G40 Caesar1 (Axis) vs legionarius (Allies) bid +12


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 12 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Combat Move - Russians
                18 infantry moved from Buryatia to Amur
                2 infantry moved from Northwest Persia to Iraq
                1 armour moved from Northwest Persia to Iraq
                1 mech_infantry moved from Northwest Persia to Iraq
                1 infantry moved from Russia to Bryansk

    Combat - Russians
                Battle in Iraq
                    Russians attack with 1 armour, 2 infantry and 1 mech_infantry
                    Italians defend with 1 infantry and 1 mech_infantry
                    Russians win, taking Iraq from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry and 1 mech_infantry

    Non Combat Move - Russians

    Place Units - Russians
                10 infantry placed in Russia
                2 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 39 PUs

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 fighters, 1 harbour, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 mech_infantry moved from Yunnan to Burma
                1 infantry moved from Jehol to Chahar
                2 bombers moved from Yunnan to Chahar

    Combat - Japanese
                Battle in Chahar
                    Japanese attack with 2 bombers and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 bombers and 1 infantry in Chahar, round 2 :  3/3 hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                4 artilleries and 6 infantry moved from Yunnan to Burma
                1 infantry moved from Shan State to Burma
                2 armour moved from Kweichow to Burma
                1 mech_infantry moved from Kweichow to Burma
                1 infantry moved from Java to 42 Sea Zone
                1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                2 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
                2 infantry moved from 38 Sea Zone to Burma
                3 armour moved from Kiangsu to Hunan
                1 infantry moved from Kwangsi to Hunan
                1 artillery moved from Kwangsi to Hunan
                1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
                1 infantry moved from 38 Sea Zone to Burma
                1 artillery moved from 38 Sea Zone to Burma
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to Kwangsi
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                2 tactical_bombers moved from Yunnan to 36 Sea Zone
                2 fighters moved from 41 Sea Zone to Kwangsi
                2 fighters moved from Yunnan to Kwangsi
                2 tactical_bombers moved from Kweichow to Kwangsi
                2 bombers moved from Chahar to Yunnan
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine moved from 42 Sea Zone to 36 Sea Zone
                1 battleship, 1 carrier and 1 destroyer moved from 41 Sea Zone to 36 Sea Zone
                1 fighter moved from 6 Sea Zone to Japan
                1 tactical_bomber moved from 6 Sea Zone to Japan
                1 carrier, 2 destroyers and 4 submarines moved from 6 Sea Zone to 36 Sea Zone
                1 aaGun moved from Kweichow to Yunnan
                2 tactical_bombers moved from Yunnan to Kwangsi

    Place Units - Japanese
                3 mech_infantrys placed in Malaya
                1 artillery and 2 infantry placed in Kiangsu
                1 harbour placed in Hainan
                2 fighters and 3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 59 PUs; end with 59 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers
        Kiangsu : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 6 infantry and 1 tactical_bomber
        Jehol : 1 flag, 6 infantry
        Manchuria : 1 flag
        Hainan : 1 harbour
        Yunnan : 1 flag, 1 aaGun, 2 bombers, 3 fighters and 1 tactical_bomber
        Kweichow : 1 flag
        Hunan : 1 flag, 3 armour, 1 artillery and 1 infantry
        Szechwan : 1 flag
        Chahar : 1 flag, 1 infantry
        Sikang : 1 flag, 1 infantry
        Anhwe : 1 flag
        Shan State : 1 flag
        Burma : 1 flag, 3 armour, 5 artilleries, 10 infantry and 2 mech_infantrys
        Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        French Indo China : 1 flag
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag
        36 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 5 destroyers, 2 fighters, 5 submarines, 2 tactical_bombers and 2 transports
        38 Sea Zone : 2 transports
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 47 / 57
        Russians : 36 / 39
        Japanese : 59 / 64
        Americans : 51 / 72
        Chinese : 5 / 7
        British : 30 / 29
        UK_Pacific : 5 / 6
        Italians : 13 / 26
        ANZAC : 10 / 11
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3,500
            Median : 3,500
            Variance : 1,333
            Standard Deviation : 1,155
            Total rolls : 4

    Japanese Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2,667
            Median : 3,000
            Variance : 1,500
            Standard Deviation : 1,225
            Total rolls : 3

    Chinese Combat
                6 was rolled 1 times
            Average roll : 6,000
            Median : 6,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 4 cruisers and 4 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 armour moved from Gibraltar to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 armour moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
                1 destroyer and 1 submarine moved from 101 Sea Zone to 104 Sea Zone
                3 infantry moved from Iwo Jima to 17 Sea Zone
                1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 1 fighter, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 17 Sea Zone to 16 Sea Zone
                4 destroyers and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                1 bomber moved from Queensland to 38 Sea Zone
                1 destroyer and 1 submarine moved from 54 Sea Zone to 41 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 4 cruisers and 4 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 armour moved from Gibraltar to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 armour moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
                1 destroyer and 1 submarine moved from 101 Sea Zone to 104 Sea Zone
                3 infantry moved from Iwo Jima to 17 Sea Zone
                1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 1 fighter, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 17 Sea Zone to 16 Sea Zone
                4 destroyers and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                1 bomber moved from Queensland to 38 Sea Zone
                1 destroyer and 1 submarine moved from 54 Sea Zone to 41 Sea Zone

    Combat - Americans
                Battle in 38 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 2 transports
                    Americans win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports
                Battle in Normandy Bordeaux
                Battle in 16 Sea Zone
                    Americans attack with 1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 1 fighter, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports
                    Japanese defend with 1 destroyer
                    Americans win, taking Normandy Bordeaux from Germans with 1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 bomber moved from 38 Sea Zone to Ceylon
                2 fighters moved from Wake Island to 26 Sea Zone

    Place Units - Americans
                4 cruisers and 4 submarines placed in 10 Sea Zone
                Americans undo move 1.
                3 cruisers and 3 submarines placed in 10 Sea Zone
                1 cruiser and 1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                5 infantry moved from Suiyuyan to Chahar
                1 infantry moved from Suiyuyan to Chahar
                1 infantry moved from Suiyuyan to Chahar
                1 fighter moved from Kansu to Chahar


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                5 infantry moved from Suiyuyan to Chahar
                1 infantry moved from Suiyuyan to Chahar
                1 infantry moved from Suiyuyan to Chahar
                1 fighter moved from Kansu to Chahar

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 1 fighter and 7 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Chahar from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Chahar to Kansu
                1 infantry moved from Shensi to Tsinghai
                1 infantry moved from Hopei to Shensi
                1 infantry moved from Suiyuyan to Chahar

    Place Units - Chinese
                2 infantry placed in Chahar

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 7 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - British
                1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 armour and 1 transport moved from 80 Sea Zone to 39 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
                2 fighters and 1 tactical_bomber moved from Persia to India
                2 armour moved from Persia to Iraq
                1 battleship, 1 carrier, 2 cruisers and 3 destroyers moved from 80 Sea Zone to 39 Sea Zone
                2 fighters moved from 80 Sea Zone to India
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 armour moved from Tanganyika Territory to Belgian Congo
                1 bomber moved from United Kingdom to Novgorod


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 2 artilleries and 3 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 armour and 1 transport moved from 80 Sea Zone to 39 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
                2 fighters and 1 tactical_bomber moved from Persia to India
                2 armour moved from Persia to Iraq
                1 battleship, 1 carrier, 2 cruisers and 3 destroyers moved from 80 Sea Zone to 39 Sea Zone
                2 fighters moved from 80 Sea Zone to India
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 armour moved from Tanganyika Territory to Belgian Congo
                1 bomber moved from United Kingdom to Novgorod

    Combat - British
                Battle in Holland Belgium

    Non Combat Move - British
                1 armour, 1 artillery and 2 infantry moved from Eastern United States to Central United States
                1 armour moved from Central United States to Western United States

    Place Units - British
                3 transports placed in 110 Sea Zone
                2 artilleries placed in United Kingdom

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Some Units in India change ownership: 2 infantry

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Egypt to Persia
                2 armour, 2 fighters and 4 infantry moved from Egypt to Trans-Jordan

    Combat - Italians
                Strategic bombing raid in Persia
                        AA fire in Persia :  0/1 hits
                    Bombing raid in Persia rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in Persia causes 3 damage total.
                Battle in Trans-Jordan
                    Italians attack with 2 armour, 2 fighters and 4 infantry
                    French defend with 1 infantry
                        Italians roll dice for 2 armour, 2 fighters and 4 infantry in Trans-Jordan, round 2 :  1/8 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 2 :  1/1 hits
                        1 infantry owned by the French and 1 infantry owned by the Italians lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 2 armour, 2 fighters and 3 infantry remaining. Battle score for attacker is 0
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Trans-Jordan to 98 Sea Zone
                2 aaGuns moved from Southern Italy to 95 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 artillery moved from Anglo Egyptian Sudan to Egypt
                2 fighters moved from 95 Sea Zone to Western Germany
                2 aaGuns and 4 infantry moved from Northern Italy to Western Germany
                2 aaGuns, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 3 transports moved from 95 Sea Zone to 98 Sea Zone
                2 aaGuns moved from 98 Sea Zone to Trans-Jordan
                1 bomber moved from Persia to Egypt

    Place Units - Italians
                3 infantry placed in Egypt
                2 artilleries and 3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 2 aaGuns, 2 armour and 3 infantry
        Alexandria : 1 flag
        Egypt : 1 flag, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 4 infantry
        Anglo Egyptian Sudan : 1 flag
        Western Germany : 2 aaGuns, 2 fighters and 4 infantry
        Northern Italy : 2 artilleries, 1 factory_major and 3 infantry
        Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
        93 Sea Zone : 1 flag
        Greece : 1 flag
        98 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 3 transports

    Production/PUs Summary :

    Germans : 42 / 57
        Russians : 36 / 39
        Japanese : 58 / 64
        Americans : 53 / 73
        Chinese : 6 / 7
        British : 32 / 33
        UK_Pacific : 5 / 5
        Italians : 14 / 24
        ANZAC : 10 / 11
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3,364
            Median : 4,000
            Variance : 0,700
            Standard Deviation : 0,837
            Total rolls : 11

    Null / Other
                1 was rolled 1 times
            Average roll : 1,000
            Median : 1,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                2 was rolled 2 times
            Average roll : 2,000
            Median : 2,000
            Variance : 4,000
            Standard Deviation : 2,000
            Total rolls : 2

    Italians Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4,000
            Median : 4,000
            Variance : 0,857
            Standard Deviation : 0,926
            Total rolls : 8


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from New Guinea to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 infantry moved from New Guinea to 46 Sea Zone
                1 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 cruiser and 1 destroyer moved from 46 Sea Zone to 42 Sea Zone
                3 fighters moved from New Guinea to Western Australia


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from New Guinea to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 infantry moved from New Guinea to 46 Sea Zone
                1 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 cruiser and 1 destroyer moved from 46 Sea Zone to 42 Sea Zone
                3 fighters moved from New Guinea to Western Australia

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to South Australia

    Place Units - ANZAC
                2 artilleries and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French
                1 destroyer moved from 39 Sea Zone to 42 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French
                1 destroyer moved from 39 Sea Zone to 42 Sea Zone

    Non Combat Move - French

    Turn Complete - French

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 bombers and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Western Germany to Holland Belgium
                1 artillery moved from Western Germany to Holland Belgium
                1 fighter moved from Western Germany to Holland Belgium
                1 fighter moved from Southern Italy to Holland Belgium
                3 infantry moved from Bessarabia to Ukraine
                2 bombers moved from Eastern Poland to Ukraine
                1 mech_infantry moved from Poland to Baltic States
                7 tactical_bombers moved from Western Germany to Baltic States
                14 armour, 11 artilleries, 21 infantry and 6 mech_infantrys moved from Western Ukraine to Bryansk
                7 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 artillery, 2 fighters and 1 infantry
                    British defend with 1 infantry
                        Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 2 :  2/4 hits
                        British roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Bryansk
                    Germans attack with 21 armour, 11 artilleries, 21 infantry and 9 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 21 armour, 11 artilleries, 21 infantry and 9 mech_infantrys in Bryansk, round 2 :  22/62 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Germans win, taking Bryansk from Russians with 21 armour, 11 artilleries, 20 infantry and 9 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Germans attack with 2 bombers and 3 infantry
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 2 bombers and 3 infantry in Ukraine, round 2 :  1/5 hits
                        Russians roll dice for 1 infantry in Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 2 bombers and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Germans attack with 1 mech_infantry and 7 tactical_bombers
                    Russians defend with 1 infantry
                        Germans roll dice for 1 mech_infantry and 7 tactical_bombers in Baltic States, round 2 :  3/8 hits
                        Russians roll dice for 1 infantry in Baltic States, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
                    Germans win with 7 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                7 tactical_bombers moved from Baltic States to Western Ukraine
                2 bombers moved from Ukraine to Western Ukraine
                1 aaGun moved from Eastern Poland to Western Ukraine
                2 aaGuns moved from Poland to Germany
                1 fighter moved from Holland Belgium to Denmark
                1 fighter moved from Holland Belgium to Western Germany
                1 infantry moved from Western Germany to Denmark
                1 artillery moved from Western Germany to Denmark
                3 aaGuns moved from Western Germany to Denmark
                2 tactical_bombers moved from Southern Italy to Western Ukraine
                1 fighter moved from Egypt to Bessarabia
                1 submarine moved from 125 Sea Zone to 113 Sea Zone
                1 submarine moved from 124 Sea Zone to 122 Sea Zone
                2 infantry moved from Finland to Norway

    Place Units - Germans
                3 bombers and 7 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 48 PUs; end with 48 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs

    Territory Summary for Germans :

    Egypt : 1 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 airfield, 3 bombers, 1 factory_major, 1 fighter, 1 harbour and 7 infantry
        Germany : 2 aaGuns and 1 factory_major
        Norway : 2 infantry
        Denmark : 3 aaGuns, 1 artillery, 1 fighter and 1 infantry
        Holland Belgium : 1 artillery and 1 infantry
        Bryansk : 1 flag, 21 armour, 11 artilleries, 20 infantry and 9 mech_infantrys
        Eastern Poland : 1 flag
        Bessarabia : 1 flag, 1 fighter
        Ukraine : 1 flag, 1 factory_minor and 3 infantry
        Western Ukraine : 1 flag, 1 aaGun, 2 bombers and 9 tactical_bombers
        113 Sea Zone : 1 destroyer, 1 submarine and 1 transport
        122 Sea Zone : 1 submarine
        106 Sea Zone : 1 flag
        Bulgaria : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag, 5 infantry

    Production/PUs Summary :

    Germans : 48 / 58
        Russians : 33 / 39
        Japanese : 54 / 64
        Americans : 53 / 73
        Chinese : 6 / 7
        British : 29 / 33
        UK_Pacific : 5 / 5
        Italians : 14 / 24
        ANZAC : 14 / 19
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 18 times
                2 was rolled 13 times
                3 was rolled 17 times
                4 was rolled 9 times
                5 was rolled 12 times
                6 was rolled 14 times
            Average roll : 3,313
            Median : 3,000
            Variance : 0,720
            Standard Deviation : 0,848
            Total rolls : 83

    Germans Combat
                1 was rolled 16 times
                2 was rolled 13 times
                3 was rolled 17 times
                4 was rolled 9 times
                5 was rolled 11 times
                6 was rolled 13 times
            Average roll : 3,316
            Median : 3,000
            Variance : 0,577
            Standard Deviation : 0,760
            Total rolls : 79

    Russians Combat
                1 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2,333
            Median : 1,000
            Variance : 2,500
            Standard Deviation : 1,581
            Total rolls : 3

    British Combat
                6 was rolled 1 times
            Average roll : 6,000
            Median : 6,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 2 armour and 9 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Russians
                1 infantry moved from Amur to Korea
                      Russians take Korea from Japanese
                17 infantry moved from Amur to Manchuria
                      Chinese take Manchuria from Japanese
                1 infantry moved from Belarus to Smolensk
                1 fighter moved from Novgorod to Russia
                2 armour moved from Volgograd to Russia
                2 artilleries and 7 infantry moved from Volgograd to Caucasus
                1 infantry moved from Novgorod to Belarus
                1 infantry moved from Novgorod to Baltic States
                4 artilleries and 11 infantry moved from Novgorod to Belarus
                2 infantry moved from Novgorod to Belarus


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 2 armour and 9 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Russians
                1 infantry moved from Amur to Korea
                      Russians take Korea from Japanese
                17 infantry moved from Amur to Manchuria
                      Chinese take Manchuria from Japanese
                1 infantry moved from Belarus to Smolensk
                1 fighter moved from Novgorod to Russia
                2 armour moved from Volgograd to Russia
                2 artilleries and 7 infantry moved from Volgograd to Caucasus
                1 infantry moved from Novgorod to Belarus
                1 infantry moved from Novgorod to Baltic States
                4 artilleries and 11 infantry moved from Novgorod to Belarus
                2 infantry moved from Novgorod to Belarus

    Combat - Russians
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians

    Place Units - Russians
                2 armour and 8 infantry placed in Russia
                1 infantry placed in Novgorod

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1
                Russians collect 35 PUs (1 lost to blockades); end with 35 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUs

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 2 factory_minors, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                3 armour, 5 artilleries, 10 infantry and 2 mech_infantrys moved from Burma to India
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery moved from Kwangsi to 36 Sea Zone
                1 artillery, 2 battleships, 3 carriers, 2 cruisers, 5 destroyers, 2 fighters, 1 infantry, 5 submarines, 2 tactical_bombers and 2 transports moved from 36 Sea Zone to 37 Sea Zone
                1 mech_infantry moved from Malaya to 37 Sea Zone
                1 artillery, 2 battleships, 3 carriers, 2 cruisers, 5 destroyers, 2 fighters, 1 infantry, 1 mech_infantry, 5 submarines, 2 tactical_bombers and 2 transports moved from 37 Sea Zone to 39 Sea Zone
                1 infantry moved from 39 Sea Zone to India
                1 mech_infantry moved from 39 Sea Zone to India
                1 artillery moved from 39 Sea Zone to India
                2 bombers, 3 fighters and 1 tactical_bomber moved from Yunnan to India
                4 fighters and 4 tactical_bombers moved from Kwangsi to India
                1 infantry moved from Sikang to Shensi
                3 armour moved from Hunan to Shensi

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 3 armour and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 3 armour and 1 infantry in Shensi, round 2 :  2/4 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 3 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 39 Sea Zone
                    Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 5 destroyers, 2 fighters, 5 submarines, 2 tactical_bombers and 2 transports
                    British defend with 2 armour, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 infantry and 2 transports
                        Japanese roll dice for 5 submarines in 39 Sea Zone, round 2 :  2/5 hits
                    Units damaged: 1 battleship owned by the British and 1 carrier owned by the British
                        Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 5 destroyers, 2 fighters, 2 tactical_bombers and 2 transports in 39 Sea Zone, round 2 :  6/13 hits
                        British roll dice for 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 2 transports in 39 Sea Zone, round 2 :  2/7 hits
                    Units damaged: 2 battleships owned by the Japanese
                        2 cruisers owned by the British, 1 carrier owned by the British and 3 destroyers owned by the British lost in 39 Sea Zone
                        Japanese roll dice for 5 submarines in 39 Sea Zone, round 3 :  3/5 hits
                        1 infantry owned by the British, 2 transports owned by the British, 2 armour owned by the British and 1 battleship owned by the British lost in 39 Sea Zone
                    Japanese win, taking 39 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers, 5 destroyers, 2 fighters, 5 submarines, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 113
                    Casualties for British: 2 armour, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 infantry and 2 transports
                Battle in India
                    Japanese attack with 3 armour, 6 artilleries, 2 bombers, 7 fighters, 11 infantry, 3 mech_infantrys and 5 tactical_bombers
                    British defend with 3 aaGuns, 1 airfield, 6 armour, 6 fighters, 1 harbour, 9 infantry, 1 mech_infantry and 1 tactical_bomber; UK_Pacific defend with 1 factory_major
                        AA fire in India :  2/9 hits
                        2 fighters owned by the Japanese lost in India
                        Japanese roll dice for 3 armour, 6 artilleries, 2 bombers, 5 fighters, 11 infantry, 3 mech_infantrys and 5 tactical_bombers in India, round 2 :  8/35 hits
                        UK_Pacific roll dice for 3 aaGuns, 6 armour, 6 fighters, 9 infantry, 1 mech_infantry and 1 tactical_bomber in India, round 2 :  14/23 hits
                        5 infantry owned by the British, 11 infantry owned by the Japanese, 3 aaGuns owned by the British and 3 mech_infantrys owned by the Japanese lost in India
                        Japanese roll dice for 3 armour, 6 artilleries, 2 bombers, 5 fighters and 5 tactical_bombers in India, round 3 :  12/21 hits
                        UK_Pacific roll dice for 6 armour, 6 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in India, round 3 :  6/18 hits
                        4 infantry owned by the British, 1 tactical_bomber owned by the British, 6 armour owned by the British, 1 mech_infantry owned by the British and 6 artilleries owned by the Japanese lost in India
                        Japanese roll dice for 3 armour, 2 bombers, 5 fighters and 5 tactical_bombers in India, round 4 :  8/15 hits
                        UK_Pacific roll dice for 6 fighters in India, round 4 :  4/6 hits
                        2 armour owned by the Japanese, 1 tactical_bomber owned by the Japanese, 6 fighters owned by the British and 1 fighter owned by the Japanese lost in India
                    Japanese captures 5PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 1 armour, 2 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 31
                    Casualties for Japanese: 2 armour, 6 artilleries, 3 fighters, 11 infantry, 3 mech_infantrys and 1 tactical_bomber
                    Casualties for British: 3 aaGuns, 6 armour, 6 fighters, 9 infantry, 1 mech_infantry and 1 tactical_bomber

    Non Combat Move - Japanese
                2 bombers moved from India to Anhwe
                1 tactical_bomber moved from India to Yunnan
                2 fighters moved from India to Yunnan
                2 tactical_bombers moved from India to Burma
                2 fighters moved from India to Burma
                1 tactical_bomber moved from India to Burma
                1 infantry moved from Hunan to Kweichow
                1 artillery moved from Hunan to Kweichow
                6 infantry moved from Jehol to Anhwe
                1 artillery and 2 infantry moved from Kiangsu to Anhwe
                1 aaGun moved from Yunnan to Kweichow
                2 mech_infantrys moved from Malaya to Yunnan

    Place Units - Japanese
                1 fighter and 1 tactical_bomber placed in Japan
                1 factory_minor placed in Shantung
                1 factory_minor placed in French Indo China
                3 infantry placed in Malaya
                2 infantry and 1 mech_infantry placed in Kiangsu

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,3,3
                Japanese collect 48 PUs (4 lost to blockades); end with 53 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 58 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Shantung : 1 flag, 1 factory_minor
        Kwangsi : 1 flag
        Kiangsu : 1 flag, 1 factory_minor, 2 infantry and 1 mech_infantry
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour, 6 infantry and 2 tactical_bombers
        Jehol : 1 flag
        Hainan : 1 harbour
        Shensi : 1 flag, 3 armour and 1 infantry
        Yunnan : 1 flag, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
        Kweichow : 1 flag, 1 aaGun, 1 artillery and 1 infantry
        Hunan : 1 flag
        Szechwan : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag, 1 artillery, 2 bombers and 8 infantry
        Shan State : 1 flag
        Burma : 1 flag, 2 fighters and 3 tactical_bombers
        India : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
        Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        French Indo China : 1 flag, 1 factory_minor
        Celebes : 1 flag
        Sumatra : 1 flag
        39 Sea Zone : 1 flag, 2 battleships, 3 carriers, 2 cruisers, 5 destroyers, 2 fighters, 5 submarines, 2 tactical_bombers and 2 transports
        6 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 48 / 58
        Russians : 36 / 38
        Japanese : 52 / 58
        Americans : 53 / 73
        Chinese : 8 / 7
        British : 29 / 33
        UK_Pacific : 2 / 0
        Italians : 14 / 24
        ANZAC : 14 / 19
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 23 times
                2 was rolled 25 times
                3 was rolled 30 times
                4 was rolled 30 times
                5 was rolled 28 times
                6 was rolled 29 times
            Average roll : 3,618
            Median : 4,000
            Variance : 0,262
            Standard Deviation : 0,512
            Total rolls : 165

    Null / Other
                1 was rolled 1 times
                3 was rolled 2 times
            Average roll : 2,333
            Median : 3,000
            Variance : 2,500
            Standard Deviation : 1,581
            Total rolls : 3

    Japanese Combat
                1 was rolled 14 times
                2 was rolled 16 times
                3 was rolled 16 times
                4 was rolled 16 times
                5 was rolled 17 times
                6 was rolled 19 times
            Average roll : 3,643
            Median : 4,000
            Variance : 0,144
            Standard Deviation : 0,380
            Total rolls : 98

    British Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3,688
            Median : 4,000
            Variance : 0,400
            Standard Deviation : 0,632
            Total rolls : 16

    UK_Pacific Combat
                1 was rolled 6 times
                2 was rolled 7 times
                3 was rolled 9 times
                4 was rolled 10 times
                5 was rolled 9 times
                6 was rolled 6 times
            Average roll : 3,574
            Median : 4,000
            Variance : 0,413
            Standard Deviation : 0,643
            Total rolls : 47

    Chinese Combat
                6 was rolled 1 times
            Average roll : 6,000
            Median : 6,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans repair 0 damage on 1 factory_minor; Remaining resources: 67 PUs;
                Americans buy 1 cruiser, 3 destroyers and 1 factory_major; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 armour and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Norway
                1 armour moved from 112 Sea Zone to Norway
                2 cruisers moved from 110 Sea Zone to 112 Sea Zone
                1 carrier, 2 destroyers and 1 submarine moved from 110 Sea Zone to 112 Sea Zone
                1 fighter moved from 110 Sea Zone to Norway
                1 destroyer moved from 41 Sea Zone to 43 Sea Zone
                1 submarine moved from 41 Sea Zone to 36 Sea Zone
                1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 1 fighter, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 16 Sea Zone to 17 Sea Zone
                1 carrier, 6 destroyers, 2 fighters and 4 submarines moved from 26 Sea Zone to 17 Sea Zone
                1 cruiser and 1 submarine moved from 101 Sea Zone to 104 Sea Zone
                1 destroyer and 1 submarine moved from 104 Sea Zone to 112 Sea Zone
                3 cruisers and 3 submarines moved from 10 Sea Zone to 31 Sea Zone
                1 bomber moved from Ceylon to New Guinea


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans repair 0 damage on 1 factory_minor; Remaining resources: 67 PUs;
                Americans buy 1 cruiser, 3 destroyers and 1 factory_major; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 armour and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Norway
                1 armour moved from 112 Sea Zone to Norway
                2 cruisers moved from 110 Sea Zone to 112 Sea Zone
                1 carrier, 2 destroyers and 1 submarine moved from 110 Sea Zone to 112 Sea Zone
                1 fighter moved from 110 Sea Zone to Norway
                1 destroyer moved from 41 Sea Zone to 43 Sea Zone
                1 submarine moved from 41 Sea Zone to 36 Sea Zone
                1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 1 fighter, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 16 Sea Zone to 17 Sea Zone
                1 carrier, 6 destroyers, 2 fighters and 4 submarines moved from 26 Sea Zone to 17 Sea Zone
                1 cruiser and 1 submarine moved from 101 Sea Zone to 104 Sea Zone
                1 destroyer and 1 submarine moved from 104 Sea Zone to 112 Sea Zone
                3 cruisers and 3 submarines moved from 10 Sea Zone to 31 Sea Zone
                1 bomber moved from Ceylon to New Guinea

    Combat - Americans
                Battle in Norway
                    Americans attack with 1 armour, 1 fighter and 1 infantry
                    Germans defend with 2 infantry
                    Americans win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 1 armour and 1 infantry

    Non Combat Move - Americans
                1 fighter moved from Norway to 112 Sea Zone

    Place Units - Americans
                1 cruiser and 3 destroyers placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Sikang
                      Chinese take Sikang from Japanese
                1 infantry moved from Hopei to Suiyuyan
                1 infantry moved from Chahar to Hopei

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