@Stucifer Thanks for letting me know. Hmm I was thinking about a big transport shuck into Western Germany or France but seems like that won’t quite work. Well know the british take then the Americans land planes that’s how it works now.
Odonis (Axis) vs ArtofWar1947 (Allies +14) 15G40L Rematch
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer and 1 submarine moved from 101 Sea Zone to 104 Sea Zone
2 fighters moved from 92 Sea Zone to 104 Sea Zone
1 submarine moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from 42 Sea Zone to 39 Sea Zone
2 fighters moved from Hawaiian Islands to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in 98 Sea Zone
Americans attack with 1 submarine
Italians defend with 1 cruiser and 3 transports
Americans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 cruiser and 3 transports in 98 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 98 Sea Zone
Italians win with 1 cruiser and 3 transports remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in 104 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Germans defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 0/3 hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 104 Sea Zone, round 3 : 1/1 hits
Americans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 3 : 1/3 hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 104 Sea Zone
Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 14
Casualties for Germans: 1 destroyer and 1 submarine
Battle in 39 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 39 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 16 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 fighters moved from 16 Sea Zone to Korea
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 carrier and 2 destroyers moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 fighter moved from 39 Sea Zone to 42 Sea Zone
3 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 armour, 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
2 armour, 1 artillery, 4 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from Brazil to 86 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 fighters moved from 104 Sea Zone to Gibraltar
2 fighters moved from Algeria to 92 Sea Zone
1 fighter moved from Algeria to GibraltarPlace Units - Americans
1 destroyer and 1 submarine placed in 101 Sea Zone
3 fighters and 1 infantry placed in Western United States
1 carrier, 1 submarine and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUsTerritory Summary for Americans :
Korea : 2 fighters, 1 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 1 infantry and 2 mech_infantrys
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Celebes : 1 flag, 2 infantry
Java : 1 flag, 1 airfield, 1 artillery, 1 bomber, 2 fighters and 1 infantry
42 Sea Zone : 1 flag, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber
41 Sea Zone : 1 destroyer
26 Sea Zone : 1 carrier and 3 destroyers
10 Sea Zone : 1 carrier, 1 submarine and 1 transport
16 Sea Zone : 1 destroyer and 1 submarine
6 Sea Zone : 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 3 fighters
Morocco : 1 armour, 1 artillery, 5 infantry and 1 mech_infantry
104 Sea Zone : 1 destroyer and 1 submarine
106 Sea Zone : 1 flag
92 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers and 2 fighters
101 Sea Zone : 1 destroyer and 1 submarine
Brazil : 1 flag
91 Sea Zone : 1 submarine and 6 transportsProduction/PUs Summary :
Germans : 52 / 69
Russians : 35 / 40
Japanese : 42 / 58
Americans : 59 / 79
Chinese : 7 / 7
British : 25 / 28
UK_Pacific : 11 / 0
Italians : 17 / 26
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 7 times
Average roll : 3.688
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 16Japanese Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 4.250
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Italians Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 4 times
Average roll : 3.600
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 10 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
3 infantry moved from Szechwan to Yunnan
1 fighter moved from Tsinghai to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 0/2 hits
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Yunnan, round 3 : 1/3 hits
1 infantry owned by the Chinese lost in Yunnan
retreated to Yunnan
Japanese win with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to SzechwanPlace Units - Chinese
2 infantry placed in Kweichow
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Shensi: 2 infantry
EDIT: Removing units owned by Chinese from Szechwan: 1 fighter
EDIT: Adding units owned by Chinese to Kweichow: 1 fighter and 2 infantry
EDIT: Removing units owned by Chinese from Tsinghai: 7 infantry
EDIT: Adding units owned by Chinese to Shensi: 7 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Kweichow: 1 fighter and 4 infantry
EDIT: Adding units owned by Chinese to Szechwan: 1 fighter and 4 infantry
EDIT: Turning off Edit ModeTurn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs totalTerritory Summary for Chinese :
Shensi : 7 infantry
Kweichow : 1 infantry
Hopei : 1 infantry
Szechwan : 1 fighter and 4 infantry
Anhwe : 1 infantryProduction/PUs Summary :
Germans : 52 / 69
Russians : 35 / 40
Japanese : 39 / 58
Americans : 59 / 79
Chinese : 10 / 11
British : 25 / 28
UK_Pacific : 11 / 0
Italians : 17 / 26
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 10 times
6 was rolled 1 times
Average roll : 3.586
Median : 4.000
Variance : 2.036
Standard Deviation : 1.427
Total rolls : 29Japanese Combat
2 was rolled 2 times
3 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.875
Median : 4.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8Germans Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 4.250
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Italians Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.167
Median : 3.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Americans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 4 times
Average roll : 3.600
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 10 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 airfield, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
2 artilleries and 2 infantry moved from Union of South Africa to 71 Sea Zone
2 artilleries, 1 battleship, 1 cruiser, 2 destroyers, 2 infantry and 2 transports moved from 71 Sea Zone to 80 Sea Zone
2 artilleries and 2 infantry moved from 80 Sea Zone to PersiaCombat - British
Battle in 80 Sea Zone
British attack with 1 battleship, 1 cruiser, 2 destroyers and 2 transports
Germans defend with 1 transport
1 transport owned by the Germans lost in 80 Sea Zone
British win, taking 80 Sea Zone from Neutral with 1 battleship, 1 cruiser, 2 destroyers and 2 transports remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Persia
British attack with 2 artilleries and 2 infantry
Germans defend with 1 artillery and 1 factory_minor
British roll dice for 2 artilleries and 2 infantry in Persia, round 2 : 1/4 hits
Germans roll dice for 1 artillery in Persia, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Persia
British win, taking Persia from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 artilleries and 2 infantry moved from Union of South Africa to 71 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 71 Sea Zone to 80 Sea Zone
2 artilleries and 2 infantry moved from 80 Sea Zone to Iraq
1 mech_infantry moved from Union of South Africa to Tanganyika Territory
1 infantry moved from Kenya to Tanganyika Territory
1 armour moved from Italian Somaliland to Tanganyika Territory
1 destroyer moved from 92 Sea Zone to 94 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to MoroccoPlace Units - British
1 airfield placed in Gibraltar
2 infantry placed in Union of South Africa
1 transport placed in 71 Sea ZoneTurn Complete - British
British collect 27 PUs; end with 27 PUs totalTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Adding units owned by Americans to 94 Sea Zone: 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine
EDIT: Adding units owned by British to 94 Sea Zone: 2 fighters
EDIT: Removing units owned by British from 92 Sea Zone: 2 fighters
EDIT: Removing units owned by Americans from 92 Sea Zone: 2 carriers, 1 cruiser, 2 destroyers and 2 fighters
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTerritory Summary for British and UK_Pacific :
Sumatra : 1 flag
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 11 infantry and 1 mech_infantry
Tanganyika Territory : 1 armour, 1 infantry and 1 mech_infantry
Morocco : 1 armour, 1 artillery and 2 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
80 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 2 destroyers and 4 transports
94 Sea Zone : 1 destroyer and 2 fighters
Eire : 1 flag
109 Sea Zone : 1 flag
Iraq : 2 artilleries and 2 infantry
Eastern Persia : 1 flag
71 Sea Zone : 1 transport
Northwest Persia : 1 flag
Persia : 1 flag, 2 artilleries, 1 factory_minor and 2 infantryProduction/PUs Summary :
Germans : 50 / 69
Russians : 35 / 40
Japanese : 39 / 58
Americans : 59 / 79
Chinese : 10 / 11
British : 27 / 27
UK_Pacific : 11 / 0
Italians : 17 / 26
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 7 times
3 was rolled 7 times
4 was rolled 4 times
5 was rolled 12 times
6 was rolled 2 times
Average roll : 3.676
Median : 4.000
Variance : 2.303
Standard Deviation : 1.518
Total rolls : 34Japanese Combat
2 was rolled 2 times
3 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.875
Median : 4.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8Germans Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
Average roll : 4.400
Median : 5.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5British Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Italians Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.167
Median : 3.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Americans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 4 times
Average roll : 3.600
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 10 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 cruiser moved from 98 Sea Zone to 80 Sea Zone
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
4 fighters moved from Egypt to 80 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 cruiser moved from 98 Sea Zone to 80 Sea Zone
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
4 fighters moved from Egypt to 80 Sea ZoneCombat - Italians
Battle in 80 Sea Zone
Italians attack with 1 cruiser, 1 destroyer and 4 fighters
British defend with 1 battleship, 1 cruiser, 2 destroyers and 4 transports
Units damaged: 1 battleship owned by the British
Italians win with 2 fighters remaining. Battle score for attacker is 36
Casualties for British: 1 battleship, 1 cruiser, 2 destroyers and 4 transports
Casualties for Italians: 1 cruiser, 1 destroyer and 2 fightersNon Combat Move - Italians
2 fighters moved from 80 Sea Zone to Trans-Jordan
1 infantry moved from Syria to Trans-Jordan
2 infantry moved from Egypt to Trans-Jordan
1 aaGun moved from Egypt to Trans-Jordan
2 fighters moved from Egypt to Southern Italy
3 artilleries and 3 infantry moved from Egypt to 98 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 98 Sea Zone to 97 Sea Zone
3 artilleries and 3 infantry moved from 97 Sea Zone to Southern Italy
1 infantry moved from Anglo Egyptian Sudan to EgyptPlace Units - Italians
3 infantry placed in Southern Italy
2 infantry placed in Northern Italy
2 artilleries and 1 infantry placed in EgyptTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 submarine moved from 43 Sea Zone to 37 Sea Zone
1 fighter moved from Java to 37 Sea Zone
2 fighters moved from 42 Sea Zone to 37 Sea ZoneCombat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 3 fighters in 37 Sea Zone, round 2 : 0/3 hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits
ANZAC roll dice for 3 fighters in 37 Sea Zone, round 3 : 2/3 hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 37 Sea Zone
ANZAC win, taking 37 Sea Zone from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
2 fighters moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 37 Sea Zone to Java
1 destroyer moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 41 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 42 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTerritory Summary for ANZAC :
Borneo : 1 artillery and 2 infantry
Queensland : 2 aaGuns, 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
New Guinea : 1 infantry
Java : 1 artillery, 1 fighter and 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 1 transport
41 Sea Zone : 1 flag
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 1 submarine
62 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 50 / 69
Russians : 35 / 40
Japanese : 39 / 58
Americans : 59 / 79
Chinese : 10 / 11
British : 27 / 27
UK_Pacific : 11 / 0
Italians : 17 / 22
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 2 times
Average roll : 3.700
Median : 4.000
Variance : 1.778
Standard Deviation : 1.333
Total rolls : 10Japanese Combat
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2ANZAC Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 fighter moved from Algeria to GibraltarTurn Complete - French
Territory Summary for French :
Gibraltar : 1 fighter
United Kingdom : 2 infantry
Tanganyika Territory : 1 infantry
Algeria : 3 infantryProduction/PUs Summary :
Germans : 50 / 69
Russians : 35 / 40
Japanese : 39 / 58
Americans : 59 / 79
Chinese : 10 / 11
British : 27 / 27
UK_Pacific : 11 / 0
Italians : 17 / 22
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 2 times
Average roll : 3.700
Median : 4.000
Variance : 1.778
Standard Deviation : 1.333
Total rolls : 10Japanese Combat
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2ANZAC Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 2 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
14 armour, 7 artilleries, 20 infantry and 14 mech_infantrys moved from Ukraine to Bryansk
1 artillery moved from Novgorod to Belarus
1 mech_infantry moved from Eastern Poland to Belarus
1 mech_infantry moved from Eastern Poland to Western Ukraine
2 fighters moved from Ukraine to Western Ukraine
1 bomber moved from Novgorod to Volgograd
2 fighters moved from Ukraine to Western Ukraine
1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Archangel
1 bomber moved from Western Germany to Archangel -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 2 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
14 armour, 7 artilleries, 20 infantry and 14 mech_infantrys moved from Ukraine to Bryansk
1 artillery moved from Novgorod to Belarus
1 mech_infantry moved from Eastern Poland to Belarus
1 mech_infantry moved from Eastern Poland to Western Ukraine
2 fighters moved from Ukraine to Western Ukraine
1 bomber moved from Novgorod to Volgograd
2 fighters moved from Ukraine to Western Ukraine
1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Archangel
1 bomber moved from Western Germany to ArchangelCombat - Germans
Battle in Archangel
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Belarus from Russians with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Bryansk
Germans attack with 14 armour, 7 artilleries, 20 infantry and 14 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 14 armour, 7 artilleries, 20 infantry and 14 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Strategic bombing raid in Volgograd
Bombing raid in Volgograd rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Battle in Western Ukraine
Germans attack with 4 fighters and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 fighters moved from Western Ukraine to Ukraine
1 fighter moved from Western Ukraine to Novgorod
1 fighter moved from Belarus to Novgorod
1 tactical_bomber moved from Belarus to Novgorod
3 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk
3 armour moved from Novgorod to Bryansk
1 bomber moved from Archangel to Novgorod
1 transport moved from 127 Sea Zone to 112 Sea Zone
1 armour moved from Germany to Western Germany
1 bomber moved from Volgograd to UkrainePlace Units - Germans
3 armour placed in Ukraine
3 tactical_bombers placed in Novgorod
1 bomber placed in Western Germany
2 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 3 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 armour, 1 infantry and 1 mech_infantry moved from Iraq to Trans-Jordan
2 mech_infantrys moved from Northwest Persia to Trans-Jordan -
OOL for the attack on Trans-Jordan?
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max defence
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 3 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 armour, 1 infantry and 1 mech_infantry moved from Iraq to Trans-Jordan
2 mech_infantrys moved from Northwest Persia to Trans-JordanCombat - Russians
Battle in Trans-Jordan
Russians attack with 2 armour, 1 infantry and 3 mech_infantrys
Italians defend with 1 aaGun, 2 fighters and 3 infantry
Russians roll dice for 2 armour, 1 infantry and 3 mech_infantrys in Trans-Jordan, round 2 : 3/6 hits
Italians roll dice for 1 aaGun, 2 fighters and 3 infantry in Trans-Jordan, round 2 : 2/5 hits
1 infantry owned by the Russians, 1 aaGun owned by the Italians, 1 mech_infantry owned by the Russians and 2 infantry owned by the Italians lost in Trans-Jordan
Russians roll dice for 2 armour and 2 mech_infantrys in Trans-Jordan, round 3 : 0/4 hits
Italians roll dice for 2 fighters and 1 infantry in Trans-Jordan, round 3 : 1/3 hits
1 mech_infantry owned by the Russians lost in Trans-Jordan
Russians roll dice for 2 armour and 1 mech_infantry in Trans-Jordan, round 4 : 1/3 hits
Italians roll dice for 2 fighters and 1 infantry in Trans-Jordan, round 4 : 3/3 hits
2 armour owned by the Russians, 1 mech_infantry owned by the Russians and 1 infantry owned by the Italians lost in Trans-Jordan
Italians win with 2 fighters remaining. Battle score for attacker is -13
Casualties for Russians: 2 armour, 1 infantry and 3 mech_infantrys
Casualties for Italians: 1 aaGun and 3 infantryNon Combat Move - Russians
1 infantry moved from Samara to Tambov
3 artilleries moved from Samara to Russia
1 aaGun, 1 artillery, 2 infantry and 5 mech_infantrys moved from Vologda to RussiaPlace Units - Russians
3 armour, 1 artillery and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUsTerritory Summary for Russians :
Korea : 1 flag, 2 aaGuns and 18 infantry
Rostov : 1 infantry
Russia : 4 aaGuns, 1 airfield, 3 armour, 16 artilleries, 1 factory_major, 2 fighters, 45 infantry, 12 mech_infantrys and 1 tactical_bomber
Tambov : 1 infantry
Volgograd : 1 factory_minor
Iraq : 1 flag
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 55 / 65
Russians : 30 / 33
Japanese : 39 / 58
Americans : 59 / 79
Chinese : 10 / 11
British : 27 / 27
UK_Pacific : 11 / 0
Italians : 17 / 22
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 7 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3.917
Median : 4.000
Variance : 1.043
Standard Deviation : 1.022
Total rolls : 24Russians Combat
1 was rolled 4 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.923
Median : 5.000
Variance : 1.417
Standard Deviation : 1.190
Total rolls : 13Italians Combat
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.909
Median : 4.000
Variance : 1.900
Standard Deviation : 1.378
Total rolls : 11 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 3 fighters and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from India to Burma
Japanese take Burma from UK_Pacific
1 artillery moved from India to West India
Japanese take West India from UK_Pacific
1 fighter and 1 tactical_bomber moved from Yunnan to 42 Sea Zone
2 fighters moved from French Indo China to 42 Sea Zone
3 fighters and 5 tactical_bombers moved from 36 Sea Zone to 42 Sea Zone
5 carriers, 3 destroyers and 1 submarine moved from 36 Sea Zone to 42 Sea Zone
Japanese take 43 Sea Zone from ANZAC
1 mech_infantry moved from Manchuria to Chahar
Japanese take Chahar from Chinese
2 mech_infantrys moved from Manchuria to Anhwe -
scrambles?
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Scramble all 3 fighters on Java to defend SZ 42.
OOL: tip BB, subs, tip 2 CVs, DDs, sink 2 tipped CVs, tac, ANZAC CA, US CAs, 3 US fighters, sink 3rd CV, 2 US fighters, 3 ANZAC fighters, BB
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 3 fighters and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from India to Burma
Japanese take Burma from UK_Pacific
1 artillery moved from India to West India
Japanese take West India from UK_Pacific
1 fighter and 1 tactical_bomber moved from Yunnan to 42 Sea Zone
2 fighters moved from French Indo China to 42 Sea Zone
3 fighters and 5 tactical_bombers moved from 36 Sea Zone to 42 Sea Zone
5 carriers, 3 destroyers and 1 submarine moved from 36 Sea Zone to 42 Sea Zone
Japanese take 43 Sea Zone from ANZAC
1 mech_infantry moved from Manchuria to Chahar
Japanese take Chahar from Chinese
2 mech_infantrys moved from Manchuria to AnhweCombat - Japanese
Americans scrambles 3 units out of Java to defend against the attack in 42 Sea Zone
Battle in Anhwe
Japanese attack with 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 5 carriers, 3 destroyers, 6 fighters, 1 submarine and 6 tactical_bombers
ANZAC defend with 1 cruiser, 3 destroyers, 3 fighters, 1 submarine and 1 transport; Americans defend with 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber
Units damaged: 1 battleship owned by the Americans
Units damaged: 2 carriers owned by the Americans
Americans win with 1 battleship, 1 carrier, 8 fighters and 1 transport remaining. Battle score for attacker is -89
Casualties for Japanese: 5 carriers, 3 destroyers, 6 fighters, 1 submarine and 6 tactical_bombers
Casualties for ANZAC: 1 cruiser, 3 destroyers and 1 submarine
Casualties for Americans: 2 carriers, 2 cruisers, 4 destroyers, 1 submarine and 1 tactical_bomber
Moving scrambled unit from 42 Sea Zone back to originating territory: Java
Moving scrambled unit from 42 Sea Zone back to originating territory: Java
Moving scrambled unit from 42 Sea Zone back to originating territory: Java
1 fighter owned by the Americans and 2 fighters owned by the ANZAC forced to land in JavaNon Combat Move - Japanese
1 aaGun, 2 artilleries and 9 infantry moved from Manchuria to Jehol
1 artillery moved from Yunnan to HunanPlace Units - Japanese
1 destroyer placed in 6 Sea Zone
3 fighters placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Jehol: 1 aaGun, 2 artilleries and 9 infantry
EDIT: Adding units owned by Japanese to Manchuria: 1 aaGun, 1 artillery and 9 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Manchuria: 1 artillery
EDIT: Turning off Edit Mode
2 artilleries and 1 infantry placed in Manchuria
3 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6
Japanese collect 44 PUs; end with 44 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 94 Sea Zone to 97 Sea Zone
2 carriers, 1 cruiser, 2 destroyers and 4 fighters moved from 94 Sea Zone to 96 Sea Zone
1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
2 armour, 2 artilleries, 7 infantry, 1 mech_infantry and 6 transports moved from 91 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Libya
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 96 Sea Zone to Tobruk
1 bomber moved from Java to 36 Sea Zone
1 transport moved from 6 Sea Zone to 25 Sea ZoneCombat - Americans
Battle in 97 Sea Zone
Americans attack with 1 submarine
Italians defend with 3 transports
3 transports owned by the Italians lost in 97 Sea Zone
Americans roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits
Americans win, taking 97 Sea Zone from Italians with 1 submarine remaining. Battle score for attacker is 21
Casualties for Italians: 3 transports
Battle in Libya
Battle in Tobruk
Battle in 36 Sea Zone
Americans attack with 1 bomber
Japanese defend with 3 transports
3 transports owned by the Japanese lost in 36 Sea Zone
Americans win, taking Libya from Italians, taking Tobruk from Italians with 1 bomber remaining. Battle score for attacker is 21
Casualties for Japanese: 3 transportsNon Combat Move - Americans
1 bomber moved from 36 Sea Zone to Celebes
1 battleship moved from 42 Sea Zone to 54 Sea Zone
3 fighters moved from Java to Borneo
1 infantry and 1 mech_infantry moved from Korea to Amur
2 fighters moved from Korea to 25 Sea Zone
1 destroyer and 1 submarine moved from 16 Sea Zone to 25 Sea Zone
1 carrier moved from 10 Sea Zone to 25 Sea Zone
1 carrier and 3 destroyers moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from Western United States to Eastern United States
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to MaltaPlace Units - Americans
1 artillery and 3 infantry placed in Eastern United States
2 carriers and 2 transports placed in 101 Sea Zone
2 fighters placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUsTerritory Summary for Americans :
Borneo : 3 fighters
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Midway : 1 airfield
Amur : 1 infantry and 1 mech_infantry
Celebes : 1 flag, 1 bomber and 2 infantry
Java : 1 flag, 1 airfield, 1 artillery and 1 infantry
42 Sea Zone : 1 flag, 1 carrier and 2 fighters
26 Sea Zone : 1 submarine and 1 transport
25 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
54 Sea Zone : 1 battleship, 1 carrier and 3 destroyers
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
Gibraltar : 2 fighters
Malta : 1 fighter
Tobruk : 1 flag, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Libya : 1 flag, 2 infantry
96 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 6 transports
104 Sea Zone : 1 destroyer and 1 submarine
106 Sea Zone : 1 flag
97 Sea Zone : 1 flag, 1 submarine
101 Sea Zone : 2 carriers, 2 fighters and 2 transports
Brazil : 1 flag
91 Sea Zone : 1 destroyer and 1 submarineProduction/PUs Summary :
Germans : 55 / 65
Russians : 30 / 33
Japanese : 44 / 49
Americans : 60 / 80
Chinese : 8 / 11
British : 27 / 27
UK_Pacific : 8 / 0
Italians : 16 / 22
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Hunan
1 fighter moved from Szechwan to Hunan
4 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from JapaneseCombat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 0/2 hits
Japanese roll dice for 1 artillery in Hunan, round 3 : 0/1 hits
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 4 : 0/2 hits
Japanese roll dice for 1 artillery in Hunan, round 4 : 0/1 hits
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 5 : 0/2 hits
Japanese roll dice for 1 artillery in Hunan, round 5 : 0/1 hits
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 6 : 1/2 hits
Japanese roll dice for 1 artillery in Hunan, round 6 : 0/1 hits
1 artillery owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
7 infantry moved from Shensi to Kweichow
1 fighter moved from Hunan to KweichowPlace Units - Chinese
3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs totalTerritory Summary for Chinese :
Yunnan : 7 infantry
Kweichow : 1 fighter and 7 infantry
Hunan : 1 infantry
Hopei : 1 infantryProduction/PUs Summary :
Germans : 55 / 65
Russians : 30 / 33
Japanese : 42 / 49
Americans : 60 / 80
Chinese : 10 / 12
British : 27 / 27
UK_Pacific : 8 / 0
Italians : 16 / 22
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 4.062
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 16Japanese Combat
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 5.200
Median : 6.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5Chinese Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.700
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 10Americans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 2 fighters and 1 transport; Remaining resources: 0 PUs;Combat Move - British
2 artilleries and 2 infantry moved from Iraq to Trans-Jordan
1 armour and 1 mech_infantry moved from Tanganyika Territory to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
2 fighters moved from 96 Sea Zone to Trans-JordanCombat - British
Battle in Trans-Jordan
British attack with 2 artilleries, 2 fighters and 4 infantry
Italians defend with 2 fighters
British roll dice for 2 artilleries, 2 fighters and 4 infantry in Trans-Jordan, round 2 : 3/8 hits
Italians roll dice for 2 fighters in Trans-Jordan, round 2 : 2/2 hits
2 infantry owned by the British and 2 fighters owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 14
Casualties for British: 2 infantry
Casualties for Italians: 2 fightersNon Combat Move - British
2 fighters moved from Trans-Jordan to Iraq
2 artilleries and 2 infantry moved from Persia to Iraq
1 infantry moved from Tanganyika Territory to Kenya
1 destroyer moved from 94 Sea Zone to 96 Sea ZonePlace Units - British
1 transport placed in 80 Sea Zone
1 fighter placed in Persia
1 fighter placed in United KingdomTurn Complete - British
British collect 29 PUs; end with 29 PUs totalTurn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Sumatra : 1 flag
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 2 artilleries and 2 infantry
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Kenya : 1 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour, 11 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 armour and 1 mech_infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
80 Sea Zone : 1 flag, 1 transport
96 Sea Zone : 1 armour, 1 artillery, 1 destroyer and 2 infantry
Eire : 1 flag
109 Sea Zone : 1 flag
Iraq : 2 artilleries, 2 fighters and 2 infantry
Eastern Persia : 1 flag
81 Sea Zone : 1 transport
Northwest Persia : 1 flag
Persia : 1 flag, 1 factory_minor and 1 fighterProduction/PUs Summary :
Germans : 55 / 65
Russians : 30 / 33
Japanese : 42 / 49
Americans : 60 / 80
Chinese : 10 / 12
British : 29 / 29
UK_Pacific : 8 / 0
Italians : 14 / 22
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 6 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.692
Median : 4.000
Variance : 0.480
Standard Deviation : 0.693
Total rolls : 26Japanese Combat
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 5.200
Median : 6.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5British Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
Average roll : 3.625
Median : 4.000
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8Italians Combat
1 was rolled 2 times
Average roll : 1.000
Median : 1.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Chinese Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.700
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 10Americans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1