G40 Ktylu(Axis) vs Cyanight(Allies+13)
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 5 Purchase Units - Japanese 
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 5 Purchase Units - Japanese 
 Japanese buy 1 carrier, 2 destroyers, 2 fighters and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese 
 Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
 Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
 Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
 Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
 Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
 Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
 Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
 Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
 Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
 Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
 Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
 Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaCombat Move - Japanese 
 1 armour, 2 artilleries and 1 infantry moved from Java to 42 Sea Zone
 1 armour, 2 artilleries, 1 infantry and 3 transports moved from 42 Sea Zone to 39 Sea Zone
 1 battleship moved from 42 Sea Zone to 39 Sea Zone
 1 cruiser moved from 42 Sea Zone to 39 Sea Zone
 2 carriers moved from 42 Sea Zone to 39 Sea Zone
 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 39 Sea Zone
 2 destroyers moved from 42 Sea Zone to 39 Sea Zone
 1 infantry moved from Hopei to Suiyuyan
 1 artillery moved from Shensi to Suiyuyan
 1 bomber moved from Yunnan to Suiyuyan
 1 mech_infantry moved from Buryatia to Yenisey
 1 armour moved from Urals to Timguska
 Japanese take Timguska from Russians
 1 armour moved from Timguska to Yenisey
 5 fighters and 5 tactical_bombers moved from Yunnan to India
 1 artillery moved from Yunnan to Burma
 2 infantry moved from Kwangtung to 20 Sea Zone
 2 infantry and 1 transport moved from 20 Sea Zone to 38 Sea Zone
 2 infantry moved from 38 Sea Zone to Burma
 2 artilleries moved from Yunnan to Burma
 3 artilleries and 3 infantry moved from French Indo China to 36 Sea Zone
 3 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 39 Sea Zone
 4 infantry moved from 39 Sea Zone to India
 5 artilleries moved from 39 Sea Zone to India
 1 armour moved from 39 Sea Zone to India
 2 fighters and 2 tactical_bombers moved from 39 Sea Zone to IndiaCombat - Japanese 
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 5 Purchase Units - Japanese 
 Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese 
 Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
 Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
 Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
 Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
 Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
 Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
 Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
 Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
 Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
 Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
 Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
 Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaCombat Move - Japanese 
 1 artillery moved from Shensi to Suiyuyan
 1 infantry moved from Hopei to Suiyuyan
 1 mech_infantry moved from Buryatia to Sakha
 Japanese take Sakha from Russians
 1 armour moved from Urals to Novosibirsk
 Japanese take Novosibirsk from Russians
 1 armour moved from Novosibirsk to Kansu
 1 infantry moved from Tsinghai to Kansu
 1 artillery moved from Sikang to Kazakhstan
 Japanese take Kazakhstan from Russians
 3 artilleries moved from Yunnan to Burma
 1 bomber moved from Yunnan to Suiyuyan
 4 fighters and 5 tactical_bombers moved from Yunnan to India
 1 fighter moved from Yunnan to India
 3 artilleries and 3 infantry moved from French Indo China to 36 Sea Zone
 3 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 39 Sea Zone
 1 armour, 2 artilleries and 1 infantry moved from Java to 42 Sea Zone
 1 armour, 2 artilleries, 1 infantry and 3 transports moved from 42 Sea Zone to 39 Sea Zone
 1 armour, 4 artilleries and 4 infantry moved from 39 Sea Zone to India
 1 artillery moved from 39 Sea Zone to India
 1 battleship moved from 42 Sea Zone to 39 Sea Zone
 1 cruiser moved from 42 Sea Zone to 39 Sea Zone
 2 destroyers moved from 42 Sea Zone to 39 Sea Zone
 2 carriers moved from 42 Sea Zone to 39 Sea Zone
 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to India
 1 tactical_bomber moved from 36 Sea Zone to Siam
 2 infantry moved from Kwangtung to 20 Sea Zone
 2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
 2 infantry moved from 37 Sea Zone to Siam
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 5 Purchase Units - Japanese 
 Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese 
 Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
 Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
 Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
 Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
 Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
 Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
 Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
 Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
 Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
 Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
 Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
 Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaCombat Move - Japanese 
 1 artillery moved from Shensi to Suiyuyan
 1 infantry moved from Hopei to Suiyuyan
 1 mech_infantry moved from Buryatia to Sakha
 Japanese take Sakha from Russians
 1 armour moved from Urals to Novosibirsk
 Japanese take Novosibirsk from Russians
 1 armour moved from Novosibirsk to Kansu
 1 infantry moved from Tsinghai to Kansu
 1 artillery moved from Sikang to Kazakhstan
 Japanese take Kazakhstan from Russians
 3 artilleries moved from Yunnan to Burma
 1 bomber moved from Yunnan to Suiyuyan
 4 fighters and 5 tactical_bombers moved from Yunnan to India
 1 fighter moved from Yunnan to India
 3 artilleries and 3 infantry moved from French Indo China to 36 Sea Zone
 3 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 39 Sea Zone
 1 armour, 2 artilleries and 1 infantry moved from Java to 42 Sea Zone
 1 armour, 2 artilleries, 1 infantry and 3 transports moved from 42 Sea Zone to 39 Sea Zone
 1 armour, 4 artilleries and 4 infantry moved from 39 Sea Zone to India
 1 artillery moved from 39 Sea Zone to India
 1 battleship moved from 42 Sea Zone to 39 Sea Zone
 1 cruiser moved from 42 Sea Zone to 39 Sea Zone
 2 destroyers moved from 42 Sea Zone to 39 Sea Zone
 2 carriers moved from 42 Sea Zone to 39 Sea Zone
 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to India
 1 tactical_bomber moved from 36 Sea Zone to Siam
 2 infantry moved from Kwangtung to 20 Sea Zone
 2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
 2 infantry moved from 37 Sea Zone to SiamCombat - Japanese 
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 5 Purchase Units - Japanese 
 Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese 
 Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
 Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
 Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
 Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
 Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
 Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
 Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
 Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
 Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
 Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
 Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
 Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaCombat Move - Japanese 
 1 artillery moved from Shensi to Suiyuyan
 1 infantry moved from Hopei to Suiyuyan
 1 mech_infantry moved from Buryatia to Sakha
 Japanese take Sakha from Russians
 1 armour moved from Urals to Novosibirsk
 Japanese take Novosibirsk from Russians
 1 armour moved from Novosibirsk to Kansu
 1 infantry moved from Tsinghai to Kansu
 1 artillery moved from Sikang to Kazakhstan
 Japanese take Kazakhstan from Russians
 3 artilleries moved from Yunnan to Burma
 1 bomber moved from Yunnan to Suiyuyan
 4 fighters and 5 tactical_bombers moved from Yunnan to India
 1 fighter moved from Yunnan to India
 3 artilleries and 3 infantry moved from French Indo China to 36 Sea Zone
 3 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 39 Sea Zone
 1 armour, 2 artilleries and 1 infantry moved from Java to 42 Sea Zone
 1 armour, 2 artilleries, 1 infantry and 3 transports moved from 42 Sea Zone to 39 Sea Zone
 1 armour, 4 artilleries and 4 infantry moved from 39 Sea Zone to India
 1 artillery moved from 39 Sea Zone to India
 1 battleship moved from 42 Sea Zone to 39 Sea Zone
 1 cruiser moved from 42 Sea Zone to 39 Sea Zone
 2 destroyers moved from 42 Sea Zone to 39 Sea Zone
 2 carriers moved from 42 Sea Zone to 39 Sea Zone
 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to India
 1 tactical_bomber moved from 36 Sea Zone to Siam
 2 infantry moved from Kwangtung to 20 Sea Zone
 2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
 2 infantry moved from 37 Sea Zone to SiamCombat - Japanese 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 5 Purchase Units - Japanese 
 Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese 
 Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
 Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
 Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
 Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
 Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
 Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
 Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
 Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
 Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
 Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
 Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
 Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaCombat Move - Japanese 
 1 artillery moved from Shensi to Suiyuyan
 1 infantry moved from Hopei to Suiyuyan
 1 mech_infantry moved from Buryatia to Sakha
 Japanese take Sakha from Russians
 1 armour moved from Urals to Novosibirsk
 Japanese take Novosibirsk from Russians
 1 armour moved from Novosibirsk to Kansu
 1 infantry moved from Tsinghai to Kansu
 1 artillery moved from Sikang to Kazakhstan
 Japanese take Kazakhstan from Russians
 3 artilleries moved from Yunnan to Burma
 1 bomber moved from Yunnan to Suiyuyan
 4 fighters and 5 tactical_bombers moved from Yunnan to India
 1 fighter moved from Yunnan to India
 3 artilleries and 3 infantry moved from French Indo China to 36 Sea Zone
 3 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 39 Sea Zone
 1 armour, 2 artilleries and 1 infantry moved from Java to 42 Sea Zone
 1 armour, 2 artilleries, 1 infantry and 3 transports moved from 42 Sea Zone to 39 Sea Zone
 1 armour, 4 artilleries and 4 infantry moved from 39 Sea Zone to India
 1 artillery moved from 39 Sea Zone to India
 1 battleship moved from 42 Sea Zone to 39 Sea Zone
 1 cruiser moved from 42 Sea Zone to 39 Sea Zone
 2 destroyers moved from 42 Sea Zone to 39 Sea Zone
 2 carriers moved from 42 Sea Zone to 39 Sea Zone
 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to India
 1 tactical_bomber moved from 36 Sea Zone to Siam
 2 infantry moved from Kwangtung to 20 Sea Zone
 2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
 2 infantry moved from 37 Sea Zone to SiamCombat - Japanese 
 Battle in Suiyuyan
 Japanese attack with 1 artillery, 1 bomber and 1 infantry
 Chinese defend with 1 infantry
 Japanese win, taking Suiyuyan from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
 Casualties for Chinese: 1 infantry
 Battle in Kansu
 Japanese attack with 1 armour and 1 infantry
 Russians defend with 1 infantry
 Japanese win, taking Kansu from Chinese with 1 armour remaining. Battle score for attacker is 0
 Casualties for Russians: 1 infantry
 Casualties for Japanese: 1 infantry
 Battle in Burma
 Japanese attack with 3 artilleries
 British defend with 1 infantry
 Japanese win, taking Burma from UK_Pacific with 3 artilleries remaining. Battle score for attacker is 3
 Casualties for British: 1 infantry
 Battle in Siam
 Japanese attack with 2 infantry and 1 tactical_bomber
 British defend with 1 infantry
 Japanese win, taking Siam from UK_Pacific with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
 Casualties for British: 1 infantry
 Casualties for Japanese: 1 infantry
 Battle in India
 Japanese attack with 1 armour, 5 artilleries, 7 fighters, 4 infantry and 7 tactical_bombers
 British defend with 3 aaGuns, 1 airfield, 4 artilleries, 1 fighter, 1 harbour, 12 infantry and 1 tactical_bomber; UK_Pacific defend with 1 factory_major
 Japanese captures 11PUs while taking UK_Pacific capital
 Japanese converts factory_major into different units
 Japanese win, taking India from UK_Pacific with 1 armour, 5 fighters and 6 tactical_bombers remaining. Battle score for attacker is 25
 Casualties for British: 3 aaGuns, 4 artilleries, 1 fighter, 12 infantry and 1 tactical_bomber
 Casualties for Japanese: 5 artilleries, 2 fighters, 4 infantry and 1 tactical_bomberNon Combat Move - Japanese 
 2 fighters moved from India to 39 Sea Zone
 1 tactical_bomber moved from India to 39 Sea Zone
 1 tactical_bomber moved from India to 39 Sea Zone
 4 tactical_bombers moved from India to Yunnan
 3 fighters moved from India to Yunnan
 1 aaGun moved from Hunan to Yunnan
 1 submarine moved from 79 Sea Zone to 39 Sea Zone
 1 submarine moved from 42 Sea Zone to 39 Sea Zone
 1 destroyer moved from 42 Sea Zone to 34 Sea Zone
 1 tactical_bomber moved from Siam to Yunnan
 1 carrier and 1 fighter moved from 36 Sea Zone to 6 Sea Zone
 1 bomber moved from Suiyuyan to Yunnan
 1 aaGun moved from Manchuria to KoreaPlace Units - Japanese 
 1 factory_minor placed in French Indo China
 1 carrier and 2 fighters placed in 6 Sea Zone
 Turning on Edit Mode
 EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
 EDIT: Adding units owned by Japanese to 16 Sea Zone: 1 destroyer
 EDIT: Turning off Edit Mode
 1 destroyer placed in 6 Sea Zone
 1 infantry placed in JapanTurn Complete - Japanese 
 Japanese collect 64 PUs; end with 75 PUs total
 Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 5 Purchase Units - Japanese 
 Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese 
 Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
 Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
 Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
 Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
 Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
 Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
 Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
 Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
 Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
 Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
 Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
 Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaCombat Move - Japanese 
 1 artillery moved from Shensi to Suiyuyan
 1 infantry moved from Hopei to Suiyuyan
 1 mech_infantry moved from Buryatia to Sakha
 Japanese take Sakha from Russians
 1 armour moved from Urals to Novosibirsk
 Japanese take Novosibirsk from Russians
 1 armour moved from Novosibirsk to Kansu
 1 infantry moved from Tsinghai to Kansu
 1 artillery moved from Sikang to Kazakhstan
 Japanese take Kazakhstan from Russians
 3 artilleries moved from Yunnan to Burma
 1 bomber moved from Yunnan to Suiyuyan
 4 fighters and 5 tactical_bombers moved from Yunnan to India
 1 fighter moved from Yunnan to India
 3 artilleries and 3 infantry moved from French Indo China to 36 Sea Zone
 3 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 39 Sea Zone
 1 armour, 2 artilleries and 1 infantry moved from Java to 42 Sea Zone
 1 armour, 2 artilleries, 1 infantry and 3 transports moved from 42 Sea Zone to 39 Sea Zone
 1 armour, 4 artilleries and 4 infantry moved from 39 Sea Zone to India
 1 artillery moved from 39 Sea Zone to India
 1 battleship moved from 42 Sea Zone to 39 Sea Zone
 1 cruiser moved from 42 Sea Zone to 39 Sea Zone
 2 destroyers moved from 42 Sea Zone to 39 Sea Zone
 2 carriers moved from 42 Sea Zone to 39 Sea Zone
 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to India
 1 tactical_bomber moved from 36 Sea Zone to Siam
 2 infantry moved from Kwangtung to 20 Sea Zone
 2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
 2 infantry moved from 37 Sea Zone to SiamCombat - Japanese 
 Battle in Suiyuyan
 Japanese attack with 1 artillery, 1 bomber and 1 infantry
 Chinese defend with 1 infantry
 Japanese win, taking Suiyuyan from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
 Casualties for Chinese: 1 infantry
 Battle in Kansu
 Japanese attack with 1 armour and 1 infantry
 Russians defend with 1 infantry
 Japanese win, taking Kansu from Chinese with 1 armour remaining. Battle score for attacker is 0
 Casualties for Russians: 1 infantry
 Casualties for Japanese: 1 infantry
 Battle in Burma
 Japanese attack with 3 artilleries
 British defend with 1 infantry
 Japanese win, taking Burma from UK_Pacific with 3 artilleries remaining. Battle score for attacker is 3
 Casualties for British: 1 infantry
 Battle in Siam
 Japanese attack with 2 infantry and 1 tactical_bomber
 British defend with 1 infantry
 Japanese win, taking Siam from UK_Pacific with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
 Casualties for British: 1 infantry
 Casualties for Japanese: 1 infantry
 Battle in India
 Japanese attack with 1 armour, 5 artilleries, 7 fighters, 4 infantry and 7 tactical_bombers
 British defend with 3 aaGuns, 1 airfield, 4 artilleries, 1 fighter, 1 harbour, 12 infantry and 1 tactical_bomber; UK_Pacific defend with 1 factory_major
 Japanese captures 11PUs while taking UK_Pacific capital
 Japanese converts factory_major into different units
 Japanese win, taking India from UK_Pacific with 1 armour, 5 fighters and 6 tactical_bombers remaining. Battle score for attacker is 25
 Casualties for British: 3 aaGuns, 4 artilleries, 1 fighter, 12 infantry and 1 tactical_bomber
 Casualties for Japanese: 5 artilleries, 2 fighters, 4 infantry and 1 tactical_bomberNon Combat Move - Japanese 
 2 fighters moved from India to 39 Sea Zone
 1 tactical_bomber moved from India to 39 Sea Zone
 1 tactical_bomber moved from India to 39 Sea Zone
 4 tactical_bombers moved from India to Yunnan
 3 fighters moved from India to Yunnan
 1 aaGun moved from Hunan to Yunnan
 1 submarine moved from 79 Sea Zone to 39 Sea Zone
 1 submarine moved from 42 Sea Zone to 39 Sea Zone
 1 destroyer moved from 42 Sea Zone to 34 Sea Zone
 1 tactical_bomber moved from Siam to Yunnan
 1 carrier and 1 fighter moved from 36 Sea Zone to 6 Sea Zone
 1 bomber moved from Suiyuyan to Yunnan
 1 aaGun moved from Manchuria to KoreaPlace Units - Japanese 
 1 factory_minor placed in French Indo China
 1 carrier and 2 fighters placed in 6 Sea Zone
 Turning on Edit Mode
 EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
 EDIT: Adding units owned by Japanese to 16 Sea Zone: 1 destroyer
 EDIT: Turning off Edit Mode
 1 destroyer placed in 6 Sea Zone
 1 infantry placed in JapanTurn Complete - Japanese 
 Japanese collect 64 PUs; end with 75 PUs total
 Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
 Turning on Edit Mode
 EDIT: Removing units owned by Americans from 4 Sea Zone: 1 transport
 EDIT: Turning off Edit Mode
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 5 Purchase Units - Americans 
 Americans buy 5 artilleries, 1 bomber, 1 fighter, 5 infantry, 1 mech_infantry and 2 tactical_bombers; Remaining resources: 0 PUs;Politics - Americans 
 Trigger Americans War TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to WarCombat Move - Americans 
 2 armour, 2 artilleries, 1 carrier, 1 cruiser, 1 fighter, 4 infantry, 1 submarine and 4 transports moved from 91 Sea Zone to 105 Sea Zone
 4 infantry moved from 105 Sea Zone to Normandy Bordeaux
 2 artilleries moved from 105 Sea Zone to Normandy Bordeaux
 2 armour moved from 105 Sea Zone to Normandy Bordeaux
 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
 1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
 1 bomber moved from United Kingdom to Morocco
 1 bomber moved from United Kingdom to Morocco
 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 103 Sea Zone
 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 103 Sea Zone to 104 Sea Zone
 1 battleship moved from 101 Sea Zone to 91 Sea Zone
 1 fighter moved from Eastern United States to 105 Sea Zone
 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
 1 artillery, 3 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
 1 infantry moved from Soviet Far East to Siberia
 Russians take Siberia from Japanese
 1 fighter moved from Philippines to Guam
 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
 1 infantry moved from 19 Sea Zone to KiangsuCombat - Americans 
 Battle in Kiangsu
 Battle in Normandy Bordeaux
 Battle in 16 Sea Zone
 Americans attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
 Japanese defend with 1 destroyer
 Americans win, taking Kiangsu from Japanese, taking Normandy Bordeaux from Germans with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
 Casualties for Japanese: 1 destroyer
 Casualties for Americans: 1 submarineNon Combat Move - Americans 
 1 fighter moved from Western United States to 16 Sea ZonePlace Units - Americans 
 2 artilleries, 1 bomber, 2 infantry and 2 tactical_bombers placed in Western United States
 3 artilleries, 1 fighter, 3 infantry and 1 mech_infantry placed in Eastern United StatesTurn Complete - Americans 
 Americans collect 56 PUs; end with 56 PUs total
 Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
 Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 5 Purchase Units - Chinese 
 Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
 Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese Place Units - Chinese 
 1 infantry placed in KiangsuTurn Complete - Chinese 
 Chinese collect 3 PUs; end with 3 PUs total
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 5 Purchase Units - British 
 British buy 2 armour, 2 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - British 
 4 fighters moved from Algeria to Egypt
 1 infantry moved from Anglo Egyptian Sudan to Egypt
 2 mech_infantrys moved from Egypt to Alexandria
 1 infantry moved from Egypt to Alexandria
 2 artilleries and 2 infantry moved from Egypt to Trans-Jordan
 2 artilleries moved from Egypt to Trans-Jordan
 2 artilleries moved from Egypt to Trans-Jordan
 2 infantry moved from Egypt to Trans-Jordan
 3 artilleries moved from Egypt to Trans-Jordan
 2 infantry moved from Eastern Persia to PersiaCombat - British 
 Battle in Alexandria
 British attack with 1 infantry and 2 mech_infantrys
 Germans defend with 1 infantry
 British win, taking Alexandria from Italians with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
 Casualties for Germans: 1 infantry
 Battle in Trans-Jordan
 British attack with 9 artilleries and 4 infantry
 Italians defend with 1 infantry
 British win, taking Trans-Jordan from Italians with 9 artilleries and 4 infantry remaining. Battle score for attacker is 3
 Casualties for Italians: 1 infantryNon Combat Move - British 
 Turning on Edit Mode
 EDIT: Changing ownership of Holland Belgium from Germans to British
 EDIT: Adding units owned by British to Holland Belgium: 3 infantry and 1 mech_infantry
 EDIT: Turning off Edit Mode
 3 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
 3 infantry, 1 mech_infantry and 2 transports moved from 109 Sea Zone to 110 Sea Zone
 1 destroyer moved from 109 Sea Zone to 110 Sea Zone
 1 submarine moved from 109 Sea Zone to 110 Sea ZonePlace Units - British 
 Turning on Edit Mode
 EDIT: Removing units owned by British from 110 Sea Zone: 3 infantry, 1 mech_infantry and 2 transports
 EDIT: Adding units owned by British to 110 Sea Zone: 2 transports
 EDIT: Turning off Edit Mode
 1 transport placed in 110 Sea Zone
 2 infantry placed in United Kingdom
 2 armour placed in EgyptTurn Complete - British 
 British collect 34 PUs; end with 36 PUs totalTurn Complete - UK_Pacific 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 5 Purchase Units - British 
 British buy 2 armour, 2 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - British 
 4 fighters moved from Algeria to Egypt
 1 infantry moved from Anglo Egyptian Sudan to Egypt
 2 mech_infantrys moved from Egypt to Alexandria
 1 infantry moved from Egypt to Alexandria
 2 artilleries and 2 infantry moved from Egypt to Trans-Jordan
 2 artilleries moved from Egypt to Trans-Jordan
 2 artilleries moved from Egypt to Trans-Jordan
 2 infantry moved from Egypt to Trans-Jordan
 3 artilleries moved from Egypt to Trans-Jordan
 2 infantry moved from Eastern Persia to PersiaCombat - British 
 Battle in Alexandria
 British attack with 1 infantry and 2 mech_infantrys
 Germans defend with 1 infantry
 British roll dice for 1 infantry and 2 mech_infantrys in Alexandria, round 2 : 0/3 hits
 Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits
 British roll dice for 1 infantry and 2 mech_infantrys in Alexandria, round 3 : 1/3 hits
 Italians roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits
 1 infantry owned by the Germans lost in Alexandria
 British win, taking Alexandria from Italians with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
 Casualties for Germans: 1 infantry
 Battle in Trans-Jordan
 British attack with 9 artilleries and 4 infantry
 Italians defend with 1 infantry
 British roll dice for 9 artilleries and 4 infantry in Trans-Jordan, round 2 : 4/13 hits
 Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
 1 infantry owned by the Italians lost in Trans-Jordan
 British win, taking Trans-Jordan from Italians with 9 artilleries and 4 infantry remaining. Battle score for attacker is 3
 Casualties for Italians: 1 infantryNon Combat Move - British 
 Turning on Edit Mode
 EDIT: Changing ownership of Holland Belgium from Germans to British
 EDIT: Adding units owned by British to Holland Belgium: 3 infantry and 1 mech_infantry
 EDIT: Turning off Edit Mode
 3 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
 3 infantry, 1 mech_infantry and 2 transports moved from 109 Sea Zone to 110 Sea Zone
 1 destroyer moved from 109 Sea Zone to 110 Sea Zone
 1 submarine moved from 109 Sea Zone to 110 Sea ZonePlace Units - British 
 Turning on Edit Mode
 EDIT: Removing units owned by British from 110 Sea Zone: 3 infantry, 1 mech_infantry and 2 transports
 EDIT: Adding units owned by British to 110 Sea Zone: 2 transports
 EDIT: Turning off Edit Mode
 1 transport placed in 110 Sea Zone
 2 infantry placed in United Kingdom
 2 armour placed in EgyptTurn Complete - British 
 British collect 34 PUs; end with 36 PUs totalTurn Complete - UK_Pacific Territory Summary for British and UK_Pacific : Malaya : 1 harbour 
 Iceland : 1 airfield
 Quebec : 1 armour, 1 factory_minor and 1 infantry
 Trans-Jordan : 9 artilleries and 4 infantry
 Alexandria : 1 infantry and 2 mech_infantrys
 Gibraltar : 1 harbour
 New Brunswick Nova Scotia : 1 harbour
 Egypt : 3 armour, 1 bomber, 1 factory_minor, 5 fighters, 1 harbour and 1 infantry
 Union of South Africa : 1 factory_minor and 1 harbour
 Ontario : 1 artillery and 1 infantry
 Scotland : 1 airfield
 Malta : 1 aaGun and 1 infantry
 United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
 Holland Belgium : 1 flag, 3 infantry and 1 mech_infantry
 Italian Somaliland : 1 flag
 Ethiopia : 1 flag
 Eastern Persia : 1 flag
 81 Sea Zone : 1 battleship, 1 cruiser and 2 destroyers
 Persia : 1 flag, 2 fighters, 5 infantry and 1 mech_infantry
 110 Sea Zone : 1 destroyer, 1 submarine and 3 transportsProduction/PUs Summary : Germans : 47 / 62 
 Russians : 20 / 22
 Japanese : 60 / 80
 Americans : 56 / 81
 Chinese : 3 / 3
 British : 34 / 36
 UK_Pacific : 6 / 0
 Italians : 16 / 24
 ANZAC : 17 / 29
 French : 6 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 0 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 18 / 0Dice Statistics: Total 
 1 was rolled 7 times
 2 was rolled 4 times
 3 was rolled 5 times
 4 was rolled 3 times
 5 was rolled 6 times
 6 was rolled 5 times
 Average roll : 3.400
 Median : 3.000
 Variance : 0.345
 Standard Deviation : 0.587
 Total rolls : 30Japanese Combat 
 2 was rolled 1 times
 Average roll : 2.000
 Median : 2.000
 Variance : ?
 Standard Deviation : ?
 Total rolls : 1British Combat 
 1 was rolled 5 times
 2 was rolled 1 times
 3 was rolled 3 times
 4 was rolled 2 times
 5 was rolled 4 times
 6 was rolled 4 times
 Average roll : 3.579
 Median : 4.000
 Variance : 0.611
 Standard Deviation : 0.782
 Total rolls : 19Italians Combat 
 3 was rolled 1 times
 4 was rolled 1 times
 6 was rolled 1 times
 Average roll : 4.333
 Median : 4.000
 Variance : 1.500
 Standard Deviation : 1.225
 Total rolls : 3Americans Combat 
 1 was rolled 2 times
 2 was rolled 2 times
 3 was rolled 1 times
 5 was rolled 2 times
 Average roll : 2.714
 Median : 2.000
 Variance : 0.833
 Standard Deviation : 0.913
 Total rolls : 7
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 5 Purchase Units - Italians 
 Italians buy 2 armour and 1 fighter; Remaining resources: 2 PUs;Combat Move - Italians 
 1 mech_infantry moved from Syria to Trans-Jordan
 1 armour moved from Syria to Trans-Jordan
 2 infantry moved from Syria to Trans-Jordan
 2 artilleries moved from Iraq to Trans-Jordan
 4 infantry moved from Iraq to Trans-Jordan
 5 armour moved from Iraq to Trans-JordanCombat - Italians 
 Battle in Trans-Jordan
 Italians attack with 6 armour, 2 artilleries, 6 infantry and 1 mech_infantry
 British defend with 9 artilleries and 4 infantry
 Italians win, taking Trans-Jordan from British with 6 armour and 2 artilleries remaining. Battle score for attacker is 26
 Casualties for Italians: 6 infantry and 1 mech_infantry
 Casualties for British: 9 artilleries and 4 infantryNon Combat Move - Italians 
 1 transport moved from 99 Sea Zone to 97 Sea Zone
 1 infantry moved from Southern Italy to 97 Sea Zone
 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
 1 artillery moved from Cyprus to 99 Sea Zone
 1 artillery and 1 infantry moved from 99 Sea Zone to Syria
 2 transports moved from 99 Sea Zone to 97 Sea Zone
 2 artilleries moved from Southern Italy to 97 Sea Zone
 2 infantry moved from Southern Italy to 97 Sea Zone
 2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
 2 artilleries and 2 infantry moved from 99 Sea Zone to SyriaPlace Units - Italians 
 2 armour and 1 fighter placed in IraqTurn Complete - Italians 
 Italians collect 17 PUs; end with 19 PUs total
 Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
 Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 5 Purchase Units - ANZAC 
 ANZAC buy 1 bomber and 2 transports; Remaining resources: 3 PUs;Combat Move - ANZAC 
 1 destroyer moved from 62 Sea Zone to 34 Sea Zone
 1 submarine moved from 62 Sea Zone to 34 Sea Zone
 1 bomber moved from New South Wales to 37 Sea Zone
 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
 1 infantry moved from 42 Sea Zone to Java
 1 artillery moved from 42 Sea Zone to Java
 3 fighters moved from Philippines to KiangsuCombat - ANZAC 
 Battle in 37 Sea Zone
 ANZAC attack with 1 bomber
 Japanese defend with 1 transport
 ANZAC win with 1 bomber remaining. Battle score for attacker is 7
 Casualties for Japanese: 1 transport
 Battle in 34 Sea Zone
 ANZAC attack with 1 destroyer and 1 submarine
 Japanese defend with 1 destroyer
 ANZAC win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
 Casualties for Japanese: 1 destroyer
 Battle in JavaNon Combat Move - ANZAC 
 1 bomber moved from 37 Sea Zone to MalayaPlace Units - ANZAC 
 1 bomber placed in New South Wales
 2 transports placed in 62 Sea ZoneTurn Complete - ANZAC 
 ANZAC collect 21 PUs; end with 24 PUs total
 Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
 Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 5 Combat Move - French 
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 TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 5 Combat Move - French 
 1 fighter moved from United Kingdom to Normandy Bordeaux
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 5 Combat Move - French 
 1 fighter moved from United Kingdom to Normandy BordeauxNon Combat Move - French Turn Complete - French 
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 6 Purchase Units - Germans 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 6 Purchase Units - Germans 
 Germans buy 3 armour, 1 artillery, 1 fighter, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans 
 2 artilleries and 2 infantry moved from Novgorod to Belarus
 1 infantry moved from Novgorod to Archangel
 1 armour moved from Nenetsia to Vologda
 Germans take Vologda from Russians
 1 armour moved from Vologda to Archangel
 5 mech_infantrys moved from Eastern Poland to Bryansk
 3 armour moved from Ukraine to Bryansk
 2 tactical_bombers moved from Ukraine to Bryansk
 6 infantry moved from Western Germany to Holland Belgium
 6 infantry moved from France to Normandy Bordeaux
 2 tactical_bombers moved from Southern Italy to Normandy Bordeaux
 3 fighters moved from Western Germany to Normandy Bordeaux
 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
 2 bombers moved from Ukraine to Russia
 5 mech_infantrys moved from Germany to Holland BelgiumCombat - Germans 
 Strategic bombing raid in Russia
 Bombing raid in Russia rolls: 3,6 and causes: 9 damage to unit: factory_major
 Bombing raid in Russia causes 9 damage total.
 Battle in Normandy Bordeaux
 Germans attack with 3 fighters, 6 infantry and 3 tactical_bombers
 French defend with 1 fighter; Americans defend with 2 armour, 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
 retreated to Normandy Bordeaux
 Americans win with 1 fighter remaining. Battle score for attacker is 3
 Casualties for Germans: 6 infantry and 1 tactical_bomber
 Casualties for Americans: 2 armour, 2 artilleries and 4 infantry
 Battle in Bryansk
 Germans attack with 3 armour, 5 mech_infantrys and 2 tactical_bombers
 Russians defend with 1 armour, 2 artilleries and 2 infantry
 Germans win, taking Bryansk from Russians with 3 armour, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 12
 Casualties for Germans: 2 mech_infantrys
 Casualties for Russians: 1 armour, 2 artilleries and 2 infantry
 Battle in Holland Belgium
 Germans attack with 6 infantry and 5 mech_infantrys
 British defend with 3 infantry and 1 mech_infantry
 Germans win, taking Holland Belgium from British with 5 infantry and 5 mech_infantrys remaining. Battle score for attacker is 10
 Casualties for Germans: 1 infantry
 Casualties for British: 3 infantry and 1 mech_infantry
 Battle in Archangel
 Germans attack with 1 armour and 1 infantry
 Russians defend with 1 mech_infantry
 Germans win, taking Archangel from Russians with 1 armour remaining. Battle score for attacker is 1
 Casualties for Germans: 1 infantry
 Casualties for Russians: 1 mech_infantry
 Battle in Belarus
 Germans attack with 2 artilleries and 2 infantry
 Russians defend with 1 infantry
 Germans win, taking Belarus from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
 Casualties for Germans: 1 infantry
 Casualties for Russians: 1 infantryNon Combat Move - Germans 
 17 armour and 6 mech_infantrys moved from Novgorod to Bryansk
 3 infantry moved from Bessarabia to Ukraine
 2 tactical_bombers moved from Bryansk to Ukraine
 2 bombers moved from Russia to Ukraine
 6 infantry moved from Karelia to Finland
 6 infantry moved from Karelia to Novgorod
 1 submarine moved from 112 Sea Zone to 113 Sea Zone
 1 aaGun moved from Western Germany to Germany
 2 fighters moved from Normandy Bordeaux to Southern Italy
 1 fighter moved from Normandy Bordeaux to Western Germany
 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
 1 infantry moved from Tobruk to Libya
 1 destroyer moved from 115 Sea Zone to 113 Sea Zone
 1 cruiser moved from 115 Sea Zone to 113 Sea ZonePlace Units - Germans 
 6 infantry placed in Western Germany
 3 armour placed in Ukraine
 1 fighter placed in Western Germany
 Germans undo move 1.
 1 artillery and 5 infantry placed in Western Germany
 1 infantry and 1 mech_infantry placed in Germany
 2 mech_infantrys placed in Novgorod
 Germans undo move 5.
 2 mech_infantrys placed in Germany
 Germans undo move 2.
 1 fighter placed in GermanyTurn Complete - Germans 
 Total Cost from Convoy Blockades: 3
 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
 Germans collect 51 PUs (3 lost to blockades); end with 51 PUs total
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
 Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 6 Purchase Units - Russians 
 Russians repair 0 damage on 1 factory_major; Remaining resources: 13 PUs;
 Russians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians 
 1 infantry moved from Tambov to Russia
 1 infantry moved from Smolensk to Russia
 1 mech_infantry moved from Persia to Iraq
 1 armour moved from Persia to Iraq
 2 infantry moved from Northwest Persia to Iraq
 1 infantry moved from Rostov to Volgograd
 1 infantry moved from Yenisey to Yakut S.S.R.
 Russians take Yakut S.S.R. from Japanese
 1 infantry moved from Yenisey to Evenkiyskiy
 Russians take Evenkiyskiy from JapaneseCombat - Russians 
 Battle in Iraq
 Russians attack with 1 armour, 2 infantry and 1 mech_infantry
 Germans defend with 3 fighters; Italians defend with 2 armour, 1 factory_minor, 1 fighter and 2 infantry
 Italians win with 2 armour, 4 fighters and 1 infantry remaining. Battle score for attacker is -13
 Casualties for Russians: 1 armour, 2 infantry and 1 mech_infantry
 Casualties for Italians: 1 infantryNon Combat Move - Russians Place Units - Russians 
 1 artillery and 3 infantry placed in RussiaTurn Complete - Russians 
 Russians collect 18 PUs; end with 18 PUs total
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 6 Purchase Units - Japanese 




 
		 
		






