TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Russians Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 1 airfield, 1 factory_minor and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Nigeria to French West Africa
British take French West Africa from Italians
1 infantry moved from French Equatorial Africa to French Central Africa
British take French Central Africa from Italians
1 artillery moved from Union of South Africa to Mozambique
2 infantry moved from Rhodesia to Mozambique
2 infantry moved from Afghanistan to West India
2 artilleries moved from Afghanistan to West India
1 artillery moved from Afghanistan to West India
2 infantry moved from Northwest Persia to Persia
2 bombers moved from Egypt to Persia
1 tactical_bomber moved from Northwest Persia to Persia
1 infantry moved from Turkey to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone
1 mech_infantry moved from Turkey to Bulgaria
British take Bulgaria from Germans
1 mech_infantry moved from Turkey to Albania
British take Albania from Italians
1 infantry moved from 100 Sea Zone to Romania
1 infantry moved from Turkey to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone
1 infantry moved from 100 Sea Zone to Bessarabia
1 armour moved from Turkey to Iraq
British take Iraq from Japanese
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 1 airfield, 1 factory_minor and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Nigeria to French West Africa
British take French West Africa from Italians
1 infantry moved from French Equatorial Africa to French Central Africa
British take French Central Africa from Italians
1 artillery moved from Union of South Africa to Mozambique
2 infantry moved from Rhodesia to Mozambique
2 infantry moved from Afghanistan to West India
2 artilleries moved from Afghanistan to West India
1 artillery moved from Afghanistan to West India
2 infantry moved from Northwest Persia to Persia
2 bombers moved from Egypt to Persia
1 tactical_bomber moved from Northwest Persia to Persia
1 infantry moved from Turkey to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone
1 mech_infantry moved from Turkey to Bulgaria
British take Bulgaria from Germans
1 mech_infantry moved from Turkey to Albania
British take Albania from Italians
1 infantry moved from 100 Sea Zone to Romania
1 infantry moved from Turkey to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone
1 infantry moved from 100 Sea Zone to Bessarabia
1 armour moved from Turkey to Iraq
British take Iraq from Japanese
Combat - British
Battle in West India
British attack with 3 artilleries and 2 infantry
Japanese defend with 2 armour
Japanese win with 1 armour remaining. Battle score for attacker is -12
Casualties for Japanese: 1 armour
Casualties for British: 3 artilleries and 2 infantry
Battle in Mozambique
British attack with 1 artillery and 2 infantry
Neutral_True defend with 2 infantry
British win, taking Mozambique from Neutral_True with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in Romania
Battle in Bessarabia
Battle in Persia
British attack with 2 bombers, 2 infantry and 1 tactical_bomber
Japanese defend with 1 armour and 1 factory_minor
British win, taking Romania from Germans, taking Bessarabia from Germans, taking Persia from Japanese with 2 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for British: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Saudi Arabia from Japanese to British
EDIT: Changing ownership of Saudi Arabia from British to Japanese
EDIT: Changing ownership of Saudi Arabia from Japanese to British
EDIT: Adding units owned by British to Saudi Arabia: 1 armour
EDIT: Removing units owned by British from Iraq: 1 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Saudi Arabia: 1 armour
EDIT: Adding units owned by British to Iraq: 1 armour
EDIT: Changing ownership of Saudi Arabia from British to Japanese
EDIT: Turning off Edit Mode
1 tactical_bomber moved from Persia to Turkey
2 bombers moved from Persia to Turkey
1 carrier moved from 99 Sea Zone to 100 Sea Zone
2 transports moved from 99 Sea Zone to 100 Sea Zone
2 battleships moved from 99 Sea Zone to 100 Sea Zone
2 cruisers moved from 99 Sea Zone to 100 Sea Zone
2 fighters moved from 99 Sea Zone to 100 Sea Zone
1 mech_infantry moved from Alexandria to Tobruk
3 armour moved from Afghanistan to Volgograd
4 mech_infantrys moved from Afghanistan to Volgograd
2 infantry moved from Afghanistan to Eastern Persia
1 artillery moved from Afghanistan to Eastern Persia
3 aaGuns moved from Afghanistan to Eastern Persia
2 infantry moved from Northwest Persia to Turkey
2 artilleries moved from Northwest Persia to Turkey
3 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
Place Units - British
1 airfield and 1 factory_minor placed in Turkey
3 infantry placed in Egypt
1 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,4,1,3,2,6,5,4,1,6,2,3,6,3,2,1,2,5,4,6,1,1,4,3,1,3
British collect 42 PUs (4 lost to blockades); end with 42 PUs total
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 2 artilleries; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
3 bombers moved from Novgorod to Novosibirsk
Combat - Italians
Battle in Novosibirsk
Italians attack with 3 bombers
Russians defend with 1 infantry
Italians win with 2 bombers remaining. Battle score for attacker is -9
Casualties for Russians: 1 infantry
Casualties for Italians: 1 bomber
Non Combat Move - Italians
2 bombers moved from Novosibirsk to India
Place Units - Italians
2 artilleries placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,6,1,4,1
Italians collect 5 PUs (4 lost to blockades); end with 5 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 harbour and 1 submarine; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 36 Sea Zone
ANZAC take 36 Sea Zone from Japanese
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
Combat - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 54 Sea Zone to 55 Sea Zone
3 destroyers moved from 54 Sea Zone to 55 Sea Zone
1 transport moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from Northern Territory to 35 Sea Zone
2 fighters moved from 35 Sea Zone to Philippines
Place Units - ANZAC
1 harbour placed in Northern Territory
1 submarine placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 20 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries and 16 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
3 armour, 2 artilleries and 15 mech_infantrys moved from Eastern Poland to Romania
9 armour and 8 mech_infantrys moved from Urals to Kazakhstan
Germans take Novosibirsk from Russians
Germans take Kazakhstan from Russians
3 artilleries, 25 infantry and 3 mech_infantrys moved from France to Southern France
1 mech_infantry moved from Western Germany to Southern France
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Belarus
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Romania
Germans attack with 3 armour, 2 artilleries and 15 mech_infantrys
British defend with 1 infantry
Germans win, taking Romania from British with 3 armour, 2 artilleries and 15 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Southern France
Germans attack with 3 artilleries, 25 infantry and 4 mech_infantrys
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Germans win, taking Southern France from Americans with 3 artilleries, 25 infantry and 4 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Non Combat Move - Germans
2 aaGuns moved from France to Southern France
2 fighters and 4 tactical_bombers moved from France to Novgorod
1 mech_infantry moved from Sweden to Karelia
6 infantry moved from Sweden to Finland
9 infantry moved from Western Germany to France
10 infantry moved from Germany to Western Germany
2 aaGuns moved from Eastern Poland to Romania
7 bombers moved from Hopei to India
1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
Place Units - Germans
2 artilleries and 1 infantry placed in France
2 artilleries and 8 infantry placed in Germany
3 infantry placed in Novgorod
3 infantry placed in Normandy Bordeaux
1 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,5,4,6,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,3
Germans collect 50 PUs (6 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Russians
Russians repair damage of 14x factory_major; Remaining resources: 20 PUs;
Russians buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Belarus
1 infantry moved from Timguska to Kansu
1 mech_infantry moved from Russia to Novosibirsk
Russians take Novosibirsk from Germans
1 mech_infantry moved from Tobruk to Libya
Russians take Libya from Italians
2 bombers moved from Volgograd to Kansu
1 fighter moved from Russia to Belarus
1 bomber moved from Russia to Belarus
1 infantry moved from Evenkiyskiy to Urals
Russians take Urals from Germans
1 infantry moved from Vologda to Nenetsia
Russians take Nenetsia from Germans
Combat - Russians
Battle in Belarus
Russians attack with 1 bomber, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kansu
Russians attack with 2 bombers and 1 infantry
Japanese defend with 1 infantry
Russians win, taking Kansu from Japanese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
2 bombers moved from Kansu to Russia
1 aaGun moved from Tsinghai to Novosibirsk
1 fighter moved from Volgograd to Russia
1 bomber moved from Belarus to Russia
1 fighter moved from Belarus to Russia
4 mech_infantrys moved from Volgograd to Russia
1 armour moved from Ukraine to Russia
1 mech_infantry moved from Western Ukraine to Russia
1 infantry moved from Bryansk to Russia
1 mech_infantry moved from Greece to Turkey
1 infantry moved from Egypt to Trans-Jordan
Place Units - Russians
4 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 33 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 3 fighters, 1 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from West India to Eastern Persia
8 fighters and 1 tactical_bomber moved from 80 Sea Zone to Eastern Persia
1 mech_infantry moved from Sikang to Afghanistan
Japanese take Afghanistan from British
1 artillery moved from Shensi to Tsinghai
1 mech_infantry moved from Shensi to Tsinghai
3 infantry moved from Buryatia to Yakut S.S.R.
1 bomber moved from Szechwan to Yakut S.S.R.
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
Japanese take 6 Sea Zone from Americans
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from Japan to 19 Sea Zone
4 bombers moved from Szechwan to Tsinghai
1 fighter and 2 tactical_bombers moved from Szechwan to Tsinghai
1 transport moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Ceylon
Combat - Japanese
Battle in 20 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 submarine
Americans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Battle in 19 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
ANZAC defend with 1 submarine
Japanese win, taking 19 Sea Zone from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Ceylon
Battle in Tsinghai
Japanese attack with 1 artillery, 4 bombers, 1 fighter, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese win, taking Ceylon from UK_Pacific with 4 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 1 mech_infantry
Casualties for Chinese: 3 infantry
Battle in Eastern Persia
Japanese attack with 1 armour, 8 fighters and 1 tactical_bomber
British defend with 3 aaGuns, 1 artillery and 2 infantry
Japanese win, taking Eastern Persia from British with 1 armour, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 2 fighters
Casualties for British: 3 aaGuns, 1 artillery and 2 infantry
Battle in Yakut S.S.R.
Japanese attack with 1 bomber and 3 infantry
Russians defend with 1 infantry
Japanese win, taking Yakut S.S.R. from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
2 battleships, 5 carriers, 2 cruisers, 1 destroyer and 2 transports moved from 80 Sea Zone to 77 Sea Zone
2 mech_infantrys moved from Szechwan to Kazakhstan
4 bombers, 1 fighter and 2 tactical_bombers moved from Tsinghai to Kazakhstan
6 fighters and 1 tactical_bomber moved from Eastern Persia to Kazakhstan
1 armour moved from Burma to West India
3 fighters and 3 tactical_bombers moved from Burma to Kazakhstan
3 armour and 2 mech_infantrys moved from Yunnan to Sikang
3 armour and 2 mech_infantrys moved from Shensi to Sikang
3 armour and 2 mech_infantrys moved from Sikang to Kazakhstan
1 aaGun, 1 artillery and 1 infantry moved from Hopei to Shensi
3 mech_infantrys moved from French Indo China to Yunnan
3 mech_infantrys moved from Malaya to Yunnan
5 infantry moved from Malaya to Shan State
1 infantry moved from French Indo China to Shan State
1 fighter moved from 19 Sea Zone to Kweichow
1 bomber moved from Yakut S.S.R. to Buryatia
Place Units - Japanese
1 transport placed in 39 Sea Zone
2 fighters placed in India
3 mech_infantrys placed in Malaya
3 mech_infantrys placed in French Indo China
1 fighter and 1 infantry placed in Korea
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,5
Japanese collect 56 PUs (3 lost to blockades); end with 57 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 3 artilleries, 1 bomber, 2 fighters and 14 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
7 infantry moved from Spain to Portugal
3 artilleries moved from Spain to Portugal
1 mech_infantry moved from Spain to Portugal
1 mech_infantry moved from Central America to Venezuela
Americans take Venezuela from Neutral_True
3 transports moved from 101 Sea Zone to 89 Sea Zone
3 artilleries moved from Eastern United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries moved from 91 Sea Zone to Portugal
3 infantry moved from 91 Sea Zone to Portugal
1 cruiser moved from 92 Sea Zone to 91 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 carrier moved from 92 Sea Zone to 91 Sea Zone
3 fighters moved from Northern Territory to 39 Sea Zone
9 bombers moved from Northern Territory to 39 Sea Zone
1 destroyer moved from 55 Sea Zone to 39 Sea Zone
Americans take 41 Sea Zone from Japanese
3 carriers moved from 55 Sea Zone to 41 Sea Zone
2 cruisers moved from 55 Sea Zone to 41 Sea Zone
1 battleship moved from 55 Sea Zone to 41 Sea Zone
2 fighters moved from Philippines to 41 Sea Zone
1 tactical_bomber moved from Philippines to 41 Sea Zone
4 transports moved from 89 Sea Zone to 101 Sea Zone
4 transports moved from 91 Sea Zone to 101 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 carrier moved from 100 Sea Zone to 98 Sea Zone
2 fighters moved from Gibraltar to 98 Sea Zone
3 fighters moved from Spain to Egypt
2 fighters moved from Eastern United States to Gibraltar
1 fighter moved from Turkey to Eastern Persia
1 tactical_bomber moved from Turkey to Eastern Persia
4 bombers moved from Turkey to West India
4 bombers moved from Turkey to Eastern Persia
1 fighter moved from Turkey to Russia
1 submarine moved from 10 Sea Zone to 26 Sea Zone
Combat - Americans
Americans creates battle in territory 125 Sea Zone
Battle in Portugal
Americans attack with 6 artilleries, 10 infantry and 1 mech_infantry
Neutral_True defend with 2 infantry
Americans win, taking Portugal from Neutral_True with 6 artilleries, 10 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Battle in West India
Americans attack with 4 bombers
Japanese defend with 1 armour
Americans win with 4 bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Eastern Persia
Americans attack with 4 bombers, 1 fighter and 1 tactical_bomber
Japanese defend with 1 armour
Americans win with 4 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in 39 Sea Zone
Americans attack with 9 bombers, 1 destroyer and 3 fighters
Japanese defend with 1 destroyer and 2 transports
Americans win with 9 bombers and 3 fighters remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 2 transports
Casualties for Americans: 1 destroyer
Non Combat Move - Americans
3 fighters moved from 39 Sea Zone to 41 Sea Zone
9 bombers moved from 39 Sea Zone to Iraq
4 bombers moved from West India to Iraq
4 bombers moved from Eastern Persia to Egypt
1 fighter moved from Eastern Persia to Iraq
1 tactical_bomber moved from Eastern Persia to Iraq
1 aaGun moved from Spain to Portugal
Place Units - Americans
1 bomber, 2 fighters and 7 infantry placed in Eastern United States
3 artilleries and 7 infantry placed in Central United States
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 3 armour, 3 artilleries and 1 bomber; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Union of South Africa to Rhodesia
1 artillery moved from Mozambique to Rhodesia
1 infantry moved from Mozambique to Rhodesia
1 mech_infantry moved from French West Africa to Gold Coast
British take Gold Coast from Italians
1 infantry moved from French Central Africa to French Equatorial Africa
1 armour moved from Iraq to Saudi Arabia
British take Saudi Arabia from Japanese
1 armour moved from Saudi Arabia to Iraq
Combat - British
Non Combat Move - British
1 infantry moved from Persia to Iraq
1 mech_infantry moved from Turkey to Iraq
2 infantry moved from Turkey to Iraq
5 artilleries moved from Turkey to Iraq
5 armour moved from Turkey to Iraq
1 fighter moved from 100 Sea Zone to Russia
1 tactical_bomber moved from Turkey to Russia
4 mech_infantrys moved from Volgograd to Russia
3 armour moved from Volgograd to Russia
2 bombers moved from Turkey to Russia
1 mech_infantry moved from Bulgaria to 100 Sea Zone
1 infantry moved from Bessarabia to 100 Sea Zone
3 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Tobruk to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 carrier moved from 100 Sea Zone to 98 Sea Zone
1 infantry, 1 mech_infantry and 4 transports moved from 100 Sea Zone to 98 Sea Zone
2 battleships moved from 100 Sea Zone to 98 Sea Zone
2 cruisers moved from 100 Sea Zone to 98 Sea Zone
1 fighter moved from 100 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 mech_infantry moved from 98 Sea Zone to Egypt
1 mech_infantry moved from Albania to Greece
1 artillery moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
Place Units - British
3 armour placed in Iraq
3 artilleries placed in Egypt
1 bomber placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,5
British collect 43 PUs (3 lost to blockades); end with 43 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 48 PUs
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 bomber moved from India to Persia
1 bomber moved from India to Turkey
Combat - Italians
Strategic bombing raid in Turkey
Bombing raid in Turkey rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Turkey causes 6 damage total.
Strategic bombing raid in Persia
Bombing raid in Persia rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Persia causes 6 damage total.
Non Combat Move - Italians
1 bomber moved from Turkey to Romania
1 bomber moved from Persia to Romania
Place Units - Italians
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,1,6,1,5
Italians collect 2 PUs (5 lost to blockades); end with 4 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 bomber and 2 submarines; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 submarine moved from 36 Sea Zone to 19 Sea Zone
2 fighters moved from Philippines to 19 Sea Zone
Combat - ANZAC
Battle in 19 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC win, taking 19 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
2 fighters moved from 19 Sea Zone to 21 Sea Zone
2 fighters moved from 21 Sea Zone to Guam
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 cruiser moved from 55 Sea Zone to 41 Sea Zone
3 destroyers moved from 55 Sea Zone to 41 Sea Zone
1 artillery moved from Northern Territory to 55 Sea Zone
1 infantry moved from Northern Territory to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Northern Territory to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
Place Units - ANZAC
2 submarines placed in 54 Sea Zone
1 bomber placed in Queensland
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
1 fighter moved from Gibraltar to 98 Sea Zone
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 infantry and 8 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 armour and 1 mech_infantry moved from Romania to Greece
Germans take Bulgaria from British
1 mech_infantry moved from Romania to Albania
Italians take Albania from British
1 armour moved from Kazakhstan to Turkey
Germans take Caucasus from Russians
2 bombers moved from India to Turkey
2 mech_infantrys moved from Kazakhstan to Volgograd
5 bombers moved from India to Volgograd
1 infantry moved from Southern France to Spain
Germans take Spain from Americans
1 armour moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 armour moved from Bessarabia to Romania
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Volgograd
Germans attack with 5 bombers and 2 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Volgograd from Russians with 5 bombers and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Greece
Germans attack with 1 armour and 1 mech_infantry
British defend with 1 mech_infantry
Germans win, taking Greece from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Turkey
Germans attack with 1 armour and 2 bombers
Russians defend with 1 mech_infantry; British defend with 1 airfield and 1 factory_minor
Germans win, taking Turkey from British with 1 armour and 2 bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Germans
2 bombers moved from Turkey to Romania
5 bombers moved from Volgograd to Romania
3 fighters and 5 tactical_bombers moved from Novgorod to Romania
1 mech_infantry moved from Karelia to Baltic States
6 infantry moved from Finland to Karelia
2 artilleries and 10 infantry moved from France to Normandy Bordeaux
1 infantry moved from Western Germany to Switzerland
Germans take Switzerland from Neutral_True
2 artilleries and 8 infantry moved from Germany to Slovakia Hungary
8 armour and 6 mech_infantrys moved from Kazakhstan to Caucasus
Place Units - Germans
3 infantry placed in Normandy Bordeaux
3 infantry placed in Southern France
3 mech_infantrys placed in France
3 infantry placed in Novgorod
5 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,4,6,3,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4
Germans collect 58 PUs (7 lost to blockades); end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Russians
Russians buy 4 armour and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Russians
1 mech_infantry moved from Novosibirsk to Volgograd
1 mech_infantry moved from Russia to Volgograd
3 bombers moved from Russia to Volgograd
2 fighters moved from Russia to Volgograd
Combat - Russians
Battle in Volgograd
Russians attack with 3 bombers, 2 fighters and 2 mech_infantrys
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Volgograd from Germans with 3 bombers, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
3 bombers moved from Volgograd to Russia
2 fighters moved from Volgograd to Russia
8 infantry moved from Bryansk to Russia
4 artilleries moved from Bryansk to Russia
1 aaGun moved from Novosibirsk to Vologda
1 infantry moved from Kansu to Timguska
1 infantry moved from Yenisey to Evenkiyskiy
1 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Libya to Alexandria
Place Units - Russians
4 armour and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 23 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 armour, 3 carriers and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 mech_infantry moved from Afghanistan to Turkmenistan
Japanese take Turkmenistan from Russians
1 artillery and 1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
2 infantry moved from Yakut S.S.R. to Dzavhan
Japanese take Dzavhan from Russians
Combat - Japanese
Non Combat Move - Japanese
1 submarine moved from 80 Sea Zone to 39 Sea Zone
2 battleships, 5 carriers, 2 cruisers, 1 destroyer and 2 transports moved from 77 Sea Zone to 39 Sea Zone
1 infantry moved from Ceylon to 39 Sea Zone
1 infantry moved from 39 Sea Zone to India
2 infantry moved from Shan State to Burma
3 armour and 4 mech_infantrys moved from Kazakhstan to Caucasus
1 aaGun moved from Shensi to Tsinghai
3 armour and 2 mech_infantrys moved from Sikang to Caucasus
6 mech_infantrys moved from Yunnan to Sikang
3 mech_infantrys moved from Malaya to Yunnan
3 mech_infantrys moved from French Indo China to Kweichow
10 fighters and 6 tactical_bombers moved from Kazakhstan to 39 Sea Zone
1 fighter moved from Kweichow to Caucasus
1 fighter moved from Korea to Kweichow
4 bombers moved from Kazakhstan to India
Place Units - Japanese
3 carriers placed in 39 Sea Zone
1 armour and 2 mech_infantrys placed in Korea
Turn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,3
Japanese collect 50 PUs (9 lost to blockades); end with 50 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 2 fighters, 6 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters moved from Gibraltar to Spain
1 transport moved from 91 Sea Zone to 104 Sea Zone
2 infantry moved from Portugal to 104 Sea Zone
2 infantry and 1 transport moved from 104 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 bomber moved from Eastern United States to Spain
1 fighter moved from Eastern United States to Gibraltar
1 fighter moved from Eastern United States to Gibraltar
13 bombers moved from Iraq to Caucasus
1 fighter moved from Iraq to Caucasus
1 tactical_bomber moved from Iraq to Caucasus
4 bombers moved from Egypt to Caucasus
3 fighters moved from Egypt to Caucasus
2 fighters moved from 98 Sea Zone to Caucasus
1 fighter moved from Russia to Caucasus
1 submarine moved from 26 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
1 submarine moved from 20 Sea Zone to 19 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
2 infantry moved from Portugal to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Spain
Combat - Americans
Battle in Spain
Americans attack with 1 bomber, 2 fighters and 2 infantry
Germans defend with 1 airfield and 1 infantry
Americans win, taking Spain from Germans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Caucasus
Americans attack with 17 bombers, 7 fighters and 1 tactical_bomber
Japanese defend with 6 armour, 1 fighter and 6 mech_infantrys; Germans defend with 8 armour and 6 mech_infantrys
Americans win with 11 bombers remaining. Battle score for attacker is -11
Casualties for Japanese: 6 armour, 1 fighter and 6 mech_infantrys
Casualties for Germans: 8 armour and 6 mech_infantrys
Casualties for Americans: 6 bombers, 7 fighters and 1 tactical_bomber
Battle in Norway
Non Combat Move - Americans
11 bombers moved from Caucasus to Russia
2 fighters moved from Spain to Gibraltar
1 bomber moved from Spain to Gibraltar
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
1 mech_infantry moved from Venezuela to 89 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Portugal
1 infantry moved from 91 Sea Zone to Portugal
3 artilleries moved from Central United States to 101 Sea Zone
2 aaGuns moved from Central United States to 101 Sea Zone
7 infantry moved from Central United States to 101 Sea Zone
6 infantry moved from Eastern United States to 101 Sea Zone
2 aaGuns, 3 artilleries, 13 infantry and 9 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries moved from 91 Sea Zone to Portugal
13 infantry moved from 91 Sea Zone to Portugal
2 aaGuns moved from 91 Sea Zone to Portugal
1 battleship moved from 41 Sea Zone to 55 Sea Zone
2 cruisers moved from 41 Sea Zone to 55 Sea Zone
3 carriers moved from 41 Sea Zone to 55 Sea Zone
5 fighters moved from 41 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to 55 Sea Zone
Place Units - Americans
1 submarine placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
2 bombers and 2 fighters placed in Eastern United States
1 artillery and 6 infantry placed in Central United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2
Americans collect 62 PUs (2 lost to blockades); end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British buy 2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - British
1 armour moved from Iraq to Caucasus
Russians take Caucasus from Germans
1 mech_infantry moved from Russia to Kazakhstan
Russians take Kazakhstan from Germans
1 artillery moved from Egypt to 98 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery moved from 99 Sea Zone to Greece
1 infantry moved from 99 Sea Zone to Greece
1 infantry moved from Iraq to Turkey
1 artillery moved from Iraq to Turkey
1 fighter moved from 98 Sea Zone to Greece
1 fighter moved from Russia to Turkey
2 bombers moved from Russia to Greece
1 infantry moved from Iraq to Turkey
1 tactical_bomber moved from Russia to Turkey
1 artillery moved from Rhodesia to Angola
2 infantry moved from Rhodesia to Angola
1 infantry moved from Belgian Congo to Angola
1 bomber moved from Union of South Africa to Angola
Combat - British
Battle in Angola
British attack with 1 artillery, 1 bomber and 3 infantry
Neutral_True defend with 2 infantry
British win, taking Angola from Neutral_True with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in Greece
British attack with 1 artillery, 2 bombers, 1 fighter and 1 infantry
Germans defend with 1 armour and 1 mech_infantry
British win, taking Greece from Germans with 1 artillery, 2 bombers and 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for British: 1 infantry
Battle in Turkey
British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 armour and 1 factory_minor
British win, taking Turkey from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for British: 1 infantry
Non Combat Move - British
2 bombers moved from Greece to Egypt
1 fighter moved from Greece to 98 Sea Zone
1 tactical_bomber moved from Turkey to Northwest Persia
1 fighter moved from Turkey to Northwest Persia
4 infantry moved from Iraq to Northwest Persia
5 artilleries moved from Iraq to Northwest Persia
1 mech_infantry moved from Iraq to Northwest Persia
8 armour moved from Iraq to Northwest Persia
2 mech_infantrys moved from Egypt to Syria
2 artilleries moved from Egypt to 98 Sea Zone
2 infantry moved from Egypt to 98 Sea Zone
2 artilleries moved from 98 Sea Zone to Syria
2 infantry moved from 98 Sea Zone to Syria
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 mech_infantry moved from Gold Coast to French Central Africa
1 bomber moved from Angola to Egypt
1 infantry moved from Trans-Jordan to Syria
1 infantry moved from Trans-Jordan to Egypt
Place Units - British
2 armour and 1 mech_infantry placed in Egypt
2 fighters and 1 tactical_bomber placed in United Kingdom
Turn Complete - British
British collect 47 PUs; end with 48 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 53 PUs
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 bomber moved from Romania to 99 Sea Zone
1 bomber moved from Romania to Iraq
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Strategic bombing raid in Iraq
Bombing raid in Iraq rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Iraq causes 4 damage total.
Non Combat Move - Italians
1 bomber moved from Iraq to Bulgaria
1 bomber moved from 99 Sea Zone to Southern Italy
Place Units - Italians
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,2,4,1,2
Italians collect 3 PUs (5 lost to blockades); end with 4 PUs total