Scramble from Rome?
Suprise Attack +6 Allies -VS- Dawgoneit Axis
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 2
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 carrier, 1 infantry and 6 transports; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers moved from Northern Italy to United Kingdom
1 tactical_bomber moved from Western Germany to United Kingdom
1 fighter moved from Western Germany to United Kingdom
3 armour moved from France to Western Germany
5 infantry moved from Bulgaria to Romania
3 armour, 2 artilleries and 6 infantry moved from Yugoslavia to Romania
8 infantry moved from Germany to Western Germany
1 cruiser and 1 transport moved from 115 Sea Zone to 113 Sea Zone
2 mech_infantrys moved from France to Yugoslavia
1 armour moved from Southern France to Yugoslavia
1 artillery moved from Normandy Bordeaux to France
1 infantry moved from Normandy Bordeaux to FranceCombat - Germans
Germans creates battle in territory 106 Sea Zone
Air Battle in United Kingdom
Germans attacks with 4 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 6,7 and causes: 13 damage to unit: factory_major
Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: airfield
Bombing raid in United Kingdom causes 17 damage total. Damaged units is as follows: factory_major = 13, airfield = 4
Battle in 106 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer
Germans win with 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Cleaning up after air battlesNon Combat Move - Germans
2 bombers, 1 fighter and 1 tactical_bomber moved from United Kingdom to Holland Belgium
1 aaGun moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 fighter and 2 tactical_bombers moved from Northern Italy to Holland Belgium
1 artillery and 1 infantry moved from Slovakia Hungary to GermanyPlace Units - Germans
1 carrier and 6 transports placed in 113 Sea Zone
3 artilleries and 1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 2
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to AlliedPurchase Units - Russians
Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Reseting Bonus Movement of Units
9 infantry moved from Amur to Manchuria
9 infantry moved from Amur to Korea
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 submarine moved from 127 Sea Zone to 112 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 2
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to AlliedPurchase Units - Russians
Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Reseting Bonus Movement of Units
9 infantry moved from Amur to Manchuria
9 infantry moved from Amur to Korea
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 submarine moved from 127 Sea Zone to 112 Sea ZoneCombat - Russians
Battle in Manchuria
Russians attack with 9 infantry
Japanese defend with 1 aaGun and 4 infantry
Russians roll dice for 9 infantry in Manchuria, round 2 : 0/9 hits
Japanese roll dice for 1 aaGun and 4 infantry in Manchuria, round 2 : 2/4 hits
2 infantry owned by the Russians lost in Manchuria
Russians roll dice for 7 infantry in Manchuria, round 3 : 1/7 hits
Japanese roll dice for 1 aaGun and 4 infantry in Manchuria, round 3 : 1/4 hits
1 infantry owned by the Russians and 1 aaGun owned by the Japanese lost in Manchuria
Russians roll dice for 6 infantry in Manchuria, round 4 : 3/6 hits
Japanese roll dice for 4 infantry in Manchuria, round 4 : 2/4 hits
2 infantry owned by the Russians and 3 infantry owned by the Japanese lost in Manchuria
Russians roll dice for 4 infantry in Manchuria, round 5 : 0/4 hits
Japanese roll dice for 1 infantry in Manchuria, round 5 : 0/1 hits
Russians roll dice for 4 infantry in Manchuria, round 6 : 1/4 hits
Japanese roll dice for 1 infantry in Manchuria, round 6 : 0/1 hits
1 infantry owned by the Japanese lost in Manchuria
Russians win, taking Manchuria from Japanese with 4 infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 1 aaGun and 4 infantry
Casualties for Russians: 5 infantry
Battle in Korea
Russians attack with 9 infantry
Japanese defend with 4 infantry
Russians roll dice for 9 infantry in Korea, round 2 : 2/9 hits
Japanese roll dice for 4 infantry in Korea, round 2 : 2/4 hits
2 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Korea
Russians roll dice for 7 infantry in Korea, round 3 : 0/7 hits
Japanese roll dice for 2 infantry in Korea, round 3 : 0/2 hits
Russians roll dice for 7 infantry in Korea, round 4 : 1/7 hits
Japanese roll dice for 2 infantry in Korea, round 4 : 0/2 hits
1 infantry owned by the Japanese lost in Korea
Russians roll dice for 7 infantry in Korea, round 5 : 1/7 hits
Japanese roll dice for 1 infantry in Korea, round 5 : 0/1 hits
1 infantry owned by the Japanese lost in Korea
Russians win, taking Korea from Japanese with 7 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 4 infantry
Casualties for Russians: 2 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 armour and 1 mech_infantry moved from Novosibirsk to Sikang
1 artillery moved from Western Ukraine to Bryansk
1 artillery moved from Ukraine to Western Ukraine
2 infantry moved from Belarus to Bryansk
2 infantry moved from Western Ukraine to Bryansk
2 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Novgorod to Belarus
1 fighter moved from Russia to Novgorod
1 armour moved from Russia to BelarusPlace Units - Russians
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in Ukraine
1 armour and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 40 PUs; end with 40 PUs totalDice Statistics:
Total
1 was rolled 13 times
2 was rolled 11 times
3 was rolled 15 times
4 was rolled 16 times
5 was rolled 15 times
6 was rolled 13 times
Average roll : 3.578
Median : 4.000
Variance : 0.256
Standard Deviation : 0.506
Total rolls : 83Japanese Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.565
Median : 4.000
Variance : 0.227
Standard Deviation : 0.477
Total rolls : 23Russians Combat
1 was rolled 9 times
2 was rolled 8 times
3 was rolled 11 times
4 was rolled 12 times
5 was rolled 11 times
6 was rolled 9 times
Average roll : 3.583
Median : 4.000
Variance : 0.203
Standard Deviation : 0.451
Total rolls : 60 -
One AA gun in Manchuria and one in Korea, I hope my edit went thru
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Chahar to Manchuria
2 infantry moved from Anhwe to Hopei
1 artillery moved from Anhwe to Hopei
2 infantry moved from Anhwe to Kweichow
1 artillery moved from Anhwe to Kweichow
1 artillery and 2 infantry moved from Hunan to Yunnan
1 armour and 2 infantry moved from Kwangsi to Yunnan
1 artillery moved from Kwangsi to Yunnan
2 infantry moved from Kiangsi to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
1 battleship moved from 20 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Jehol to Suiyuyan
1 fighter and 1 tactical_bomber moved from Jehol to Hopei
2 bombers, 5 fighters and 4 tactical_bombers moved from Kwangsi to Szechwan
1 fighter moved from Kiangsi to Kweichow
1 tactical_bomber moved from Jehol to Kweichow
1 cruiser moved from 36 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
1 fighter moved from Jehol to Amur
1 fighter and 1 tactical_bomber moved from Jehol to ManchuriaCombat - Japanese
Battle in Amur
Japanese attack with 1 fighter
Russians defend with 2 aaGuns
Japanese win with 1 fighter remaining. Battle score for attacker is 10
Casualties for Russians: 2 aaGuns
Battle in Szechwan
Japanese attack with 2 bombers, 5 fighters and 4 tactical_bombers
Chinese defend with 1 fighter and 7 infantry
Japanese win with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -10
Casualties for Japanese: 3 fighters and 1 tactical_bomber
Casualties for Chinese: 1 fighter and 7 infantry
Battle in Yunnan
Japanese attack with 1 armour, 2 artilleries and 4 infantry
Chinese defend with 5 infantry
Japanese win, taking Yunnan from Chinese with 1 armour and 1 artillery remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery and 4 infantry
Casualties for Chinese: 5 infantry
Battle in Kweichow
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Manchuria
Japanese attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 4 infantry
Japanese win, taking Manchuria from Chinese with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 4 infantryNon Combat Move - Japanese
1 tactical_bomber moved from Manchuria to Jehol
1 fighter moved from Manchuria to Jehol
1 fighter moved from Amur to Jehol
1 destroyer moved from 33 Sea Zone to 16 Sea Zone
1 battleship and 1 carrier moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
2 bombers, 2 fighters and 3 tactical_bombers moved from Szechwan to Hunan
1 fighter and 1 tactical_bomber moved from Kweichow to Hunan
1 tactical_bomber moved from Hopei to Jehol
1 fighter moved from Hopei to Hunan
1 fighter and 1 tactical_bomber moved from Suiyuyan to Jehol
2 transports moved from 36 Sea Zone to 19 Sea Zone
1 destroyer moved from 35 Sea Zone to 19 Sea Zone
1 carrier moved from 35 Sea Zone to 19 Sea ZonePlace Units - Japanese
1 submarine placed in 6 Sea Zone
1 fighter placed in Japan
1 armour, 1 artillery and 1 infantry placed in Kiangsu
1 armour, 1 artillery and 1 infantry placed in ShantungTurn Complete - Japanese
Japanese collect 30 PUs; end with 30 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 cruiser, 2 destroyers, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Reseting Bonus Movement of Units
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 cruiser, 2 destroyers, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Reseting Bonus Movement of Units
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea ZoneNon Combat Move - Americans
Place Units - Americans
1 cruiser and 1 destroyer placed in 10 Sea Zone
1 tactical_bomber placed in Western United States
1 destroyer, 1 submarine and 1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Shensi
2 infantry placed in Szechwan
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 2
Combat Move - British
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 battleship moved from 39 Sea Zone to 36 Sea Zone
1 fighter moved from Burma to 36 Sea Zone
1 tactical_bomber moved from India to 36 Sea Zone
2 infantry moved from Burma to Yunnan
1 armour moved from India to Yunnan
1 infantry moved from Shan State to Yunnan
1 infantry moved from Shan State to Yunnan
1 artillery moved from Italian Somaliland to Ethiopia
1 fighter moved from British Somaliland to Ethiopia
1 transport moved from 76 Sea Zone to 72 Sea Zone
2 infantry moved from Rhodesia to Tanganyika Territory
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 destroyer moved from 81 Sea Zone to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 tactical_bomber moved from Malta to 97 Sea Zone
1 armour moved from Egypt to Ethiopia
1 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Kwangtung to Kwangsi
Chinese take Kwangsi from Japanese -
Scramble in sz 97
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YES!!!
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 2
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyPurchase Units - British
British repair 3 damage on 1 factory_major; Remaining resources: 21 PUs;
British buy 1 armour and 5 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 artillery and 2 infantry; Remaining resources: 1 PUs;Combat Move - British
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 battleship moved from 39 Sea Zone to 36 Sea Zone
1 fighter moved from Burma to 36 Sea Zone
1 tactical_bomber moved from India to 36 Sea Zone
2 infantry moved from Burma to Yunnan
1 armour moved from India to Yunnan
1 infantry moved from Shan State to Yunnan
1 infantry moved from Shan State to Yunnan
1 artillery moved from Italian Somaliland to Ethiopia
1 fighter moved from British Somaliland to Ethiopia
1 transport moved from 76 Sea Zone to 72 Sea Zone
2 infantry moved from Rhodesia to Tanganyika Territory
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 destroyer moved from 81 Sea Zone to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 tactical_bomber moved from Malta to 97 Sea Zone
1 armour moved from Egypt to Ethiopia
1 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Kwangtung to Kwangsi
Chinese take Kwangsi from JapaneseCombat - British
Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in Ethiopia
British attack with 1 armour, 1 artillery and 1 fighter
Italians defend with 1 artillery
British roll dice for 1 armour, 1 artillery and 1 fighter in Ethiopia, round 2 : 1/3 hits
Italians roll dice for 1 artillery in Ethiopia, round 2 : 0/1 hits
1 artillery owned by the Italians lost in Ethiopia
British win, taking Ethiopia from Italians with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in 36 Sea Zone
British attack with 1 battleship, 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 carrier, 1 cruiser, 1 destroyer and 1 submarine
British roll dice for 1 battleship, 1 destroyer, 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 2 : 1/4 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the British
Japanese roll dice for 1 carrier, 1 cruiser and 1 destroyer in 36 Sea Zone, round 2 : 0/3 hits
British roll dice for 1 battleship, 1 destroyer, 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 3 : 0/4 hits
Japanese roll dice for 1 submarine in 36 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 carrier, 1 cruiser and 1 destroyer in 36 Sea Zone, round 3 : 1/3 hits
1 tactical_bomber owned by the British and 1 destroyer owned by the British lost in 36 Sea Zone
1 battleship owned by the British retreated to 37 Sea Zone
Japanese win with 1 carrier, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is -19
Casualties for British: 1 destroyer and 1 tactical_bomber
Battle in Yunnan
British attack with 1 armour and 4 infantry
Japanese defend with 1 armour and 1 artillery
British roll dice for 1 armour and 4 infantry in Yunnan, round 2 : 0/5 hits
Japanese roll dice for 1 armour and 1 artillery in Yunnan, round 2 : 2/2 hits
2 infantry owned by the British lost in Yunnan
British roll dice for 1 armour and 2 infantry in Yunnan, round 3 : 1/3 hits
Japanese roll dice for 1 armour and 1 artillery in Yunnan, round 3 : 1/2 hits
1 infantry owned by the British and 1 artillery owned by the Japanese lost in Yunnan
British roll dice for 1 armour and 1 infantry in Yunnan, round 4 : 1/2 hits
Japanese roll dice for 1 armour in Yunnan, round 4 : 0/1 hits
1 armour owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 armour and 1 artillery
Casualties for British: 3 infantry
Battle in 97 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Italians defend with 1 cruiser, 1 destroyer, 1 fighter and 2 transports
British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 2/3 hits
Italians roll dice for 1 cruiser, 1 destroyer, 1 fighter and 2 transports in 97 Sea Zone, round 2 : 1/3 hits
1 destroyer owned by the Italians, 1 cruiser owned by the Italians and 1 destroyer owned by the British lost in 97 Sea Zone
British roll dice for 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 3 : 1/2 hits
Italians roll dice for 1 fighter and 2 transports in 97 Sea Zone, round 3 : 1/1 hits
1 tactical_bomber owned by the British and 1 fighter owned by the Italians lost in 97 Sea Zone
2 transports owned by the Italians lost in 97 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 25
Casualties for British: 1 destroyer and 1 tactical_bomber
Casualties for Italians: 1 cruiser, 1 destroyer, 1 fighter and 2 transportsNon Combat Move - British
1 fighter moved from 97 Sea Zone to Malta
1 fighter moved from Ethiopia to Egypt
1 cruiser moved from 76 Sea Zone to 98 Sea Zone
1 transport moved from 76 Sea Zone to 80 Sea Zone
1 fighter moved from 36 Sea Zone to French Indo China
1 aaGun moved from Scotland to United KingdomPlace Units - British
1 armour and 5 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,3
British collect 26 PUs (3 lost to blockades); end with 26 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 31 PUsPlace Units - UK_Pacific
Turning on Edit Mode
EDIT: Adding units owned by UK_Pacific to Burma: 1 artillery and 2 infantry
EDIT: Removing units owned by British from India: 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
1 armour, 1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 18 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Units Change Ownership
Some Units in Burma change ownership: 1 artillery and 2 infantry
Some Units in India change ownership: 1 armour, 1 artillery and 2 infantryDice Statistics:
Total
1 was rolled 2 times
2 was rolled 6 times
3 was rolled 14 times
4 was rolled 8 times
5 was rolled 7 times
6 was rolled 9 times
Average roll : 3.848
Median : 4.000
Variance : 1.778
Standard Deviation : 1.333
Total rolls : 46Null / Other
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 2 times
Average roll : 3.154
Median : 3.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 13British Combat
2 was rolled 2 times
3 was rolled 9 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 7 times
Average roll : 4.231
Median : 4.000
Variance : 2.240
Standard Deviation : 1.497
Total rolls : 26Italians Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.200
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 2
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Romania to Eastern Poland
1 artillery and 3 infantry moved from Tobruk to Alexandria
1 armour and 1 mech_infantry moved from Tunisia to Morocco
Italians take Algeria from French -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 2
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Romania to Eastern Poland
1 artillery and 3 infantry moved from Tobruk to Alexandria
1 armour and 1 mech_infantry moved from Tunisia to Morocco
Italians take Algeria from FrenchCombat - Italians
Battle in Alexandria
Italians attack with 1 artillery and 3 infantry
British defend with 1 infantry
Italians win, taking Alexandria from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Morocco
Italians attack with 1 armour and 1 mech_infantry
French defend with 2 infantry
French win with no units remaining. Battle score for attacker is -4
Casualties for French: 2 infantry
Casualties for Italians: 1 armour and 1 mech_infantry
Battle in Eastern Poland
Italians attack with 1 armour
Russians defend with 1 infantry
Italians win, taking Eastern Poland from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 artillery and 1 infantry moved from Tunisia to Algeria
2 aaGuns moved from Yugoslavia to Slovakia Hungary
1 armour and 1 mech_infantry moved from Northern Italy to Slovakia Hungary
1 armour moved from Greece to Romania
2 artilleries and 2 infantry moved from Greece to BulgariaPlace Units - Italians
1 fighter placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Reseting Bonus Movement of Units
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 destroyer moved from 42 Sea Zone to 41 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Reseting Bonus Movement of Units
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 destroyer moved from 42 Sea Zone to 41 Sea ZoneNon Combat Move - ANZAC
1 infantry moved from 41 Sea Zone to Sumatra
ANZAC take Sumatra from DutchPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 2
Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 cruiser moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 2
Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 cruiser moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from French Central Africa to French Equatorial AfricaNon Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 3
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 artilleries moved from Western Germany to 113 Sea Zone
3 armour moved from Western Germany to 113 Sea Zone
1 artillery moved from Germany to 113 Sea Zone
1 infantry moved from Germany to 113 Sea Zone
6 infantry moved from Western Germany to 113 Sea Zone
3 armour, 4 artilleries, 1 carrier, 1 cruiser, 7 infantry and 7 transports moved from 113 Sea Zone to 110 Sea Zone
3 armour, 4 artilleries and 7 infantry moved from 110 Sea Zone to United Kingdom
2 bombers, 2 fighters and 3 tactical_bombers moved from Holland Belgium to United Kingdom -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 3
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 artilleries moved from Western Germany to 113 Sea Zone
3 armour moved from Western Germany to 113 Sea Zone
1 artillery moved from Germany to 113 Sea Zone
1 infantry moved from Germany to 113 Sea Zone
6 infantry moved from Western Germany to 113 Sea Zone
3 armour, 4 artilleries, 1 carrier, 1 cruiser, 7 infantry and 7 transports moved from 113 Sea Zone to 110 Sea Zone
3 armour, 4 artilleries and 7 infantry moved from 110 Sea Zone to United Kingdom
2 bombers, 2 fighters and 3 tactical_bombers moved from Holland Belgium to United KingdomCombat - Germans
Battle in United Kingdom
Germans attack with 3 armour, 4 artilleries, 2 bombers, 2 fighters, 7 infantry and 3 tactical_bombers
French defend with 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 7 infantry and 1 mech_infantry
Germans captures 31PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 1 armour, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Germans: 2 armour, 4 artilleries, 2 fighters, 7 infantry and 2 tactical_bombers
Casualties for French: 2 infantry
Casualties for British: 5 aaGuns, 1 armour, 1 bomber, 1 fighter, 7 infantry and 1 mech_infantry
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to GermansNon Combat Move - Germans
2 bombers moved from United Kingdom to Holland Belgium
1 tactical_bomber moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 artillery and 4 infantry moved from Poland to Eastern Poland
1 infantry moved from Slovakia Hungary to Poland
2 aaGuns, 1 artillery and 5 infantry moved from Slovakia Hungary to Eastern Poland
3 armour, 2 artilleries and 11 infantry moved from Romania to Eastern Poland
1 armour and 2 mech_infantrys moved from Yugoslavia to Eastern Poland
2 bombers moved from Holland Belgium to Western Germany
4 infantry moved from Western Germany to Germany
2 aaGuns moved from Western Germany to Germany
1 aaGun moved from Holland Belgium to Western Germany
1 infantry moved from Holland Belgium to Western Germany
1 artillery and 1 infantry moved from France to Western Germany
2 infantry moved from Norway to FinlandPlace Units - Germans
2 armour, 3 infantry and 5 mech_infantrys placed in Germany
Germans undo move 1.
2 armour, 1 artillery, 2 infantry and 5 mech_infantrys placed in Germany
4 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 81 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 91 PUs