@surfer Scramble? You have 6 planes!
2014 League Playoff 1/2 Me1945 (Axis) vs. Ghostglider (Allies +19)
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OK ready:
2nd round: 9 INF, 1 ART, 3 ARM, 2FTR, 1 S.BMB vs. 2 S.BMB, 2 INF, 3 ARM, 4 T.BMB, 6 FTR
attack got 6 hits (2 inf, 2 tac, 2 ftr) - defense now… (I will roll all defense in the same mail - if it do not work, all defense dice will be rerolled)
Rolling 2d1 2d2 7d3 6d4:
(1, 2, 2, 3, 3, 3) -
Ok did not work…
I try Again later - have to check how to roll… -
Test:
Rolls: 2@1 2@2 1@3; Total Hits: 32@1: (5, 3)2@2: (1, 2)1@3: (3) -
Try this:
<colon>aaa i@j n@m x@y</colon>
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test:
Rolls: 7@1 5@5 6@6; Total Hits: 97@1: (5, 4, 5, 6, 6, 4, 6)5@5: (3, 6, 1, 5, 6)6@6: (1, 4, 6, 5, 3, 3) -
OK ready to roll defense!
2nd round: 9 INF, 1 ART, 3 ARM, 2FTR, 1 S.BMB vs. 2 S.BMB, 2 INF, 3 ARM, 4 T.BMB, 6 FTR
attack got 6 hits (2 inf, 2 tac, 2 ftr) - defense now…
Rolls: 2@1 2@2 3@3 4@3 6@4; Total Hits: 92@1: (1, 3)2@2: (1, 4)3@3: (1, 2, 4)4@3: (2, 6, 6, 5)6@4: (5, 4, 1, 6, 4, 3) -
round 3:
1 ART, 3 ARM, 2FTR, 1 S.BMB vs. 2 S.BMB, 3 ARM, 2 T.BMB, 4 FTR
Rolls: 1@2 5@3 1@4; Total Hits: 11@2: (5)5@3: (5, 6, 6, 6, 4)1@4: (2)
Please give casulties… -
casulty…
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Lose ftr
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round 3:
1 ART, 3 ARM, 2FTR, 1 S.BMB vs. 2 S.BMB, 3 ARM, 2 T.BMB, 4 FTR
Defense:
Rolls: 2@1 5@3 4@4; Total Hits: 62@1: (4, 2)5@3: (6, 3, 5, 2, 2)4@4: (3, 3, 5, 3) -
Retreat with 1 FTR - please ignore upcoming dice from FIC
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - UK_Pacific
UK_Pacific repair damage of 3x factory_major; Remaining resources: 7 PUs;
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Kenya to Italian Somaliland
1 tactical_bomber moved from Persia to Italian Somaliland
1 armour moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 armour moved from Kwangsi to French Indo China
2 armour, 1 artillery and 21 infantry moved from Yunnan to French Indo China
2 fighters moved from Burma to French Indo China
1 bomber moved from India to French Indo China
1 infantry moved from Burma to Shan State
2 mech_infantrys moved from India to Shan StateCombat - British
Battle in French Indo China
British attack with 3 armour, 1 artillery, 1 bomber, 2 fighters and 21 infantry
Japanese defend with 3 armour, 3 artilleries, 3 bombers, 1 factory_minor, 6 fighters, 1 harbour, 4 infantry, 1 mech_infantry and 4 tactical_bombers
Japanese win with 3 fighters remaining. Battle score for attacker is 39
Casualties for British: 3 armour, 1 artillery, 1 bomber, 2 fighters and 21 infantry
Casualties for Japanese: 3 armour, 3 artilleries, 3 bombers, 3 fighters, 4 infantry, 1 mech_infantry and 4 tactical_bombers
Turning on Edit Mode
EDIT: Adding units owned by British to Burma: 1 fighter
EDIT: Adding units owned by Japanese to French Indo China: 3 armour, 2 bombers and 2 tactical_bombers
EDIT: Turning off Edit Mode
Battle in Shan State
British attack with 1 infantry and 2 mech_infantrys
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Italian Somaliland
British attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 bomber
British win, taking Italian Somaliland from Italians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 1 bomberNon Combat Move - British
1 tactical_bomber moved from Italian Somaliland to British Somaliland
1 artillery moved from Trans-Jordan to Iraq
1 aaGun moved from Iraq to Northwest Persia
2 armour and 1 mech_infantry moved from Iraq to Eastern Persia
2 aaGuns moved from Yunnan to Burma
1 aaGun moved from Burma to India
1 battleship and 1 cruiser moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from Kenya to Belgian Congo
1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States
2 infantry moved from Burma to IndiaPlace Units - UK_Pacific
1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,5,4,3,5,1,5,3,4,4
UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs total
Some Units in India change ownership: 1 infantry and 1 mech_infantry -
Please use this map, where UK have moved navy to z109.
1 UK Ftr together with 1 US Ftr on one of the US AC’s in z109. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy nothing; Remaining resources: 7 PUs;Combat Move - Italians
1 armour moved from Ukraine to Western Ukraine
Italians take Western Ukraine from RussiansCombat - Italians
Non Combat Move - Italians
1 infantry moved from Ukraine to Western Ukraine
1 fighter moved from Ukraine to Southern Italy
1 infantry moved from Northern Italy to France
1 armour moved from Southern Italy to Greater Southern Germany
1 mech_infantry moved from Southern Italy to Greater Southern GermanyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,2,1,5,6,4,3,3,3
Italians collect 5 PUs (8 lost to blockades); end with 12 PUs totalTerritory Summary for Italians :
France : 1 aaGun, 1 armour and 2 infantry
Greater Southern Germany : 1 armour and 1 mech_infantry
Northern Italy : 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 7 infantry
Baltic States : 1 flag, 1 artillery and 1 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag
Western Ukraine : 1 flag, 1 armour and 1 infantryProduction/PUs Summary :
Germans : 53 / 64
Russians : 22 / 26
Japanese : 59 / 65
Americans : 58 / 79
Chinese : 4 / 5
British : 23 / 0
UK_Pacific : 11 / 10
Italians : 13 / 12
ANZAC : 11 / 17
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 carrier, 1 cruiser and 1 fighter moved from 54 Sea Zone to 33 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from 54 Sea Zone to Caroline Islands
1 fighter moved from 33 Sea Zone to Caroline Islands
2 aaGuns, 1 artillery and 2 infantry moved from Queensland to South Australia
1 infantry moved from Yunnan to Burma
1 fighter moved from Yunnan to India
2 fighters moved from Sumatra to India
1 submarine moved from 41 Sea Zone to 60 Sea Zone
1 infantry moved from Northwest Persia to CaucasusPlace Units - ANZAC
2 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 infantry moved from Northwest Persia to Caucasus
2 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Tobruk to AlexandriaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 4 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 111 Sea Zone to 119 Sea Zone
1 artillery moved from 119 Sea Zone to Eire
1 infantry moved from 119 Sea Zone to Eire
1 fighter moved from United Kingdom to Eire
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 destroyer moved from 112 Sea Zone to 105 Sea Zone
1 fighter moved from 112 Sea Zone to Scotland
1 tactical_bomber moved from Western Germany to Scotland
1 tactical_bomber moved from Western Germany to 104 Sea Zone
1 fighter moved from 112 Sea Zone to 104 Sea Zone
1 fighter moved from Western Germany to 105 Sea Zone
1 fighter moved from Ukraine to Novgorod
1 armour moved from Baltic States to Archangel
Germans take Belarus from Russians
Germans take Archangel from Russians
1 infantry moved from United Kingdom to Scotland
1 artillery moved from United Kingdom to Scotland
2 transports moved from 115 Sea Zone to 114 Sea Zone
2 artilleries and 2 infantry moved from Germany to 114 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
1 infantry moved from Baltic States to NovgorodCombat - Germans
Battle in 104 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Germans lost in 104 Sea Zone
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in 105 Sea Zone
Germans attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Germans roll dice for 1 destroyer and 1 fighter in 105 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer and 1 fighter in 105 Sea Zone, round 3 : 0/2 hits
Americans roll dice for 1 submarine in 105 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 destroyer and 1 fighter in 105 Sea Zone, round 4 : 1/2 hits
Americans roll dice for 1 submarine in 105 Sea Zone, round 4 : 0/1 hits
1 submarine owned by the Americans lost in 105 Sea Zone
Germans win, taking 105 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Scotland
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield and 1 infantry
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Scotland, round 2 : 1/4 hits
Americans roll dice for 1 infantry in Scotland, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Scotland
Germans win, taking Scotland from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Eire
Germans attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 2 infantry
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Eire, round 2 : 0/3 hits
Americans roll dice for 2 infantry in Eire, round 2 : 1/2 hits
1 infantry owned by the Germans lost in Eire
Germans roll dice for 1 artillery and 1 fighter in Eire, round 3 : 1/2 hits
Americans roll dice for 2 infantry in Eire, round 3 : 0/2 hits
1 infantry owned by the Americans lost in Eire
Germans roll dice for 1 artillery and 1 fighter in Eire, round 4 : 0/2 hits
Americans roll dice for 1 infantry in Eire, round 4 : 0/1 hits
Germans roll dice for 1 artillery and 1 fighter in Eire, round 5 : 0/2 hits
Americans roll dice for 1 infantry in Eire, round 5 : 0/1 hits
Germans roll dice for 1 artillery and 1 fighter in Eire, round 6 : 0/2 hits
Americans roll dice for 1 infantry in Eire, round 6 : 1/1 hits
1 fighter owned by the Germans lost in Eire
Germans roll dice for 1 artillery in Eire, round 7 : 0/1 hits
Americans roll dice for 1 infantry in Eire, round 7 : 1/1 hits
1 artillery owned by the Germans lost in Eire
Americans win with 1 infantry remaining. Battle score for attacker is -14
Casualties for Germans: 1 artillery, 1 fighter and 1 infantry
Casualties for Americans: 1 infantry
Battle in Novgorod
Germans attack with 2 artilleries, 1 fighter and 3 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 2 artilleries, 1 fighter and 3 infantry in Novgorod, round 2 : 1/6 hits
Russians roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Novgorod
Germans roll dice for 2 artilleries, 1 fighter and 3 infantry in Novgorod, round 3 : 4/6 hits
Russians roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 fighter moved from 104 Sea Zone to United Kingdom
1 fighter moved from 105 Sea Zone to United Kingdom
1 fighter moved from Scotland to United Kingdom
1 tactical_bomber moved from 104 Sea Zone to United Kingdom
1 tactical_bomber moved from Scotland to 112 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 fighter moved from 115 Sea Zone to Western Germany
1 artillery moved from Holland Belgium to Western Germany
1 mech_infantry moved from Holland Belgium to Germany
1 mech_infantry moved from Western Germany to Yugoslavia
1 mech_infantry moved from Romania to Western Ukraine
3 aaGuns, 3 armour, 6 artilleries, 12 infantry and 6 mech_infantrys moved from Ukraine to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
2 armour and 1 mech_infantry moved from Baltic States to Archangel
1 carrier and 3 transports moved from 115 Sea Zone to 113 Sea Zone
1 fighter moved from Novgorod to Vyborg
1 destroyer moved from 112 Sea Zone to 110 Sea ZonePlace Units - Germans
1 carrier, 2 destroyers and 1 submarine placed in 112 Sea Zone
1 fighter placed in Western Germany
3 infantry placed in United Kingdom
1 artillery and 1 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,2,2,3,1,2,6,4,1,5,1,4,4,1,4,3,6,1,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,3,1,6,5,6,6,3,3
Germans collect 46 PUs (13 lost to blockades); end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUsTerritory Summary for Germans :
Scotland : 1 flag, 1 airfield, 1 artillery and 1 infantry
United Kingdom : 1 flag, 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour, 9 infantry and 1 tactical_bomber
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 factory_minor and 1 infantry
Western Germany : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
Germany : 1 artillery, 1 factory_major, 1 infantry and 1 mech_infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 2 aaGuns, 9 artilleries and 12 infantry
Vyborg : 1 flag, 1 fighter
Archangel : 1 flag, 3 armour and 1 mech_infantry
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 3 aaGuns, 3 armour, 6 artilleries, 13 infantry and 7 mech_infantrys
Novgorod : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
112 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 5 submarines and 1 tactical_bomber
119 Sea Zone : 1 transport
113 Sea Zone : 1 carrier and 3 transports
Bulgaria : 1 flag
115 Sea Zone : 2 transports
Yugoslavia : 1 flag, 1 mech_infantry
Finland : 1 flag
110 Sea Zone : 1 destroyer
105 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Germans : 59 / 56
Russians : 18 / 26
Japanese : 59 / 65
Americans : 56 / 79
Chinese : 4 / 5
British : 23 / 0
UK_Pacific : 11 / 10
Italians : 13 / 12
ANZAC : 11 / 17
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 armour, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Rostov to Ukraine
Russians take Ukraine from Germans
1 mech_infantry moved from Egypt to Ethiopia
Russians take Ethiopia from Italians
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Germans
1 armour and 2 mech_infantrys moved from Vologda to TimguskaCombat - Russians
Battle in Timguska
Russians attack with 1 armour and 2 mech_infantrys
Japanese defend with 1 armour
Russians win, taking Timguska from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 armourNon Combat Move - Russians
1 mech_infantry moved from Rostov to Kazakhstan
1 artillery moved from Rostov to Volgograd
1 armour moved from Bryansk to Vologda
4 infantry moved from Russia to Vologda
1 fighter moved from Bryansk to Vologda
1 infantry moved from Russia to Vologda
5 infantry moved from Bryansk to Smolensk
2 artilleries moved from Bryansk to Smolensk
1 aaGun moved from Rostov to Volgograd
8 artilleries and 16 infantry moved from Rostov to Bryansk
3 mech_infantrys moved from Rostov to Russia
1 infantry moved from Russia to Vologda
1 artillery and 1 infantry moved from Bryansk to Smolensk
4 infantry moved from Russia to SmolenskPlace Units - Russians
2 infantry placed in Volgograd
1 armour placed in Volgograd
1 armour and 2 mech_infantrys placed in Russia
Russians undo move 3.
Russians undo move 2.
Russians undo move 1.
2 infantry placed in Volgograd
1 armour placed in Volgograd
1 armour and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 26 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 3 fighters and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
1 armour and 1 mech_infantry moved from Shensi to Yunnan
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
3 armour moved from French Indo China to 36 Sea Zone
3 armour and 3 transports moved from 36 Sea Zone to 39 Sea Zone
2 armour moved from 39 Sea Zone to India
1 armour moved from 39 Sea Zone to Ceylon
1 battleship, 1 carrier and 2 cruisers moved from 37 Sea Zone to 39 Sea Zone
Japanese take 41 Sea Zone from ANZAC
1 artillery moved from Sikang to Kazakhstan
1 armour and 1 mech_infantry moved from Sikang to Kansu
Japanese take Tsinghai from Chinese
1 artillery moved from Shensi to Kansu
1 mech_infantry moved from Suiyuyan to Kansu
2 bombers, 3 fighters and 2 tactical_bombers moved from French Indo China to India
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to India
1 tactical_bomber moved from 36 Sea Zone to Yunnan
1 fighter moved from 37 Sea Zone to 42 Sea Zone





