G40 Ktylu(Axis) vs Cyanight(Allies+13)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 harbour and 9 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 0 techTokens;

    Combat Move - Japanese
                2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 armour and 1 infantry moved from Philippines to 35 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 armour moved from 44 Sea Zone to Celebes
                1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 battleship, 2 carriers, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone
                1 battleship moved from 19 Sea Zone to 6 Sea Zone
                2 fighters moved from Japan to 6 Sea Zone
                1 tactical_bomber moved from Japan to 6 Sea Zone
                6 fighters and 4 tactical_bombers moved from Kwangtung to Kweichow
                2 fighters and 2 tactical_bombers moved from 36 Sea Zone to French Indo China
                3 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                2 infantry moved from Manchuria to Jehol
                2 infantry and 1 mech_infantry moved from Korea to Manchuria
                1 mech_infantry moved from Manchuria to Jehol
                1 mech_infantry moved from Sakha to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                4 infantry moved from Buryatia to Yakut S.S.R.
                2 artilleries moved from Sakha to Buryatia
                1 infantry moved from Sakha to Buryatia

    Combat - Japanese
                Battle in Borneo
                Battle in Kweichow
                    Japanese attack with 6 fighters and 4 tactical_bombers
                    British defend with 1 armour, 1 artillery and 1 mech_infantry
                        Japanese roll dice for 6 fighters and 4 tactical_bombers in Kweichow, round 2 :  4/10 hits
                        Chinese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Kweichow, round 2 :  2/3 hits
                        1 armour owned by the British, 1 mech_infantry owned by the British, 1 artillery owned by the British and 2 fighters owned by the Japanese lost in Kweichow
                    Japanese win, taking Borneo from UK_Pacific with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is -6
                    Casualties for Japanese: 2 fighters
                    Casualties for British: 1 armour, 1 artillery and 1 mech_infantry
                Battle in Celebes
                    Japanese attack with 1 armour and 1 infantry
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 armour and 1 infantry in Celebes, round 2 :  1/2 hits
                        ANZAC roll dice for 2 infantry in Celebes, round 2 :  2/2 hits
                        1 infantry owned by the ANZAC, 1 armour owned by the Japanese and 1 infantry owned by the Japanese lost in Celebes
                    ANZAC win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 armour and 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in French Indo China
                    Japanese attack with 2 fighters and 2 tactical_bombers
                    British defend with 4 infantry
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in French Indo China, round 2 :  3/4 hits
                        UK_Pacific roll dice for 4 infantry in French Indo China, round 2 :  2/4 hits
                        3 infantry owned by the British and 2 fighters owned by the Japanese lost in French Indo China
                        Japanese roll dice for 2 tactical_bombers in French Indo China, round 3 :  1/2 hits
                        UK_Pacific roll dice for 1 infantry in French Indo China, round 3 :  0/1 hits
                        1 infantry owned by the British lost in French Indo China
                    Japanese win with 2 tactical_bombers remaining. Battle score for attacker is -8
                    Casualties for Japanese: 2 fighters
                    Casualties for British: 4 infantry

    Non Combat Move - Japanese
                2 tactical_bombers moved from French Indo China to 36 Sea Zone
                4 fighters and 4 tactical_bombers moved from Kweichow to Anhwe
                2 tactical_bombers moved from 6 Sea Zone to Japan

    Place Units - Japanese
                7 infantry placed in Korea
                2 infantry placed in Japan
                1 harbour placed in Hainan

    Turn Complete - Japanese
                Japanese collect 44 PUs; end with 44 PUs total

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Korea : 1 factory_upgrade and 7 infantry
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 5 infantry, 2 mech_infantrys and 2 tactical_bombers
        Jehol : 1 flag, 2 infantry and 1 mech_infantry
        Okinawa : 1 infantry
        Manchuria : 1 flag, 1 aaGun and 2 infantry
        Hainan : 1 harbour
        Shensi : 1 flag
        Suiyuyan : 1 flag, 3 infantry
        Hopei : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag, 4 fighters and 4 tactical_bombers
        Borneo : 1 flag, 2 infantry
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag, 4 infantry and 1 mech_infantry
        Siberia : 1 flag
        Buryatia : 1 flag, 2 artilleries and 1 infantry
        44 Sea Zone : 1 transport
        43 Sea Zone : 1 transport
        36 Sea Zone : 1 flag, 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport
        6 Sea Zone : 1 battleship, 2 carriers, 1 destroyer, 3 fighters and 1 submarine

    Production/PUs Summary :

    Germans : 41 / 56
        Russians : 35 / 44
        Japanese : 44 / 44
        Americans : 59 / 79
        Chinese : 8 / 14
        British : 29 / 28
        UK_Pacific : 17 / 14
        Italians : 19 / 20
        ANZAC : 17 / 27
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 6 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 5 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 5 times
            Average roll : 3.429
            Median : 3.000
            Variance : 0.148
            Standard Deviation : 0.385
            Total rolls : 28

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.833
            Median : 4.000
            Variance : 0.353
            Standard Deviation : 0.594
            Total rolls : 18

    ANZAC Combat
                2 was rolled 2 times
            Average roll : 2.000
            Median : 2.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    UK_Pacific Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.400
            Median : 3.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 5

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Americans

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 3 artilleries, 2 carriers, 2 destroyers, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 mech_infantry moved from Algeria to Tunisia
                      Americans take Tunisia from Italians
                1 submarine moved from 33 Sea Zone to 43 Sea Zone
                1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                1 armour and 1 infantry moved from 35 Sea Zone to Philippines

    Combat - Americans
                Battle in 43 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                    Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Philippines

    Non Combat Move - Americans
                1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 1 transport moved from 33 Sea Zone to 54 Sea Zone
                1 carrier, 1 destroyer and 1 fighter moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                2 artilleries and 1 infantry moved from Algeria to Morocco
                3 transports moved from 91 Sea Zone to 86 Sea Zone
                1 infantry moved from Argentina to Chile
                      Americans take Chile from Neutral_True
                4 infantry moved from Argentina to Brazil
                3 artilleries moved from Eastern United States to 101 Sea Zone
                3 artilleries and 3 transports moved from 101 Sea Zone to 89 Sea Zone
                3 infantry moved from Venezuela to 89 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 89 Sea Zone to 91 Sea Zone
                3 artilleries and 3 infantry moved from 91 Sea Zone to Portugal
                      Americans take Portugal from Neutral_True
                1 fighter moved from 91 Sea Zone to Gibraltar
                1 fighter moved from Eastern United States to 91 Sea Zone
                1 bomber moved from Eastern United States to Gibraltar
                1 infantry moved from Venezuela to Brazil
                1 mech_infantry moved from Central America to Brazil
                3 transports moved from 91 Sea Zone to 101 Sea Zone
                1 fighter moved from Western United States to 91 Sea Zone
                1 fighter moved from 91 Sea Zone to Gibraltar
                1 fighter moved from Hawaiian Islands to Queensland

    Place Units - Americans
                3 artilleries and 3 infantry placed in Eastern United States
                1 carrier placed in 101 Sea Zone
                1 destroyer and 1 fighter placed in 101 Sea Zone
                1 carrier and 1 destroyer placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 65 PUs; end with 65 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Shensi
                      Chinese take Shensi from Japanese
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Kwangsi to Kwangtung
                      UK_Pacific take Kwangtung from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Szechwan to Kweichow
                1 infantry moved from Yunnan to Hunan
                10 infantry moved from Yunnan to Hunan
                4 infantry moved from Yunnan to Hunan
                1 fighter moved from Yunnan to Hunan

    Place Units - Chinese
                2 artilleries and 2 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 airfield, 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Yunnan to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Mozambique to Tanganyika Territory
                      British take Tanganyika Territory from Italians

    Combat - British

    Non Combat Move - British
                2 armour moved from Egypt to Syria
                1 infantry moved from Mozambique to Rhodesia
                1 infantry moved from Mozambique to 72 Sea Zone
                1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
                1 infantry moved from 81 Sea Zone to Saudi Arabia
                      British take Saudi Arabia from Neutral_True
                1 cruiser and 1 destroyer moved from 72 Sea Zone to 81 Sea Zone
                2 fighters moved from Egypt to Turkey
                1 tactical_bomber moved from Egypt to Turkey
                1 bomber moved from Egypt to Turkey
                1 mech_infantry moved from Afghanistan to India
                4 infantry moved from Afghanistan to West India
                2 infantry moved from Persia to Northwest Persia
                1 infantry moved from Northwest Persia to Turkey
                1 armour and 1 mech_infantry moved from Yunnan to Hunan
                1 tactical_bomber moved from Yunnan to Hunan
                2 fighters moved from Yunnan to Hunan
                3 aaGuns moved from Yunnan to Hunan
                1 artillery and 1 infantry moved from Yunnan to Shan State
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 battleship moved from 33 Sea Zone to 54 Sea Zone

    Place Units - British
                1 airfield placed in Gibraltar
                1 armour, 1 infantry and 1 mech_infantry placed in Egypt

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total

    Place Units - UK_Pacific
                2 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,1,2,5,2,5,6,2,4,3
                UK_Pacific collect 18 PUs (2 lost to blockades); end with 18 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
                Some Units in India change ownership: 2 infantry and 2 mech_infantrys


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Italians
                Italians spend 5 on tech rolls
                    Italians rolls :  1/1 hits
                Italians removing all Technology Tokens after successful research.
                Italians discover Improved_Mech_Inf

    Activate Technology - Italians
                Italians activating Improved_Mech_Inf
                Trigger Italians Improved Mech Inf: Italians is added to UnitSupportAttachment attached to:games.strategy.engine.data.UnitType called armour with name:supportAttachmentMechanizedTechnology

    Purchase Units - Italians
                Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs; 0 techTokens;

    Combat Move - Italians
                1 infantry moved from Southern France to Spain
                      Italians take Spain from Americans
                2 infantry moved from Northern Italy to 97 Sea Zone
                1 submarine moved from 97 Sea Zone to 98 Sea Zone
                1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Trans-Jordan

    Combat - Italians
                Battle in 98 Sea Zone
                    Italians attack with 1 destroyer, 1 submarine and 1 transport
                    French defend with 1 destroyer
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 2 :  1/1 hits
                        French roll dice for 1 destroyer in 98 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the French lost in 98 Sea Zone
                    Italians win, taking 98 Sea Zone from Neutral with 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer
                Battle in Trans-Jordan

    Non Combat Move - Italians
                1 infantry moved from Northern Italy to Southern France

    Place Units - Italians
                1 armour and 2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 21 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 2 infantry
        Kenya : 1 flag
        Southern France : 1 flag, 1 factory_minor, 1 harbour, 5 infantry and 1 mech_infantry
        Northern Italy : 2 aaGuns, 1 armour, 1 factory_major and 2 mech_infantrys
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
        Bulgaria : 1 flag
        Greece : 1 flag, 1 armour
        97 Sea Zone : 1 flag
        Spain : 1 flag, 1 infantry
        98 Sea Zone : 1 flag, 1 destroyer, 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 41 / 56
        Russians : 35 / 44
        Japanese : 36 / 44
        Americans : 63 / 90
        Chinese : 11 / 16
        British : 31 / 32
        UK_Pacific : 20 / 23
        Italians : 20 / 26
        ANZAC : 17 / 27
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 1 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Null / Other
                6 was rolled 2 times
            Average roll : 6.000
            Median : 6.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    French Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - ANZAC


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - ANZAC

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 bomber, 1 destroyer and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 bomber moved from Queensland to 44 Sea Zone

    Combat - ANZAC
                Battle in 44 Sea Zone
                    ANZAC attack with 1 bomber and 1 transport
                    Japanese defend with 1 transport
                    ANZAC win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 bomber moved from 44 Sea Zone to Philippines
                2 fighters moved from Queensland to Philippines
                1 fighter moved from Yunnan to Philippines
                1 infantry moved from Yunnan to Hunan

    Place Units - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Celebes: 1 infantry
                EDIT: Removing units owned by ANZAC from 44 Sea Zone: 1 transport
                EDIT: Adding units owned by ANZAC to 20 Sea Zone: 1 transport
                EDIT: Adding units owned by ANZAC to Formosa: 1 infantry
                EDIT: Changing ownership of Formosa from Japanese to ANZAC
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 cruiser and 2 destroyers
                EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 cruiser and 2 destroyers
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 carrier and 1 destroyer
                EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 carrier and 1 destroyer
                EDIT: Turning off Edit Mode
                1 bomber placed in New South Wales
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 19 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French
                1 infantry moved from Belgian Congo to Kenya
                      British take Kenya from Italians

    Combat - French

    Non Combat Move - French
                1 destroyer moved from 91 Sea Zone to 112 Sea Zone

    Turn Complete - French


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 bomber, 11 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 armour and 1 infantry moved from Sweden to Finland
                7 armour moved from Romania to Greece
                1 artillery and 1 infantry moved from Poland to Baltic States
                1 artillery and 1 infantry moved from Poland to Eastern Poland
                3 armour moved from Slovakia Hungary to Poland
                4 infantry moved from Romania to Bessarabia
                2 artilleries moved from Slovakia Hungary to Romania
                5 infantry moved from Slovakia Hungary to Romania
                3 mech_infantrys moved from Germany to Poland
                3 mech_infantrys moved from France to Normandy Bordeaux
                7 armour moved from France to Normandy Bordeaux
                3 bombers moved from Western Germany to Novgorod
                2 fighters moved from France to Southern Italy
                2 tactical_bombers moved from France to 112 Sea Zone

    Combat - Germans
                Air Battle in Novgorod


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 bomber, 11 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 armour and 1 infantry moved from Sweden to Finland
                7 armour moved from Romania to Greece
                1 artillery and 1 infantry moved from Poland to Baltic States
                1 artillery and 1 infantry moved from Poland to Eastern Poland
                3 armour moved from Slovakia Hungary to Poland
                4 infantry moved from Romania to Bessarabia
                2 artilleries moved from Slovakia Hungary to Romania
                5 infantry moved from Slovakia Hungary to Romania
                3 mech_infantrys moved from Germany to Poland
                3 mech_infantrys moved from France to Normandy Bordeaux
                7 armour moved from France to Normandy Bordeaux
                3 bombers moved from Western Germany to Novgorod
                2 fighters moved from France to Southern Italy
                2 tactical_bombers moved from France to 112 Sea Zone

    Combat - Germans
                Air Battle in Novgorod
                    Germans attacks with 3 units heading to Novgorod
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Novgorod
                        AA fire in Novgorod :  1/3 hits
                    1 bomber killed by AA
                    Bombing raid in Novgorod rolls: 4,6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Novgorod causes 6 damage total.
                Battle in Eastern Poland
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 2 :  0/1 hits
                        Germans roll dice for 1 artillery and 1 infantry in Eastern Poland, round 3 :  0/2 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 3 :  0/1 hits
                        Germans roll dice for 1 artillery and 1 infantry in Eastern Poland, round 4 :  0/2 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 4 :  0/1 hits
                        Germans roll dice for 1 artillery and 1 infantry in Eastern Poland, round 5 :  0/2 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 5 :  1/1 hits
                        1 infantry owned by the Germans lost in Eastern Poland
                        Germans roll dice for 1 artillery in Eastern Poland, round 6 :  1/1 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 6 :  0/1 hits
                        1 infantry owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Finland
                    Germans attack with 2 armour and 1 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 2 armour and 1 infantry in Finland, round 2 :  0/3 hits
                        Russians roll dice for 2 infantry in Finland, round 2 :  1/2 hits
                        1 infantry owned by the Germans lost in Finland
                        Germans roll dice for 2 armour in Finland, round 3 :  1/2 hits
                        Russians roll dice for 2 infantry in Finland, round 3 :  0/2 hits
                        1 infantry owned by the Russians lost in Finland
                        Germans roll dice for 2 armour in Finland, round 4 :  1/2 hits
                        Russians roll dice for 1 infantry in Finland, round 4 :  0/1 hits
                        1 infantry owned by the Russians lost in Finland
                    Germans win, taking Finland from Russians with 2 armour remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in 112 Sea Zone
                    Germans attack with 2 tactical_bombers
                    French defend with 1 destroyer
                        Germans roll dice for 2 tactical_bombers in 112 Sea Zone, round 2 :  1/2 hits
                        French roll dice for 1 destroyer in 112 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the French lost in 112 Sea Zone
                    Germans win with 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer
                Battle in Bessarabia
                    Germans attack with 4 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 4 infantry in Bessarabia, round 2 :  0/4 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 :  0/1 hits
                        Germans roll dice for 4 infantry in Bessarabia, round 3 :  0/4 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 3 :  0/1 hits
                        Germans roll dice for 4 infantry in Bessarabia, round 4 :  1/4 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 4 :  0/1 hits
                        1 infantry owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Baltic States, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Baltic States
                        Germans roll dice for 1 artillery in Baltic States, round 3 :  0/1 hits
                        Russians roll dice for 1 infantry in Baltic States, round 3 :  0/1 hits
                        Germans roll dice for 1 artillery in Baltic States, round 4 :  0/1 hits
                        Russians roll dice for 1 infantry in Baltic States, round 4 :  1/1 hits
                        1 artillery owned by the Germans lost in Baltic States
                    Russians win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Germans: 1 artillery and 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                2 tactical_bombers moved from 112 Sea Zone to Western Germany
                2 bombers moved from Novgorod to Germany

    Place Units - Germans
                1 bomber placed in Western Germany
                3 infantry placed in Normandy Bordeaux
                1 armour and 1 mech_infantry placed in France
                8 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
                Germans collect 43 PUs (1 lost to blockades); end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 7 armour, 1 factory_minor, 1 harbour, 5 infantry and 4 mech_infantrys
        France : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 fighter and 1 mech_infantry
        Western Germany : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 2 tactical_bombers
        Romania : 2 artilleries and 5 infantry
        Poland : 4 armour, 1 artillery, 12 infantry and 5 mech_infantrys
        Germany : 3 aaGuns, 2 bombers, 1 factory_major and 8 infantry
        Southern Italy : 2 fighters and 1 tactical_bomber
        Eastern Poland : 1 flag, 1 artillery
        Bessarabia : 1 flag, 4 infantry
        113 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 2 transports
        Greece : 7 armour
        Sweden : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag, 2 armour

    Production/PUs Summary :

    Germans : 44 / 49
        Russians : 32 / 44
        Japanese : 35 / 44
        Americans : 63 / 90
        Chinese : 11 / 16
        British : 32 / 32
        UK_Pacific : 20 / 23
        Italians : 19 / 26
        ANZAC : 18 / 29
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 1 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 12 times
                3 was rolled 13 times
                4 was rolled 11 times
                5 was rolled 20 times
                6 was rolled 14 times
            Average roll : 3.870
            Median : 4.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 77

    Null / Other
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 6 times
                6 was rolled 3 times
            Average roll : 3.667
            Median : 4.000
            Variance : 0.550
            Standard Deviation : 0.742
            Total rolls : 21

    Germans Combat
                1 was rolled 1 times
                2 was rolled 6 times
                3 was rolled 5 times
                4 was rolled 7 times
                5 was rolled 7 times
                6 was rolled 8 times
            Average roll : 4.088
            Median : 4.000
            Variance : 1.030
            Standard Deviation : 1.015
            Total rolls : 34

    French Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 6 times
                6 was rolled 3 times
            Average roll : 3.667
            Median : 4.000
            Variance : 0.550
            Standard Deviation : 0.742
            Total rolls : 21


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Russians

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Russians

    Purchase Units - Russians
                Russians repair damage of 6x factory_minor; Remaining resources: 38 PUs;
                Russians buy 3 armour and 5 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral

    Combat Move - Russians
                3 fighters moved from Belarus to Bessarabia
                1 bomber moved from Volgograd to Bessarabia
                3 infantry moved from Ukraine to Bessarabia
                1 fighter and 1 tactical_bomber moved from Novgorod to Finland
                1 artillery and 6 infantry moved from Karelia to Finland
                30 infantry moved from Belarus to Eastern Poland
                1 mech_infantry moved from Belarus to Eastern Poland
                2 artilleries moved from Belarus to Eastern Poland
                3 armour moved from Novgorod to Eastern Poland
                1 mech_infantry moved from Novgorod to Eastern Poland
                2 infantry moved from Turkey to Iraq
                1 armour moved from Turkey to Iraq
                1 mech_infantry moved from Turkey to Iraq
                1 infantry moved from Turkey to Iraq

    Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 3 armour, 2 artilleries, 30 infantry and 2 mech_infantrys
                    Germans defend with 1 artillery
                    Russians win, taking Eastern Poland from Germans with 3 armour, 2 artilleries, 30 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in Finland
                    Russians attack with 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber
                    Germans defend with 2 armour
                    Russians win, taking Finland from Germans with 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Germans: 2 armour
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Russians attack with 1 bomber, 3 fighters and 3 infantry
                    Germans defend with 4 infantry
                    Russians win with 1 bomber and 3 fighters remaining. Battle score for attacker is 3
                    Casualties for Germans: 4 infantry
                    Casualties for Russians: 3 infantry
                Battle in Iraq
                    Russians attack with 1 armour, 3 infantry and 1 mech_infantry
                    Neutral_Axis defend with 3 infantry
                    Russians win, taking Iraq from Neutral_Axis with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 infantry moved from Rostov to Ukraine
                3 fighters moved from Bessarabia to Belarus
                1 bomber moved from Bessarabia to Belarus
                8 infantry moved from Bryansk to Ukraine
                2 aaGuns moved from Belarus to Eastern Poland
                1 aaGun moved from Novgorod to Belarus
                2 infantry moved from Novgorod to Belarus
                1 aaGun moved from Karelia to Finland
                1 tactical_bomber moved from Finland to Novgorod
                1 fighter moved from Finland to Novgorod
                3 infantry moved from Russia to Bryansk
                4 infantry moved from Novosibirsk to Vologda
                2 infantry moved from Timguska to Kansu
                1 aaGun moved from Timguska to Kansu
                1 aaGun moved from Timguska to Kansu
                3 infantry moved from Timguska to Kansu
                6 infantry moved from Timguska to Kansu

    Place Units - Russians
                2 armour and 1 mech_infantry placed in Ukraine
                1 armour and 2 mech_infantrys placed in Novgorod
                2 mech_infantrys placed in Russia
                Russians undo move 3.
                2 mech_infantrys placed in Volgograd

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 48 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 bomber, 6 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 0 techTokens;

    Combat Move - Japanese
                1 infantry moved from 36 Sea Zone to French Indo China
                1 artillery moved from 36 Sea Zone to French Indo China
                1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
                2 infantry moved from Suiyuyan to Shensi
                1 infantry moved from Suiyuyan to Hopei
                1 mech_infantry moved from Jehol to Hopei
                2 infantry moved from Jehol to Anhwe
                2 infantry moved from Manchuria to Jehol
                7 infantry moved from Korea to Manchuria
                1 mech_infantry moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians
                4 infantry moved from Yakut S.S.R. to Yenisey
                2 artilleries moved from Buryatia to Yakut S.S.R.
                1 infantry moved from Buryatia to Yakut S.S.R.
                2 fighters moved from Anhwe to Shensi
                2 fighters moved from Anhwe to Kweichow
                2 tactical_bombers moved from Anhwe to Kwangtung
                2 tactical_bombers moved from Anhwe to Kiangsi
                1 tactical_bomber moved from Japan to 6 Sea Zone
                1 tactical_bomber moved from Japan to Shantung

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 2 fighters and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters and 2 infantry in Shensi, round 2 :  2/4 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 20 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 20 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Hopei
                    Japanese attack with 1 infantry and 1 mech_infantry
                    British defend with 1 mech_infantry
                        Japanese roll dice for 1 infantry and 1 mech_infantry in Hopei, round 2 :  1/2 hits
                        Chinese roll dice for 1 mech_infantry in Hopei, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Kwangtung
                    Japanese attack with 2 tactical_bombers
                    UK_Pacific defend with 1 harbour; Chinese defend with 1 infantry
                        Japanese roll dice for 2 tactical_bombers in Kwangtung, round 2 :  1/2 hits
                        UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kwangtung
                    Japanese win with 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 2 fighters
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters in Kweichow, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Kweichow
                    Japanese win with 1 fighter remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 fighter
                    Casualties for Chinese: 1 infantry
                Battle in Kiangsi
                    Japanese attack with 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 tactical_bombers in Kiangsi, round 2 :  2/2 hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kiangsi
                    Japanese win with 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in French Indo China

    Non Combat Move - Japanese
                2 tactical_bombers moved from Kwangtung to 36 Sea Zone
                2 fighters moved from Shensi to Chahar
                1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone
                2 tactical_bombers moved from Kiangsi to Hainan
                1 fighter moved from Kweichow to Shantung

    Place Units - Japanese
                2 transports placed in 6 Sea Zone
                1 bomber and 6 infantry placed in Korea

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,3
                Japanese collect 37 PUs (3 lost to blockades); end with 37 PUs total

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag, 1 fighter and 1 tactical_bomber
        Korea : 1 bomber, 1 factory_upgrade and 6 infantry
        Kiangsu : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 5 infantry and 2 mech_infantrys
        Jehol : 1 flag, 2 infantry
        Okinawa : 1 infantry
        Manchuria : 1 flag, 1 aaGun and 7 infantry
        Hainan : 1 harbour and 2 tactical_bombers
        Shensi : 1 flag, 2 infantry
        Suiyuyan : 1 flag
        Hopei : 1 flag, 1 infantry and 1 mech_infantry
        Chahar : 1 flag, 2 fighters
        Anhwe : 1 flag, 2 infantry
        Borneo : 1 flag, 2 infantry
        Sakha : 1 flag
        Yenisey : 1 flag, 4 infantry and 1 mech_infantry
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag, 2 artilleries and 1 infantry
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 artillery and 1 infantry
        36 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 submarine, 4 tactical_bombers and 1 transport
        6 Sea Zone : 1 battleship, 2 carriers, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports

    Production/PUs Summary :

    Germans : 41 / 49
        Russians : 36 / 48
        Japanese : 40 / 37
        Americans : 63 / 90
        Chinese : 9 / 16
        British : 32 / 32
        UK_Pacific : 18 / 23
        Italians : 19 / 26
        ANZAC : 18 / 29
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 1 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 1 times
            Average roll : 3.211
            Median : 3.000
            Variance : 0.611
            Standard Deviation : 0.782
            Total rolls : 19

    Null / Other
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 2.917
            Median : 2.500
            Variance : 0.909
            Standard Deviation : 0.953
            Total rolls : 12

    UK_Pacific Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.750
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Americans

  • '14 Customizer

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Americans

    Purchase Units - Americans
                Americans buy 4 artilleries, 1 carrier, 1 destroyer, 1 fighter, 4 infantry and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Portugal to Spain
                1 artillery and 1 infantry moved from Portugal to Spain
                1 artillery moved from Portugal to 91 Sea Zone
                2 artilleries moved from Morocco to 91 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                2 infantry moved from Portugal to 91 Sea Zone
                1 infantry moved from Portugal to Spain
                3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
                1 carrier moved from 91 Sea Zone to 112 Sea Zone
                1 cruiser moved from 91 Sea Zone to 112 Sea Zone
                1 destroyer moved from 91 Sea Zone to 112 Sea Zone
                2 bombers moved from Gibraltar to Western Germany
                2 fighters moved from Gibraltar to Spain
                5 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
                5 infantry, 1 mech_infantry and 3 transports moved from 86 Sea Zone to 91 Sea Zone
                5 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
                3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries moved from 112 Sea Zone to Western Germany
                2 infantry moved from 112 Sea Zone to Western Germany
                1 fighter moved from 91 Sea Zone to 112 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                3 artilleries and 3 infantry moved from 91 Sea Zone to Spain
                1 mech_infantry moved from Tunisia to Libya
                      Americans take Libya from Italians
                1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
                1 fighter moved from 91 Sea Zone to 112 Sea Zone
                1 armour and 1 infantry moved from Philippines to 35 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
                1 armour and 1 infantry moved from 19 Sea Zone to Kiangsu

    Combat - Americans

  • '14 Customizer

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Americans

    Purchase Units - Americans
                Americans buy 4 artilleries, 1 carrier, 1 destroyer, 1 fighter, 4 infantry and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Portugal to Spain
                1 artillery and 1 infantry moved from Portugal to Spain
                1 artillery moved from Portugal to 91 Sea Zone
                2 artilleries moved from Morocco to 91 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                2 infantry moved from Portugal to 91 Sea Zone
                1 infantry moved from Portugal to Spain
                3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
                1 carrier moved from 91 Sea Zone to 112 Sea Zone
                1 cruiser moved from 91 Sea Zone to 112 Sea Zone
                1 destroyer moved from 91 Sea Zone to 112 Sea Zone
                2 bombers moved from Gibraltar to Western Germany
                2 fighters moved from Gibraltar to Spain
                5 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
                5 infantry, 1 mech_infantry and 3 transports moved from 86 Sea Zone to 91 Sea Zone
                5 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
                3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries moved from 112 Sea Zone to Western Germany
                2 infantry moved from 112 Sea Zone to Western Germany
                1 fighter moved from 91 Sea Zone to 112 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                3 artilleries and 3 infantry moved from 91 Sea Zone to Spain
                1 mech_infantry moved from Tunisia to Libya
                      Americans take Libya from Italians
                1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
                1 fighter moved from 91 Sea Zone to 112 Sea Zone
                1 armour and 1 infantry moved from Philippines to 35 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
                1 armour and 1 infantry moved from 19 Sea Zone to Kiangsu

    Combat - Americans


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Americans

    Purchase Units - Americans
                Americans buy 4 artilleries, 1 carrier, 1 destroyer, 1 fighter, 4 infantry and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Portugal to Spain
                1 artillery and 1 infantry moved from Portugal to Spain
                1 artillery moved from Portugal to 91 Sea Zone
                2 artilleries moved from Morocco to 91 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                2 infantry moved from Portugal to 91 Sea Zone
                1 infantry moved from Portugal to Spain
                3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
                1 carrier moved from 91 Sea Zone to 112 Sea Zone
                1 cruiser moved from 91 Sea Zone to 112 Sea Zone
                1 destroyer moved from 91 Sea Zone to 112 Sea Zone
                2 bombers moved from Gibraltar to Western Germany
                2 fighters moved from Gibraltar to Spain
                5 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
                5 infantry, 1 mech_infantry and 3 transports moved from 86 Sea Zone to 91 Sea Zone
                5 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
                3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries moved from 112 Sea Zone to Western Germany
                2 infantry moved from 112 Sea Zone to Western Germany
                1 fighter moved from 91 Sea Zone to 112 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                3 artilleries and 3 infantry moved from 91 Sea Zone to Spain
                1 mech_infantry moved from Tunisia to Libya
                      Americans take Libya from Italians
                1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
                1 fighter moved from 91 Sea Zone to 112 Sea Zone
                1 armour and 1 infantry moved from Philippines to 35 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
                1 armour and 1 infantry moved from 19 Sea Zone to Kiangsu

    Combat - Americans
                Germans scrambles 2 units out of Western Germany to defend against the attack in 112 Sea Zone
                Germans scrambles to create a battle in territory 112 Sea Zone

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Americans

    Purchase Units - Americans
                Americans buy 4 artilleries, 1 carrier, 1 destroyer, 1 fighter, 4 infantry and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Portugal to Spain
                1 artillery and 1 infantry moved from Portugal to Spain
                1 artillery moved from Portugal to 91 Sea Zone
                2 artilleries moved from Morocco to 91 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                2 infantry moved from Portugal to 91 Sea Zone
                1 infantry moved from Portugal to Spain
                3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
                1 carrier moved from 91 Sea Zone to 112 Sea Zone
                1 cruiser moved from 91 Sea Zone to 112 Sea Zone
                1 destroyer moved from 91 Sea Zone to 112 Sea Zone
                2 bombers moved from Gibraltar to Western Germany
                2 fighters moved from Gibraltar to Spain
                5 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
                5 infantry, 1 mech_infantry and 3 transports moved from 86 Sea Zone to 91 Sea Zone
                5 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
                3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries moved from 112 Sea Zone to Western Germany
                2 infantry moved from 112 Sea Zone to Western Germany
                1 fighter moved from 91 Sea Zone to 112 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                3 artilleries and 3 infantry moved from 91 Sea Zone to Spain
                1 mech_infantry moved from Tunisia to Libya
                      Americans take Libya from Italians
                1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
                1 fighter moved from 91 Sea Zone to 112 Sea Zone
                1 armour and 1 infantry moved from Philippines to 35 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
                1 armour and 1 infantry moved from 19 Sea Zone to Kiangsu

    Combat - Americans
                Germans scrambles 2 units out of Western Germany to defend against the attack in 112 Sea Zone
                Germans scrambles to create a battle in territory 112 Sea Zone
                Battle in 112 Sea Zone
                    Americans attack with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports
                    Germans defend with 2 tactical_bombers
                    Americans win with 1 carrier, 2 fighters and 3 transports remaining. Battle score for attacker is 2
                    Casualties for Germans: 2 tactical_bombers
                    Casualties for Americans: 1 cruiser and 1 destroyer
                Battle in Western Germany
                    Americans attack with 3 artilleries, 2 bombers and 3 infantry
                    Germans defend with 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major and 1 harbour
                    Americans converts factory_major into different units
                    Americans win, taking Western Germany from Germans with 3 artilleries, 2 bombers and 3 infantry remaining. Battle score for attacker is 27
                    Casualties for Germans: 3 aaGuns and 1 bomber
                Battle in Kiangsu
                Battle in Spain
                    Americans attack with 5 artilleries, 2 fighters, 11 infantry and 1 mech_infantry
                    Italians defend with 1 infantry
                    Americans win, taking Kiangsu from Japanese, taking Spain from Italians with 5 artilleries, 2 fighters, 10 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                2 bombers moved from Western Germany to United Kingdom
                1 fighter moved from Spain to Gibraltar
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Spain to 91 Sea Zone
                1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Chile to Peru
                      Americans take Peru from Neutral_True
                2 infantry moved from Chile to Bolivia
                      Americans take Bolivia from Neutral_True

    Place Units - Americans
                3 artilleries and 3 infantry placed in Eastern United States
                1 artillery and 1 infantry placed in Western United States
                1 transport placed in 10 Sea Zone
                3 transports placed in 101 Sea Zone
                1 carrier and 1 destroyer placed in 101 Sea Zone
                Americans undo move 5.
                1 carrier and 1 destroyer placed in 10 Sea Zone
                1 fighter placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 71 PUs; end with 71 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs

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