G40 Ktylu(Axis) vs Cyanight(Allies+13)


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 4 fighters; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Northwest Persia to Caucasus
                      Italians take Caucasus from Russians
                1 infantry moved from Persia to Eastern Persia
                      Italians take Eastern Persia from British
                1 armour moved from Persia to Turkmenistan
                      Italians take Turkmenistan from Russians
                1 armour moved from French Central Africa to French West Africa
                      Italians take French West Africa from French
                1 fighter moved from Iraq to Anglo Egyptian Sudan
                1 fighter moved from Iraq to Anglo Egyptian Sudan
                1 armour moved from French West Africa to Gold Coast
                      Italians take Gold Coast from British
                3 armour moved from Egypt to Anglo Egyptian Sudan
                1 destroyer moved from 99 Sea Zone to 94 Sea Zone

    Combat - Italians
                Battle in Anglo Egyptian Sudan
                    Italians attack with 3 armour and 2 fighters
                    ANZAC defend with 2 infantry
                    Italians win, taking Anglo Egyptian Sudan from British with 2 armour and 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 armour
                    Casualties for ANZAC: 2 infantry

    Non Combat Move - Italians
                2 fighters moved from Anglo Egyptian Sudan to Egypt
                2 transports moved from 99 Sea Zone to 97 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                2 mech_infantrys moved from Southern Italy to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 97 Sea Zone to 99 Sea Zone
                1 infantry and 1 mech_infantry moved from 99 Sea Zone to Turkey
                      Italians take Turkey from Neutral_True
                1 infantry and 1 mech_infantry moved from 99 Sea Zone to Turkey
                1 artillery and 2 infantry moved from Syria to Trans-Jordan
                1 armour moved from Syria to Saudi Arabia
                      Italians take Saudi Arabia from Neutral_True

    Place Units - Italians
                3 fighters placed in Southern Italy
                1 fighter placed in Egypt

    Turn Complete - Italians
                Italians collect 32 PUs; end with 32 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 43 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 destroyer and 1 transport moved from 75 Sea Zone to 60 Sea Zone

    Place Units - ANZAC
                1 armour and 1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 9 PUs; end with 9 PUs total


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French
                3 infantry moved from Tobruk to Alexandria
                      British take Alexandria from Italians

    Combat - French

    Non Combat Move - French

    Turn Complete - French


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Germans

  • '14 Customizer

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Germans
                Germans repair damage of 8x factory_major; Remaining resources: 48 PUs;
                Germans buy 3 armour, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 fighters moved from Western Germany to 109 Sea Zone
                1 bomber moved from Western Germany to 109 Sea Zone
                1 tactical_bomber moved from Western Germany to 109 Sea Zone
                1 destroyer moved from 113 Sea Zone to 115 Sea Zone
                4 bombers moved from Eastern Poland to Russia
                1 armour moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 armour moved from Archangel to Novgorod
                1 armour moved from Eastern Poland to Bryansk
                1 infantry moved from Western Ukraine to Bryansk
                1 armour moved from Eastern Poland to Ukraine
                      Germans take Ukraine from Russians
                2 fighters and 1 tactical_bomber moved from Baltic States to 115 Sea Zone
                1 tactical_bomber moved from Baltic States to Bryansk

    Combat - Germans


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Germans
                Germans repair damage of 8x factory_major; Remaining resources: 48 PUs;
                Germans buy 3 armour, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 fighters moved from Western Germany to 109 Sea Zone
                1 bomber moved from Western Germany to 109 Sea Zone
                1 tactical_bomber moved from Western Germany to 109 Sea Zone
                1 destroyer moved from 113 Sea Zone to 115 Sea Zone
                4 bombers moved from Eastern Poland to Russia
                1 armour moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 armour moved from Archangel to Novgorod
                1 armour moved from Eastern Poland to Bryansk
                1 infantry moved from Western Ukraine to Bryansk
                1 armour moved from Eastern Poland to Ukraine
                      Germans take Ukraine from Russians
                2 fighters and 1 tactical_bomber moved from Baltic States to 115 Sea Zone
                1 tactical_bomber moved from Baltic States to Bryansk

    Combat - Germans
                British scrambles 2 units out of United Kingdom to defend against the attack in 109 Sea Zone

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Germans
                Germans repair damage of 8x factory_major; Remaining resources: 48 PUs;
                Germans buy 3 armour, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 fighters moved from Western Germany to 109 Sea Zone
                1 bomber moved from Western Germany to 109 Sea Zone
                1 tactical_bomber moved from Western Germany to 109 Sea Zone
                1 destroyer moved from 113 Sea Zone to 115 Sea Zone
                4 bombers moved from Eastern Poland to Russia
                1 armour moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 armour moved from Archangel to Novgorod
                1 armour moved from Eastern Poland to Bryansk
                1 infantry moved from Western Ukraine to Bryansk
                1 armour moved from Eastern Poland to Ukraine
                      Germans take Ukraine from Russians
                2 fighters and 1 tactical_bomber moved from Baltic States to 115 Sea Zone
                1 tactical_bomber moved from Baltic States to Bryansk

    Combat - Germans
                British scrambles 2 units out of United Kingdom to defend against the attack in 109 Sea Zone
                Battle in 115 Sea Zone
                    Germans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    Russians defend with 1 cruiser and 1 submarine
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 destroyer and 1 fighter
                    Casualties for Russians: 1 cruiser and 1 submarine
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 4,5,3,6 and causes: 18 damage to unit: factory_major
                    Bombing raid in Russia causes 18 damage total.
                Battle in Bryansk
                    Germans attack with 1 armour, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Bryansk from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in 109 Sea Zone
                    Germans attack with 1 bomber, 2 fighters, 1 submarine and 1 tactical_bomber
                    British defend with 1 destroyer, 2 fighters, 1 submarine and 1 transport
                    1 submarine owned by the British Submerged
                    Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 fighter, 1 submarine and 1 tactical_bomber
                    Casualties for British: 1 destroyer, 2 fighters and 1 transport

    Non Combat Move - Germans
                1 bomber moved from 109 Sea Zone to Western Germany
                1 fighter moved from 109 Sea Zone to Holland Belgium
                2 aaGuns moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to 113 Sea Zone
                1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Novgorod
                8 infantry moved from Karelia to Novgorod
                3 infantry moved from Karelia to Novgorod
                1 aaGun moved from Karelia to Novgorod
                1 infantry moved from Vyborg to Novgorod
                1 tactical_bomber moved from Bryansk to Novgorod
                4 bombers moved from Russia to Novgorod
                2 armour moved from Germany to Eastern Poland
                1 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
                1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                1 infantry moved from 115 Sea Zone to Sweden
                      Germans take Sweden from Neutral_True
                1 infantry moved from Western Germany to Switzerland
                      Germans take Switzerland from Neutral_True
                3 aaGuns, 1 bomber and 6 infantry moved from Western Germany to France

    Place Units - Germans
                6 mech_infantrys placed in Germany
                3 armour placed in Novgorod
                2 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1
                Germans collect 55 PUs (1 lost to blockades); end with 55 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians repair 0 damage on 1 factory_major; Remaining resources: 11 PUs;
                Russians buy 2 aaGuns; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 infantry moved from Smolensk to Belarus
                      Russians take Belarus from Germans
                2 artilleries moved from Russia to Bryansk
                2 infantry moved from Russia to Bryansk
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                1 armour moved from Volgograd to Ukraine
                1 mech_infantry moved from Volgograd to Ukraine


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians repair 0 damage on 1 factory_major; Remaining resources: 11 PUs;
                Russians buy 2 aaGuns; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 infantry moved from Smolensk to Belarus
                      Russians take Belarus from Germans
                2 artilleries moved from Russia to Bryansk
                2 infantry moved from Russia to Bryansk
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                1 armour moved from Volgograd to Ukraine
                1 mech_infantry moved from Volgograd to Ukraine

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 1 armour and 1 mech_infantry
                    Germans defend with 1 armour and 1 factory_minor
                        Russians roll dice for 1 armour and 1 mech_infantry in Ukraine, round 2 :  1/2 hits
                        Germans roll dice for 1 armour in Ukraine, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Bryansk
                    Russians attack with 2 artilleries and 2 infantry
                    Germans defend with 1 armour
                        Russians roll dice for 2 artilleries and 2 infantry in Bryansk, round 2 :  2/4 hits
                        Germans roll dice for 1 armour in Bryansk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Volgograd to Rostov

    Place Units - Russians
                2 aaGuns placed in Russia

    Turn Complete - Russians
                Russians collect 19 PUs; end with 20 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 25 PUs

    Territory Summary for Russians :

    Belarus : 1 infantry
        Bryansk : 2 artilleries and 1 infantry
        Rostov : 1 infantry
        Archangel : 1 infantry
        Russia : 4 aaGuns, 1 airfield, 1 armour, 1 factory_major, 21 infantry and 1 mech_infantry
        Ukraine : 1 armour, 1 factory_minor and 1 mech_infantry
        Volgograd : 1 factory_minor and 6 infantry
        Smolensk : 1 infantry
        125 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 51 / 70
        Russians : 19 / 25
        Japanese : 74 / 79
        Americans : 52 / 72
        Chinese : 0 / 0
        British : 24 / 24
        UK_Pacific : 6 / 6
        Italians : 32 / 43
        ANZAC : 9 / 9
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 9 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 3 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.000
            Median : 2.000
            Variance : 1.143
            Standard Deviation : 1.069
            Total rolls : 8

    Germans Combat
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Russians Combat
                1 was rolled 2 times
                2 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.667
            Median : 2.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese

  • '14 Customizer

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 3 armour, 2 artilleries, 1 carrier, 2 destroyers, 2 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                2 units repaired.
                1 carrier moved from 6 Sea Zone to 26 Sea Zone
                1 fighter moved from 6 Sea Zone to 26 Sea Zone
                2 carriers moved from 33 Sea Zone to 26 Sea Zone
                4 fighters moved from 33 Sea Zone to 26 Sea Zone
                1 submarine moved from 6 Sea Zone to 26 Sea Zone
                1 destroyer moved from 6 Sea Zone to 26 Sea Zone
                3 artilleries and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 transport moved from 33 Sea Zone to 6 Sea Zone
                3 artilleries, 1 mech_infantry and 4 transports moved from 33 Sea Zone to 54 Sea Zone
                3 artilleries, 1 mech_infantry and 4 transports moved from 54 Sea Zone to 62 Sea Zone
                3 artilleries and 1 mech_infantry moved from 62 Sea Zone to New South Wales
                1 battleship and 2 cruisers moved from 33 Sea Zone to 62 Sea Zone
                1 battleship moved from 33 Sea Zone to 62 Sea Zone
                4 artilleries and 1 infantry moved from Western Australia to 56 Sea Zone
                4 artilleries, 1 infantry and 6 transports moved from 56 Sea Zone to 62 Sea Zone
                1 destroyer moved from 56 Sea Zone to 62 Sea Zone
                1 fighter and 1 tactical_bomber moved from 56 Sea Zone to New South Wales
                4 artilleries and 1 infantry moved from 62 Sea Zone to New South Wales
                1 carrier moved from 56 Sea Zone to 62 Sea Zone
                2 infantry moved from Shan State to Burma
                5 fighters and 5 tactical_bombers moved from Yunnan to Burma
                1 artillery and 1 infantry moved from Tsinghai to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 infantry moved from Kansu to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 artillery and 1 infantry moved from Timguska to Novosibirsk
                1 infantry moved from Olgiy to Timguska
                1 armour and 1 mech_infantry moved from Evenkiyskiy to Urals
                      Japanese take Urals from Russians
                1 armour and 1 mech_infantry moved from Urals to Nenetsia
                      Japanese take Nenetsia from Russians

    Combat - Japanese


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 3 armour, 2 artilleries, 1 carrier, 2 destroyers, 2 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                2 units repaired.
                1 carrier moved from 6 Sea Zone to 26 Sea Zone
                1 fighter moved from 6 Sea Zone to 26 Sea Zone
                2 carriers moved from 33 Sea Zone to 26 Sea Zone
                4 fighters moved from 33 Sea Zone to 26 Sea Zone
                1 submarine moved from 6 Sea Zone to 26 Sea Zone
                1 destroyer moved from 6 Sea Zone to 26 Sea Zone
                3 artilleries and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 transport moved from 33 Sea Zone to 6 Sea Zone
                3 artilleries, 1 mech_infantry and 4 transports moved from 33 Sea Zone to 54 Sea Zone
                3 artilleries, 1 mech_infantry and 4 transports moved from 54 Sea Zone to 62 Sea Zone
                3 artilleries and 1 mech_infantry moved from 62 Sea Zone to New South Wales
                1 battleship and 2 cruisers moved from 33 Sea Zone to 62 Sea Zone
                1 battleship moved from 33 Sea Zone to 62 Sea Zone
                4 artilleries and 1 infantry moved from Western Australia to 56 Sea Zone
                4 artilleries, 1 infantry and 6 transports moved from 56 Sea Zone to 62 Sea Zone
                1 destroyer moved from 56 Sea Zone to 62 Sea Zone
                1 fighter and 1 tactical_bomber moved from 56 Sea Zone to New South Wales
                4 artilleries and 1 infantry moved from 62 Sea Zone to New South Wales
                1 carrier moved from 56 Sea Zone to 62 Sea Zone
                2 infantry moved from Shan State to Burma
                5 fighters and 5 tactical_bombers moved from Yunnan to Burma
                1 artillery and 1 infantry moved from Tsinghai to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 infantry moved from Kansu to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 artillery and 1 infantry moved from Timguska to Novosibirsk
                1 infantry moved from Olgiy to Timguska
                1 armour and 1 mech_infantry moved from Evenkiyskiy to Urals
                      Japanese take Urals from Russians
                1 armour and 1 mech_infantry moved from Urals to Nenetsia
                      Japanese take Nenetsia from Russians

    Combat - Japanese
                Americans scrambles 3 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 3 armour, 2 artilleries, 1 carrier, 2 destroyers, 2 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                2 units repaired.
                1 carrier moved from 6 Sea Zone to 26 Sea Zone
                1 fighter moved from 6 Sea Zone to 26 Sea Zone
                2 carriers moved from 33 Sea Zone to 26 Sea Zone
                4 fighters moved from 33 Sea Zone to 26 Sea Zone
                1 submarine moved from 6 Sea Zone to 26 Sea Zone
                1 destroyer moved from 6 Sea Zone to 26 Sea Zone
                3 artilleries and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 transport moved from 33 Sea Zone to 6 Sea Zone
                3 artilleries, 1 mech_infantry and 4 transports moved from 33 Sea Zone to 54 Sea Zone
                3 artilleries, 1 mech_infantry and 4 transports moved from 54 Sea Zone to 62 Sea Zone
                3 artilleries and 1 mech_infantry moved from 62 Sea Zone to New South Wales
                1 battleship and 2 cruisers moved from 33 Sea Zone to 62 Sea Zone
                1 battleship moved from 33 Sea Zone to 62 Sea Zone
                4 artilleries and 1 infantry moved from Western Australia to 56 Sea Zone
                4 artilleries, 1 infantry and 6 transports moved from 56 Sea Zone to 62 Sea Zone
                1 destroyer moved from 56 Sea Zone to 62 Sea Zone
                1 fighter and 1 tactical_bomber moved from 56 Sea Zone to New South Wales
                4 artilleries and 1 infantry moved from 62 Sea Zone to New South Wales
                1 carrier moved from 56 Sea Zone to 62 Sea Zone
                2 infantry moved from Shan State to Burma
                5 fighters and 5 tactical_bombers moved from Yunnan to Burma
                1 artillery and 1 infantry moved from Tsinghai to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 infantry moved from Kansu to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 artillery and 1 infantry moved from Timguska to Novosibirsk
                1 infantry moved from Olgiy to Timguska
                1 armour and 1 mech_infantry moved from Evenkiyskiy to Urals
                      Japanese take Urals from Russians
                1 armour and 1 mech_infantry moved from Urals to Nenetsia
                      Japanese take Nenetsia from Russians

    Combat - Japanese
                Americans scrambles 3 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
                Battle in Burma
                    Japanese attack with 5 fighters, 2 infantry and 5 tactical_bombers
                    British defend with 1 infantry
                    Japanese win, taking Burma from UK_Pacific with 5 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 26 Sea Zone
                    Japanese attack with 3 carriers, 1 destroyer, 5 fighters and 1 submarine
                    Americans defend with 1 battleship, 3 fighters and 1 transport
                    Units damaged: 1 battleship owned by the Americans
                    Japanese win, taking 26 Sea Zone from Neutral with 2 carriers, 1 destroyer and 3 fighters remaining. Battle score for attacker is 15
                    Casualties for Americans: 1 battleship, 3 fighters and 1 transport
                    Casualties for Japanese: 1 carrier, 2 fighters and 1 submarine
                Battle in New South Wales
                    Japanese attack with 7 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    ANZAC defend with 2 aaGuns, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry
                    Japanese captures 9PUs while taking ANZAC capital
                    Japanese win, taking New South Wales from ANZAC with 6 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 37
                    Casualties for ANZAC: 2 aaGuns, 1 armour, 1 artillery, 1 bomber, 4 infantry and 1 mech_infantry
                    Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from New South Wales to 62 Sea Zone
                2 armour and 2 infantry moved from Japan to 6 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 6 Sea Zone to 33 Sea Zone
                2 armour and 2 infantry moved from 33 Sea Zone to Caroline Islands
                1 bomber moved from Philippines to Caroline Islands
                2 bombers moved from Yunnan to Caroline Islands
                5 fighters and 5 tactical_bombers moved from Burma to Yunnan

    Place Units - Japanese
                2 artilleries and 2 infantry placed in Japan
                3 armour placed in Kwangtung
                1 carrier, 2 destroyers and 2 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,5
                Japanese collect 78 PUs (2 lost to blockades); end with 88 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 98 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 3 armour, 2 bombers, 3 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Spain to Normandy Bordeaux
                      Americans take Normandy Bordeaux from Germans
                1 mech_infantry moved from Spain to Southern France
                      Americans take Southern France from Italians
                2 artilleries moved from Spain to Southern France
                1 mech_infantry moved from Spain to Normandy Bordeaux
                1 armour moved from Spain to Normandy Bordeaux
                3 fighters moved from Gibraltar to Spain
                1 submarine moved from 92 Sea Zone to 94 Sea Zone
                3 bombers moved from United Kingdom to Holland Belgium
                2 fighters moved from 92 Sea Zone to Alexandria
                2 fighters moved from Spain to 92 Sea Zone
                1 carrier and 2 fighters moved from 92 Sea Zone to 94 Sea Zone
                1 destroyer moved from 92 Sea Zone to 94 Sea Zone
                1 cruiser moved from 92 Sea Zone to 94 Sea Zone
                2 bombers moved from Eastern United States to Spain
                2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 102 Sea Zone
                1 armour and 1 artillery moved from Eastern United States to 101 Sea Zone
                1 artillery and 1 transport moved from 101 Sea Zone to 102 Sea Zone
                1 armour and 1 transport moved from 101 Sea Zone to 102 Sea Zone
                2 fighters moved from Eastern United States to Spain
                2 bombers moved from Spain to Southern France
                1 armour, 1 artillery, 2 infantry, 2 mech_infantrys and 4 transports moved from 102 Sea Zone to 91 Sea Zone
                1 bomber moved from Western United States to 10 Sea Zone
                1 bomber moved from 10 Sea Zone to Western United States
                1 tactical_bomber moved from Hawaiian Islands to Western United States
                2 bombers moved from Gibraltar to 99 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 3 armour, 2 bombers, 3 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Spain to Normandy Bordeaux
                      Americans take Normandy Bordeaux from Germans
                1 mech_infantry moved from Spain to Southern France
                      Americans take Southern France from Italians
                2 artilleries moved from Spain to Southern France
                1 mech_infantry moved from Spain to Normandy Bordeaux
                1 armour moved from Spain to Normandy Bordeaux
                3 fighters moved from Gibraltar to Spain
                1 submarine moved from 92 Sea Zone to 94 Sea Zone
                3 bombers moved from United Kingdom to Holland Belgium
                2 fighters moved from 92 Sea Zone to Alexandria
                2 fighters moved from Spain to 92 Sea Zone
                1 carrier and 2 fighters moved from 92 Sea Zone to 94 Sea Zone
                1 destroyer moved from 92 Sea Zone to 94 Sea Zone
                1 cruiser moved from 92 Sea Zone to 94 Sea Zone
                2 bombers moved from Eastern United States to Spain
                2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 102 Sea Zone
                1 armour and 1 artillery moved from Eastern United States to 101 Sea Zone
                1 artillery and 1 transport moved from 101 Sea Zone to 102 Sea Zone
                1 armour and 1 transport moved from 101 Sea Zone to 102 Sea Zone
                2 fighters moved from Eastern United States to Spain
                2 bombers moved from Spain to Southern France
                1 armour, 1 artillery, 2 infantry, 2 mech_infantrys and 4 transports moved from 102 Sea Zone to 91 Sea Zone
                1 bomber moved from Western United States to 10 Sea Zone
                1 bomber moved from 10 Sea Zone to Western United States
                1 tactical_bomber moved from Hawaiian Islands to Western United States
                2 bombers moved from Gibraltar to 99 Sea Zone

    Combat - Americans
                Battle in 99 Sea Zone
                    Americans attack with 2 bombers
                    Italians defend with 1 cruiser and 2 transports
                    Americans win with 2 bombers remaining. Battle score for attacker is 26
                    Casualties for Italians: 1 cruiser and 2 transports
                Battle in 94 Sea Zone
                    Americans attack with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
                    Italians defend with 1 destroyer
                    Americans win with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in Holland Belgium
                    Americans attack with 3 bombers
                    Germans defend with 2 aaGuns and 1 fighter
                    Americans win with 2 bombers remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 aaGuns and 1 fighter
                    Casualties for Americans: 1 bomber

    Non Combat Move - Americans
                2 bombers moved from Holland Belgium to United Kingdom
                1 artillery moved from 91 Sea Zone to Gibraltar
                2 mech_infantrys moved from 91 Sea Zone to Morocco
                1 armour moved from 91 Sea Zone to Morocco
                2 infantry moved from 91 Sea Zone to Morocco
                1 infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                2 bombers moved from Southern France to Spain
                2 bombers moved from 99 Sea Zone to Alexandria

    Place Units - Americans
                3 armour, 2 bombers and 3 infantry placed in Eastern United States
                3 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 3,5,3,5,2,2,6
                Americans collect 58 PUs (1 lost to blockades); end with 58 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Place Units - Chinese


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 0 PUs total


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British

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