Suprise Attack +6 Allies -VS- Dawgoneit Axis


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 2

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Purchase Units - Italians
                Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Romania to Eastern Poland
                1 artillery and 3 infantry moved from Tobruk to Alexandria
                1 armour and 1 mech_infantry moved from Tunisia to Morocco
                      Italians take Algeria from French


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 2

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Purchase Units - Italians
                Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Romania to Eastern Poland
                1 artillery and 3 infantry moved from Tobruk to Alexandria
                1 armour and 1 mech_infantry moved from Tunisia to Morocco
                      Italians take Algeria from French

    Combat - Italians
                Battle in Alexandria
                    Italians attack with 1 artillery and 3 infantry
                    British defend with 1 infantry
                    Italians win, taking Alexandria from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Morocco
                    Italians attack with 1 armour and 1 mech_infantry
                    French defend with 2 infantry
                    French win with no units remaining. Battle score for attacker is -4
                    Casualties for French: 2 infantry
                    Casualties for Italians: 1 armour and 1 mech_infantry
                Battle in Eastern Poland
                    Italians attack with 1 armour
                    Russians defend with 1 infantry
                    Italians win, taking Eastern Poland from Russians with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 artillery and 1 infantry moved from Tunisia to Algeria
                2 aaGuns moved from Yugoslavia to Slovakia Hungary
                1 armour and 1 mech_infantry moved from Northern Italy to Slovakia Hungary
                1 armour moved from Greece to Romania
                2 artilleries and 2 infantry moved from Greece to Bulgaria

    Place Units - Italians
                1 fighter placed in Southern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                Reseting Bonus Movement of Units
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 destroyer moved from 42 Sea Zone to 41 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                Reseting Bonus Movement of Units
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 destroyer moved from 42 Sea Zone to 41 Sea Zone

    Non Combat Move - ANZAC
                1 infantry moved from 41 Sea Zone to Sumatra
                      ANZAC take Sumatra from Dutch

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 19 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 2

    Combat Move - French
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 cruiser moved from 96 Sea Zone to 98 Sea Zone
                1 infantry moved from French Central Africa to French Equatorial Africa


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 2

    Combat Move - French
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 cruiser moved from 96 Sea Zone to 98 Sea Zone
                1 infantry moved from French Central Africa to French Equatorial Africa

    Non Combat Move - French

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 artillery, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 artilleries moved from Western Germany to 113 Sea Zone
                3 armour moved from Western Germany to 113 Sea Zone
                1 artillery moved from Germany to 113 Sea Zone
                1 infantry moved from Germany to 113 Sea Zone
                6 infantry moved from Western Germany to 113 Sea Zone
                3 armour, 4 artilleries, 1 carrier, 1 cruiser, 7 infantry and 7 transports moved from 113 Sea Zone to 110 Sea Zone
                3 armour, 4 artilleries and 7 infantry moved from 110 Sea Zone to United Kingdom
                2 bombers, 2 fighters and 3 tactical_bombers moved from Holland Belgium to United Kingdom


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 artillery, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 artilleries moved from Western Germany to 113 Sea Zone
                3 armour moved from Western Germany to 113 Sea Zone
                1 artillery moved from Germany to 113 Sea Zone
                1 infantry moved from Germany to 113 Sea Zone
                6 infantry moved from Western Germany to 113 Sea Zone
                3 armour, 4 artilleries, 1 carrier, 1 cruiser, 7 infantry and 7 transports moved from 113 Sea Zone to 110 Sea Zone
                3 armour, 4 artilleries and 7 infantry moved from 110 Sea Zone to United Kingdom
                2 bombers, 2 fighters and 3 tactical_bombers moved from Holland Belgium to United Kingdom

    Combat - Germans
                Battle in United Kingdom
                    Germans attack with 3 armour, 4 artilleries, 2 bombers, 2 fighters, 7 infantry and 3 tactical_bombers
                    French defend with 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 7 infantry and 1 mech_infantry
                    Germans captures 31PUs while taking British capital
                    Germans converts factory_major into different units
                    Germans win, taking United Kingdom from British with 1 armour, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -7
                    Casualties for Germans: 2 armour, 4 artilleries, 2 fighters, 7 infantry and 2 tactical_bombers
                    Casualties for French: 2 infantry
                    Casualties for British: 5 aaGuns, 1 armour, 1 bomber, 1 fighter, 7 infantry and 1 mech_infantry
                Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans

    Non Combat Move - Germans
                2 bombers moved from United Kingdom to Holland Belgium
                1 tactical_bomber moved from United Kingdom to 110 Sea Zone
                1 aaGun, 1 artillery and 4 infantry moved from Poland to Eastern Poland
                1 infantry moved from Slovakia Hungary to Poland
                2 aaGuns, 1 artillery and 5 infantry moved from Slovakia Hungary to Eastern Poland
                3 armour, 2 artilleries and 11 infantry moved from Romania to Eastern Poland
                1 armour and 2 mech_infantrys moved from Yugoslavia to Eastern Poland
                2 bombers moved from Holland Belgium to Western Germany
                4 infantry moved from Western Germany to Germany
                2 aaGuns moved from Western Germany to Germany
                1 aaGun moved from Holland Belgium to Western Germany
                1 infantry moved from Holland Belgium to Western Germany
                1 artillery and 1 infantry moved from France to Western Germany
                2 infantry moved from Norway to Finland

    Place Units - Germans
                2 armour, 3 infantry and 5 mech_infantrys placed in Germany
                Germans undo move 1.
                2 armour, 1 artillery, 2 infantry and 5 mech_infantrys placed in Germany
                4 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 50 PUs; end with 81 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 91 PUs


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 3

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Germans
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                Reseting Bonus Movement of Units
                7 infantry moved from Korea to Manchuria
                1 infantry moved from Baltic States to Poland
                1 armour moved from Belarus to Poland
                3 fighters and 1 tactical_bomber moved from Novgorod to Poland
                1 artillery moved from Western Ukraine to Ukraine
                4 infantry moved from Western Ukraine to Ukraine
                1 infantry moved from Novgorod to Baltic States
                1 infantry moved from Western Ukraine to Bryansk
                5 infantry moved from Belarus to Smolensk
                1 artillery moved from Belarus to Smolensk
                1 armour and 1 mech_infantry moved from Caucasus to Samara
                1 infantry moved from Caucasus to Rostov
                1 infantry moved from Caucasus to Rostov
                1 infantry moved from Belarus to Smolensk
                1 infantry moved from Novgorod to Belarus
                1 infantry moved from Vyborg to Novgorod
                2 infantry moved from Russia to Smolensk
                2 infantry moved from Russia to Bryansk
                1 submarine moved from 112 Sea Zone to 110 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 3

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Germans
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                Reseting Bonus Movement of Units
                7 infantry moved from Korea to Manchuria
                1 infantry moved from Baltic States to Poland
                1 armour moved from Belarus to Poland
                3 fighters and 1 tactical_bomber moved from Novgorod to Poland
                1 artillery moved from Western Ukraine to Ukraine
                4 infantry moved from Western Ukraine to Ukraine
                1 infantry moved from Novgorod to Baltic States
                1 infantry moved from Western Ukraine to Bryansk
                5 infantry moved from Belarus to Smolensk
                1 artillery moved from Belarus to Smolensk
                1 armour and 1 mech_infantry moved from Caucasus to Samara
                1 infantry moved from Caucasus to Rostov
                1 infantry moved from Caucasus to Rostov
                1 infantry moved from Belarus to Smolensk
                1 infantry moved from Novgorod to Belarus
                1 infantry moved from Vyborg to Novgorod
                2 infantry moved from Russia to Smolensk
                2 infantry moved from Russia to Bryansk
                1 submarine moved from 112 Sea Zone to 110 Sea Zone

    Combat - Russians
                Battle in Manchuria
                    Russians attack with 7 infantry
                    Japanese defend with 2 infantry and 1 mech_infantry
                        Russians roll dice for 7 infantry in Manchuria, round 2 :  1/7 hits
                        Japanese roll dice for 2 infantry and 1 mech_infantry in Manchuria, round 2 :  2/3 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Manchuria
                        Russians roll dice for 5 infantry in Manchuria, round 3 :  0/5 hits
                        Japanese roll dice for 1 infantry and 1 mech_infantry in Manchuria, round 3 :  0/2 hits
                        Russians roll dice for 5 infantry in Manchuria, round 4 :  1/5 hits
                        Japanese roll dice for 1 infantry and 1 mech_infantry in Manchuria, round 4 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Manchuria
                        Russians roll dice for 4 infantry in Manchuria, round 5 :  2/4 hits
                        Japanese roll dice for 1 mech_infantry in Manchuria, round 5 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Manchuria
                    Russians win, taking Manchuria from Japanese with 4 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 2 infantry and 1 mech_infantry
                    Casualties for Russians: 3 infantry
                Battle in Poland
                    Russians attack with 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                        Russians roll dice for 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber in Poland, round 2 :  4/6 hits
                        Germans roll dice for 2 infantry in Poland, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Poland
                    Russians win, taking Poland from Germans with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in 110 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 carrier, 1 cruiser, 1 tactical_bomber and 7 transports
                        Russians roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 carrier, 1 cruiser and 7 transports in 110 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Russians lost in 110 Sea Zone
                    Germans win with 1 carrier, 1 cruiser, 1 tactical_bomber and 7 transports remaining. Battle score for attacker is -6
                    Casualties for Russians: 1 submarine

    Non Combat Move - Russians
                3 fighters and 1 tactical_bomber moved from Poland to Novgorod
                1 armour moved from Sikang to Yunnan
                1 mech_infantry moved from Sikang to Szechwan

    Place Units - Russians
                1 artillery and 2 infantry placed in Novgorod
                3 infantry placed in Ukraine
                1 armour and 5 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2
                Russians collect 39 PUs (2 lost to blockades); end with 39 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 44 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 47 PUs

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 11 times
                3 was rolled 7 times
                4 was rolled 5 times
                5 was rolled 8 times
                6 was rolled 10 times
            Average roll : 3.346
            Median : 3.000
            Variance : 0.627
            Standard Deviation : 0.792
            Total rolls : 52

    Null / Other
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.600
            Median : 3.500
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 10

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.600
            Median : 3.500
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 10

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Russians Combat
                1 was rolled 6 times
                2 was rolled 6 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 6 times
                6 was rolled 4 times
            Average roll : 3.286
            Median : 3.000
            Variance : 0.593
            Standard Deviation : 0.770
            Total rolls : 28


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 destroyers, 2 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery moved from Suiyuyan to Kansu
                1 infantry moved from Suiyuyan to Kansu
                1 artillery and 1 infantry moved from Hopei to Shensi
                1 infantry moved from Kweichow to Shensi
                1 artillery and 1 infantry moved from Kweichow to Szechwan
                1 infantry moved from Kiangsu to Kiangsi
                1 artillery moved from Kiangsu to Kiangsi
                2 infantry moved from Anhwe to Kiangsi
                1 armour moved from Kiangsu to 19 Sea Zone
                1 artillery moved from Shantung to 19 Sea Zone
                1 armour moved from Shantung to Manchuria
                1 armour and 1 artillery moved from 19 Sea Zone to Manchuria
                1 infantry moved from Shantung to 19 Sea Zone
                1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 carrier moved from 36 Sea Zone to 19 Sea Zone
                1 destroyer and 1 submarine moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from Siam to Shan State
                      Japanese take Shan State from UK_Pacific
                1 fighter and 1 tactical_bomber moved from Jehol to Kansu
                1 fighter and 1 tactical_bomber moved from Jehol to Manchuria
                1 fighter and 1 tactical_bomber moved from Jehol to Shensi
                2 bombers moved from Hunan to Szechwan
                1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi
                3 fighters and 3 tactical_bombers moved from Hunan to Yunnan
                1 fighter moved from Japan to Manchuria
                1 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                1 cruiser moved from 36 Sea Zone to 37 Sea Zone
                1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 19 Sea Zone to 35 Sea Zone
                1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 35 Sea Zone to 37 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 destroyers, 2 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery moved from Suiyuyan to Kansu
                1 infantry moved from Suiyuyan to Kansu
                1 artillery and 1 infantry moved from Hopei to Shensi
                1 infantry moved from Kweichow to Shensi
                1 artillery and 1 infantry moved from Kweichow to Szechwan
                1 infantry moved from Kiangsu to Kiangsi
                1 artillery moved from Kiangsu to Kiangsi
                2 infantry moved from Anhwe to Kiangsi
                1 armour moved from Kiangsu to 19 Sea Zone
                1 artillery moved from Shantung to 19 Sea Zone
                1 armour moved from Shantung to Manchuria
                1 armour and 1 artillery moved from 19 Sea Zone to Manchuria
                1 infantry moved from Shantung to 19 Sea Zone
                1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 carrier moved from 36 Sea Zone to 19 Sea Zone
                1 destroyer and 1 submarine moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from Siam to Shan State
                      Japanese take Shan State from UK_Pacific
                1 fighter and 1 tactical_bomber moved from Jehol to Kansu
                1 fighter and 1 tactical_bomber moved from Jehol to Manchuria
                1 fighter and 1 tactical_bomber moved from Jehol to Shensi
                2 bombers moved from Hunan to Szechwan
                1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi
                3 fighters and 3 tactical_bombers moved from Hunan to Yunnan
                1 fighter moved from Japan to Manchuria
                1 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                1 cruiser moved from 36 Sea Zone to 37 Sea Zone
                1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 19 Sea Zone to 35 Sea Zone
                1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 35 Sea Zone to 37 Sea Zone

    Combat - Japanese
                Battle in Korea
                Battle in Shensi
                    Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                    Japanese win, taking Korea from Russians, taking Shensi from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 3 fighters and 3 tactical_bombers
                    British defend with 1 armour and 1 infantry; Russians defend with 1 armour
                    Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -16
                    Casualties for British: 1 armour and 1 infantry
                    Casualties for Russians: 1 armour
                    Casualties for Japanese: 2 fighters and 1 tactical_bomber
                Battle in Kwangsi
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    British defend with 1 infantry
                    Chinese win with 1 infantry remaining. Battle score for attacker is -21
                    Casualties for Japanese: 1 fighter and 1 tactical_bomber
                Battle in Kiangsi
                    Japanese attack with 1 artillery and 3 infantry
                    British defend with 1 infantry
                    Japanese win, taking Kiangsi from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 submarines
                    British defend with 1 battleship
                    Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 submarines remaining. Battle score for attacker is 20
                    Casualties for British: 1 battleship
                Battle in Szechwan
                    Japanese attack with 1 artillery, 2 bombers and 1 infantry
                    Chinese defend with 2 infantry; Russians defend with 1 mech_infantry
                    Japanese win, taking Szechwan from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 7
                    Casualties for Chinese: 2 infantry
                    Casualties for Russians: 1 mech_infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kansu
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Kansu from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Manchuria
                    Japanese attack with 2 armour, 1 artillery, 2 fighters and 1 tactical_bomber
                    Russians defend with 4 infantry
                    Japanese win, taking Manchuria from Chinese with 2 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Russians: 4 infantry
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Kansu to Suiyuyan
                1 fighter and 1 tactical_bomber moved from Shensi to Kweichow
                1 fighter and 2 tactical_bombers moved from Yunnan to Hunan
                2 bombers moved from Szechwan to Hunan
                2 fighters and 1 tactical_bomber moved from Manchuria to Jehol

    Place Units - Japanese
                1 armour and 2 infantry placed in Kiangsu
                2 destroyers and 2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 35 PUs; end with 35 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUs


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 3

    Politics - Americans
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for British and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Americans and French from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Americans takes Political Action: Political Action Americans To War With Japanese
                    Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 destroyers, 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                Reseting Bonus Movement of Units
                1 destroyer moved from 101 Sea Zone to 106 Sea Zone
                1 fighter moved from 101 Sea Zone to 106 Sea Zone
                1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 carrier, 1 cruiser and 1 fighter moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 cruiser, 1 destroyer and 2 submarines moved from 54 Sea Zone to 35 Sea Zone
                1 fighter moved from Philippines to 35 Sea Zone
                1 bomber moved from Hawaiian Islands to 35 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone


  • Any Kami’s in sz 35


  • ya 2 on each destroyer & 2 on cruiser


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 3

    Politics - Americans
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for British and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Americans and French from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Americans takes Political Action: Political Action Americans To War With Japanese
                    Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 destroyers, 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                Reseting Bonus Movement of Units
                1 destroyer moved from 101 Sea Zone to 106 Sea Zone
                1 fighter moved from 101 Sea Zone to 106 Sea Zone
                1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 carrier, 1 cruiser and 1 fighter moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 cruiser, 1 destroyer and 2 submarines moved from 54 Sea Zone to 35 Sea Zone
                1 fighter moved from Philippines to 35 Sea Zone
                1 bomber moved from Hawaiian Islands to 35 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 1,5
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 3,5
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 6,2
                Battle in 106 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Germans defend with 1 submarine
                        Americans roll dice for 1 destroyer and 1 fighter in 106 Sea Zone, round 2 :  1/2 hits
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 106 Sea Zone
                    Americans win, taking 106 Sea Zone from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 91 Sea Zone
                    Americans attack with 1 armour, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport
                    Italians defend with 1 submarine
                        Americans roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 91 Sea Zone, round 2 :  2/3 hits
                        Italians roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Italians lost in 91 Sea Zone
                    Americans win with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine
                Battle in 35 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer, 1 fighter and 2 submarines
                    Japanese defend with 1 battleship, 1 carrier, 1 cruiser and 1 destroyer
                        Americans roll dice for 2 submarines in 35 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 35 Sea Zone, round 2 :  1/3 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 destroyer in 35 Sea Zone, round 2 :  3/4 hits
                        2 submarines owned by the Americans and 1 destroyer owned by the Americans lost in 35 Sea Zone
                        Americans roll dice for 1 bomber and 1 fighter in 35 Sea Zone, round 3 :  1/2 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 destroyer in 35 Sea Zone, round 3 :  3/4 hits
                        1 fighter owned by the Americans and 1 bomber owned by the Americans lost in 35 Sea Zone
                    Japanese win with 1 battleship, 1 carrier, 1 cruiser and 1 destroyer remaining. Battle score for attacker is -42
                    Casualties for Americans: 1 bomber, 1 destroyer, 1 fighter and 2 submarines
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 :  0/3 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 3 :  3/3 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 cruiser, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 7 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from 106 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                1 artillery moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 tactical_bomber moved from Western United States to 26 Sea Zone

    Place Units - Americans
                1 transport placed in 101 Sea Zone
                1 destroyer and 1 submarine placed in 101 Sea Zone
                1 destroyer and 1 submarine placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States
                1 infantry placed in Central United States
                1 artillery and 1 infantry placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,3,4
                Americans collect 52 PUs (2 lost to blockades); end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 11 times
                3 was rolled 12 times
                4 was rolled 7 times
                5 was rolled 9 times
                6 was rolled 11 times
            Average roll : 3.492
            Median : 3.000
            Variance : 0.362
            Standard Deviation : 0.602
            Total rolls : 59

    Null / Other
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 5 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.211
            Median : 3.000
            Variance : 0.611
            Standard Deviation : 0.782
            Total rolls : 19

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 5 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.211
            Median : 3.000
            Variance : 0.611
            Standard Deviation : 0.782
            Total rolls : 19

    Germans Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 5 times
                5 was rolled 1 times
                6 was rolled 6 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.278
            Standard Deviation : 1.130
            Total rolls : 19


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs total

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 11 times
                3 was rolled 12 times
                4 was rolled 7 times
                5 was rolled 9 times
                6 was rolled 11 times
            Average roll : 3.492
            Median : 3.000
            Variance : 0.362
            Standard Deviation : 0.602
            Total rolls : 59

    Null / Other
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 5 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.211
            Median : 3.000
            Variance : 0.611
            Standard Deviation : 0.782
            Total rolls : 19

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 5 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.211
            Median : 3.000
            Variance : 0.611
            Standard Deviation : 0.782
            Total rolls : 19

    Germans Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 5 times
                5 was rolled 1 times
                6 was rolled 6 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.278
            Standard Deviation : 1.130
            Total rolls : 19


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 3

    Combat Move - British
                1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States
                1 artillery and 2 infantry moved from Egypt to Alexandria
                1 fighter moved from Egypt to Alexandria
                1 cruiser moved from 98 Sea Zone to 92 Sea Zone
                1 fighter moved from Malta to Gibraltar
                1 armour moved from Ethiopia to Egypt
                1 artillery moved from Ethiopia to Anglo Egyptian Sudan
                2 infantry moved from Tanganyika Territory to 72 Sea Zone
                2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
                1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
                1 transport moved from 80 Sea Zone to 72 Sea Zone
                1 infantry moved from Kwangsi to Kwangtung
                1 artillery and 2 infantry moved from Burma to Shan State
                1 fighter moved from French Indo China to Shan State
                1 armour moved from India to Shan State


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 3

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States
                1 artillery and 2 infantry moved from Egypt to Alexandria
                1 fighter moved from Egypt to Alexandria
                1 cruiser moved from 98 Sea Zone to 92 Sea Zone
                1 fighter moved from Malta to Gibraltar
                1 armour moved from Ethiopia to Egypt
                1 artillery moved from Ethiopia to Anglo Egyptian Sudan
                2 infantry moved from Tanganyika Territory to 72 Sea Zone
                2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
                1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
                1 transport moved from 80 Sea Zone to 72 Sea Zone
                1 infantry moved from Kwangsi to Kwangtung
                1 artillery and 2 infantry moved from Burma to Shan State
                1 fighter moved from French Indo China to Shan State
                1 armour moved from India to Shan State

    Combat - British
                Battle in Alexandria
                    British attack with 1 artillery, 1 fighter and 2 infantry
                    Italians defend with 1 artillery and 2 infantry
                        British roll dice for 1 artillery, 1 fighter and 2 infantry in Alexandria, round 2 :  2/4 hits
                        Italians roll dice for 1 artillery and 2 infantry in Alexandria, round 2 :  2/3 hits
                        2 infantry owned by the British and 2 infantry owned by the Italians lost in Alexandria
                        British roll dice for 1 artillery and 1 fighter in Alexandria, round 3 :  1/2 hits
                        Italians roll dice for 1 artillery in Alexandria, round 3 :  0/1 hits
                        1 artillery owned by the Italians lost in Alexandria
                    British win, taking Alexandria from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 artillery and 2 infantry
                Battle in Shan State
                    British attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
                    Japanese defend with 2 infantry
                        British roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Shan State, round 2 :  3/5 hits
                        Japanese roll dice for 2 infantry in Shan State, round 2 :  0/2 hits
                        2 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by UK_Pacific from Eastern Persia: 1 infantry
                EDIT: Adding units owned by British to Persia: 1 infantry
                EDIT: Changing ownership of Persia from Neutral_Allies to British
                EDIT: Adding units owned by British to Persia: 2 infantry
                EDIT: Removing units owned by Neutral_Allies from Persia: 2 infantry
                EDIT: Turning off Edit Mode
                1 fighter moved from Shan State to India
                1 artillery and 2 infantry moved from India to Burma
                1 fighter moved from Alexandria to Malta
                2 infantry moved from 81 Sea Zone to Egypt

    Place Units - UK_Pacific
                1 armour, 2 artilleries and 3 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5,6,6,4,4,4,1
                UK_Pacific collect 14 PUs (3 lost to blockades); end with 14 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 19 PUs
                Some Units in India change ownership: 1 armour, 2 artilleries and 3 infantry

    Dice Statistics:

    Total
                1 was rolled 14 times
                2 was rolled 17 times
                3 was rolled 18 times
                4 was rolled 16 times
                5 was rolled 11 times
                6 was rolled 18 times
            Average roll : 3.500
            Median : 3.000
            Variance : 0.430
            Standard Deviation : 0.656
            Total rolls : 94

    Null / Other
                1 was rolled 5 times
                2 was rolled 4 times
                3 was rolled 7 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 3.414
            Median : 3.000
            Variance : 0.393
            Standard Deviation : 0.627
            Total rolls : 29

    Japanese Combat
                1 was rolled 5 times
                2 was rolled 4 times
                3 was rolled 7 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 3.414
            Median : 3.000
            Variance : 0.393
            Standard Deviation : 0.627
            Total rolls : 29

    Germans Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.091
            Median : 3.000
            Variance : 0.900
            Standard Deviation : 0.949
            Total rolls : 11

    Italians Combat
                1 was rolled 1 times
                2 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Americans Combat
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 5 times
                5 was rolled 1 times
                6 was rolled 6 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.278
            Standard Deviation : 1.130
            Total rolls : 19


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Slovakia Hungary to Poland
                1 armour moved from Slovakia Hungary to Poland
                1 armour moved from Romania to Bessarabia
                1 armour moved from Eastern Poland to Bessarabia
                1 fighter moved from Southern Italy to Morocco
                1 artillery moved from Algeria to Morocco
                1 infantry moved from Algeria to Morocco
                1 artillery and 1 infantry moved from Bulgaria to Romania
                1 infantry moved from Northern Italy to Southern Italy

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