@SuperbattleshipYamato Shocked your not going aggressive with Italy.
G40 Ktylu(Axis) vs Cyanight(Allies+13)
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 2 fighters and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaCombat Move - Japanese
1 armour, 2 artilleries and 1 infantry moved from Java to 42 Sea Zone
1 armour, 2 artilleries, 1 infantry and 3 transports moved from 42 Sea Zone to 39 Sea Zone
1 battleship moved from 42 Sea Zone to 39 Sea Zone
1 cruiser moved from 42 Sea Zone to 39 Sea Zone
2 carriers moved from 42 Sea Zone to 39 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 39 Sea Zone
2 destroyers moved from 42 Sea Zone to 39 Sea Zone
1 infantry moved from Hopei to Suiyuyan
1 artillery moved from Shensi to Suiyuyan
1 bomber moved from Yunnan to Suiyuyan
1 mech_infantry moved from Buryatia to Yenisey
1 armour moved from Urals to Timguska
Japanese take Timguska from Russians
1 armour moved from Timguska to Yenisey
5 fighters and 5 tactical_bombers moved from Yunnan to India
1 artillery moved from Yunnan to Burma
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Burma
2 artilleries moved from Yunnan to Burma
3 artilleries and 3 infantry moved from French Indo China to 36 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 39 Sea Zone
4 infantry moved from 39 Sea Zone to India
5 artilleries moved from 39 Sea Zone to India
1 armour moved from 39 Sea Zone to India
2 fighters and 2 tactical_bombers moved from 39 Sea Zone to IndiaCombat - Japanese
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaCombat Move - Japanese
1 artillery moved from Shensi to Suiyuyan
1 infantry moved from Hopei to Suiyuyan
1 mech_infantry moved from Buryatia to Sakha
Japanese take Sakha from Russians
1 armour moved from Urals to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour moved from Novosibirsk to Kansu
1 infantry moved from Tsinghai to Kansu
1 artillery moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
3 artilleries moved from Yunnan to Burma
1 bomber moved from Yunnan to Suiyuyan
4 fighters and 5 tactical_bombers moved from Yunnan to India
1 fighter moved from Yunnan to India
3 artilleries and 3 infantry moved from French Indo China to 36 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 39 Sea Zone
1 armour, 2 artilleries and 1 infantry moved from Java to 42 Sea Zone
1 armour, 2 artilleries, 1 infantry and 3 transports moved from 42 Sea Zone to 39 Sea Zone
1 armour, 4 artilleries and 4 infantry moved from 39 Sea Zone to India
1 artillery moved from 39 Sea Zone to India
1 battleship moved from 42 Sea Zone to 39 Sea Zone
1 cruiser moved from 42 Sea Zone to 39 Sea Zone
2 destroyers moved from 42 Sea Zone to 39 Sea Zone
2 carriers moved from 42 Sea Zone to 39 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to India
1 tactical_bomber moved from 36 Sea Zone to Siam
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Siam -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaCombat Move - Japanese
1 artillery moved from Shensi to Suiyuyan
1 infantry moved from Hopei to Suiyuyan
1 mech_infantry moved from Buryatia to Sakha
Japanese take Sakha from Russians
1 armour moved from Urals to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour moved from Novosibirsk to Kansu
1 infantry moved from Tsinghai to Kansu
1 artillery moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
3 artilleries moved from Yunnan to Burma
1 bomber moved from Yunnan to Suiyuyan
4 fighters and 5 tactical_bombers moved from Yunnan to India
1 fighter moved from Yunnan to India
3 artilleries and 3 infantry moved from French Indo China to 36 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 39 Sea Zone
1 armour, 2 artilleries and 1 infantry moved from Java to 42 Sea Zone
1 armour, 2 artilleries, 1 infantry and 3 transports moved from 42 Sea Zone to 39 Sea Zone
1 armour, 4 artilleries and 4 infantry moved from 39 Sea Zone to India
1 artillery moved from 39 Sea Zone to India
1 battleship moved from 42 Sea Zone to 39 Sea Zone
1 cruiser moved from 42 Sea Zone to 39 Sea Zone
2 destroyers moved from 42 Sea Zone to 39 Sea Zone
2 carriers moved from 42 Sea Zone to 39 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to India
1 tactical_bomber moved from 36 Sea Zone to Siam
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to SiamCombat - Japanese
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaCombat Move - Japanese
1 artillery moved from Shensi to Suiyuyan
1 infantry moved from Hopei to Suiyuyan
1 mech_infantry moved from Buryatia to Sakha
Japanese take Sakha from Russians
1 armour moved from Urals to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour moved from Novosibirsk to Kansu
1 infantry moved from Tsinghai to Kansu
1 artillery moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
3 artilleries moved from Yunnan to Burma
1 bomber moved from Yunnan to Suiyuyan
4 fighters and 5 tactical_bombers moved from Yunnan to India
1 fighter moved from Yunnan to India
3 artilleries and 3 infantry moved from French Indo China to 36 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 39 Sea Zone
1 armour, 2 artilleries and 1 infantry moved from Java to 42 Sea Zone
1 armour, 2 artilleries, 1 infantry and 3 transports moved from 42 Sea Zone to 39 Sea Zone
1 armour, 4 artilleries and 4 infantry moved from 39 Sea Zone to India
1 artillery moved from 39 Sea Zone to India
1 battleship moved from 42 Sea Zone to 39 Sea Zone
1 cruiser moved from 42 Sea Zone to 39 Sea Zone
2 destroyers moved from 42 Sea Zone to 39 Sea Zone
2 carriers moved from 42 Sea Zone to 39 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to India
1 tactical_bomber moved from 36 Sea Zone to Siam
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to SiamCombat - Japanese
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaCombat Move - Japanese
1 artillery moved from Shensi to Suiyuyan
1 infantry moved from Hopei to Suiyuyan
1 mech_infantry moved from Buryatia to Sakha
Japanese take Sakha from Russians
1 armour moved from Urals to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour moved from Novosibirsk to Kansu
1 infantry moved from Tsinghai to Kansu
1 artillery moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
3 artilleries moved from Yunnan to Burma
1 bomber moved from Yunnan to Suiyuyan
4 fighters and 5 tactical_bombers moved from Yunnan to India
1 fighter moved from Yunnan to India
3 artilleries and 3 infantry moved from French Indo China to 36 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 39 Sea Zone
1 armour, 2 artilleries and 1 infantry moved from Java to 42 Sea Zone
1 armour, 2 artilleries, 1 infantry and 3 transports moved from 42 Sea Zone to 39 Sea Zone
1 armour, 4 artilleries and 4 infantry moved from 39 Sea Zone to India
1 artillery moved from 39 Sea Zone to India
1 battleship moved from 42 Sea Zone to 39 Sea Zone
1 cruiser moved from 42 Sea Zone to 39 Sea Zone
2 destroyers moved from 42 Sea Zone to 39 Sea Zone
2 carriers moved from 42 Sea Zone to 39 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to India
1 tactical_bomber moved from 36 Sea Zone to Siam
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to SiamCombat - Japanese
Battle in Suiyuyan
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kansu
Japanese attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Kansu from Chinese with 1 armour remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Burma
Japanese attack with 3 artilleries
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 3 artilleries remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Siam
Japanese attack with 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Siam from UK_Pacific with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in India
Japanese attack with 1 armour, 5 artilleries, 7 fighters, 4 infantry and 7 tactical_bombers
British defend with 3 aaGuns, 1 airfield, 4 artilleries, 1 fighter, 1 harbour, 12 infantry and 1 tactical_bomber; UK_Pacific defend with 1 factory_major
Japanese captures 11PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 5 fighters and 6 tactical_bombers remaining. Battle score for attacker is 25
Casualties for British: 3 aaGuns, 4 artilleries, 1 fighter, 12 infantry and 1 tactical_bomber
Casualties for Japanese: 5 artilleries, 2 fighters, 4 infantry and 1 tactical_bomberNon Combat Move - Japanese
2 fighters moved from India to 39 Sea Zone
1 tactical_bomber moved from India to 39 Sea Zone
1 tactical_bomber moved from India to 39 Sea Zone
4 tactical_bombers moved from India to Yunnan
3 fighters moved from India to Yunnan
1 aaGun moved from Hunan to Yunnan
1 submarine moved from 79 Sea Zone to 39 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 destroyer moved from 42 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from Siam to Yunnan
1 carrier and 1 fighter moved from 36 Sea Zone to 6 Sea Zone
1 bomber moved from Suiyuyan to Yunnan
1 aaGun moved from Manchuria to KoreaPlace Units - Japanese
1 factory_minor placed in French Indo China
1 carrier and 2 fighters placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 16 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 destroyer placed in 6 Sea Zone
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 64 PUs; end with 75 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaCombat Move - Japanese
1 artillery moved from Shensi to Suiyuyan
1 infantry moved from Hopei to Suiyuyan
1 mech_infantry moved from Buryatia to Sakha
Japanese take Sakha from Russians
1 armour moved from Urals to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour moved from Novosibirsk to Kansu
1 infantry moved from Tsinghai to Kansu
1 artillery moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
3 artilleries moved from Yunnan to Burma
1 bomber moved from Yunnan to Suiyuyan
4 fighters and 5 tactical_bombers moved from Yunnan to India
1 fighter moved from Yunnan to India
3 artilleries and 3 infantry moved from French Indo China to 36 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 39 Sea Zone
1 armour, 2 artilleries and 1 infantry moved from Java to 42 Sea Zone
1 armour, 2 artilleries, 1 infantry and 3 transports moved from 42 Sea Zone to 39 Sea Zone
1 armour, 4 artilleries and 4 infantry moved from 39 Sea Zone to India
1 artillery moved from 39 Sea Zone to India
1 battleship moved from 42 Sea Zone to 39 Sea Zone
1 cruiser moved from 42 Sea Zone to 39 Sea Zone
2 destroyers moved from 42 Sea Zone to 39 Sea Zone
2 carriers moved from 42 Sea Zone to 39 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to India
1 tactical_bomber moved from 36 Sea Zone to Siam
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to SiamCombat - Japanese
Battle in Suiyuyan
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kansu
Japanese attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Kansu from Chinese with 1 armour remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Burma
Japanese attack with 3 artilleries
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 3 artilleries remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Siam
Japanese attack with 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Siam from UK_Pacific with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in India
Japanese attack with 1 armour, 5 artilleries, 7 fighters, 4 infantry and 7 tactical_bombers
British defend with 3 aaGuns, 1 airfield, 4 artilleries, 1 fighter, 1 harbour, 12 infantry and 1 tactical_bomber; UK_Pacific defend with 1 factory_major
Japanese captures 11PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 5 fighters and 6 tactical_bombers remaining. Battle score for attacker is 25
Casualties for British: 3 aaGuns, 4 artilleries, 1 fighter, 12 infantry and 1 tactical_bomber
Casualties for Japanese: 5 artilleries, 2 fighters, 4 infantry and 1 tactical_bomberNon Combat Move - Japanese
2 fighters moved from India to 39 Sea Zone
1 tactical_bomber moved from India to 39 Sea Zone
1 tactical_bomber moved from India to 39 Sea Zone
4 tactical_bombers moved from India to Yunnan
3 fighters moved from India to Yunnan
1 aaGun moved from Hunan to Yunnan
1 submarine moved from 79 Sea Zone to 39 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 destroyer moved from 42 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from Siam to Yunnan
1 carrier and 1 fighter moved from 36 Sea Zone to 6 Sea Zone
1 bomber moved from Suiyuyan to Yunnan
1 aaGun moved from Manchuria to KoreaPlace Units - Japanese
1 factory_minor placed in French Indo China
1 carrier and 2 fighters placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 16 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 destroyer placed in 6 Sea Zone
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 64 PUs; end with 75 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 4 Sea Zone: 1 transport
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 5 artilleries, 1 bomber, 1 fighter, 5 infantry, 1 mech_infantry and 2 tactical_bombers; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to WarCombat Move - Americans
2 armour, 2 artilleries, 1 carrier, 1 cruiser, 1 fighter, 4 infantry, 1 submarine and 4 transports moved from 91 Sea Zone to 105 Sea Zone
4 infantry moved from 105 Sea Zone to Normandy Bordeaux
2 artilleries moved from 105 Sea Zone to Normandy Bordeaux
2 armour moved from 105 Sea Zone to Normandy Bordeaux
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 bomber moved from United Kingdom to Morocco
1 bomber moved from United Kingdom to Morocco
1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 103 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 103 Sea Zone to 104 Sea Zone
1 battleship moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 105 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 artillery, 3 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
1 fighter moved from Philippines to Guam
1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to KiangsuCombat - Americans
Battle in Kiangsu
Battle in Normandy Bordeaux
Battle in 16 Sea Zone
Americans attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking Kiangsu from Japanese, taking Normandy Bordeaux from Germans with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
1 fighter moved from Western United States to 16 Sea ZonePlace Units - Americans
2 artilleries, 1 bomber, 2 infantry and 2 tactical_bombers placed in Western United States
3 artilleries, 1 fighter, 3 infantry and 1 mech_infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KiangsuTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 2 armour, 2 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - British
4 fighters moved from Algeria to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 mech_infantrys moved from Egypt to Alexandria
1 infantry moved from Egypt to Alexandria
2 artilleries and 2 infantry moved from Egypt to Trans-Jordan
2 artilleries moved from Egypt to Trans-Jordan
2 artilleries moved from Egypt to Trans-Jordan
2 infantry moved from Egypt to Trans-Jordan
3 artilleries moved from Egypt to Trans-Jordan
2 infantry moved from Eastern Persia to PersiaCombat - British
Battle in Alexandria
British attack with 1 infantry and 2 mech_infantrys
Germans defend with 1 infantry
British win, taking Alexandria from Italians with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Trans-Jordan
British attack with 9 artilleries and 4 infantry
Italians defend with 1 infantry
British win, taking Trans-Jordan from Italians with 9 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Holland Belgium from Germans to British
EDIT: Adding units owned by British to Holland Belgium: 3 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
3 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 109 Sea Zone to 110 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 submarine moved from 109 Sea Zone to 110 Sea ZonePlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from 110 Sea Zone: 3 infantry, 1 mech_infantry and 2 transports
EDIT: Adding units owned by British to 110 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
1 transport placed in 110 Sea Zone
2 infantry placed in United Kingdom
2 armour placed in EgyptTurn Complete - British
British collect 34 PUs; end with 36 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 2 armour, 2 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - British
4 fighters moved from Algeria to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 mech_infantrys moved from Egypt to Alexandria
1 infantry moved from Egypt to Alexandria
2 artilleries and 2 infantry moved from Egypt to Trans-Jordan
2 artilleries moved from Egypt to Trans-Jordan
2 artilleries moved from Egypt to Trans-Jordan
2 infantry moved from Egypt to Trans-Jordan
3 artilleries moved from Egypt to Trans-Jordan
2 infantry moved from Eastern Persia to PersiaCombat - British
Battle in Alexandria
British attack with 1 infantry and 2 mech_infantrys
Germans defend with 1 infantry
British roll dice for 1 infantry and 2 mech_infantrys in Alexandria, round 2 : 0/3 hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits
British roll dice for 1 infantry and 2 mech_infantrys in Alexandria, round 3 : 1/3 hits
Italians roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Alexandria
British win, taking Alexandria from Italians with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Trans-Jordan
British attack with 9 artilleries and 4 infantry
Italians defend with 1 infantry
British roll dice for 9 artilleries and 4 infantry in Trans-Jordan, round 2 : 4/13 hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 9 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Holland Belgium from Germans to British
EDIT: Adding units owned by British to Holland Belgium: 3 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
3 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 109 Sea Zone to 110 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 submarine moved from 109 Sea Zone to 110 Sea ZonePlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from 110 Sea Zone: 3 infantry, 1 mech_infantry and 2 transports
EDIT: Adding units owned by British to 110 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
1 transport placed in 110 Sea Zone
2 infantry placed in United Kingdom
2 armour placed in EgyptTurn Complete - British
British collect 34 PUs; end with 36 PUs totalTurn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Malaya : 1 harbour
Iceland : 1 airfield
Quebec : 1 armour, 1 factory_minor and 1 infantry
Trans-Jordan : 9 artilleries and 4 infantry
Alexandria : 1 infantry and 2 mech_infantrys
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 3 armour, 1 bomber, 1 factory_minor, 5 fighters, 1 harbour and 1 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Ontario : 1 artillery and 1 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
Holland Belgium : 1 flag, 3 infantry and 1 mech_infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Eastern Persia : 1 flag
81 Sea Zone : 1 battleship, 1 cruiser and 2 destroyers
Persia : 1 flag, 2 fighters, 5 infantry and 1 mech_infantry
110 Sea Zone : 1 destroyer, 1 submarine and 3 transportsProduction/PUs Summary :
Germans : 47 / 62
Russians : 20 / 22
Japanese : 60 / 80
Americans : 56 / 81
Chinese : 3 / 3
British : 34 / 36
UK_Pacific : 6 / 0
Italians : 16 / 24
ANZAC : 17 / 29
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 3.400
Median : 3.000
Variance : 0.345
Standard Deviation : 0.587
Total rolls : 30Japanese Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
1 was rolled 5 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.579
Median : 4.000
Variance : 0.611
Standard Deviation : 0.782
Total rolls : 19Italians Combat
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 4.333
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Americans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 2 times
Average roll : 2.714
Median : 2.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 armour and 1 fighter; Remaining resources: 2 PUs;Combat Move - Italians
1 mech_infantry moved from Syria to Trans-Jordan
1 armour moved from Syria to Trans-Jordan
2 infantry moved from Syria to Trans-Jordan
2 artilleries moved from Iraq to Trans-Jordan
4 infantry moved from Iraq to Trans-Jordan
5 armour moved from Iraq to Trans-JordanCombat - Italians
Battle in Trans-Jordan
Italians attack with 6 armour, 2 artilleries, 6 infantry and 1 mech_infantry
British defend with 9 artilleries and 4 infantry
Italians win, taking Trans-Jordan from British with 6 armour and 2 artilleries remaining. Battle score for attacker is 26
Casualties for Italians: 6 infantry and 1 mech_infantry
Casualties for British: 9 artilleries and 4 infantryNon Combat Move - Italians
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery moved from Cyprus to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Syria
2 transports moved from 99 Sea Zone to 97 Sea Zone
2 artilleries moved from Southern Italy to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
2 artilleries and 2 infantry moved from 99 Sea Zone to SyriaPlace Units - Italians
2 armour and 1 fighter placed in IraqTurn Complete - Italians
Italians collect 17 PUs; end with 19 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 bomber and 2 transports; Remaining resources: 3 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 34 Sea Zone
1 submarine moved from 62 Sea Zone to 34 Sea Zone
1 bomber moved from New South Wales to 37 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
3 fighters moved from Philippines to KiangsuCombat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 bomber
Japanese defend with 1 transport
ANZAC win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 34 Sea Zone
ANZAC attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
ANZAC win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in JavaNon Combat Move - ANZAC
1 bomber moved from 37 Sea Zone to MalayaPlace Units - ANZAC
1 bomber placed in New South Wales
2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 24 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 fighter moved from United Kingdom to Normandy Bordeaux -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 fighter moved from United Kingdom to Normandy BordeauxNon Combat Move - French
Turn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Germans
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 fighter, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries and 2 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Archangel
1 armour moved from Nenetsia to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Archangel
5 mech_infantrys moved from Eastern Poland to Bryansk
3 armour moved from Ukraine to Bryansk
2 tactical_bombers moved from Ukraine to Bryansk
6 infantry moved from Western Germany to Holland Belgium
6 infantry moved from France to Normandy Bordeaux
2 tactical_bombers moved from Southern Italy to Normandy Bordeaux
3 fighters moved from Western Germany to Normandy Bordeaux
1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
2 bombers moved from Ukraine to Russia
5 mech_infantrys moved from Germany to Holland BelgiumCombat - Germans
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 3,6 and causes: 9 damage to unit: factory_major
Bombing raid in Russia causes 9 damage total.
Battle in Normandy Bordeaux
Germans attack with 3 fighters, 6 infantry and 3 tactical_bombers
French defend with 1 fighter; Americans defend with 2 armour, 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
retreated to Normandy Bordeaux
Americans win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 6 infantry and 1 tactical_bomber
Casualties for Americans: 2 armour, 2 artilleries and 4 infantry
Battle in Bryansk
Germans attack with 3 armour, 5 mech_infantrys and 2 tactical_bombers
Russians defend with 1 armour, 2 artilleries and 2 infantry
Germans win, taking Bryansk from Russians with 3 armour, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 armour, 2 artilleries and 2 infantry
Battle in Holland Belgium
Germans attack with 6 infantry and 5 mech_infantrys
British defend with 3 infantry and 1 mech_infantry
Germans win, taking Holland Belgium from British with 5 infantry and 5 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Germans: 1 infantry
Casualties for British: 3 infantry and 1 mech_infantry
Battle in Archangel
Germans attack with 1 armour and 1 infantry
Russians defend with 1 mech_infantry
Germans win, taking Archangel from Russians with 1 armour remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Belarus
Germans attack with 2 artilleries and 2 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
17 armour and 6 mech_infantrys moved from Novgorod to Bryansk
3 infantry moved from Bessarabia to Ukraine
2 tactical_bombers moved from Bryansk to Ukraine
2 bombers moved from Russia to Ukraine
6 infantry moved from Karelia to Finland
6 infantry moved from Karelia to Novgorod
1 submarine moved from 112 Sea Zone to 113 Sea Zone
1 aaGun moved from Western Germany to Germany
2 fighters moved from Normandy Bordeaux to Southern Italy
1 fighter moved from Normandy Bordeaux to Western Germany
2 tactical_bombers moved from Normandy Bordeaux to Western Germany
1 infantry moved from Tobruk to Libya
1 destroyer moved from 115 Sea Zone to 113 Sea Zone
1 cruiser moved from 115 Sea Zone to 113 Sea ZonePlace Units - Germans
6 infantry placed in Western Germany
3 armour placed in Ukraine
1 fighter placed in Western Germany
Germans undo move 1.
1 artillery and 5 infantry placed in Western Germany
1 infantry and 1 mech_infantry placed in Germany
2 mech_infantrys placed in Novgorod
Germans undo move 5.
2 mech_infantrys placed in Germany
Germans undo move 2.
1 fighter placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
Germans collect 51 PUs (3 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians repair 0 damage on 1 factory_major; Remaining resources: 13 PUs;
Russians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Tambov to Russia
1 infantry moved from Smolensk to Russia
1 mech_infantry moved from Persia to Iraq
1 armour moved from Persia to Iraq
2 infantry moved from Northwest Persia to Iraq
1 infantry moved from Rostov to Volgograd
1 infantry moved from Yenisey to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
1 infantry moved from Yenisey to Evenkiyskiy
Russians take Evenkiyskiy from JapaneseCombat - Russians
Battle in Iraq
Russians attack with 1 armour, 2 infantry and 1 mech_infantry
Germans defend with 3 fighters; Italians defend with 2 armour, 1 factory_minor, 1 fighter and 2 infantry
Italians win with 2 armour, 4 fighters and 1 infantry remaining. Battle score for attacker is -13
Casualties for Russians: 1 armour, 2 infantry and 1 mech_infantry
Casualties for Italians: 1 infantryNon Combat Move - Russians
Place Units - Russians
1 artillery and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 18 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese