I’m both busy and not emotionally ready too do the next turn.
Liga Relonchis V.1 G40 albertorelonchis (Allies+20) vs Maese_Bolo (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 infantry and 8 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 armour and 1 mech_infantry moved from Romania to Greece
Germans take Bulgaria from British
1 mech_infantry moved from Romania to Albania
Italians take Albania from British
1 armour moved from Kazakhstan to Turkey
Germans take Caucasus from Russians
2 bombers moved from India to Turkey
2 mech_infantrys moved from Kazakhstan to Volgograd
5 bombers moved from India to Volgograd
1 infantry moved from Southern France to Spain
Germans take Spain from Americans
1 armour moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 armour moved from Bessarabia to RomaniaCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Volgograd
Germans attack with 5 bombers and 2 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Volgograd from Russians with 5 bombers and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Greece
Germans attack with 1 armour and 1 mech_infantry
British defend with 1 mech_infantry
Germans win, taking Greece from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Turkey
Germans attack with 1 armour and 2 bombers
Russians defend with 1 mech_infantry; British defend with 1 airfield and 1 factory_minor
Germans win, taking Turkey from British with 1 armour and 2 bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Germans
2 bombers moved from Turkey to Romania
5 bombers moved from Volgograd to Romania
3 fighters and 5 tactical_bombers moved from Novgorod to Romania
1 mech_infantry moved from Karelia to Baltic States
6 infantry moved from Finland to Karelia
2 artilleries and 10 infantry moved from France to Normandy Bordeaux
1 infantry moved from Western Germany to Switzerland
Germans take Switzerland from Neutral_True
2 artilleries and 8 infantry moved from Germany to Slovakia Hungary
8 armour and 6 mech_infantrys moved from Kazakhstan to CaucasusPlace Units - Germans
3 infantry placed in Normandy Bordeaux
3 infantry placed in Southern France
3 mech_infantrys placed in France
3 infantry placed in Novgorod
5 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,4,6,3,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4
Germans collect 58 PUs (7 lost to blockades); end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Russians
Russians buy 4 armour and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
1 mech_infantry moved from Novosibirsk to Volgograd
1 mech_infantry moved from Russia to Volgograd
3 bombers moved from Russia to Volgograd
2 fighters moved from Russia to VolgogradCombat - Russians
Battle in Volgograd
Russians attack with 3 bombers, 2 fighters and 2 mech_infantrys
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Volgograd from Germans with 3 bombers, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
3 bombers moved from Volgograd to Russia
2 fighters moved from Volgograd to Russia
8 infantry moved from Bryansk to Russia
4 artilleries moved from Bryansk to Russia
1 aaGun moved from Novosibirsk to Vologda
1 infantry moved from Kansu to Timguska
1 infantry moved from Yenisey to Evenkiyskiy
1 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Libya to AlexandriaPlace Units - Russians
4 armour and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 23 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 armour, 3 carriers and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from Afghanistan to Turkmenistan
Japanese take Turkmenistan from Russians
1 artillery and 1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
2 infantry moved from Yakut S.S.R. to Dzavhan
Japanese take Dzavhan from RussiansCombat - Japanese
Non Combat Move - Japanese
1 submarine moved from 80 Sea Zone to 39 Sea Zone
2 battleships, 5 carriers, 2 cruisers, 1 destroyer and 2 transports moved from 77 Sea Zone to 39 Sea Zone
1 infantry moved from Ceylon to 39 Sea Zone
1 infantry moved from 39 Sea Zone to India
2 infantry moved from Shan State to Burma
3 armour and 4 mech_infantrys moved from Kazakhstan to Caucasus
1 aaGun moved from Shensi to Tsinghai
3 armour and 2 mech_infantrys moved from Sikang to Caucasus
6 mech_infantrys moved from Yunnan to Sikang
3 mech_infantrys moved from Malaya to Yunnan
3 mech_infantrys moved from French Indo China to Kweichow
10 fighters and 6 tactical_bombers moved from Kazakhstan to 39 Sea Zone
1 fighter moved from Kweichow to Caucasus
1 fighter moved from Korea to Kweichow
4 bombers moved from Kazakhstan to IndiaPlace Units - Japanese
3 carriers placed in 39 Sea Zone
1 armour and 2 mech_infantrys placed in KoreaTurn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,3
Japanese collect 50 PUs (9 lost to blockades); end with 50 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 2 fighters, 6 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 fighters moved from Gibraltar to Spain
1 transport moved from 91 Sea Zone to 104 Sea Zone
2 infantry moved from Portugal to 104 Sea Zone
2 infantry and 1 transport moved from 104 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 bomber moved from Eastern United States to Spain
1 fighter moved from Eastern United States to Gibraltar
1 fighter moved from Eastern United States to Gibraltar
13 bombers moved from Iraq to Caucasus
1 fighter moved from Iraq to Caucasus
1 tactical_bomber moved from Iraq to Caucasus
4 bombers moved from Egypt to Caucasus
3 fighters moved from Egypt to Caucasus
2 fighters moved from 98 Sea Zone to Caucasus
1 fighter moved from Russia to Caucasus
1 submarine moved from 26 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
1 submarine moved from 20 Sea Zone to 19 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
2 infantry moved from Portugal to 91 Sea Zone
2 infantry moved from 91 Sea Zone to SpainCombat - Americans
Battle in Spain
Americans attack with 1 bomber, 2 fighters and 2 infantry
Germans defend with 1 airfield and 1 infantry
Americans win, taking Spain from Germans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Caucasus
Americans attack with 17 bombers, 7 fighters and 1 tactical_bomber
Japanese defend with 6 armour, 1 fighter and 6 mech_infantrys; Germans defend with 8 armour and 6 mech_infantrys
Americans win with 11 bombers remaining. Battle score for attacker is -11
Casualties for Japanese: 6 armour, 1 fighter and 6 mech_infantrys
Casualties for Germans: 8 armour and 6 mech_infantrys
Casualties for Americans: 6 bombers, 7 fighters and 1 tactical_bomber
Battle in NorwayNon Combat Move - Americans
11 bombers moved from Caucasus to Russia
2 fighters moved from Spain to Gibraltar
1 bomber moved from Spain to Gibraltar
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
1 mech_infantry moved from Venezuela to 89 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Portugal
1 infantry moved from 91 Sea Zone to Portugal
3 artilleries moved from Central United States to 101 Sea Zone
2 aaGuns moved from Central United States to 101 Sea Zone
7 infantry moved from Central United States to 101 Sea Zone
6 infantry moved from Eastern United States to 101 Sea Zone
2 aaGuns, 3 artilleries, 13 infantry and 9 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries moved from 91 Sea Zone to Portugal
13 infantry moved from 91 Sea Zone to Portugal
2 aaGuns moved from 91 Sea Zone to Portugal
1 battleship moved from 41 Sea Zone to 55 Sea Zone
2 cruisers moved from 41 Sea Zone to 55 Sea Zone
3 carriers moved from 41 Sea Zone to 55 Sea Zone
5 fighters moved from 41 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to 55 Sea ZonePlace Units - Americans
1 submarine placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
2 bombers and 2 fighters placed in Eastern United States
1 artillery and 6 infantry placed in Central United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2
Americans collect 62 PUs (2 lost to blockades); end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British buy 2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - British
1 armour moved from Iraq to Caucasus
Russians take Caucasus from Germans
1 mech_infantry moved from Russia to Kazakhstan
Russians take Kazakhstan from Germans
1 artillery moved from Egypt to 98 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery moved from 99 Sea Zone to Greece
1 infantry moved from 99 Sea Zone to Greece
1 infantry moved from Iraq to Turkey
1 artillery moved from Iraq to Turkey
1 fighter moved from 98 Sea Zone to Greece
1 fighter moved from Russia to Turkey
2 bombers moved from Russia to Greece
1 infantry moved from Iraq to Turkey
1 tactical_bomber moved from Russia to Turkey
1 artillery moved from Rhodesia to Angola
2 infantry moved from Rhodesia to Angola
1 infantry moved from Belgian Congo to Angola
1 bomber moved from Union of South Africa to AngolaCombat - British
Battle in Angola
British attack with 1 artillery, 1 bomber and 3 infantry
Neutral_True defend with 2 infantry
British win, taking Angola from Neutral_True with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in Greece
British attack with 1 artillery, 2 bombers, 1 fighter and 1 infantry
Germans defend with 1 armour and 1 mech_infantry
British win, taking Greece from Germans with 1 artillery, 2 bombers and 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for British: 1 infantry
Battle in Turkey
British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 armour and 1 factory_minor
British win, taking Turkey from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for British: 1 infantryNon Combat Move - British
2 bombers moved from Greece to Egypt
1 fighter moved from Greece to 98 Sea Zone
1 tactical_bomber moved from Turkey to Northwest Persia
1 fighter moved from Turkey to Northwest Persia
4 infantry moved from Iraq to Northwest Persia
5 artilleries moved from Iraq to Northwest Persia
1 mech_infantry moved from Iraq to Northwest Persia
8 armour moved from Iraq to Northwest Persia
2 mech_infantrys moved from Egypt to Syria
2 artilleries moved from Egypt to 98 Sea Zone
2 infantry moved from Egypt to 98 Sea Zone
2 artilleries moved from 98 Sea Zone to Syria
2 infantry moved from 98 Sea Zone to Syria
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 mech_infantry moved from Gold Coast to French Central Africa
1 bomber moved from Angola to Egypt
1 infantry moved from Trans-Jordan to Syria
1 infantry moved from Trans-Jordan to EgyptPlace Units - British
2 armour and 1 mech_infantry placed in Egypt
2 fighters and 1 tactical_bomber placed in United KingdomTurn Complete - British
British collect 47 PUs; end with 48 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 53 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 bomber moved from Romania to 99 Sea Zone
1 bomber moved from Romania to IraqCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Strategic bombing raid in Iraq
Bombing raid in Iraq rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Iraq causes 4 damage total.Non Combat Move - Italians
1 bomber moved from Iraq to Bulgaria
1 bomber moved from 99 Sea Zone to Southern ItalyPlace Units - Italians
1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,2,4,1,2
Italians collect 3 PUs (5 lost to blockades); end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 transports; Remaining resources: 1 PUs;Combat Move - ANZAC
1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 41 Sea Zone to 38 Sea Zone
1 cruiser moved from 41 Sea Zone to 55 Sea Zone
1 destroyer moved from 41 Sea Zone to 55 Sea Zone
2 submarines moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
1 artillery moved from 22 Sea Zone to Marianas
1 infantry moved from 22 Sea Zone to Marianas
1 bomber moved from Queensland to Guam
1 infantry moved from Northern Territory to QueenslandCombat - ANZAC
Battle in MarianasNon Combat Move - ANZAC
2 aaGuns moved from Northern Territory to QueenslandPlace Units - ANZAC
1 destroyer and 2 transports placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - French
1 fighter moved from 98 Sea Zone to EgyptNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 6 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Romania to 112 Sea Zone
2 infantry moved from Southern France to Spain
1 mech_infantry moved from Albania to Greece
2 bombers moved from Romania to Greece
4 bombers moved from Romania to SpainCombat - Germans
Battle in 112 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Greece
Germans attack with 2 bombers and 1 mech_infantry
British defend with 1 artillery
Germans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 artillery
Battle in Spain
Germans attack with 4 bombers and 2 infantry
Americans defend with 1 airfield and 2 infantry
Germans win, taking Spain from Americans with 4 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantryNon Combat Move - Germans
4 bombers moved from Spain to France
2 bombers moved from Greece to France
1 bomber moved from 112 Sea Zone to France
2 artilleries and 16 infantry moved from Normandy Bordeaux to France
2 artilleries and 8 infantry moved from Slovakia Hungary to Germany
3 mech_infantrys moved from France to Germany
4 mech_infantrys moved from Southern France to France
6 infantry moved from Karelia to Finland
1 mech_infantry moved from Baltic States to Karelia
3 fighters and 5 tactical_bombers moved from Romania to France
2 aaGuns, 2 armour, 2 artilleries and 13 mech_infantrys moved from Romania to Bulgaria
3 infantry moved from Switzerland to Western Germany
10 infantry moved from Western Germany to GermanyPlace Units - Germans
3 infantry placed in Novgorod
1 armour and 1 mech_infantry placed in Germany
3 fighters placed in Southern France
3 fighters placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,5,5,2,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,3
Germans collect 47 PUs (6 lost to blockades); end with 47 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Russians
Russians repair damage of 1x factory_major; Remaining resources: 28 PUs;
Russians buy 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Volgograd to Turkmenistan
2 bombers moved from Russia to Turkmenistan
1 infantry moved from Evenkiyskiy to Yenisey
1 bomber moved from Russia to Yenisey
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
1 infantry moved from Nenetsia to Archangel
Russians take Archangel from GermansCombat - Russians
Battle in Turkmenistan
Russians attack with 2 bombers and 1 mech_infantry
Japanese defend with 1 mech_infantry
Russians win, taking Turkmenistan from Japanese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Yenisey
Russians attack with 1 bomber and 1 infantry
Japanese defend with 1 infantry
retreated to Yenisey
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 bomber moved from Yenisey to Vologda
1 infantry moved from Timguska to Urals
1 aaGun moved from Vologda to Archangel
6 armour moved from Russia to Archangel
8 mech_infantrys moved from Russia to Archangel
2 fighters moved from Russia to Norway
4 infantry moved from Russia to Bryansk
5 infantry moved from Russia to Bryansk
5 infantry moved from Russia to Bryansk
7 infantry moved from Russia to Bryansk
2 artilleries moved from Russia to Smolensk
3 infantry moved from Russia to Bryansk
8 artilleries moved from Russia to Bryansk
1 aaGun moved from Russia to Bryansk
1 mech_infantry moved from Volgograd to Bryansk
2 bombers moved from Turkmenistan to Russia
1 infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Alexandria to Trans-Jordan
2 infantry moved from Russia to Vologda
1 aaGun moved from Russia to Vologda
7 infantry moved from Russia to SmolenskPlace Units - Russians
7 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 bomber, 2 destroyers, 1 infantry and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 39 Sea Zone to 38 Sea Zone
3 infantry moved from India to 39 Sea Zone
2 battleships, 8 carriers, 2 cruisers, 1 destroyer, 10 fighters, 3 infantry, 6 tactical_bombers and 2 transports moved from 39 Sea Zone to 41 Sea Zone
8 fighters and 4 tactical_bombers moved from 41 Sea Zone to Sumatra
3 infantry moved from 41 Sea Zone to Sumatra
4 bombers and 2 fighters moved from India to 38 Sea Zone
1 artillery and 1 infantry moved from Tsinghai to Kansu
1 fighter moved from Kweichow to Kansu
1 bomber moved from Buryatia to Kansu
1 infantry moved from Dzavhan to Olgiy
Japanese take Olgiy from Russians
1 infantry moved from Dzavhan to Tsagaan Olom
Japanese take Tsagaan Olom from RussiansCombat - Japanese
Battle in 38 Sea Zone
Japanese attack with 4 bombers, 2 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese win with 4 bombers and 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in 41 Sea Zone
Japanese attack with 2 battleships, 8 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports
ANZAC defend with 1 destroyer
Japanese win, taking 41 Sea Zone from Americans with 2 battleships, 8 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Sumatra
Japanese attack with 8 fighters, 3 infantry and 4 tactical_bombers
British defend with 1 artillery and 1 infantry
Japanese win, taking Sumatra from UK_Pacific with 8 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Kansu
Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Kansu from Chinese with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
6 mech_infantrys moved from Sikang to Kweichow
1 bomber moved from Kansu to Kweichow
1 fighter moved from Kansu to Kweichow
1 aaGun moved from Tsinghai to Kansu
1 armour and 2 mech_infantrys moved from Korea to Jehol
2 infantry moved from Burma to India
3 mech_infantrys moved from Yunnan to India
4 infantry moved from Shan State to Malaya
4 bombers and 2 fighters moved from 38 Sea Zone to Malaya
1 fighter moved from 41 Sea Zone to Malaya
8 fighters and 4 tactical_bombers moved from Sumatra to 41 Sea ZonePlace Units - Japanese
2 destroyers placed in 37 Sea Zone
1 bomber and 1 infantry placed in Japan
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in IndiaTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4,5,3
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,2,6
Japanese collect 53 PUs (11 lost to blockades); end with 53 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 airfield, 3 artilleries, 2 bombers, 1 fighter, 1 harbour and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery moved from Central United States to 101 Sea Zone
3 infantry moved from Central United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 65 Sea Zone
1 artillery moved from 65 Sea Zone to Chile
3 infantry moved from 65 Sea Zone to Chile
2 infantry moved from Portugal to Spain
4 fighters moved from Gibraltar to Spain
2 infantry moved from Norway to Finland
1 bomber moved from Gibraltar to Finland
4 bombers moved from Russia to Karelia
7 bombers moved from Russia to Finland
1 bomber moved from Karelia to FinlandCombat - Americans
Battle in Finland
Americans attack with 9 bombers and 2 infantry
Germans defend with 6 infantry
Americans win, taking Finland from Germans with 9 bombers and 1 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 6 infantry
Casualties for Americans: 1 infantry
Battle in Spain
Americans attack with 4 fighters and 2 infantry
Germans defend with 1 airfield and 1 infantry
Americans win, taking Spain from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Karelia
Americans attack with 3 bombers
Germans defend with 1 mech_infantry
Americans win with 3 bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Chile
Americans attack with 1 artillery and 3 infantry
Neutral_True defend with 2 infantry
Americans win, taking Chile from Neutral_True with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantryNon Combat Move - Americans
6 transports moved from 91 Sea Zone to 64 Sea Zone
2 destroyers moved from 91 Sea Zone to 64 Sea Zone
1 cruiser moved from 91 Sea Zone to 64 Sea Zone
2 carriers moved from 91 Sea Zone to 64 Sea Zone
2 mech_infantrys moved from Portugal to 91 Sea Zone
1 artillery moved from Portugal to 91 Sea Zone
7 infantry moved from Portugal to 91 Sea Zone
1 artillery moved from Portugal to 91 Sea Zone
1 infantry moved from Portugal to 91 Sea Zone
2 artilleries, 8 infantry, 2 mech_infantrys and 6 transports moved from 91 Sea Zone to 112 Sea Zone
2 mech_infantrys moved from 112 Sea Zone to Norway
8 infantry moved from 112 Sea Zone to Norway
2 artilleries moved from 112 Sea Zone to Norway
3 bombers moved from Finland to Norway
6 bombers moved from Finland to Norway
3 bombers moved from Karelia to Norway
4 fighters moved from Spain to Norway
1 submarine moved from 110 Sea Zone to 92 Sea Zone
2 bombers moved from Eastern United States to 26 Sea Zone
2 bombers moved from 26 Sea Zone to Wake Island
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
3 infantry moved from Central United States to Southeast Mexico
1 aaGun moved from Eastern United States to Central United States
2 fighters moved from Eastern United States to Portugal
2 cruisers moved from 55 Sea Zone to 33 Sea Zone
3 carriers moved from 55 Sea Zone to 33 Sea Zone
1 battleship moved from 55 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone
5 fighters moved from 55 Sea Zone to 33 Sea Zone
3 fighters moved from 33 Sea Zone to Caroline IslandsPlace Units - Americans
1 fighter and 1 tactical_bomber placed in Norway
1 airfield placed in Norway
1 harbour placed in Southeast Mexico
3 artilleries and 2 bombers placed in Western United States
Americans undo move 4.
2 artilleries placed in Central United States
1 artillery and 2 bombers placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3
Americans collect 65 PUs (3 lost to blockades); end with 65 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - British
British repair damage of 4x factory_minor, 6x factory_minor; Remaining resources: 43 PUs;
British buy 3 armour, 3 artilleries and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
3 mech_infantrys moved from Russia to Archangel
3 armour moved from Russia to Archangel
2 fighters moved from United Kingdom to Norway
1 tactical_bomber moved from United Kingdom to Norway
3 bombers moved from Egypt to Turkey
1 fighter moved from Northwest Persia to Turkey
1 tactical_bomber moved from Northwest Persia to Turkey
1 mech_infantry moved from Northwest Persia to Eastern Persia
British take Eastern Persia from Japanese
1 armour moved from Caucasus to Turkey
7 armour moved from Northwest Persia to Turkey
1 armour moved from Northwest Persia to Turkey
4 infantry moved from Northwest Persia to Turkey
5 artilleries moved from Northwest Persia to Turkey
2 artilleries moved from Syria to Turkey
3 infantry moved from Syria to Turkey
2 mech_infantrys moved from Syria to Turkey
2 armour moved from Egypt to Syria
1 mech_infantry moved from Egypt to Syria
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan
2 infantry moved from Angola to Belgian Congo
1 artillery moved from Angola to Belgian Congo
1 mech_infantry moved from Kazakhstan to Turkey
1 infantry moved from Egypt to Trans-JordanCombat - British
Non Combat Move - British
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 aaGun moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Syria
1 aaGun moved from 98 Sea Zone to SyriaPlace Units - British
3 armour placed in Turkey
3 mech_infantrys placed in Iraq
3 artilleries placed in EgyptTurn Complete - British
British collect 47 PUs; end with 48 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 53 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Italians
Non Combat Move - Italians
1 bomber moved from Bulgaria to Southern ItalyPlace Units - Italians
1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,4,4,2,3
Italians collect 0 PUs (8 lost to blockades); end with 1 PU total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
1 infantry moved from Marianas to 22 Sea Zone
1 infantry and 1 transport moved from 22 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
1 submarine moved from 20 Sea Zone to 6 Sea Zone
1 destroyer moved from 55 Sea Zone to 33 Sea Zone
1 cruiser moved from 55 Sea Zone to 33 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 19 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea ZoneCombat - ANZAC
Battle in Iwo Jima
Battle in Paulau Island
Battle in Marshall IslandsNon Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 fighter and 1 infantry placed in Queensland
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 13 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 fighters and 2 infantry moved from Southern France to Spain
1 armour moved from Bulgaria to Greece
Germans take Greece from British
1 armour moved from Greece to Albania
6 fighters and 5 tactical_bombers moved from France to 112 Sea Zone
7 bombers moved from France to SpainCombat - Germans
Battle in 112 Sea Zone
Germans attack with 6 fighters and 5 tactical_bombers
Americans defend with 6 transports
Germans win with 6 fighters and 5 tactical_bombers remaining. Battle score for attacker is 42
Casualties for Americans: 6 transports
Battle in Spain
Germans attack with 7 bombers, 3 fighters and 2 infantry
Americans defend with 1 airfield and 2 infantry
Germans win, taking Spain from Americans with 7 bombers, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantryNon Combat Move - Germans
7 bombers and 3 fighters moved from Spain to Southern Italy
2 aaGuns, 1 armour, 2 artilleries and 13 mech_infantrys moved from Bulgaria to Romania
1 armour and 9 mech_infantrys moved from Germany to Romania
2 artilleries and 18 infantry moved from Germany to Poland
4 mech_infantrys moved from France to Yugoslavia
2 artilleries and 16 infantry moved from France to Western Germany
6 fighters and 5 tactical_bombers moved from 112 Sea Zone to Southern Italy
1 aaGun and 11 infantry moved from Novgorod to Baltic StatesPlace Units - Germans
10 mech_infantrys placed in Germany
3 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,3,6,4,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,5
Germans collect 47 PUs (4 lost to blockades); end with 47 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Russians
Russians buy 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Belarus to Baltic States
8 mech_infantrys moved from Archangel to Baltic States
1 armour moved from Archangel to Baltic States
1 mech_infantry moved from Bryansk to Baltic States
2 fighters moved from Norway to Baltic States
2 bombers moved from Russia to Baltic States
1 bomber moved from Vologda to Baltic States
1 infantry moved from Archangel to Novgorod
Russians take Novgorod from GermansCombat - Russians
Battle in Baltic States
Russians attack with 1 armour, 3 bombers, 2 fighters, 1 infantry and 9 mech_infantrys
Germans defend with 1 aaGun and 11 infantry
Russians win, taking Baltic States from Germans with 1 armour, 3 bombers and 5 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 aaGun and 11 infantry
Casualties for Russians: 2 fighters, 1 infantry and 4 mech_infantrysNon Combat Move - Russians
3 bombers moved from Baltic States to Russia
1 aaGun moved from Archangel to Belarus
7 infantry moved from Smolensk to Belarus
2 artilleries moved from Smolensk to Belarus
10 infantry moved from Bryansk to Belarus
1 aaGun moved from Bryansk to Belarus
5 armour moved from Archangel to Belarus
5 infantry moved from Bryansk to Belarus
4 artilleries moved from Bryansk to Belarus
1 artillery moved from Bryansk to Belarus
3 mech_infantrys moved from Russia to Samara
1 mech_infantry moved from Turkmenistan to Samara
1 infantry moved from Northwest Persia to Turkey
1 mech_infantry moved from Trans-Jordan to Turkey
2 mech_infantrys moved from Russia to Urals
2 infantry moved from Vologda to Russia
1 aaGun moved from Vologda to Russia
2 mech_infantrys moved from Russia to BelarusPlace Units - Russians
7 mech_infantrys placed in Russia
1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 destroyer, 4 fighters, 1 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
3 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 56 Sea Zone
2 infantry moved from 56 Sea Zone to Western Australia
1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 cruiser, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
Japanese take 43 Sea Zone from Americans
1 bomber moved from Malaya to 34 Sea Zone
1 bomber moved from Kweichow to 36 Sea Zone
2 bombers moved from Malaya to 35 Sea Zone
1 bomber moved from Japan to 17 Sea Zone
1 bomber moved from Malaya to Java
8 fighters and 5 tactical_bombers moved from 41 Sea Zone to 42 Sea Zone
1 fighter moved from Malaya to 35 Sea ZoneCombat - Japanese
Battle in 36 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
ANZAC defend with 1 submarine
Japanese win, taking 36 Sea Zone from ANZAC with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 cruiser, 8 fighters, 5 tactical_bombers and 1 transport
ANZAC defend with 1 destroyer
Japanese win, taking 42 Sea Zone from UK_Pacific with 1 cruiser, 8 fighters, 5 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 34 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 17 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 35 Sea Zone
Japanese attack with 2 bombers, 1 destroyer and 1 fighter
ANZAC defend with 1 submarine
Japanese win, taking 35 Sea Zone from UK_Pacific with 2 bombers, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Western Australia
Battle in Java
Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 2 artilleries
Japanese win, taking Western Australia from ANZAC, taking Java from ANZAC with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for ANZAC: 2 artilleriesNon Combat Move - Japanese
9 mech_infantrys moved from Kweichow to Anhwe
1 armour and 2 mech_infantrys moved from Jehol to Manchuria
1 infantry moved from Korea to Manchuria
2 battleships, 7 carriers, 1 cruiser and 1 destroyer moved from 41 Sea Zone to 56 Sea Zone
8 fighters and 5 tactical_bombers moved from 42 Sea Zone to 56 Sea Zone
1 carrier moved from 41 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
2 bombers moved from 35 Sea Zone to Malaya
1 bomber moved from 36 Sea Zone to Malaya
1 bomber moved from 17 Sea Zone to Japan
3 mech_infantrys moved from French Indo China to Yunnan
1 aaGun, 1 artillery and 1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Tsagaan Olom to Suiyuyan
1 infantry moved from Yenisey to Dzavhan
1 infantry moved from Olgiy to Tsagaan Olom
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 bomber moved from 34 Sea Zone to Kwangsi
1 fighter moved from Kweichow to Anhwe
1 fighter moved from Malaya to 56 Sea Zone
1 bomber moved from Java to MalayaPlace Units - Japanese
1 transport placed in 37 Sea Zone
1 destroyer placed in 6 Sea Zone
3 fighters and 1 infantry placed in Japan
1 fighter placed in MalayaTurn Complete - Japanese
Total Cost from Convoy Blockades: 16
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,1,1,3,3,3,5
Japanese collect 52 PUs (16 lost to blockades); end with 52 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 57 PUs