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Liga Relonchis V.1 G40 albertorelonchis (Allies+20) vs Maese_Bolo (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 fighters, 3 infantry and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
1 artillery moved from 82 Sea Zone to French Equatorial Africa
1 infantry moved from 82 Sea Zone to French Equatorial Africa
13 bombers moved from Gibraltar to French Equatorial Africa
1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 mech_infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 46 Sea Zone to 35 Sea ZoneCombat - Americans
Americans creates battle in territory 125 Sea Zone
Battle in French Equatorial Africa
Americans attack with 1 artillery, 13 bombers and 1 infantry
Italians defend with 8 armour and 2 mech_infantrys
Americans win with 10 bombers remaining. Battle score for attacker is 13
Casualties for Italians: 8 armour and 2 mech_infantrys
Casualties for Americans: 1 artillery, 3 bombers and 1 infantry
Battle in BorneoNon Combat Move - Americans
9 bombers moved from Queensland to Guam
1 fighter moved from 54 Sea Zone to Guam
1 tactical_bomber moved from Queensland to 54 Sea Zone
10 bombers moved from French Equatorial Africa to Ethiopia
1 tactical_bomber moved from Gibraltar to 92 Sea Zone
2 destroyers moved from 101 Sea Zone to 91 Sea Zone
3 fighters moved from Eastern United States to 92 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 mech_infantry moved from Western United States to Central United States
2 aaGuns moved from Western United States to Central United States
2 submarines moved from 110 Sea Zone to 92 Sea ZonePlace Units - Americans
1 carrier and 3 transports placed in 101 Sea Zone
2 artilleries, 2 fighters and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 3 armour and 5 infantry; Remaining resources: 0 PUs;Combat Move - British
1 cruiser moved from 80 Sea Zone to 79 Sea Zone
1 mech_infantry moved from Kenya to French Equatorial Africa
British take French Equatorial Africa from Italians
2 transports moved from 80 Sea Zone to 76 Sea Zone
1 infantry moved from British Somaliland to 76 Sea Zone
1 infantry moved from Italian Somaliland to 76 Sea Zone
2 infantry and 2 transports moved from 76 Sea Zone to 81 Sea Zone
2 artilleries moved from Trans-Jordan to 81 Sea Zone
2 artilleries moved from 81 Sea Zone to Anglo Egyptian Sudan
2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
2 bombers moved from Persia to Anglo Egyptian Sudan
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 artillery moved from Trans-Jordan to 81 Sea Zone
1 infantry moved from Trans-Jordan to 81 Sea Zone
1 artillery moved from 81 Sea Zone to Egypt
1 infantry moved from 81 Sea Zone to Egypt
3 infantry moved from Trans-Jordan to Egypt
1 artillery moved from Trans-Jordan to Egypt
4 fighters moved from Trans-Jordan to Egypt
1 tactical_bomber moved from Trans-Jordan to Egypt
1 tactical_bomber moved from Persia to Egypt
1 fighter moved from 80 Sea Zone to Egypt
1 battleship moved from 80 Sea Zone to 81 Sea Zone
1 carrier moved from 80 Sea Zone to 81 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
UK_Pacific take 20 Sea Zone from Japanese
1 submarine moved from 43 Sea Zone to 36 Sea ZoneCombat - British
Battle in Egypt
British attack with 2 artilleries, 5 fighters, 4 infantry and 2 tactical_bombers
Germans defend with 1 mech_infantry; Italians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 6 infantry
British win, taking Egypt from Italians with 2 artilleries, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 fighter and 3 infantry
Casualties for Italians: 1 aaGun and 6 infantry
Battle in Anglo Egyptian Sudan
British attack with 2 artilleries, 2 bombers and 2 infantry
Italians defend with 1 artillery and 1 infantry
British win, taking Anglo Egyptian Sudan from Italians with 2 artilleries, 2 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - British
3 artilleries moved from West India to Eastern Persia
5 infantry moved from West India to Eastern Persia
2 mech_infantrys moved from West India to Eastern Persia
3 aaGuns moved from West India to Eastern Persia
2 infantry moved from Persia to Eastern Persia
1 artillery moved from Persia to Eastern Persia
1 infantry moved from Iraq to Persia
1 mech_infantry moved from Turkmenistan to Eastern Persia
2 artilleries moved from Iraq to Persia
3 armour moved from Trans-Jordan to Persia
1 mech_infantry moved from Trans-Jordan to Persia
1 mech_infantry moved from Iraq to Eastern Persia
3 armour moved from Iraq to Eastern Persia
4 fighters moved from Egypt to Persia
1 tactical_bomber moved from Egypt to Persia
1 tactical_bomber moved from Egypt to Trans-Jordan
2 bombers moved from Anglo Egyptian Sudan to Trans-Jordan
3 infantry moved from Rhodesia to Belgian CongoPlace Units - British
3 armour placed in Iraq
3 infantry placed in Persia
2 infantry placed in Union of South AfricaTurn Complete - British
British collect 35 PUs; end with 35 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 bomber and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 bombers moved from Southern Italy to ArchangelCombat - Italians
Battle in Archangel
Italians attack with 2 bombers
Russians defend with 1 infantry
Italians win with 2 bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
2 bombers moved from Archangel to Novgorod
3 fighters moved from Southern Italy to Eastern PolandPlace Units - Italians
1 bomber and 2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5
Italians collect 11 PUs (2 lost to blockades); end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
3 artilleries moved from Queensland to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
3 artilleries, 2 infantry and 3 transports moved from 54 Sea Zone to 35 Sea Zone
3 artilleries moved from 35 Sea Zone to Philippines
2 infantry moved from 35 Sea Zone to PhilippinesCombat - ANZAC
Battle in Philippines
ANZAC attack with 3 artilleries and 2 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
ANZAC win, taking Philippines from Japanese with 3 artilleries and 1 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 21 Sea Zone
1 fighter moved from Queensland to Guam
3 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 submarine and 1 transport placed in 54 Sea Zone
1 artillery placed in Queensland
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
1 destroyer moved from 80 Sea Zone to 78 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 bombers, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
5 bombers moved from Novgorod to Russia
1 armour and 1 mech_infantry moved from Novgorod to Vologda
Germans take Archangel from Russians
1 armour and 1 mech_infantry moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
2 artilleries moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Poland to Western Ukraine
1 artillery moved from Eastern Poland to Belarus
2 mech_infantrys moved from Poland to Belarus
1 mech_infantry moved from Poland to Belarus
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
1 armour and 1 mech_infantry moved from Novgorod to SmolenskCombat - Germans
Germans creates battle in territory 125 Sea Zone
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 5,6,4,6 and causes: 20 damage to unit: factory_major
Bombing raid in Russia causes 20 damage total.
Battle in Belarus
Germans attack with 1 artillery and 3 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Belarus from Russians with 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Vologda
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 2 artilleries and 1 mech_infantry
Russians defend with 2 infantry
Germans win, taking Western Ukraine from Russians with 1 artillery remaining. Battle score for attacker is -2
Casualties for Germans: 1 artillery and 1 mech_infantry
Casualties for Russians: 2 infantry
Cleaning up after air battlesNon Combat Move - Germans
4 bombers moved from Russia to Novgorod
1 mech_infantry moved from Karelia to Archangel
1 armour and 3 mech_infantrys moved from Eastern Poland to Archangel
8 armour and 4 mech_infantrys moved from Baltic States to Archangel
1 armour and 4 mech_infantrys moved from Poland to Novgorod
3 mech_infantrys moved from Germany to Eastern Poland
3 fighters and 5 tactical_bombers moved from France to Novgorod
1 mech_infantry moved from Norway to Karelia
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 aaGun moved from Novgorod to ArchangelPlace Units - Germans
3 infantry placed in France
3 bombers placed in Novgorod
6 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1
Germans collect 51 PUs (8 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians repair damage of 14x factory_major; Remaining resources: 14 PUs;
Russians buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 infantry moved from Urals to Vologda
1 infantry moved from Russia to Vologda
1 infantry moved from Bryansk to Smolensk
1 bomber moved from Russia to Vologda
1 bomber moved from Bryansk to Vologda
1 bomber moved from Bryansk to Smolensk
1 fighter moved from Russia to SmolenskCombat - Russians
Battle in Vologda
Russians attack with 2 bombers and 2 infantry
Germans defend with 1 armour and 1 mech_infantry
Russians win, taking Vologda from Germans with 2 bombers and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 bomber, 1 fighter and 1 infantry
Germans defend with 1 armour
Russians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Smolensk to Russia
1 bomber moved from Smolensk to Russia
2 bombers moved from Vologda to Russia
22 infantry moved from Bryansk to Russia
10 artilleries moved from Bryansk to Russia
1 armour moved from Bryansk to Russia
2 aaGuns moved from Bryansk to Russia
1 infantry moved from Trans-Jordan to Egypt
1 mech_infantry moved from Trans-Jordan to Egypt
1 mech_infantry moved from Caucasus to Iraq
3 infantry moved from Yenisey to Timguska
1 infantry moved from Yenisey to Evenkiyskiy
1 infantry moved from Yenisey to Yakut S.S.R.
3 infantry moved from Tsinghai to Kazakhstan
1 armour moved from Tsinghai to Kazakhstan
1 mech_infantry moved from Tsinghai to Kazakhstan
2 mech_infantrys moved from Russia to Kazakhstan
2 infantry moved from Kansu to Tsinghai
1 infantry moved from Shensi to Tsinghai
5 infantry moved from Timguska to Kansu
1 aaGun moved from Timguska to KansuPlace Units - Russians
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 22 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 67 PUs; 6 SuicideAttackTokens;
Japanese buy 1 airfield, 1 carrier, 2 destroyers, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
1 submarine moved from 39 Sea Zone to 79 Sea Zone
4 fighters moved from 39 Sea Zone to 79 Sea Zone
1 tactical_bomber moved from Malaya to 79 Sea Zone
4 fighters moved from 39 Sea Zone to 78 Sea Zone
1 tactical_bomber moved from Malaya to 78 Sea Zone
1 destroyer moved from 39 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to 35 Sea Zone
1 infantry moved from Chahar to Suiyuyan
1 tactical_bomber moved from Hopei to Suiyuyan
1 mech_infantry moved from Yunnan to Szechwan
3 bombers moved from French Indo China to Szechwan
1 artillery and 1 infantry moved from Hopei to Shensi
1 bomber moved from Malaya to 43 Sea Zone
1 bomber moved from Malaya to 36 Sea Zone
1 bomber moved from Malaya to 35 Sea Zone
1 bomber moved from Malaya to 20 Sea Zone
3 bombers moved from Malaya to SzechwanCombat - Japanese
Battle in 79 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 1 tactical_bomber
British defend with 1 cruiser
Japanese win, taking 79 Sea Zone from Neutral with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in 20 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
British defend with 1 submarine
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for British: 1 submarine
Battle in 36 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
British defend with 1 submarine
Japanese win, taking 36 Sea Zone from Neutral with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in 78 Sea Zone
Japanese attack with 4 fighters and 1 tactical_bomber
French defend with 1 destroyer
Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in 43 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber
ANZAC defend with 3 transports; Americans defend with 1 submarine
1 submarine owned by the Americans Submerged
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for ANZAC: 3 transports
Battle in Szechwan
Japanese attack with 6 bombers and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 6 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 bomber, 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kwangtung
1 bomber, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangtung
1 bomber, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Kwangtung
1 fighter and 1 tactical_bomber moved from Malaya to Kwangtung
4 fighters and 1 tactical_bomber moved from 79 Sea Zone to 39 Sea Zone
4 fighters and 1 tactical_bomber moved from 78 Sea Zone to 39 Sea Zone
6 bombers moved from Szechwan to Kwangtung
1 bomber moved from 43 Sea Zone to Kwangtung
1 aaGun, 2 artilleries and 2 infantry moved from Chahar to Hopei
1 tactical_bomber moved from Suiyuyan to Hopei
3 armour and 2 mech_infantrys moved from Yunnan to Kwangtung
2 armour and 1 mech_infantry moved from Yunnan to Hopei
1 infantry moved from Siberia to Amur
1 infantry moved from Siberia to SakhaPlace Units - Japanese
1 carrier and 2 destroyers placed in 39 Sea Zone
1 airfield placed in Kwangtung
3 infantry placed in Malaya
1 infantry and 2 mech_infantrys placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 artilleries, 7 infantry and 6 transports; Remaining resources: 0 PUs;Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_NeutralCombat Move - Americans
2 artilleries moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries moved from 91 Sea Zone to Spain
3 infantry moved from 91 Sea Zone to Spain
1 mech_infantry moved from 91 Sea Zone to Spain
2 fighters moved from Gibraltar to Spain
3 fighters moved from 92 Sea Zone to Spain
1 tactical_bomber moved from 92 Sea Zone to Spain
2 submarines moved from 92 Sea Zone to 97 Sea Zone
1 fighter moved from Guam to 36 Sea Zone
9 bombers moved from Guam to 36 Sea Zone
1 submarine moved from 35 Sea Zone to 6 Sea Zone
Americans take 19 Sea Zone from Japanese
Americans take 6 Sea Zone from Japanese
1 transport moved from 82 Sea Zone to 87 Sea ZoneCombat - Americans
Americans creates battle in territory 125 Sea Zone
Battle in 36 Sea Zone
Americans attack with 9 bombers and 1 fighter
Japanese defend with 1 destroyer
Americans win with 9 bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 fighter
Battle in Spain
Americans attack with 2 artilleries, 5 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_True defend with 6 infantry
Americans win, taking Spain from Neutral_True with 1 artillery, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Neutral_True: 6 infantry
Casualties for Americans: 1 artillery, 3 infantry and 1 mech_infantryNon Combat Move - Americans
1 carrier moved from 92 Sea Zone to 99 Sea Zone
2 fighters moved from Spain to 99 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Spain to Gibraltar
1 tactical_bomber moved from Gibraltar to 92 Sea Zone
1 fighter moved from Spain to 92 Sea Zone
2 fighters moved from Spain to Gibraltar
1 fighter moved from Eastern United States to Gibraltar
1 fighter moved from Eastern United States to 91 Sea Zone
10 bombers moved from Ethiopia to Egypt
9 bombers moved from 36 Sea Zone to Northern Territory
5 fighters moved from 54 Sea Zone to Northern Territory
1 tactical_bomber moved from 54 Sea Zone to Northern Territory
1 destroyer moved from 91 Sea Zone to 92 Sea ZonePlace Units - Americans
6 transports placed in 101 Sea Zone
3 artilleries and 7 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Place Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 1 artillery, 6 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
2 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Turkey
2 cruisers moved from 92 Sea Zone to 99 Sea Zone
1 battleship moved from 92 Sea Zone to 99 Sea Zone
2 artilleries moved from Anglo Egyptian Sudan to 81 Sea Zone
1 artillery moved from Egypt to 81 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
3 artilleries, 2 infantry and 3 transports moved from 81 Sea Zone to 99 Sea Zone
3 artilleries moved from 99 Sea Zone to Turkey
2 infantry moved from 99 Sea Zone to Turkey
1 mech_infantry moved from French Equatorial Africa to Nigeria
British take Nigeria from Italians
1 infantry moved from Belgian Congo to French Equatorial Africa
1 mech_infantry moved from Trans-Jordan to Alexandria
British take Alexandria from Italians
4 infantry moved from Brazil to Venezuela
3 armour moved from Persia to Turkey
3 armour moved from Iraq to Turkey
2 infantry moved from Eastern Persia to West India
1 fighter moved from Persia to West India
1 tactical_bomber moved from Persia to West India
5 infantry moved from Eastern Persia to Afghanistan
4 artilleries moved from Eastern Persia to Afghanistan
3 armour moved from Eastern Persia to Afghanistan
4 mech_infantrys moved from Eastern Persia to Afghanistan
1 battleship moved from 81 Sea Zone to 99 Sea Zone
1 carrier moved from 81 Sea Zone to 99 Sea Zone
1 fighter moved from Persia to Turkey
1 fighter moved from Persia to Turkey
1 tactical_bomber moved from Trans-Jordan to Turkey
1 fighter moved from Persia to Afghanistan
2 bombers moved from Trans-Jordan to Turkey
2 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 mech_infantrys moved from Trans-Jordan to Turkey
1 mech_infantry moved from Persia to TurkeyCombat - British
Battle in West India
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking West India from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Venezuela
British attack with 4 infantry
Neutral_True defend with 2 infantry
Neutral_True win with no units remaining. Battle score for attacker is -6
Casualties for British: 4 infantry
Casualties for Neutral_True: 2 infantry
Battle in Turkey
British attack with 6 armour, 3 artilleries, 2 bombers, 2 fighters, 4 infantry, 3 mech_infantrys and 1 tactical_bomber
Neutral_True defend with 8 infantry
British win, taking Turkey from Neutral_True with 6 armour, 3 artilleries, 2 bombers, 2 fighters, 2 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for British: 2 infantry
Casualties for Neutral_True: 8 infantry
Battle in Afghanistan
British attack with 3 armour, 4 artilleries, 1 fighter, 5 infantry and 4 mech_infantrys
Neutral_True defend with 4 infantry
British win, taking Afghanistan from Neutral_True with 3 armour, 4 artilleries, 1 fighter, 4 infantry and 4 mech_infantrys remaining. Battle score for attacker is 9
Casualties for British: 1 infantry
Casualties for Neutral_True: 4 infantryNon Combat Move - British
3 aaGuns moved from Eastern Persia to Afghanistan
4 infantry moved from Persia to Northwest Persia
2 artilleries moved from Persia to Northwest Persia
1 tactical_bomber moved from Turkey to Northwest Persia
2 bombers moved from Turkey to Egypt
2 fighters moved from Turkey to 99 Sea Zone
1 fighter moved from Afghanistan to Kazakhstan
1 tactical_bomber moved from West India to Kazakhstan
1 fighter moved from West India to KazakhstanPlace Units - British
1 artillery placed in Union of South Africa
1 infantry and 2 mech_infantrys placed in Persia
2 infantry and 1 mech_infantry placed in Iraq
3 infantry placed in EgyptTurn Complete - British
British collect 38 PUs; end with 39 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 2 PUs;Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaCombat Move - Italians
2 bombers moved from Novgorod to RussiaCombat - Italians
Air Battle in Russia
Italians attacks with 2 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 6,6 and causes: 12 damage to unit: factory_major
Bombing raid in Russia causes 12 damage total.
Cleaning up after air battlesNon Combat Move - Italians
2 bombers moved from Russia to Novgorod
1 bomber moved from Southern Italy to Novgorod
3 fighters moved from Eastern Poland to Southern ItalyPlace Units - Italians
3 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,4,4,3,5
Italians collect 6 PUs (6 lost to blockades); end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 airfield and 1 submarine; Remaining resources: 2 PUs;Combat Move - ANZAC
1 submarine moved from 21 Sea Zone to 6 Sea Zone
1 fighter moved from Guam to Northern Territory
2 fighters moved from Queensland to Northern Territory
2 infantry moved from Queensland to Northern TerritoryNon Combat Move - ANZAC
2 aaGuns moved from Queensland to Northern Territory
1 artillery moved from Queensland to Northern Territory
1 artillery moved from New South Wales to Queensland
1 submarine moved from 54 Sea Zone to 33 Sea ZonePlace Units - ANZAC
1 airfield placed in Northern Territory
1 submarine placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Combat - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 15 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 armour and 1 mech_infantry moved from Nenetsia to Timguska
Germans take Urals from Russians
7 bombers moved from Novgorod to Timguska
2 mech_infantrys moved from Novgorod to Vologda
1 fighter and 1 tactical_bomber moved from Novgorod to VologdaCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Vologda
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Timguska
Germans attack with 1 armour, 7 bombers and 1 mech_infantry
Russians defend with 1 aaGun and 5 infantry
Germans win with 7 bombers remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 1 aaGun and 5 infantryNon Combat Move - Germans
7 bombers moved from Timguska to Hopei
9 armour and 8 mech_infantrys moved from Archangel to Urals
1 artillery and 3 mech_infantrys moved from Belarus to Eastern Poland
1 artillery moved from Western Ukraine to Eastern Poland
1 mech_infantry moved from Ukraine to Eastern Poland
3 armour and 2 mech_infantrys moved from Novgorod to Eastern Poland
2 fighters and 4 tactical_bombers moved from Novgorod to France
1 artillery moved from Western Germany to France
2 aaGuns moved from Western Germany to France
10 infantry moved from Western Germany to France
6 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Karelia to Sweden
Germans take Sweden from Neutral_True
1 aaGun moved from Archangel to Novgorod
1 fighter and 1 tactical_bomber moved from Vologda to Novgorod
1 mech_infantry moved from Western Germany to FrancePlace Units - Germans
3 infantry placed in Novgorod
1 artillery and 2 mech_infantrys placed in France
3 infantry and 1 mech_infantry placed in Western Germany
Germans undo move 3.
2 infantry and 1 mech_infantry placed in Western Germany
10 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,3,2,3,5,3,2,6,5,5,2,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,4,5,3,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2
Germans collect 54 PUs (9 lost to blockades); end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 fighter and 2 mech_infantrys; Remaining resources: 4 PUs;Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to WarCombat Move - Russians
1 mech_infantry moved from Russia to Belarus
Russians take Belarus from Germans
1 mech_infantry moved from Russia to Western Ukraine
Russians take Western Ukraine from Germans
1 armour moved from Russia to Ukraine
Russians take Ukraine from Germans
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
2 infantry moved from Russia to Vologda
1 fighter moved from Russia to Vologda
1 bomber moved from Russia to Vologda
3 infantry moved from Kansu to Shensi
2 bombers moved from Russia to Shensi
1 mech_infantry moved from Iraq to Greece
Russians take Greece from Germans
1 mech_infantry moved from Egypt to Tobruk
Russians take Tobruk from ItaliansCombat - Russians
Battle in Shensi
Russians attack with 2 bombers and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Russians win, taking Shensi from Japanese with 2 bombers and 3 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Vologda
Russians attack with 1 bomber, 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Vologda from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 bomber moved from Vologda to Russia
1 fighter moved from Vologda to Russia
2 bombers moved from Shensi to Volgograd
1 mech_infantry moved from Kazakhstan to Russia
1 armour moved from Kazakhstan to Russia
2 mech_infantrys moved from Kazakhstan to Volgograd
6 infantry moved from Russia to Bryansk
3 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
4 artilleries moved from Russia to Bryansk
1 infantry moved from Kansu to Timguska
1 infantry moved from Kansu to Novosibirsk
1 aaGun moved from Kansu to Tsinghai
3 infantry moved from Tsinghai to Kazakhstan
2 infantry moved from Kazakhstan to VolgogradPlace Units - Russians
1 fighter and 2 mech_infantrys placed in VolgogradTurn Complete - Russians
Russians collect 27 PUs; end with 31 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 fighter, 3 infantry and 6 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaCombat Move - Japanese
10 bombers moved from Kwangtung to Kazakhstan
1 mech_infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 artillery, 1 infantry and 1 tactical_bomber moved from Hopei to Shensi
2 armour moved from Burma to West India
1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 armour and 1 infantry moved from 80 Sea Zone to Persia
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 8 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 79 Sea Zone to 80 Sea Zone
4 fighters and 1 tactical_bomber moved from 80 Sea Zone to Persia
4 fighters and 1 tactical_bomber moved from 80 Sea Zone to Iraq
3 armour and 3 mech_infantrys moved from Hopei to ShensiCombat - Japanese
Battle in Kazakhstan
Japanese attack with 10 bombers
Russians defend with 4 infantry; British defend with 2 fighters and 1 tactical_bomber
Japanese win with 5 bombers remaining. Battle score for attacker is -17
Casualties for Japanese: 5 bombers
Casualties for British: 2 fighters and 1 tactical_bomber
Casualties for Russians: 4 infantry
Battle in Shensi
Japanese attack with 3 armour, 1 artillery, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 3 infantry
Japanese win, taking Shensi from Chinese with 3 armour, 1 artillery, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Russians: 3 infantry
Battle in West India
Japanese attack with 2 armour
British defend with 1 infantry
Japanese win, taking West India from UK_Pacific with 2 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Persia
Japanese attack with 1 armour, 4 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 factory_minor, 1 infantry and 2 mech_infantrys
Japanese win, taking Persia from British with 1 armour and 4 fighters remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Casualties for British: 1 infantry and 2 mech_infantrys
Battle in Iraq
Japanese attack with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 factory_minor, 2 infantry and 1 mech_infantry
Japanese win, taking Iraq from British with 1 artillery, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry and 1 mech_infantryNon Combat Move - Japanese
4 fighters moved from Persia to 80 Sea Zone
4 fighters and 1 tactical_bomber moved from Iraq to 80 Sea Zone
5 bombers moved from Kazakhstan to Szechwan
2 mech_infantrys moved from French Indo China to Szechwan
3 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
1 tactical_bomber moved from Shensi to Szechwan
1 fighter and 1 tactical_bomber moved from Kwangtung to Szechwan
3 fighters and 3 tactical_bombers moved from Kwangtung to Burma
1 infantry moved from Amur to Buryatia
1 infantry moved from Sakha to Buryatia
1 infantry moved from 80 Sea Zone to Saudi Arabia
Japanese take Saudi Arabia from Neutral_TruePlace Units - Japanese
2 destroyers placed in 6 Sea Zone
1 fighter placed in Japan
3 infantry placed in India
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in MalayaTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,1,4
Japanese collect 59 PUs (4 lost to blockades); end with 60 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 airfield, 3 artilleries, 2 fighters, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery moved from Spain to Southern France
Americans take Southern France from Germans
2 fighters moved from 99 Sea Zone to Iraq
2 bombers moved from Egypt to Iraq
8 bombers moved from Egypt to Saudi Arabia
1 submarine moved from 6 Sea Zone to 20 Sea ZoneCombat - Americans
Americans creates battle in territory 125 Sea Zone
Battle in Saudi Arabia
Americans attack with 8 bombers
Japanese defend with 3 infantry
Americans win with 6 bombers remaining. Battle score for attacker is -15
Casualties for Japanese: 3 infantry
Casualties for Americans: 2 bombers
Battle in Iraq
Americans attack with 2 bombers and 2 fighters
Japanese defend with 1 artillery and 1 factory_minor
Americans win with 2 bombers and 2 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Americans
6 bombers moved from Saudi Arabia to Turkey
2 bombers moved from Iraq to Turkey
2 fighters moved from Iraq to Turkey
1 carrier moved from 99 Sea Zone to 100 Sea Zone
1 mech_infantry moved from Central United States to Central America
3 artilleries moved from Eastern United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
7 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 3 artilleries, 7 infantry, 1 mech_infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries moved from 91 Sea Zone to Spain
1 mech_infantry moved from 91 Sea Zone to Spain
1 aaGun moved from 91 Sea Zone to Spain
7 infantry moved from 91 Sea Zone to Spain
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 87 Sea Zone to 89 Sea Zone
3 carriers moved from 54 Sea Zone to 55 Sea Zone
1 battleship moved from 54 Sea Zone to 55 Sea Zone
2 cruisers moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from Northern Territory to Philippines
1 tactical_bomber moved from Northern Territory to Philippines
1 fighter moved from 91 Sea Zone to Spain
1 fighter moved from 92 Sea Zone to Spain
1 tactical_bomber moved from 92 Sea Zone to Turkey
1 fighter moved from Gibraltar to SpainPlace Units - Americans
1 airfield placed in Spain
1 submarine placed in 10 Sea Zone
3 transports placed in 101 Sea Zone
3 artilleries, 2 fighters and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Combat - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs total