shitty dice all around, but ok
15L bmnielsen (Axis) vs. Gamerman01 (Allies +16)
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Tough one for the Allies, poor dice all around.
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I’ll just have to make the best of it
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But 3 fighters for a sub? That’s terrible. I overlooked that you could take the first hit to a battleship. I’d better take Normandy this turn I guess, so at least it doesn’t immediately auto-repair and to deny you a fleet build. Jeez.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 7 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
11 infantry moved from Amur to KoreaCombat - Russians
Battle in Korea
Russians attack with 11 infantry
Japanese defend with 2 infantry
Russians win, taking Korea from Japanese with 9 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Russians
2 aaGuns moved from Amur to Korea
1 infantry moved from Yenisey to Yakut S.S.R.
5 infantry moved from Yenisey to Timguska
2 fighters and 1 tactical_bomber moved from Russia to Novgorod
6 infantry moved from Russia to Bryansk
3 mech_infantrys moved from Bryansk to Novgorod
1 armour moved from Bryansk to Novgorod
1 aaGun moved from Eastern Poland to Belarus
1 armour moved from Bryansk to Novgorod
4 infantry moved from Eastern Poland to Belarus
1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Novgorod to Belarus
4 artilleries and 4 infantry moved from Western Ukraine to Ukraine
1 submarine moved from 110 Sea Zone to 91 Sea ZonePlace Units - Russians
3 artilleries placed in Novgorod
3 artilleries placed in Ukraine
1 artillery and 4 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4
Russians collect 39 PUs (1 lost to blockades); end with 39 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 carrier, 3 destroyers, 2 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Manchuria to 16 Sea Zone
1 bomber and 6 infantry moved from Manchuria to Korea
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 transport moved from 35 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from Anhwe to Korea
1 bomber moved from Kwangsi to Korea
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 artillery moved from Hopei to Kweichow
2 infantry moved from Hunan to Kweichow
1 battleship, 1 cruiser and 1 submarine moved from 35 Sea Zone to 33 Sea Zone
3 fighters and 1 tactical_bomber moved from Kwangsi to 33 Sea Zone
2 fighters moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone
1 fighter moved from 37 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from Kwangsi to 43 Sea Zone
1 fighter and 2 tactical_bombers moved from Kwangsi to Kweichow
1 fighter moved from Kwangsi to Kweichow
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Kwangsi to 45 Sea Zone -
Need scramble orders for sz33. I’ll roll it on the forum if you scramble.
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Yes, scramble, and don’t roll like you did on G3
Lose cruisers first
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Rolling for sz33 attack
Sub sneak attack
Rolls: 1@2; Total Hits: 11@2: (1)Cruiser, battleship, 3xftr, tac
Rolls: 4@3 2@4; Total Hits: 34@3: (3, 4, 5, 4)2@4: (4, 3) -
Defender loses 1 cruiser to sneak attack, 1 cruiser and 2 ftr normally.
Rolling for cruiser and 3xftr
Rolls: 1@3 3@4; Total Hits: 31@3: (1)3@4: (5, 1, 1) -
Attacker takes battleship tip, ftr and tac.
Rolling for cruiser, battleship, 2xftr
Rolls: 3@3 1@4; Total Hits: 13@3: (5, 6, 4)1@4: (1) -
Defender rolls for ftr
Rolls: 1@4; Total Hits: 11@4: (3) -
Attacker takes ftr.
So attacker wins with sub, cruiser, tipped battleship and ftr remaining.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 carrier, 3 destroyers, 2 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Manchuria to 16 Sea Zone
1 bomber and 6 infantry moved from Manchuria to Korea
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 transport moved from 35 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from Anhwe to Korea
1 bomber moved from Kwangsi to Korea
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 artillery moved from Hopei to Kweichow
2 infantry moved from Hunan to Kweichow
1 battleship, 1 cruiser and 1 submarine moved from 35 Sea Zone to 33 Sea Zone
3 fighters and 1 tactical_bomber moved from Kwangsi to 33 Sea Zone
2 fighters moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone
1 fighter moved from 37 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from Kwangsi to 43 Sea Zone
1 fighter and 2 tactical_bombers moved from Kwangsi to Kweichow
1 fighter moved from Kwangsi to Kweichow
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Kwangsi to 45 Sea ZoneCombat - Japanese
Americans scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Battle in Korea
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 9 infantry and 1 tactical_bomber
Russians defend with 2 aaGuns and 9 infantry
Japanese win, taking Korea from Russians with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Japanese: 8 infantry
Casualties for Russians: 2 aaGuns and 9 infantry
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 33 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 3 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 3 fighters; Americans defend with 2 cruisers and 2 transports
Units damaged: 1 battleship owned by the Japanese
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 33 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
1 submarine owned by the Japanese Submerged
Japanese win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 27
Casualties for Japanese: 3 fighters and 1 tactical_bomber
Casualties for ANZAC: 3 fighters
Casualties for Americans: 2 cruisers and 2 transports
Turning on Edit Mode
EDIT: Turning off Edit Mode
Battle in 42 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
French defend with 1 destroyer
Japanese win with 2 fighters remaining. Battle score for attacker is -3
Casualties for Japanese: 1 tactical_bomber
Casualties for French: 1 destroyer
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 cruiser
Japanese win, taking 44 Sea Zone from ANZAC with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in 45 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kweichow
Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese win, taking Kweichow from Chinese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantryNon Combat Move - Japanese
2 fighters moved from 42 Sea Zone to 33 Sea Zone
1 fighter moved from 44 Sea Zone to 33 Sea Zone
1 carrier moved from 35 Sea Zone to 33 Sea Zone
1 carrier and 1 destroyer moved from 6 Sea Zone to 33 Sea Zone
2 carriers moved from 37 Sea Zone to 35 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to Philippines
1 mech_infantry moved from French Indo China to Hunan
1 armour and 1 artillery moved from Kwangsi to Hunan
2 infantry moved from Kwangtung to Kwangsi
1 infantry moved from French Indo China to Kwangsi
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Kwangsi
1 fighter moved from Kweichow to Hunan
1 fighter and 2 tactical_bombers moved from Kweichow to Kwangsi
1 bomber moved from Korea to Kwangsi
1 bomber and 1 fighter moved from Korea to Manchuria
1 aaGun moved from Manchuria to Jehol
1 fighter moved from 16 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Korea to 6 Sea ZonePlace Units - Japanese
1 carrier and 3 destroyers placed in 6 Sea Zone
2 infantry and 1 mech_infantry placed in JapanTurn Complete - Japanese
Japanese collect 52 PUs; end with 53 PUs total -
Yeah, that’s a lot better than G3, thanks :-D
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 bombers, 3 fighters, 1 infantry and 2 submarines; Remaining resources: 4 PUs;Combat Move - Americans
2 fighters moved from Midway to 33 Sea Zone
1 battleship, 1 carrier, 2 destroyers and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 bomber moved from New Guinea to 33 Sea Zone
1 submarine moved from 21 Sea Zone to 33 Sea Zone
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea ZoneCombat - Americans
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Z33
Rolls: 2@2 3@2 2@3 2@4; Total Hits: 52@2: (6, 2)3@2: (3, 2, 6)2@3: (1, 6)2@4: (4, 1) -
Maybe my luck’s coming back
Need casualty choice for 33, and submerge decision for 92 please, thanks
Fun game - brings back memories of the games I had 20 years ago where we lost units faster than we could produce them. America has almost nothing left here, nor does Britain
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Or Australia :lol:
Yeah, this is an old style game -
I’ve also killed almost all of the Russians that I possibly could have :lol: :lol:
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1641 TUV and dropping… This will be a new record low for me or any opponent I’ve had, since I started keeping track about a year ago





