_Pacific : 14 / 11
        Italians : 13 / 9
        ANZAC : 22 / 37
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.500
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Germans Combat
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Russians Combat
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.500
            Median : 5.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Russians

  • 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 8 armour, 2 artilleries, 1 bomber, 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                17 infantry moved from Manchuria to Korea
                2 infantry moved from Romania to Yugoslavia
                1 infantry moved from Poland to Slovakia Hungary
                1 infantry moved from Eastern Poland to Slovakia Hungary
                1 bomber, 1 fighter and 1 tactical_bomber moved from Eastern Poland to Slovakia Hungary

    Combat - Russians
                Battle in Korea
                    Russians attack with 17 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Korea from Japanese with 16 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Slovakia Hungary
                    Russians attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                    Russians win, taking Slovakia Hungary from Germans with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Yugoslavia
                    Russians attack with 2 infantry
                    Italians defend with 1 infantry
                    Russians win, taking Yugoslavia from Italians with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - Russians
                2 aaGuns moved from Manchuria to Korea
                4 aaGuns, 1 armour, 9 infantry and 4 mech_infantrys moved from Eastern Poland to Slovakia Hungary
                1 bomber, 1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Bessarabia
                3 artilleries and 1 mech_infantry moved from Romania to Slovakia Hungary
                1 armour and 2 mech_infantrys moved from Bulgaria to Slovakia Hungary
                1 armour and 4 mech_infantrys moved from Western Ukraine to Slovakia Hungary
                3 infantry moved from Baltic States to Eastern Poland
                1 infantry moved from Belarus to Eastern Poland
                5 artilleries and 2 infantry moved from Novgorod to Baltic States
                1 artillery and 2 infantry moved from Bessarabia to Romania
                1 artillery and 2 infantry moved from Ukraine to Bessarabia
                1 armour and 2 mech_infantrys moved from Turkey to Bulgaria
                1 armour and 2 mech_infantrys moved from Volgograd to Turkey
                1 armour and 3 mech_infantrys moved from Russia to Urals
                3 mech_infantrys moved from Russia to Western Ukraine
                3 mech_infantrys moved from Russia to Belarus

    Place Units - Russians
                1 artillery and 2 infantry placed in Novgorod
                1 artillery and 2 infantry placed in Ukraine
                2 armour and 1 mech_infantry placed in Volgograd
                6 armour, 1 bomber, 1 fighter and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5,2,4,6,1,2,3
                Russians collect 55 PUs (3 lost to blockades); end with 55 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 27 PUs; end with 87 PUs
                Turning on Edit Mode
                EDIT: Changing ownership of Norway from Germans to Russians
                EDIT: Changing ownership of Sweden from Germans to Russians
                EDIT: Removing units owned by Russians from Finland: 2 infantry
                EDIT: Adding units owned by Russians to Norway: 1 infantry
                EDIT: Adding units owned by Russians to Sweden: 1 infantry
                EDIT: Changing PUs for Russians from 87 to 96

    Territory Summary for Russians :

    Korea : 1 flag, 2 aaGuns and 16 infantry
        Slovakia Hungary : 1 flag, 4 aaGuns, 3 armour, 3 artilleries, 11 infantry and 11 mech_infantrys
        Romania : 1 flag, 1 artillery and 2 infantry
        Poland : 1 flag, 1 infantry
        Norway : 1 flag, 1 infantry
        Albania : 1 flag
        Libya : 1 flag, 1 armour and 1 mech_infantry
        Italian Somaliland : 1 flag, 1 mech_infantry
        Belarus : 3 mech_infantrys
        Baltic States : 5 artilleries and 2 infantry
        Urals : 1 armour and 3 mech_infantrys
        Eastern Poland : 4 infantry
        Bessarabia : 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
        Russia : 1 airfield, 6 armour, 1 bomber, 1 factory_major, 1 fighter and 1 mech_infantry
        Ukraine : 1 artillery, 1 factory_minor and 2 infantry
        Western Ukraine : 3 mech_infantrys
        Volgograd : 2 armour, 1 factory_minor and 1 mech_infantry
        Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 2 infantry
        Turkey : 1 armour and 2 mech_infantrys
        Bulgaria : 1 flag, 1 armour and 2 mech_infantrys
        Greece : 1 flag
        Iraq : 1 flag
        Sweden : 1 flag, 1 infantry
        115 Sea Zone : 2 destroyers
        Yugoslavia : 1 flag, 2 infantry
        Finland : 1 flag
        110 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 23 / 37
        Russians : 64 / 96
        Japanese : 21 / 38
        Americans : 59 / 85
        Chinese : 19 / 20
        British : 45 / 53
        UK_Pacific : 14 / 11
        Italians : 11 / 9
        ANZAC : 22 / 37
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 0 techTokens;

    Combat Move - Japanese
                1 fighter moved from Shantung to 20 Sea Zone
                3 artilleries moved from Siam to Shan State
                3 mech_infantrys moved from French Indo China to Shan State
                1 fighter moved from French Indo China to 37 Sea Zone
                3 armour moved from Hunan to French Indo China
                1 infantry moved from Soviet Far East to Siberia
                      Japanese take Siberia from Russians
                1 mech_infantry moved from Soviet Far East to Siberia
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 mech_infantry moved from 19 Sea Zone to Kiangsu
                1 infantry moved from 19 Sea Zone to Kiangsu
                6 tactical_bombers moved from French Indo China to Burma
                6 fighters moved from Shantung to French Indo China

    Combat - Japanese
                Battle in Burma
                    Japanese attack with 6 tactical_bombers
                    British defend with 4 infantry
                        Japanese roll dice for 6 tactical_bombers in Burma, round 2 :  3/0 hits
                        UK_Pacific roll dice for 4 infantry in Burma, round 2 :  1/1 hits
                        3 infantry owned by the British and 1 tactical_bomber owned by the Japanese lost in Burma
                        Japanese roll dice for 5 tactical_bombers in Burma, round 3 :  2/1 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Burma
                    Japanese win with 5 tactical_bombers remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 tactical_bomber
                    Casualties for British: 4 infantry
                Battle in Kiangsu
                    Japanese attack with 1 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 infantry and 1 mech_infantry in Kiangsu, round 2 :  0/1 hits
                        Chinese roll dice for 1 infantry in Kiangsu, round 2 :  0/1 hits
                        Japanese roll dice for 1 infantry and 1 mech_infantry in Kiangsu, round 3 :  0/1 hits
                        Chinese roll dice for 1 infantry in Kiangsu, round 3 :  1/1 hits
                        1 infantry owned by the Japanese lost in Kiangsu
                        Japanese roll dice for 1 mech_infantry in Kiangsu, round 4 :  0/1 hits
                        Chinese roll dice for 1 infantry in Kiangsu, round 4 :  0/1 hits
                        Japanese roll dice for 1 mech_infantry in Kiangsu, round 5 :  0/1 hits
                        Chinese roll dice for 1 infantry in Kiangsu, round 5 :  0/1 hits
                        Japanese roll dice for 1 mech_infantry in Kiangsu, round 6 :  0/1 hits
                        Chinese roll dice for 1 infantry in Kiangsu, round 6 :  1/1 hits
                        1 mech_infantry owned by the Japanese lost in Kiangsu
                    Chinese win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                Battle in 20 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 20 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 37 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 2 transports
                        2 transports owned by the ANZAC lost in 37 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for ANZAC: 2 transports
                Battle in Shan State
                    Japanese attack with 3 artilleries and 3 mech_infantrys
                    British defend with 2 infantry
                        Japanese roll dice for 3 artilleries and 3 mech_infantrys in Shan State, round 2 :  2/0 hits
                        UK_Pacific roll dice for 2 infantry in Shan State, round 2 :  1/1 hits
                        2 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 3 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 2 infantry

    Non Combat Move - Japanese
                5 tactical_bombers moved from Burma to French Indo China
                1 infantry moved from 36 Sea Zone to French Indo China
                1 artillery moved from 36 Sea Zone to French Indo China
                1 fighter moved from 37 Sea Zone to French Indo China
                1 fighter moved from 20 Sea Zone to French Indo China

    Place Units - Japanese
                1 carrier placed in 6 Sea Zone
                1 fighter placed in 6 Sea Zone
                3 mech_infantrys placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 23 PUs; end with 23 PUs total

    Territory Summary for Japanese :

    Shantung : 1 flag
        Kwangsi : 1 flag
        Japan : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 9 infantry and 2 mech_infantrys
        Hainan : 1 harbour
        Hunan : 1 flag
        Shan State : 1 flag, 3 artilleries and 2 mech_infantrys
        Kwangtung : 1 flag, 1 harbour
        Soviet Far East : 1 flag
        Siberia : 1 flag, 1 infantry and 1 mech_infantry
        French Indo China : 1 flag, 2 aaGuns, 3 armour, 1 artillery, 1 bomber, 1 factory_minor, 8 fighters, 1 infantry, 3 mech_infantrys and 5 tactical_bombers
        36 Sea Zone : 2 transports
        19 Sea Zone : 1 transport
        6 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 3 submarines

    Production/PUs Summary :

    Germans : 23 / 37
        Russians : 63 / 96
        Japanese : 23 / 23
        Americans : 59 / 85
        Chinese : 19 / 20
        British : 45 / 53
        UK_Pacific : 13 / 11
        Italians : 11 / 9
        ANZAC : 22 / 37
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

    Dice Statistics:

    Total
                2 was rolled 2 times
                3 was rolled 6 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.786
            Median : 3.000
            Variance : 1.692
            Standard Deviation : 1.301
            Total rolls : 14

    Japanese Combat
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 3.500
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6

    UK_Pacific Combat
                3 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.667
            Median : 3.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Chinese Combat
                2 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.600
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Americans

  • 19 18 17 16

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 6 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 unit repaired.
                1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                1 destroyer moved from 25 Sea Zone to 6 Sea Zone
                1 bomber moved from Hawaiian Islands to 6 Sea Zone
                2 bombers moved from Western United States to 6 Sea Zone
                1 artillery moved from Portugal to 91 Sea Zone
                6 artilleries moved from Spain to 91 Sea Zone
                6 infantry moved from Spain to 91 Sea Zone
                1 infantry moved from Portugal to 91 Sea Zone
                1 armour moved from Normandy Bordeaux to Southern France
                4 artilleries moved from Normandy Bordeaux to Southern France
                1 armour and 1 artillery moved from Normandy Bordeaux to Holland Belgium
                7 artilleries, 3 carriers, 1 cruiser, 2 destroyers, 7 infantry and 7 transports moved from 91 Sea Zone to 112 Sea Zone
                3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone
                2 fighters moved from 91 Sea Zone to Southern France
                1 artillery moved from Algeria to Tunisia
                      Americans take Tunisia from Italians
                1 carrier, 1 destroyer and 1 fighter moved from 26 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima

  • 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 6 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 unit repaired.
                1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                1 destroyer moved from 25 Sea Zone to 6 Sea Zone
                1 bomber moved from Hawaiian Islands to 6 Sea Zone
                2 bombers moved from Western United States to 6 Sea Zone
                1 artillery moved from Portugal to 91 Sea Zone
                6 artilleries moved from Spain to 91 Sea Zone
                6 infantry moved from Spain to 91 Sea Zone
                1 infantry moved from Portugal to 91 Sea Zone
                1 armour moved from Normandy Bordeaux to Southern France
                4 artilleries moved from Normandy Bordeaux to Southern France
                1 armour and 1 artillery moved from Normandy Bordeaux to Holland Belgium
                7 artilleries, 3 carriers, 1 cruiser, 2 destroyers, 7 infantry and 7 transports moved from 91 Sea Zone to 112 Sea Zone
                3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone
                2 fighters moved from 91 Sea Zone to Southern France
                1 artillery moved from Algeria to Tunisia
                      Americans take Tunisia from Italians
                1 carrier, 1 destroyer and 1 fighter moved from 26 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
                7 artilleries moved from 112 Sea Zone to Western Germany
                7 infantry moved from 112 Sea Zone to Western Germany


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Bid Purchase - British

  • 19 18 17 16

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Research Technology - Germans


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 bomber, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 117 Sea Zone to 106 Sea Zone
                1 submarine moved from 108 Sea Zone to 110 Sea Zone
                1 submarine moved from 118 Sea Zone to 111 Sea Zone
                1 submarine moved from 103 Sea Zone to 110 Sea Zone
                1 submarine moved from 124 Sea Zone to 111 Sea Zone
                1 battleship moved from 113 Sea Zone to 111 Sea Zone
                1 transport moved from 114 Sea Zone to 113 Sea Zone
                1 cruiser moved from 114 Sea Zone to 113 Sea Zone
                2 infantry moved from Denmark to 113 Sea Zone
                1 fighter moved from Norway to 111 Sea Zone
                1 tactical_bomber moved from Poland to France
                1 fighter moved from Slovakia Hungary to Southern Italy
                2 bombers moved from Germany to 110 Sea Zone
                2 fighters moved from Western Germany to 110 Sea Zone
                1 fighter moved from Holland Belgium to 111 Sea Zone
                2 tactical_bombers moved from Western Germany to 110 Sea Zone
                1 tactical_bomber moved from Germany to 110 Sea Zone
                1 tactical_bomber moved from Western Germany to 111 Sea Zone
                3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
                1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
                3 artilleries and 11 infantry moved from Germany to Poland
                3 armour, 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
                1 armour moved from Slovakia Hungary to Yugoslavia

    Combat - Germans


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 bomber, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 117 Sea Zone to 106 Sea Zone
                1 submarine moved from 108 Sea Zone to 110 Sea Zone
                1 submarine moved from 118 Sea Zone to 111 Sea Zone
                1 submarine moved from 103 Sea Zone to 110 Sea Zone
                1 submarine moved from 124 Sea Zone to 111 Sea Zone
                1 battleship moved from 113 Sea Zone to 111 Sea Zone
                1 transport moved from 114 Sea Zone to 113 Sea Zone
                1 cruiser moved from 114 Sea Zone to 113 Sea Zone
                2 infantry moved from Denmark to 113 Sea Zone
                1 fighter moved from Norway to 111 Sea Zone
                1 tactical_bomber moved from Poland to France
                1 fighter moved from Slovakia Hungary to Southern Italy
                2 bombers moved from Germany to 110 Sea Zone
                2 fighters moved from Western Germany to 110 Sea Zone
                1 fighter moved from Holland Belgium to 111 Sea Zone
                2 tactical_bombers moved from Western Germany to 110 Sea Zone
                1 tactical_bomber moved from Germany to 110 Sea Zone
                1 tactical_bomber moved from Western Germany to 111 Sea Zone
                3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
                1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
                3 artilleries and 11 infantry moved from Germany to Poland
                3 armour, 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
                1 armour moved from Slovakia Hungary to Yugoslavia

    Combat - Germans
                Battle in 106 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 destroyer and 1 transport
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 3 :  0/1 hits
                        British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 4 :  0/1 hits
                        British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 4 :  1/1 hits
                        1 submarine owned by the Germans lost in 106 Sea Zone
                    British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 submarine
                Battle in France
                    Germans attack with 3 armour, 3 artilleries, 7 infantry, 4 mech_infantrys and 1 tactical_bomber
                    French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
                        AA fire in France :  0/1 hits
                        Germans roll dice for 3 armour, 3 artilleries, 7 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 2 :  6/1 hits
                        French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 :  4/1 hits
                        5 infantry owned by the French, 4 infantry owned by the Germans and 1 aaGun owned by the French lost in France
                        Germans roll dice for 3 armour, 3 artilleries, 3 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 3 :  5/1 hits
                        French roll dice for 2 armour, 2 artilleries, 1 fighter and 1 infantry in France, round 3 :  3/1 hits
                        1 infantry owned by the French, 1 armour owned by the French, 1 armour owned by the British, 3 infantry owned by the Germans, 1 artillery owned by the British and 1 artillery owned by the French lost in France
                        Germans roll dice for 3 armour, 3 artilleries, 4 mech_infantrys and 1 tactical_bomber in France, round 4 :  4/1 hits
                        French roll dice for 1 fighter in France, round 4 :  1/1 hits
                        1 fighter owned by the French and 1 mech_infantry owned by the Germans lost in France
                    Germans captures 19PUs while taking French capital
                    Germans converts factory_major into different units
                    Germans win, taking France from French with 3 armour, 3 artilleries, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 28
                    Casualties for Germans: 7 infantry and 1 mech_infantry
                    Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                    Casualties for British: 1 armour and 1 artillery
                Battle in 111 Sea Zone
                    Germans attack with 1 battleship, 2 fighters, 2 submarines and 1 tactical_bomber
                    British defend with 1 battleship, 1 cruiser and 1 destroyer
                        Germans roll dice for 2 submarines in 111 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 battleship, 2 fighters and 1 tactical_bomber in 111 Sea Zone, round 2 :  2/1 hits
                    Units damaged: 1 battleship owned by the British
                        British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the British and 1 submarine owned by the Germans lost in 111 Sea Zone
                        Germans roll dice for 1 submarine in 111 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 battleship, 2 fighters and 1 tactical_bomber in 111 Sea Zone, round 3 :  2/1 hits
                        British roll dice for 1 battleship and 1 cruiser in 111 Sea Zone, round 3 :  1/1 hits
                        1 cruiser owned by the British, 1 battleship owned by the British and 1 submarine owned by the Germans lost in 111 Sea Zone
                    Germans win with 1 battleship, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 28
                    Casualties for Germans: 2 submarines
                    Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
                Battle in 110 Sea Zone
                    Germans attack with 2 bombers, 2 fighters, 2 submarines and 3 tactical_bombers
                    French defend with 1 cruiser; British defend with 1 battleship and 1 cruiser
                        Germans roll dice for 2 submarines in 110 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 2 bombers, 2 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 :  4/1 hits
                        British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 :  2/1 hits
                        1 cruiser owned by the French, 1 cruiser owned by the British, 1 battleship owned by the British and 2 submarines owned by the Germans lost in 110 Sea Zone
                    Germans win with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 32
                    Casualties for Germans: 2 submarines
                    Casualties for French: 1 cruiser
                    Casualties for British: 1 battleship and 1 cruiser
                Battle in Yugoslavia
                    Germans attack with 4 armour, 2 artilleries and 6 infantry
                    Neutral_Allies defend with 5 infantry
                        Germans roll dice for 4 armour, 2 artilleries and 6 infantry in Yugoslavia, round 2 :  4/0 hits
                        Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 :  2/1 hits
                        2 infantry owned by the Germans and 4 infantry owned by the Neutral_Allies lost in Yugoslavia
                        Germans roll dice for 4 armour, 2 artilleries and 4 infantry in Yugoslavia, round 3 :  4/1 hits
                        Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Neutral_Allies lost in Yugoslavia
                    Germans win, taking Yugoslavia from Neutral_Allies with 4 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_Allies: 5 infantry
                    Casualties for Germans: 3 infantry
                Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French

    Non Combat Move - Germans
                2 fighters and 1 tactical_bomber moved from 111 Sea Zone to Western Germany
                2 bombers, 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
                1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
                2 infantry moved from 113 Sea Zone to Norway
                1 infantry moved from Norway to Finland
                      Germans take Finland from Neutral_Axis
                1 infantry moved from Romania to Bulgaria
                      Germans take Bulgaria from Neutral_Axis
                1 tactical_bomber moved from France to Western Germany

    Place Units - Germans
                1 destroyer placed in 113 Sea Zone
                1 bomber and 1 fighter placed in Western Germany

    Turn Complete - Germans
                Germans collect 39 PUs; end with 58 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs

    Territory Summary for Germans :

    France : 1 flag, 1 airfield, 3 armour, 3 artilleries, 1 factory_minor and 3 mech_infantrys
        Slovakia Hungary : 2 infantry
        Western Germany : 3 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 5 fighters, 1 harbour and 4 tactical_bombers
        Romania : 1 armour and 1 infantry
        Poland : 1 armour, 3 artilleries and 14 infantry
        Germany : 3 aaGuns and 1 factory_major
        Norway : 4 infantry
        Holland Belgium : 1 tactical_bomber
        Southern Italy : 1 fighter
        113 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        Bulgaria : 1 flag, 5 infantry
        Yugoslavia : 1 flag, 4 armour, 2 artilleries and 3 infantry
        Finland : 1 flag, 5 infantry
        111 Sea Zone : 1 battleship

    Production/PUs Summary :

    Germans : 39 / 68
        Russians : 37 / 37
        Japanese : 26 / 26
        Americans : 52 / 52
        Chinese : 12 / 12
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 15 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 5 times
                4 was rolled 9 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3.760
            Median : 4.000
            Variance : 1.625
            Standard Deviation : 1.275
            Total rolls : 25

    Neutral_Allies Combat
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Germans Combat
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 5 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 4.077
            Median : 4.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 13

    French Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
            Average roll : 3.000
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    British Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Research Technology - Russians

  • 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Russians
                Russians buy 1 bomber, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                6 infantry moved from Amur to Buryatia
                6 infantry moved from Buryatia to Yakut S.S.R.
                2 aaGuns and 6 infantry moved from Sakha to Buryatia
                2 infantry moved from Vyborg to Novgorod
                2 infantry moved from Karelia to Novgorod
                1 infantry moved from Archangel to Novgorod
                1 infantry moved from Belarus to Novgorod
                3 infantry moved from Baltic States to Novgorod
                2 infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Bessarabia to Western Ukraine
                3 infantry moved from Ukraine to Western Ukraine
                2 infantry moved from Caucasus to Rostov
                1 armour and 1 mech_infantry moved from Volgograd to Caucasus
                2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk
                1 armour and 1 mech_infantry moved from Russia to Volgograd
                1 fighter and 1 tactical_bomber moved from Russia to Novgorod

    Place Units - Russians
                3 infantry placed in Ukraine
                3 infantry placed in Novgorod
                1 bomber, 1 infantry and 1 mech_infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

    Territory Summary for Russians :

    Yakut S.S.R. : 6 infantry
        Buryatia : 2 aaGuns and 12 infantry
        Bryansk : 2 aaGuns, 1 artillery and 1 infantry
        Rostov : 2 infantry
        Vyborg : 1 infantry
        Bessarabia : 1 infantry
        Russia : 1 airfield and 1 factory_major
        Ukraine : 1 factory_minor and 3 infantry
        Western Ukraine : 1 artillery and 7 infantry
        Volgograd : 1 armour, 1 bomber, 1 factory_minor, 1 infantry and 2 mech_infantrys
        Novgorod : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 18 infantry and 1 tactical_bomber
        Caucasus : 1 armour and 1 mech_infantry
        127 Sea Zone : 1 submarine
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 39 / 68
        Russians : 37 / 37
        Japanese : 26 / 26
        Americans : 52 / 52
        Chinese : 12 / 12
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 15 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Japanese
                Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - Japanese
                1 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                1 artillery and 3 infantry moved from Kwangsi to Yunnan
                1 artillery and 3 infantry moved from Kiangsi to Hunan
                1 artillery and 3 infantry moved from Kiangsu to Kiangsi
                1 transport moved from 20 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 transport moved from 19 Sea Zone to 34 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 cruiser moved from 20 Sea Zone to 36 Sea Zone
                1 battleship moved from 19 Sea Zone to 6 Sea Zone
                1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
                1 fighter moved from Formosa to Hunan
                1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
                1 artillery moved from Shantung to Anhwe
                      Japanese take Anhwe from Chinese
                3 infantry moved from Shantung to Anhwe
                1 artillery moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                2 infantry moved from Jehol to Chahar
                1 mech_infantry moved from Manchuria to Chahar
                2 tactical_bombers moved from Manchuria to Hunan
                2 fighters moved from Manchuria to Kweichow
                1 fighter moved from Okinawa to Kweichow
                2 bombers moved from Japan to Yunnan
                1 fighter moved from Korea to Kiangsi
                1 artillery moved from Manchuria to Jehol
                4 infantry moved from Korea to Manchuria
                2 infantry moved from Manchuria to Jehol
                1 destroyer moved from 6 Sea Zone to 34 Sea Zone
                1 destroyer moved from 33 Sea Zone to 36 Sea Zone

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 1 artillery, 1 fighter, 3 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 2 tactical_bombers in Hunan, round 2 :  3/1 hits
                        Chinese roll dice for 2 infantry in Hunan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Kweichow
                    Japanese attack with 3 fighters
                    Chinese defend with 2 infantry
                        Japanese roll dice for 3 fighters in Kweichow, round 2 :  1/1 hits
                        Chinese roll dice for 2 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                        Japanese roll dice for 3 fighters in Kweichow, round 3 :  2/1 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 3 :  1/1 hits
                        1 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Kweichow
                    Japanese win with 2 fighters remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 fighter
                    Casualties for Chinese: 2 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                    Chinese defend with 4 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 :  3/1 hits
                        Chinese roll dice for 4 infantry in Yunnan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 :  3/1 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 4 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 fighters could not land in Anhwe and were removed
                1 fighter moved from Yunnan to Kwangsi
                2 bombers moved from Yunnan to Kwangsi
                1 tactical_bomber moved from Yunnan to Kwangsi
                2 fighters moved from Kweichow to Anhwe
                1 fighter moved from Hunan to Kwangsi
                2 tactical_bombers moved from Hunan to Kwangsi

    Place Units - Japanese
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to Shantung: 2 fighters
                EDIT: Turning off Edit Mode
                2 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 32 PUs; end with 32 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Shantung : 1 flag, 2 fighters
        Kwangsi : 1 flag, 2 bombers, 2 fighters and 3 tactical_bombers
        Kiangsu : 1 flag
        Kiangsi : 1 flag, 1 artillery, 1 fighter and 3 infantry
        Japan : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 2 tactical_bombers
        Jehol : 1 flag, 1 artillery and 2 infantry
        Okinawa : 1 infantry
        Siam : 1 infantry
        Manchuria : 1 flag, 1 aaGun and 8 infantry
        Yunnan : 1 flag, 1 artillery and 2 infantry
        Hunan : 1 flag, 1 artillery and 2 infantry
        Chahar : 1 flag, 1 artillery, 2 infantry and 1 mech_infantry
        Anhwe : 1 flag, 1 artillery and 3 infantry
        French Indo China : 1 flag, 1 infantry
        33 Sea Zone : 1 carrier, 1 fighter and 1 tactical_bomber
        36 Sea Zone : 1 artillery, 1 cruiser, 2 destroyers, 1 infantry, 1 submarine and 1 transport
        34 Sea Zone : 1 destroyer, 1 infantry and 2 transports
        6 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports

    Production/PUs Summary :

    Germans : 39 / 68
        Russians : 37 / 37
        Japanese : 32 / 32
        Americans : 52 / 52
        Chinese : 8 / 12
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 13 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.900
            Median : 4.000
            Variance : 0.889
            Standard Deviation : 0.943
            Total rolls : 10

    Japanese Combat
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.200
            Median : 4.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Chinese Combat
                2 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.600
            Median : 4.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Research Technology - Americans

  • 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Americans
                Americans buy 1 artillery, 2 carriers and 2 destroyers; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 fighter moved from Philippines to Guam
                1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Western United States to 10 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 fighter moved from Eastern United States to 101 Sea Zone
                1 bomber moved from Central United States to Hawaiian Islands

    Place Units - Americans
                1 carrier and 1 destroyer placed in 10 Sea Zone
                1 carrier and 1 destroyer placed in 101 Sea Zone
                1 artillery placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield and 1 fighter
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 artillery, 1 bomber, 2 fighters, 1 harbour and 3 infantry
        Midway : 1 airfield
        26 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 transport
        54 Sea Zone : 1 destroyer and 1 submarine
        Central United States : 1 armour, 1 factory_minor, 1 infantry and 3 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        101 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport

    Production/PUs Summary :

    Germans : 39 / 68
        Russians : 37 / 37
        Japanese : 32 / 32
        Americans : 52 / 52
        Chinese : 8 / 12
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 13 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                4 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 1 artillery and 2 infantry
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for Chinese: 3 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Burma
                1 infantry moved from Shensi to Szechwan
                2 infantry moved from Suiyuyan to Kansu

    Place Units - Chinese
                4 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

    Territory Summary for Chinese :

    Yunnan : 1 infantry
        Kansu : 2 infantry
        Szechwan : 7 infantry
        Burma : 1 fighter

    Production/PUs Summary :

    Germans : 39 / 68
        Russians : 37 / 37
        Japanese : 31 / 32
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 13 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Combat Move - British
                1 destroyer moved from 109 Sea Zone to 111 Sea Zone
                2 fighters moved from United Kingdom to 111 Sea Zone
                1 fighter moved from Scotland to 111 Sea Zone
                1 bomber moved from United Kingdom to 97 Sea Zone
                1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
                1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
                1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
                1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from Gibraltar to 97 Sea Zone
                1 armour, 1 artillery and 3 infantry moved from Alexandria to Tobruk
                1 mech_infantry moved from Egypt to Tobruk
                1 fighter moved from Malta to Tobruk
                1 cruiser and 1 submarine moved from 91 Sea Zone to 96 Sea Zone

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